window.initLocalei18n = "en";
      window.s18SetInfoi18n = {};
      window.s18Unitsi18n = {"DA_18_Ahri":"Ahri","DA_18_Ahri_ability":"Spirit Bomb","DA_18_Ahri_desc":"Launch a spirit bomb at the location within 4 hexes that has the most surrounding enemies. It deals <colormagic>485/735/3500 %i:scaleAP%</colormagic> magic damage to enemies in a 3 hex radius, reduced by 20% per hex away from the epicenter.","DA_18_Ahri_details_0":"Damage: <colormagic>735 %i:scaleAP%</colormagic>","DA_18_Akali_AD":"Akali","DA_18_Akali_AD_ability":"Kunai Strike","DA_18_Akali_AD_desc":"<bright>Adaptor </bright><colorphysical>%i:scaleAD%</colorphysical><bright>:</bright> Throw a volley of kunai at the target, dealing <colorphysical>130/195/295/500 %i:scaleAD% + 10/15/25/40 %i:scaleAP%</colorphysical> physical damage. If the target is <keyword>Burning</keyword>, deal an additional <colorphysical>30/45/68/115 %i:scaleAD%</colorphysical> damage.\r\n\r\n<dim>Adaptor </dim>%i:scaleAP%<dim>: If the Ability kills, cast it again.</dim>","DA_18_Akali_AD_details_0":"Damage: %i:scaleAP%","DA_18_Akali_AD_details_1":"Damage: <colorphysical>195 %i:scaleAD% + 15 %i:scaleAP%</colorphysical> = 195 %i:scaleAD% + 15 %i:scaleAP%","DA_18_Akali_AD_details_2":"Bonus Damage: <colorphysical>45 %i:scaleAD%</colorphysical>","DA_18_Alistar":"Alistar","DA_18_Alistar_ability":"Triumphant Roar","DA_18_Alistar_desc":"Roar, restoring <colorhealth>76/137/246 %i:scaleHealth% + 200/260/320 %i:scaleAP%</colorhealth> Health, cleansing disables, and healing the two lowest percent Health allies for <colorhealth>80/105/130 %i:scaleAP%</colorhealth>. Then slam the current target, dealing <colormagic>100/150/225 %i:scaleAP%</colormagic> magic damage and Stunning them for 1.5 seconds.","DA_18_Alistar_details_0":"Heal: <colorhealth>260 %i:scaleAP% + 137 %i:scaleHealth%</colorhealth> = 8% %i:scaleHealth% + 260 %i:scaleAP%","DA_18_Alistar_details_1":"Ally Heal: <colorhealth>105 %i:scaleAP%</colorhealth>","DA_18_Alistar_details_2":"Damage: <colormagic>150 %i:scaleAP%</colormagic>","DA_18_Alune":"Alune","DA_18_Alune_ability":"Moonfall","DA_18_Alune_desc":"Rain 9 moonshards split among the 3 nearest enemies, dealing <colormagic>50/75/500 %i:scaleAP%</colormagic> magic damage each.\r\n\r\nIf the moon is full, instead crash it onto the board, dealing <colormagic>2200/3400/6500 %i:scaleAP%</colormagic> magic damage split among all enemies.","DA_18_Alune_details_0":"Damage: <colormagic>75 %i:scaleAP%</colormagic>","DA_18_Alune_details_1":"Full Moon Damage: <colormagic>3400 %i:scaleAP%</colormagic>","DA_Amumu18":"Amumu","DA_Amumu18_ability":"Tantrum","DA_Amumu18_desc":"<bright>Passive:</bright> Every second, restore <colorhealth>20/25/100 %i:scaleAP% + 29/51/168 %i:scaleHealth%</colorhealth> Health and deal <colormagic>12/18/150 %i:scaleAP%</colormagic> magic damage to enemies within 1 hex.\r\n\r\n<bright>Active:</bright> Deal <colormagic>100/150/2000 %i:scaleAP%</colormagic> magic damage to enemies within 2 hexes and Stun them for 1/1/6 seconds, increased to 1/1/6 + 0.5/0.5/3 seconds if the target is <keyword>Burning</keyword>.\r\n\r\n<rules>Burn: Deals a percent of the target’s max Health as true damage every second.</rules>","DA_Amumu18_details_0":"Heal: <colorhealth>25 %i:scaleAP% + 51 %i:scaleHealth%</colorhealth> = 2.2% %i:scaleHealth% + 25 %i:scaleAP%","DA_Amumu18_details_1":"Passive Damage: <colormagic>18 %i:scaleAP%</colormagic>","DA_Amumu18_details_2":"Damage: <colormagic>150 %i:scaleAP%</colormagic>","DA_Amumu18_details_3":"Stun Duration","DA_18_Aphelios":"Aphelios","DA_18_Aphelios_ability":"Moonlight's Onslaught","DA_18_Aphelios_desc":"Equip Severum and swipe the target <colorstat>6 %i:scaleAS%</colorstat> times over 2 seconds, each dealing <colorphysical>70/105/1100 %i:scaleAD%</colorphysical> max Health physical damage. \r\n\r\nAfter the onslaught finishes, fire a blast that deals <colorphysical>450/675/5000 %i:scaleAD% + 40/60/225 %i:scaleAP%</colorphysical> physical damage split among all enemies in a 2 Hex radius.","DA_18_Aphelios_details_0":"Swipes: <colorstat>6</colorstat> = 6 + 1 per 45% bonus %i:scaleAS%","DA_18_Aphelios_details_1":"Swipe Damage: <colorphysical>105 %i:scaleAD%</colorphysical>","DA_18_Aphelios_details_2":"Blast Damage: %i:scaleAP%","DA_18_Aphelios_details_3":"Blast Damage: <colorphysical>675 %i:scaleAD% + 60 %i:scaleAP%</colorphysical> = 675 %i:scaleAD% + 60 %i:scaleAP%","DA_18_Ashe":"Ashe","DA_18_Ashe_ability":"Spirit Rift","DA_18_Ashe_desc":"Fire an arrow through the longest line of enemies that deals <colorphysical>260/400/1000 %i:scaleAD%</colorphysical> physical damage, reduced by 40% per enemy hit (minimum 20%). \r\n\r\nThe arrow leaves a trail for 4/4/20 seconds that deals <colorphysical>20/30/200 %i:scaleAD% + 5/8/20 %i:scaleAP%</colorphysical> + <colorphysical>2%/3%/10%</colorphysical> max Health physical damage per second to enemies within and 20% <keyword>Slows</keyword> them.\r\n\r\n<rules>Slow: Reduce Attack Speed</rules>","DA_18_Ashe_details_0":"Damage: <colorphysical>400 %i:scaleAD%</colorphysical>","DA_18_Ashe_details_1":"Rift Damage: %i:scaleAP%","DA_18_Ashe_details_2":"Rift Damage: <colorphysical>30 %i:scaleAD% + 8 %i:scaleAP%</colorphysical> = 30 (%i:scaleAD%) + 8 (%i:scaleAP%)","DA_18_Ashe_details_3":"Rift Max Health Damage","DA_18_Azir":"Azir","DA_18_Azir_ability":"Arise!","DA_18_Azir_desc":"Gain <colorstat>150%</colorstat> Attack Speed and summon 2 soldiers for the next 6 attacks. These attacks are replaced by commands which direct each soldier to deal <colormagic>50/75/120 %i:scaleAP%</colormagic> magic damage per attack.","DA_18_Azir_details_0":"Damage: <colormagic>75 %i:scaleAP%</colormagic>","DA_18_AzirSoldier":"Azir","DA_18_AzirSoldier_ability":null,"DA_18_AzirSoldier_desc":null,"DA_Brambleback18":"Brambleback","DA_Brambleback18_ability":"Crimson Fury","DA_Brambleback18_desc":"<bright>Passive:</bright> When the target dies, leap at the next target, dealing <colorphysical>170/255/600 %i:scaleAD%</colorphysical> physical damage.\r\n\r\n<bright>Active:</bright> Gain <colorstat>80%/80%/280%</colorstat> Attack Damage for 8 seconds. During this time ignore <colorstat>20% %i:scaleAP% + 10%</colorstat> Armor.\r\n\r\n<bright>Red Buff:</bright> Attacks 1% <keyword>Burn</keyword> enemies and heal Brambleback for 4% max Health.","DA_Brambleback18_details_0":"Leap Damage: <colorphysical>255 %i:scaleAD%</colorphysical>","DA_Brambleback18_details_1":"Bonus Attack Damage: <colorstat>80%</colorstat>","DA_Brambleback18_details_2":"Armor Ignore: <colorstat>20% %i:scaleAP% + 10%</colorstat> = 10% + 20% (%i:scaleAP%)","DA_18_Caitlyn":"Caitlyn","DA_18_Caitlyn_ability":"Headshot","DA_18_Caitlyn_desc":"<bright>Passive:</bright> Every third attack is replaced with a Headshot that deals <colorphysical>190/285/450 %i:scaleAD% + 20/30/45 %i:scaleAP%</colorphysical> physical damage.","DA_18_Caitlyn_details_0":"Damage: %i:scaleAP%","DA_18_Caitlyn_details_1":"Damage: <colorphysical>285 %i:scaleAD% + 30 %i:scaleAP%</colorphysical> = 285 %i:scaleAD% + 30 %i:scaleAP%","DA_18_Camille":"Camille","DA_18_Camille_ability":"Defensive Sweep","DA_18_Camille_desc":"Slice the target for <colorphysical>160/240/390/660 %i:scaleAD% + 10/15/25/40 %i:scaleAP%</colorphysical> physical damage and gain <colorstat>60/85/135/185</colorstat> Shield for 2 seconds.","DA_18_Camille_details_0":"Damage: %i:scaleAP%","DA_18_Camille_details_1":"Damage: <colorphysical>240 %i:scaleAD% + 15 %i:scaleAP%</colorphysical> = 240 %i:scaleAD% + 15 %i:scaleAP%","DA_18_Camille_details_2":"Shield","DA_18_Cassiopeia":"Cassiopeia","DA_18_Cassiopeia_ability":"Noxious Blast","DA_18_Cassiopeia_desc":"Poison the target and the nearest non-poisoned enemy, dealing <colormagic>400/600/960 %i:scaleAP%</colormagic> magic damage over 15 seconds. Poisons stack.","DA_18_Cassiopeia_details_0":"Damage: <colormagic>600 %i:scaleAP%</colormagic>","DA_Cinderling18":"Cinderling","DA_Cinderling18_ability":"Razor Leaves","DA_Cinderling18_desc":"Summon five razor-sharp leaves that converge on the current target, dealing a total of <colorphysical>270/405/610/1035 %i:scaleAD% + 30/45/70/115 %i:scaleAP%</colorphysical> physical damage and applying 20% <keyword>Wound</keyword> and 1% <keyword>Burn</keyword> for 4 seconds.\r\n\r\n<bright>Scarlet Buff:</bright> Cinderling gains <colorstat>22%</colorstat> Attack Damage each cast.\r\n\r\n<rules>Wound: Reduces healing received.</rules>\r\n<rules>Burn: Deals a percent of the target’s max Health as true damage every second.</rules>","DA_Cinderling18_details_0":"Damage: %i:scaleAP%","DA_Cinderling18_details_1":"Damage: <colorphysical>405 %i:scaleAD% + 45 %i:scaleAP%</colorphysical> = 405 %i:scaleAD% + 45 %i:scaleAP%","DA_18_Maokai_BigSapling":"DA_18_Maokai_BigSapling","DA_18_Maokai_BigSapling_ability":null,"DA_18_Maokai_BigSapling_desc":null,"DA_18_Maokai_Sapling":"DA_18_Maokai_Sapling","DA_18_Maokai_Sapling_ability":null,"DA_18_Maokai_Sapling_desc":null,"DA_18_Zyra_ThornSpitter":"DA_18_Zyra_ThornSpitter","DA_18_Zyra_ThornSpitter_ability":null,"DA_18_Zyra_ThornSpitter_desc":null,"DA_Elderwood18_Protector":"Deepwood Protector","DA_Elderwood18_Protector_ability":"Forest SMASH!","DA_Elderwood18_Protector_desc":"<bright>Passive:</bright> When an Elderwood unit dies heal for <colorhealth>40/72/130 %i:scaleHealth%</colorhealth> Health and gain <colorstat>80%/100%/250%</colorstat> Attack Speed for 3 seconds. \r\n\r\n<bright>Active:</bright> Slam the ground, dealing <colormagic>445/670/670 %i:scaleAP%</colormagic> magic damage to the target and <colormagic>220/335/335 %i:scaleAP%</colormagic> magic damage to enemies within 2 hexes. Knock up and <keyword>Stun</keyword> the target for 0.5 seconds. ","DA_Elderwood18_Protector_details_0":"Passive Heal: <colorhealth>72 %i:scaleHealth%</colorhealth> = 10% of <tftattribute attributeID=\"TFTDamageAttributes.HealthMax\" style=\"colorHealth\"/> Max Health","DA_18_Diana":"Diana","DA_18_Diana_ability":"Pale Barrier","DA_18_Diana_desc":"Gain <colorstat>150/225/300</colorstat> shield for 2 seconds and send out a moonlight orb to the closest 6 enemies, dealing <colormagic>65/100/155 %i:scaleAP%</colormagic> magic damage. ","DA_18_Diana_details_0":"Damage: <colormagic>100 %i:scaleAP%</colormagic>","DA_18_Diana_details_1":"Shield: <colorstat>225</colorstat>","DA_18_SprykinSummonMelee":"Drag a Sprykin over BFF and hold to set them as the rider!","DA_18_SprykinSummonMelee_ability":"Terrible Roar","DA_18_SprykinSummonMelee_desc":"Roar, healing the Rider for <colorhealth>10%/13%/16%</colorhealth> of their maximum Health.","DA_18_SprykinSummonMelee_details_0":"Heal:","DA_18_SprykinSummonRanged":"Drag a Sprykin over BFF and hold to set them as the rider!","DA_18_SprykinSummonRanged_ability":"Wild Rumpus","DA_18_SprykinSummonRanged_desc":"Dance, granting the Rider 15%/30%/40% Attack Damage and Ability Power for the rest of combat.","DA_18_SprykinSummonRanged_details_0":"Attack Damage and Ability Power:","DA_Draven18":"Draven","DA_Draven18_ability":"Whirling Death","DA_Draven18_desc":"<bright>Passive:</bright> Attacks target random enemies in range and apply a bleed that deals <colorphysical>150/225/1000 %i:scaleAD%</colorphysical> physical damage over 12 seconds. Every attack has a <colorstat>12% %i:scaleAP%</colorstat> chance to deal <colorstat>50%/50%/900%</colorstat> bonus physical damage and apply 2 bleeds instead. \r\n\r\n<bright>Active:</bright> Throw two giant axes towards the enemy with the most bleeds. Deal <colorphysical>180/270/500 %i:scaleAD%</colorphysical> physical damage to all enemies hit and consume their bleed, instantly dealing the remaining damage.","DA_Draven18_details_0":"Bleed Damage: <colorphysical>225 %i:scaleAD%</colorphysical>","DA_Draven18_details_1":"Giant Axe Damage: <colorphysical>270 %i:scaleAD%</colorphysical>","DA_18_ElderDragon":"Elder Dragon","DA_18_ElderDragon_ability":"Heat Without Equal","DA_18_ElderDragon_desc":"<bright>Passive:</bright> Attacks deal <colorstat>75%/75%/100%</colorstat> damage to enemies adjacent to the target.\r\n\r\n<bright>Active:</bright> Become untargetable and fly into the air, gaining <colorstat>15%/15%/100%</colorstat> Omnivamp. Upon returning, stun all enemies for 1.25/1.25/99 seconds and Ignite them for 3/3/99 seconds. Then replace subsequent casts with Flame Breath and immediately cast it. Ignited enemies take <colorphysical>2%/2%/20%</colorphysical> max Health physical damage per second.\r\n\r\n<bright>Flame Breath:</bright>  Spew fire at the most enemies in a line through the target, dealing <colorphysical>200/300/7000 %i:scaleAD% + 20/30/200 %i:scaleAP%</colorphysical> physical damage and Igniting them for 3/3/99 seconds\r\n\r\n<bright>Elder Dragon Buff:</bright> Damaging an enemy below 12% Health executes them.","DA_18_ElderDragon_details_0":"Damage: %i:scaleAP%","DA_18_ElderDragon_details_1":"Damage: <colorphysical>300 %i:scaleAD% + 30 %i:scaleAP%</colorphysical> = 300 %i:scaleAD% + 30 %i:scaleAP%","DA_18_Elise":"Elise","DA_18_Elise_ability":"Spider Queen","DA_18_Elise_desc":"Transform into a spider and gain <colorhealth>375/475/725</colorhealth> max Health. Attacks while in Spider Form deal <colormagic>35/50/80 %i:scaleAP%</colormagic> bonus magic damage and heal for <colorhealth>55/85/160 %i:scaleAP%</colorhealth>. Subsequent casts grant <colorstat>175%</colorstat> decaying Attack Speed for 4 seconds.","DA_18_Elise_details_0":"Spider Health","DA_18_Elise_details_1":"Damage: <colormagic>50 %i:scaleAP%</colormagic>","DA_18_Elise_details_2":"Heal: <colorhealth>85 %i:scaleAP%</colorhealth>","DA_18_Ezreal":"Ezreal","DA_18_Ezreal_ability":"Nature's Wrath","DA_18_Ezreal_desc":"Blink away from the current target, deal <colorphysical>225/340/900 %i:scaleAD%</colorphysical> physical damage to them, and gain <colorstat>25%/25%/100% %i:scaleAP%</colorstat> Attack Speed. \r\n\r\nEvery 4th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the largest group of enemies that deals <colorphysical>385/580/2500 %i:scaleAD%</colorphysical> physical damage, reduced by 25% for each enemy it passes through (minimum 50%).","DA_18_Ezreal_details_0":"Damage: <colorphysical>340 %i:scaleAD%</colorphysical>","DA_18_Ezreal_details_1":"Attack Speed: <colorstat>25% %i:scaleAP%</colorstat>","DA_18_Ezreal_details_2":"Empowered Damage: <colorphysical>580 %i:scaleAD%</colorphysical>","DA_Fiddlesticks18":"Fiddlesticks","DA_Fiddlesticks18_ability":"Harvest","DA_Fiddlesticks18_desc":"Reduce the Magic Resist of the 3 nearest enemies by <colorstat>10</colorstat>. Then drain life from them over 2 seconds, healing for <colorhealth>395/470/790 %i:scaleAP%</colorhealth> Health and dealing <colormagic>70/105/170 %i:scaleAP%</colormagic> magic damage to each over the duration.","DA_Fiddlesticks18_details_0":"Heal: <colorhealth>470 %i:scaleAP%</colorhealth>","DA_Fiddlesticks18_details_1":"Damage: <colormagic>105 %i:scaleAP%</colormagic>","DA_18_GnarSmall":"Gnar","DA_18_GnarSmall_ability":"Rage Gene","DA_18_GnarSmall_desc":"<bright>Passive:</bright> Gain 5/5/50 Rage per second and 5 Rage per attack. \r\n\r\n<bright>Active:</bright> Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal <colorphysical>100/150/1500 %i:scaleAD%</colorphysical> physical damage to enemies within 2/2/10 hexes, reduce their Armor and Magic Resist by <colorstat>15/20/100 %i:scaleAP%</colorstat>, and Stun them for 1/1/5 second. Mega Gnar gains <colorstat>400/600/10000</colorstat> Health, and replaces his Ability with Grab n' Throw.\r\n\r\n<bright>Grab n' Throw:</bright> Throw the target at the farthest enemy, dealing <colorphysical>380/570/9000 %i:scaleAD%</colorphysical> physical damage to them and <colorphysical>135/205/4500 %i:scaleAD%</colorphysical> physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.","DA_18_GnarSmall_details_0":"Leap Damage: <colorphysical>150 %i:scaleAD%</colorphysical>","DA_18_GnarSmall_details_1":"Resistance Reduction: <colorstat>20 %i:scaleAP%</colorstat>","DA_18_GnarSmall_details_2":"Transform Health: <colorstat>600</colorstat>","DA_18_GnarSmall_details_3":"Damage: <colorphysical>570 %i:scaleAD%</colorphysical>","DA_18_GnarSmall_details_4":"Secondary Damage: <colorphysical>205 %i:scaleAD%</colorphysical>","DA_Gromp18_AP":"Gromp","DA_Gromp18_AP_ability":"Belchy Bubble","DA_Gromp18_AP_desc":"<bright>Adaptor </bright><colormagic>%i:scaleAP%</colormagic><bright>:</bright> Belch a noxious bubble at the current target that explodes on the first enemy hit, dealing <colormagic>225/340/535 %i:scaleAP%</colormagic> magic damage. Enemies within a 1 hex radius of the explosion take <colormagic>145/220/345 %i:scaleAP%</colormagic> magic damage over 3 seconds.\r\n\r\n<dim>Adaptor </dim>%i:scaleAD%<dim>: Heavily slows the target.</dim>\r\n\r\n<bright>Purple Buff:</bright> Every 5 seconds, Gromp gains <colorstat>25%</colorstat> Ability Power.","DA_Gromp18_AP_details_0":"Damage: <colormagic>340 %i:scaleAP%</colormagic>","DA_Gromp18_AP_details_1":"Area Damage: <colormagic>220 %i:scaleAP%</colormagic>","DA_18_Hecarim":"Hecarim","DA_18_Hecarim_ability":"Spirit of Dread","DA_18_Hecarim_desc":"Gain <colorstat>50</colorstat> Armor and Magic Resist for 3 seconds and restore <colorhealth>400/500/720 %i:scaleAP%</colorhealth> Health over the duration. Launch spectral riders at the 3 nearest enemies, dealing <colormagic>80/120/195 %i:scaleAP%</colormagic> magic damage and Stunning them for <colorstat>1.5/1.5/1.75</colorstat> seconds.","DA_18_Hecarim_details_0":"Heal: <colorhealth>500 %i:scaleAP%</colorhealth>","DA_18_Hecarim_details_1":"Damage: <colormagic>120 %i:scaleAP%</colormagic>","DA_18_Hecarim_details_2":"Stun Duration","DA_18_Ivern":"Ivern","DA_18_Ivern_ability":"Triggerseed","DA_18_Ivern_desc":"<bright>Passive:</bright> Shields from this Ability can critically strike with <keyword>Precision</keyword>. \r\n\r\n<bright>Active:</bright> Grant 2/2/10 allies <colorstat>165/325/3000 %i:scaleAP% %i:scaleDA%</colorstat> Shield and <colorstat>10%/15%/100%</colorstat> Damage Amp for 6 seconds. Then deal <colormagic>140/210/2000 %i:scaleAP%</colormagic> magic damage to enemies adjacent to them. After casting 6 times, also grant <colorstat>100%</colorstat> stacking Attack Speed to targets. ","DA_18_Ivern_details_0":"Shield Amount: <colorstat>325 %i:scaleAP% %i:scaleDA%</colorstat>","DA_18_Ivern_details_1":"Damage Amp: ","DA_18_Ivern_details_2":"Damage: <colormagic>210 %i:scaleAP%</colormagic>","DA_Karma18":"Karma","DA_Karma18_ability":"Karmic Bond","DA_Karma18_desc":"Tether the current target, dealing <colormagic>260/390/585/995 %i:scaleAP%</colormagic> magic damage over 1.5 seconds. Then release a burst of power around them, dealing <colormagic>110/165/250/420 %i:scaleAP%</colormagic> magic damage to all enemies in a 1 Hex radius and 30% <keyword>Slowing</keyword> them for 2 seconds.\r\n\r\n<rules>Slow: Reduce Attack Speed</rules>","DA_Karma18_details_0":"Damage: <colormagic>390 %i:scaleAP%</colormagic>","DA_Karma18_details_1":"Burst Damage: <colormagic>165 %i:scaleAP%</colormagic>","DA_18_Kayle":"Kayle","DA_18_Kayle_ability":"Solar Judgement","DA_18_Kayle_desc":"<bright>Passive:</bright> Kayle ascends based on her star level, granting her stacking bonuses. \r\n\r\n<bright>1st Ascension:</bright> Attacks deal <colormagic>56/84/98 %i:scaleAP%</colormagic> bonus magic damage.\r\n<bright>2nd Ascension:</bright> Attacks 20% <keyword>Shred</keyword> enemies hit for 2 seconds. \r\n<bright>3rd Ascension:</bright> Attacks fire waves, dealing <colormagic>40 %i:scaleAP%</colormagic> magic damage to all other units hit.\r\n<bright>4th Ascension:</bright> Gain infinite range. Every 3rd wave is much larger.\r\n\r\n<rules>Shred: Reduce Magic Resist</rules>","DA_18_Kayle_details_0":"Damage: <colormagic>84 %i:scaleAP%</colormagic>","DA_18_Kayle_details_1":"Secondary Damage: <colormagic>40 %i:scaleAP%</colormagic> ","DA_18_Kennen":"Kennen","DA_18_Kennen_ability":"Firestorm","DA_18_Kennen_desc":"Charge up, gaining <colorstat>15%</colorstat> Ability Power per <keyword>Burning</keyword> enemy. Then, gain <colorstat>225/300/3000 %i:scaleAP%</colorstat> Shield for 2.5 seconds and rush through a nearby group of enemies, dealing <colormagic>50/75/300 %i:scaleAP%</colormagic> magic damage to each. \r\n\r\nAfter rushing, unleash a 2 Hex firestorm that deals a total of <colormagic>550/825/2000 %i:scaleAP%</colormagic> magic damage split among all enemies hit over 2 seconds.","DA_18_Kennen_details_0":"Shield: <colorstat>300 %i:scaleAP%</colorstat>","DA_18_Kennen_details_1":"Damage: <colormagic>75 %i:scaleAP%</colormagic>","DA_18_Kennen_details_2":"Firestorm Damage: <colormagic>825 %i:scaleAP%</colormagic>","DA_18_KhaZix":"Kha'Zix","DA_18_KhaZix_ability":"Taste Their Fear","DA_18_KhaZix_desc":"Leap to the farthest enemy within 3 Hexes, dealing <colormagic>240/360/540 %i:scaleAP%</colormagic> magic damage. If they have no adjacent allies, deal <colormagic>290/435/650 %i:scaleAP%</colormagic> magic damage instead and gain 10 mana.","DA_18_KhaZix_details_0":"Damage: <colormagic>360 %i:scaleAP%</colormagic>","DA_18_KhaZix_details_1":"Isolated Damage: <colormagic>435 %i:scaleAP%</colormagic>","DA_18_Kobuko":"Kobuko","DA_18_Kobuko_ability":"Dance of Life","DA_18_Kobuko_desc":"Restore <colorhealth>49/88/159/229 %i:scaleHealth% + 265/315/430/545 %i:scaleAP%</colorhealth> Health over 2 seconds. The next attack is replaced with a bash that deals <colormagic>70/126/226.8/327.6 %i:scaleHealth% + 70/105/150/0 %i:scaleAP%</colormagic> magic damage.","DA_18_Kobuko_details_0":"Heal: <colorhealth>315 %i:scaleAP% + 88 %i:scaleHealth%</colorhealth> =  7% %i:scaleHealth% + 315 %i:scaleAP%","DA_18_Kobuko_details_1":"Damage: <colormagic>126 %i:scaleHealth% + 105 %i:scaleAP%</colormagic> = 10% %i:scaleHealth% + 105 %i:scaleAP%","DA_KogMaw18_AD":"Kog'Maw","DA_KogMaw18_AD_ability":"Raining Artillery","DA_KogMaw18_AD_desc":"<bright>Adaptor</bright> <colorphysical>%i:scaleAD%</colorphysical><bright>:</bright> Launch acid at the target and the nearest enemy, dealing <colorphysical>155/235/400 %i:scaleAD% + 20/30/50 %i:scaleAP%</colorphysical> physical damage. Enemies below 50% max Health take <colorphysical>217/329/560 %i:scaleAD% + 28/42/70 %i:scaleAP%</colorphysical> physical damage instead.\r\n\r\n<dim>Adaptor</dim>%i:scaleAP%<dim>: Damages enemies over time.</dim>","DA_KogMaw18_AD_details_0":"Damage: %i:scaleAP%","DA_KogMaw18_AD_details_1":"Damage: <colorphysical>235 %i:scaleAD% + 30 %i:scaleAP%</colorphysical> = 235 <bright>(</bright>%i:scaleAD%<bright>)</bright> + 30 (%i:scaleAP%<bright>)</bright>","DA_KogMaw18_AD_details_2":"Low Health Damage: <colorphysical>329 %i:scaleAD% + 42 %i:scaleAP%</colorphysical> = 140% of <colorphysical>235 %i:scaleAD% + 30 %i:scaleAP%</colorphysical>","DA_Krug18":"Krug","DA_Krug18_ability":"Rock and Roll","DA_Krug18_desc":"<bright>Passive:</bright> On death, split into two Kruglettes with <colorstat>50/100/180 + 132/238/428 %i:scaleHealth%</colorstat> Health.\r\n\r\n<bright>Active:</bright> Gain <colorhealth>175/225/325 %i:scaleAP%</colorhealth> max Health, then roll into the target, dealing <colorphysical>135/200/335 %i:scaleAD% + 88/158.4/285.12 %i:scaleHealth%</colorphysical> damage.\r\n\r\n<bright>Slate Buff:</bright> On death, Krug and Kruglettes Shield allies for 8% max Health.","DA_Krug18_details_0":"Kruglette Health: <colorhealth>100 + 238 %i:scaleHealth%</colorhealth> = 12% %i:scaleHealth% + 100","DA_Krug18_details_1":"Bonus Health: <colorhealth>225 %i:scaleAP%</colorhealth>","DA_Krug18_details_2":"Damage: <colorphysical>200 %i:scaleAD% + 158.4 %i:scaleHealth%</colorphysical> = 8% %i:scaleHealth% + 200 (%i:scaleAD%)","DA_Krug18_MiniKrug":"Kruglette","DA_Krug18_MiniKrug_ability":"Kruglette","DA_Krug18_MiniKrug_desc":"Spawned by killing Krugs. <rules>Who's the real Monster?</rules>","DA_18_LeBlanc":"LeBlanc","DA_18_LeBlanc_ability":"Mirror Image","DA_18_LeBlanc_desc":"<bright>Passive:</bright> After player combat, your strongest LeBlanc has a 10%/15%/40% chance to create a copy of an ally on your board, increased by 4% per takedown.\r\n\r\n<bright>Active:</bright> Launch a mirror image at the current target, dealing <colormagic>250/375/565 %i:scaleAP%</colormagic> magic damage and <colormagic>85/130/190 %i:scaleAP%</colormagic> to adjacent enemies.","DA_18_LeBlanc_details_0":"Copy Chance: 15%","DA_18_LeBlanc_details_1":"Damage: <colormagic>375 %i:scaleAP%</colormagic>","DA_18_LeBlanc_details_2":"Secondary Damage: <colormagic>130 %i:scaleAP%</colormagic>","DA_18_Leona":"Leona","DA_18_Leona_ability":"Shield Bash","DA_18_Leona_desc":"<bright>Passive:</bright> Start combat with <colorstat>60/70/80/100 %i:scaleAP%</colorstat> bonus Armor and Magic Resist that decays over 10 seconds.\r\n\r\n<bright>Active:</bright> Bash the current target, dealing <colormagic>60/108/162/320 %i:scaleArmor%</colormagic> magic damage and Stunning them for 1.5 seconds.","DA_18_Leona_details_0":"Decaying Resists: <colorstat>70 %i:scaleAP%</colorstat>","DA_18_Leona_details_1":"Damage: <colormagic>108 %i:scaleArmor%</colormagic>","DA_Elderwood18_Lifeblossom":"Lifebloom","DA_Elderwood18_Lifeblossom_ability":"Forest's Blessing","DA_Elderwood18_Lifeblossom_desc":"<bright>Passive:</bright> After 4 seconds of combat grant Elderwood allies <colorstat>10%/15%/15%</colorstat> Attack Damage and Ability Power. Every 4 seconds thereafter, grant an additional <colorstat>3%/5%/5%</colorstat> Attack Damage and <colorstat>3%/5%/5%</colorstat> Ability Power.","DA_18_Lillia":"Lillia","DA_18_Lillia_ability":"Lilting Lullaby","DA_18_Lillia_desc":"Restore <colorhealth>280/360/800 %i:scaleAP%</colorhealth> Health and send 4 butterflies at nearby enemies. Enemies hit take <colormagic>90/135/2000 %i:scaleAP%</colormagic> magic damage and Sleep for <bright>1.5/1.75/8</bright> seconds. If they take 1000 damage, they wake up and take an additional <colormagic>10%</colormagic> max Health magic damage.","DA_18_Lillia_details_0":"Heal: <colorhealth>360 %i:scaleAP%</colorhealth>","DA_18_Lillia_details_1":"Damage: <colormagic>135 %i:scaleAP%</colormagic>","DA_18_Lillia_details_2":"Sleep Duration","DA_18_Lux_Coven":"Lux","DA_18_Lux_Coven_ability":"Final Spark","DA_18_Lux_Coven_desc":"<bright>Passive:</bright> On cast, all allies that share a trait with Lux gain <colorstat>3/3/100/999 %i:scaleAP%</colorstat> mana. \r\n\r\n<bright>Active:</bright> Fire a laser towards the largest group of enemies that deals <colormagic>330/520/5000/9999 %i:scaleAP%</colormagic> magic damage, reduced by 25%/25%/10%/10% for each enemy hit (minimum 40%).\r\n\r\n<bright>Coven Bonus:</bright> Reduces the Armor and Magic Resist of targets hit by 12 for the rest of combat.","DA_18_Lux_Coven_details_0":"Damage: <colormagic>520 %i:scaleAP%</colormagic>","DA_18_Lux_Elderwood":"Lux","DA_18_Lux_Elderwood_ability":"Final Spark","DA_18_Lux_Elderwood_desc":"<bright>Passive:</bright> On cast, all allies that share a trait with Lux gain <colorstat>3/3/100/999 %i:scaleAP%</colorstat> mana. \r\n\r\n<bright>Active:</bright> Fire a laser towards the largest group of enemies that deals <colormagic>330/520/5000/9999 %i:scaleAP%</colormagic> magic damage, reduced by 25%/25%/10%/10% for each enemy hit (minimum 40%).\r\n\r\n<bright>Elderwood Bonus:</bright> Casts grant all allies 4% increased max Health for the rest of combat.","DA_18_Lux_Elderwood_details_0":"Damage: <colormagic>520 %i:scaleAP%</colormagic>","DA_18_Lux_Fae":"Lux","DA_18_Lux_Fae_ability":"Final Spark","DA_18_Lux_Fae_desc":"<bright>Passive:</bright> On cast, all allies that share a trait with Lux gain <colorstat>3/3/100/999 %i:scaleAP%</colorstat> mana. \r\n\r\n<bright>Active:</bright> Fire a laser towards the largest group of enemies that deals <colormagic>330/520/5000/9999 %i:scaleAP%</colormagic> magic damage, reduced by 25%/25%/10%/10% for each enemy hit (minimum 40%).\r\n\r\n<bright>Fae Bonus:</bright> Heals the lowest percent Health ally for 18% of ability damage dealt.","DA_18_Lux_Fae_details_0":"Damage: <colormagic>520 %i:scaleAP%</colormagic>","DA_18_Lux_Inferno":"Lux","DA_18_Lux_Inferno_ability":"Final Spark","DA_18_Lux_Inferno_desc":"<bright>Passive:</bright> On cast, all allies that share a trait with Lux gain <colorstat>3/3/100/999 %i:scaleAP%</colorstat> mana. \r\n\r\n<bright>Active:</bright> Fire a laser towards the largest group of enemies that deals <colormagic>330/520/5000/9999 %i:scaleAP%</colormagic> magic damage, reduced by 25%/25%/10%/10% for each enemy hit (minimum 40%).\r\n\r\n<bright>Inferno Bonus:</bright> Restores 8 mana per takedown.","DA_18_Lux_Inferno_details_0":"Damage: <colormagic>520 %i:scaleAP%</colormagic>","DA_18_Lux_Moonbeam":"Lux","DA_18_Lux_Moonbeam_ability":"Final Spark","DA_18_Lux_Moonbeam_desc":"<bright>Passive:</bright> On cast, all allies that share a trait with Lux gain <colorstat>3/3/100/999 %i:scaleAP%</colorstat> mana. \r\n\r\n<bright>Active:</bright> Fire a laser towards the largest group of enemies that deals <colormagic>330/520/5000/9999 %i:scaleAP%</colormagic> magic damage, reduced by 25%/25%/10%/10% for each enemy hit (minimum 40%).\r\n\r\n<bright>Lunar Bonus:</bright> Applies 12% <keyword>Vulnerable</keyword> to enemies hit for 6 seconds.\r\n\r\n<rules>Vulnerable: Increases damage taken</rules>","DA_18_Lux_Moonbeam_details_0":"Damage: <colormagic>520 %i:scaleAP%</colormagic>","DA_18_Lux_Primal":"Lux","DA_18_Lux_Primal_ability":"Final Spark","DA_18_Lux_Primal_desc":"<bright>Passive:</bright> On cast, all allies that share a trait with Lux gain <colorstat>3/3/100/999 %i:scaleAP%</colorstat> mana. \r\n\r\n<bright>Active:</bright> Fire a laser towards the largest group of enemies that deals <colormagic>330/520/5000/9999 %i:scaleAP%</colormagic> magic damage, reduced by 25%/25%/10%/10% for each enemy hit (minimum 40%).\r\n\r\n<bright>Primal Bonus:</bright> Gain 50% Attack Speed for 6 seconds after cast.","DA_18_Lux_Primal_details_0":"Damage: <colormagic>520 %i:scaleAP%</colormagic>","DA_18_Lux_Sunbeam":"Lux","DA_18_Lux_Sunbeam_ability":"Final Spark","DA_18_Lux_Sunbeam_desc":"<bright>Passive:</bright> On cast, all allies that share a trait with Lux gain <colorstat>3/3/100/999 %i:scaleAP%</colorstat> mana. \r\n\r\n<bright>Active:</bright> Fire a laser towards the largest group of enemies that deals <colormagic>330/520/5000/9999 %i:scaleAP%</colormagic> magic damage, reduced by 25%/25%/10%/10% for each enemy hit (minimum 40%).\r\n\r\n<bright>Solar Bonus:</bright> <keyword>Weakens</keyword> enemies hit by 12% for 6 seconds.\r\n\r\n<rules>Weaken: Reduce Damage Dealt</rules>","DA_18_Lux_Sunbeam_details_0":"Damage: <colormagic>520 %i:scaleAP%</colormagic>","DA_Lux18_Base":"Lux","DA_Lux18_Base_ability":"Final Spark","DA_Lux18_Base_desc":"<bright>Passive:</bright> On cast, all allies that share a trait with Lux gain <colorstat>3/3/100 %i:scaleAP%</colorstat> mana. \r\n\r\n<bright>Active:</bright> Fire a laser towards the largest group of enemies that deals <colormagic>330/520/5000 %i:scaleAP%</colormagic> magic damage, reduced by 25%/25%/10% for each enemy hit.","DA_Lux18_Blackthorn":"Lux","DA_Lux18_Blackthorn_ability":"Final Spark","DA_Lux18_Blackthorn_desc":"<bright>Passive:</bright> On cast, all allies that share a trait with Lux gain <colorstat>3/3/100/999 %i:scaleAP%</colorstat> mana. \r\n\r\n<bright>Active:</bright> Fire a laser towards the largest group of enemies that deals <colormagic>330/520/5000/9999 %i:scaleAP%</colormagic> magic damage, reduced by 25%/25%/10%/10% for each enemy hit (minimum 40%).\r\n\r\n<bright>Blackthorn Bonus:</bright> Stuns targets hit for 1 second.","DA_Lux18_Blackthorn_details_0":"Damage: <colormagic>520 %i:scaleAP%</colormagic>","DA_Lux18_Blossom":"Lux","DA_Lux18_Blossom_ability":"Final Spark","DA_Lux18_Blossom_desc":"<bright>Passive:</bright> On cast, all allies that share a trait with Lux gain <colorstat>3/3/100/999 %i:scaleAP%</colorstat> mana. \r\n\r\n<bright>Active:</bright> Fire a laser towards the largest group of enemies that deals <colormagic>330/520/5000/9999 %i:scaleAP%</colormagic> magic damage, reduced by 25%/25%/10%/10% for each enemy hit (minimum 40%).\r\n\r\n<bright>Blossom Bonus:</bright> The first target hit is dealt 15% bonus damage.","DA_Lux18_Blossom_details_0":"Damage: <colormagic>520 %i:scaleAP%</colormagic>","DA_18_Malphite":"Malphite","DA_18_Malphite_ability":"Petrified Bark","DA_18_Malphite_desc":"Gain <colorstat>700/850/2000 %i:scaleAP%</colorstat> Shield for 4 seconds and become petrified. When the shield breaks, unleash a wave of dark energy, dealing <colormagic>40/60/2000 %i:scaleAP% + 21/31.5/699.3 %i:scaleArmor% + 21/31.5/699.3 %i:scaleMR%</colormagic> magic damage to enemies within 2/2/3 hexes.","DA_18_Malphite_details_0":"Shield: <colorstat>850 %i:scaleAP%</colorstat>","DA_18_Malphite_details_1":"Damage: %i:scaleAP%","DA_18_Malphite_details_2":"Damage: <colormagic>31.5 %i:scaleMR% + 31.5 %i:scaleArmor% + 60 %i:scaleAP%</colormagic> = 60 %i:scaleAP% + 45% %i:scaleArmor% + 45% %i:scaleMR% ","DA_CrimsonRaptor18":"Mama Beak","DA_CrimsonRaptor18_ability":"Flock Family","DA_CrimsonRaptor18_desc":"Summon 4 untargetable Tiny Beaks nearby for <colorstat>5 %i:scaleAP%</colorstat> seconds. Whenever Mama Beak attacks, Tiny Beaks attack the same enemy, dealing <colorphysical>25/38/60 %i:scaleAD%</colorphysical> physical damage.\r\n\r\n<bright>Orange Buff:</bright> Dealing physical damage reduces enemy Armor by 1.","DA_CrimsonRaptor18_details_0":"Duration: <colorstat>5 %i:scaleAP%</colorstat>","DA_CrimsonRaptor18_details_1":"Damage: <colorphysical>38 %i:scaleAD%</colorphysical>","DA_18_Maokai":"Maokai","DA_18_Maokai_ability":"Sow the Seeds","DA_18_Maokai_desc":"<bright>Passive:</bright> After every 650/650/300 damage blocked, a sapling jumps towards a nearby enemy and deals <colormagic>77/138.6/2673 %i:scaleHealth%</colormagic> magic damage. On death, 3/5/10 saplings jump out.\r\n\r\n<bright>Active:</bright> Deal <colormagic>66/118.8/3564 %i:scaleHealth%</colormagic> magic damage to target and restore <colorhealth>300/400/2000 %i:scaleAP%</colorhealth> + <colorhealth>8%/8%/100%</colorhealth> missing Health.","DA_18_Maokai_details_0":"Sapling Damage: <colormagic>138.6 %i:scaleHealth%</colormagic>","DA_18_Maokai_details_1":"Saplings on Death","DA_18_Maokai_details_2":"Active Damage: <colormagic>118.8 %i:scaleHealth%</colormagic>","DA_18_Maokai_details_3":"Heal: <colorhealth>400 %i:scaleAP%</colorhealth>","DA_18_MasterYi_AD":"Master Yi","DA_18_MasterYi_AD_ability":"Wuju Style","DA_18_MasterYi_AD_desc":"<bright>Passive:</bright> Every third attack is a Double Strike. On takedown, gain a burst of movement speed.\r\n\r\n<bright>Adaptor </bright><colorphysical>%i:scaleAD%</colorphysical>: Double Strikes grant <colorstat>12% + 3% %i:scaleAP%</colorstat> stacking Attack Speed.\r\n\r\n<dim>Adaptor </dim>%i:scaleAP%<dim>: Double Strikes deal bonus damage and heal.</dim>","DA_18_MasterYi_AD_details_0":"Attack Speed: <colorstat>12% + 3% %i:scaleAP%</colorstat> = 12% + 3% (%i:scaleAP%)","DA_18_Morgana":"Morgana","DA_18_Morgana_ability":"Withering Curse","DA_18_Morgana_desc":"<bright>Passive:</bright> Gain <colorstat>25%</colorstat> Omnivamp.\r\n\r\n<bright>Active:</bright> Fire a dark blast at 3 nearby enemies, dealing <colormagic>60/90/500 %i:scaleAP%</colormagic> magic damage to them and cursing them for 4 seconds. Then, spawn a 2 Hex withering zone for the same duration that deals <colormagic>33/50/500 %i:scaleAP%</colormagic> magic damage per second. Cursed enemies take <colormagic>18/27/240 %i:scaleAP%</colormagic> more damage per curse.","DA_18_Morgana_details_0":"Initial Damage: <colormagic>90 %i:scaleAP%</colormagic>","DA_18_Morgana_details_1":"Zone Damage: <colormagic>50 %i:scaleAP%</colormagic>","DA_18_Morgana_details_2":"Curse Bonus Damage: <colormagic>27 %i:scaleAP%</colormagic>","DA_Murkwolf18":"Murkwolf","DA_Murkwolf18_ability":"Rending Claws","DA_Murkwolf18_desc":"Leap to the lowest Health enemy within 3 Hexes and deal <colorphysical>100/150/225 %i:scaleAD% + 20/30/45 %i:scaleAP%</colorphysical> physical damage. The next 2 attacks gain 175% Attack Speed and deal <colorphysical>60/90/135 %i:scaleAD%</colorphysical> bonus physical damage.\r\n\r\n<bright>Grey Buff:</bright> Gain Precision and 25% Critical Strike Chance, increased up to 50% based on missing Health.","DA_Murkwolf18_details_0":"Damage: %i:scaleAP%","DA_Murkwolf18_details_1":"Damage: <colorphysical>150 %i:scaleAD% + 30 %i:scaleAP%</colorphysical> = 150 (%i:scaleAD%) + 30 (%i:scaleAP%)","DA_Murkwolf18_details_2":"Empowered Damage: <colorphysical>90 %i:scaleAD%</colorphysical>","DA_Nidalee18_AP":"Nidalee","DA_Nidalee18_AP_ability":"Javelin Toss","DA_Nidalee18_AP_desc":"<bright>Adaptor </bright><colormagical>%i:scaleAP%</colormagical><bright>:</bright> Gain <colorstat>150%</colorstat> Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal <colormagic>160/240/2000 %i:scaleAP%</colormagic> magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals <colormagic>300/450/3000 %i:scaleAP%</colormagic> magic damage.\r\n\r\n<dim>Adaptor </dim>%i:scaleAD%<dim>: Transform into a Melee cougar Assassin that swipes enemies.</dim>","DA_Nidalee18_AP_details_0":"Damage: <colormagic>240 %i:scaleAP%</colormagic>","DA_Nidalee18_AP_details_1":"Final Damage: <colormagic>450 %i:scaleAP%</colormagic>","DA_18_Ornn":"Ornn","DA_18_Ornn_ability":"Bellows Breath","DA_18_Ornn_desc":"<bright>Active:</bright> Gain <colorstat>400/480/600/720 %i:scaleAP%</colorstat> Shield for 4 seconds and deal <colormagic>200/300/450/765 %i:scaleAP%</colormagic> magic damage to enemies in a cone. \r\n\r\n<bright>Quest:</bright> Each player combat, Ornn stores damage blocked as Forge Power, doubled at 3-star. Gain an Artifact Anvil each time he gains enough Forge Power. <rules>(Forge Power: </rules><tftattribute attributeID=\"TFTSpellAttributes.Stack\" style=\"Rules\"/><rules> / </rules><tftattribute attributeID=\"TFTCalculationAttributes.GenericCalc1\" style=\"Rules\"/><rules>)</rules>","DA_18_Ornn_details_0":"Shield: <colorstat>480 %i:scaleAP%</colorstat>","DA_18_Ornn_details_1":"Damage: <colormagic>300 %i:scaleAP%</colormagic>","DA_18_Sentry":"Pebbles","DA_18_Sentry_ability":"Azure Laser","DA_18_Sentry_desc":"Begin consuming 35% max Mana per second and channeling a laser on target. Each second while casting, deal <colormagic>150/225/340/575 %i:scaleAP%</colormagic> magic damage to them and reduce their Magic Resist by 3.\r\n\r\n<bright>Teal Buff:</bright> Gain 2 Mana Regen for every 4 seconds channeled.","DA_18_Sentry_details_0":"Damage: <colormagic>225 %i:scaleAP%</colormagic>","DA_18_Rakan":"Rakan","DA_18_Rakan_ability":"Entrancing Dance","DA_18_Rakan_desc":"Gain <colorstat>250/300/375/450 %i:scaleAP%</colorstat> Shield for 4 seconds. Then grant the ally who has dealt the most damage this combat <colorstat>90%/100%/130%/160% %i:scaleAP%</colorstat> decaying Attack Speed for 4 seconds. ","DA_18_Rakan_details_0":"Shield: <colorstat>300 %i:scaleAP%</colorstat>","DA_18_Rakan_details_1":"Attack Speed: <colorstat>100% %i:scaleAP%</colorstat>","DA_18_Rammus":"Rammus","DA_18_Rammus_ability":"Defensive Ball Curl","DA_18_Rammus_desc":"Taunt, forcing enemies to attack this champion. For 4 seconds, gain <colorstat>350/450/550 %i:scaleAP%</colorstat> Shield and <colorstat>60</colorstat> Armor and Magic Resist.\r\n\r\nWhen the Shield breaks, deal <colorphysical>25/37.5/60 %i:scaleArmor% + 25/37.5/60 %i:scaleMR%</colorphysical> physical damage to enemies in 2 Hexes.","DA_18_Rammus_details_0":"Shield: <colorstat>450 %i:scaleAP%</colorstat>","DA_18_Rammus_details_1":"Damage: <colorphysical>37.5 %i:scaleArmor% + 37.5 %i:scaleMR%</colorphysical> = 75% %i:scaleArmor% + 75% %i:scaleMR%","DA_18_RekSai":"Rek'Sai","DA_18_RekSai_ability":"Uproot","DA_18_RekSai_desc":"<bright>Passive:</bright> Restore <colorhealth>7/13/23/33 %i:scaleHealth% + 10/14/20/26</colorhealth> Health each second, tripled for 3 seconds after casting.\r\n\r\n<bright>Active:</bright> Lunge out of the ground, Stunning adjacent enemies for 1 second and dealing <colormagic>70/105/160/270 %i:scaleAP%</colormagic> magic damage to them.","DA_18_RekSai_details_0":"Heal: <colorhealth>13 %i:scaleHealth% + 14</colorhealth> = 1% %i:scaleHealth% + 14","DA_18_RekSai_details_1":"Damage: <colormagic>105 %i:scaleAP%</colormagic>","DA_18_Rengar":"Rengar","DA_18_Rengar_ability":"Savagery","DA_18_Rengar_desc":"Jump to the lowest percent Health enemy within 3 hexes and stab them, dealing <colorphysical>270/405/650 %i:scaleAD%</colorphysical> physical damage. Then heal for <colorhealth>70/100/130 %i:scaleAP%</colorhealth>, increased to up to <colorhealth>150/220/300 %i:scaleAP%</colorhealth> based on their missing Health.","DA_18_Rengar_details_0":"Damage: <colorphysical>405 %i:scaleAD%</colorphysical>","DA_18_Rengar_details_1":"Minimum Heal: <colorhealth>100 %i:scaleAP%</colorhealth>","DA_18_Rengar_details_2":"Maximum Heal: <colorhealth>220 %i:scaleAP%</colorhealth>","DA_Scuttlecrab18":"Scuttlecrab","DA_Scuttlecrab18_ability":"Can You Dig It?","DA_Scuttlecrab18_desc":"<bright>Passive:</bright> Attacks are replaced by a dance that deals <colorphysical>50/75/112.5 %i:scaleAD%</colorphysical> physical damage to all adjacent enemies.\r\n\r\n<bright>Active:</bright> Burrow underground, gaining <colorstat>15%</colorstat> Durability for 3 seconds and healing <colorhealth>250/325/525 %i:scaleAP%</colorhealth> over the duration. \r\n\r\n<bright>Green Buff:</bright> When allies fall below 50% Health, they restore 15% max Health.","DA_Scuttlecrab18_details_0":"Damage: <colorphysical>75 %i:scaleAD%</colorphysical>","DA_Scuttlecrab18_details_1":"Heal: <colorhealth>325 %i:scaleAP%</colorhealth>","DA_18_Sejuani":"Sejuani","DA_18_Sejuani_ability":"Sun's Wrath","DA_18_Sejuani_desc":"Gain <colorstat>90/162/291.6 %i:scaleHealth% + 225/250/275 %i:scaleAP%</colorstat> Shield for 4 seconds. Then, cleave in a cone dealing <colormagic>90/135/205 %i:scaleAP%</colormagic> magic damage and strike in a line, dealing <colormagic>120/180/270 %i:scaleAP%</colormagic> magic damage to enemies hit.","DA_18_Sejuani_details_0":"Shield: <colorstat>250 %i:scaleAP% + 162 %i:scaleHealth%</colorstat> = 10% %i:scaleHealth% + 250 %i:scaleAP%","DA_18_Sejuani_details_1":"Cone Damage: <colormagic>135 %i:scaleAP%</colormagic>","DA_18_Sejuani_details_2":"Line Damage: <colormagic>180 %i:scaleAP%</colormagic>","DA_Sentinel18":"Sentinel","DA_Sentinel18_ability":"Azure Shockwave","DA_Sentinel18_desc":"Gain <colorstat>400/500/2000 %i:scaleAP% + 130/234/421.2 %i:scaleHealth%</colorstat> Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take <colormagic>100/150/3500 %i:scaleAP%</colormagic> magic damage, and are <keyword>Mana Reaved</keyword> for 15.\r\n\r\n<bright>Blue Buff:</bright> Each time Sentinel casts, allies gain 2 Mana Regen.\r\n\r\n<rules>Mana Reave: Increase the Mana cost of the next Ability cast.</rules>","DA_Sentinel18_details_0":"Shield: <colorhealth>500 %i:scaleAP% + 234 %i:scaleHealth%</colorhealth> = 10% %i:scaleHealth% + 500 %i:scaleAP%","DA_Sentinel18_details_1":"Damage: <colormagic>150 %i:scaleAP%</colormagic>","DA_18_Sett":"Sett","DA_18_Sett_ability":"Haymaker","DA_18_Sett_desc":"<bright>Passive:</bright> Upon falling below 40% max Health the first time each combat, gain 100 mana.\r\n\r\n<bright>Active:</bright> Wind up a big punch, rapidly healing for <colorhealth>144/259/467 %i:scaleHealth% + 225/275/2000 %i:scaleAP%</colorhealth> before dealing <colorphysical>72/129.6/233.28 %i:scaleHealth% + 150/225/5000 %i:scaleAD%</colorphysical> physical damage in a large cone.","DA_18_Sett_details_0":"Heal: <colorhealth>259 %i:scaleHealth% + 275 %i:scaleAP%</colorhealth> = 12% %i:scaleHealth% + 275 %i:scaleAP% ","DA_18_Sett_details_1":"Damage: <colorphysical>225 %i:scaleAD% + 129.6 %i:scaleHealth%</colorphysical> = 6%%i:scaleHealth% + 225 %i:scaleAD% ","DA_18_Shen":"Shen","DA_18_Shen_ability":"Ki Barrier","DA_18_Shen_desc":"Grant <colorstat>325/400/500 %i:scaleAP%</colorstat> Shield to Shen and <colorstat>200/275/375 %i:scaleAP%</colorstat> Shield to a nearby damaged ally for 4 seconds. Both of their next 3 attacks gain <colorstat>40%</colorstat> Attack Speed and deal <colormagic>35/55/80 %i:scaleAP%</colormagic> bonus magic damage.","DA_18_Shen_details_0":"Self Shield: <colorstat>400 %i:scaleAP%</colorstat>","DA_18_Shen_details_1":"Ally Shield: <colorstat>275 %i:scaleAP%</colorstat>","DA_18_Shen_details_2":"Damage: <colormagic>55 %i:scaleAP%</colormagic>","DA_18_Sivir":"Sivir","DA_18_Sivir_ability":"Boomerang Blade","DA_18_Sivir_desc":"Throw a large crossblade that deals <colorphysical>165/250/1050 %i:scaleAD% + 15/20/100 %i:scaleAP%</colorphysical> physical damage to the current target and bounces 8 times between nearby enemies, dealing <colorphysical>33/50/525 %i:scaleAD% + 3/4/50 %i:scaleAP%</colorphysical> physical damage each bounce. When this kills an enemy, bounce 3/3/6 additional times.","DA_18_Sivir_details_0":"Damage: %i:scaleAP%","DA_18_Sivir_details_1":"Damage: <colorphysical>250 %i:scaleAD% + 20 %i:scaleAP%</colorphysical> = 250 (%i:scaleAD%) + 20 (%i:scaleAP%)","DA_18_Sivir_details_2":"Bounce Damage: <colorphysical>50 %i:scaleAD% + 4 %i:scaleAP%</colorphysical> = 20% of <colorphysical>250 %i:scaleAD% + 20 %i:scaleAP%</colorphysical>","DA_18_Soraka":"Soraka","DA_18_Soraka_ability":"Starcall","DA_18_Soraka_desc":"Call down a star on the current target, dealing <colormagic>190/285/1000 %i:scaleAP%</colormagic> magic damage. If a star has previously fallen on them, call down 3 additional stars that each deal <colormagic>100/150/1000 %i:scaleAP%</colormagic> magic damage.","DA_18_Soraka_details_0":"Damage: <colormagic>285 %i:scaleAP%</colormagic>","DA_18_Soraka_details_1":"Secondary Damage: <colormagic>150 %i:scaleAP%</colormagic>","DA_18_Yorick_Spirit":"Spirit Walker","DA_18_Yorick_Spirit_ability":"Last Rites","DA_18_Yorick_Spirit_desc":"This Spirit sprang forth from Yorick's grave, it only knows how to attack.","DA_Elderwood18_StonebarkTree":"Stonebark Tree","DA_Elderwood18_StonebarkTree_ability":"Forest's Protection","DA_Elderwood18_StonebarkTree_desc":"<bright>Passive:</bright> On death, Stun the nearest 2/3/3 enemies for 1.5 seconds.","DA_Taric18":"Taric","DA_Taric18_ability":"Emerald Radiance","DA_Taric18_desc":"<bright>Passive:</bright> The first time Taric or his paired ally drops below 50% Health, unleash emerald energy from both of them, granting <colorstat>200/400/10000 + 156/280.8/4212 %i:scaleHealth%</colorstat> Shield to allies within 3 Hexes for 3/3/99 seconds.\r\n\r\n<bright>Active:</bright> Restore <colorhealth>225/325/3000 %i:scaleAP%</colorhealth> Health. Taric and his paired ally deal <colormagic>100/150/1000 %i:scaleAP%</colormagic> bonus magic damage on their next 2 attacks.","DA_Taric18_details_0":"Shield: <colorstat>400 + 280.8 %i:scaleHealth%</colorstat> = 12% %i:scaleHealth% + 400","DA_Taric18_details_1":"Heal: <colorhealth>325 %i:scaleAP%</colorhealth>","DA_Taric18_details_2":"Damage: <colormagic>150 %i:scaleAP%</colormagic>","DA_18_Teemo":"Teemo","DA_18_Teemo_ability":"Fungus Among Us","DA_18_Teemo_desc":"Throw 2 clusters of mushrooms that deal <colormagic>60/90/135 %i:scaleAP%</colormagic> magic damage to the 3 nearest enemies. Then hurl a giant mushroom that deals <colormagic>150/225/350 %i:scaleAP%</colormagic> magic damage to target.\r\n\r\nEach cast has a 10%/12%/15% chance to forage an extra mushroom that can be collected for bonus effects.\r\n\r\n<bright>Red:</bright> 1 Reroll  <rules>(Reds Foraged: </rules><tftattribute attributeID=\"TFTSpellAttributes.Stack\" style=\"Rules\"/><rules>)</rules>\r\n<bright>Green:</bright> 1 Tactician Health <rules>(Greens Foraged:</rules> <tftattribute style=\"rules\" attributeID=\"TFTCalculationAttributes.GenericCalc1\"/><rules>)</rules>\r\n<bright>Yellow:</bright> 2 XP <rules>(Yellows Foraged:</rules> <tftattribute style=\"rules\" attributeID=\"TFTCalculationAttributes.GenericCalc2\"/><rules>)</rules>","DA_18_Teemo_details_0":"Damage: <colormagic>90 %i:scaleAP%</colormagic>","DA_18_Teemo_details_1":"Giant Damage: <colormagic>225 %i:scaleAP%</colormagic>","DA_18_Teemo_details_2":"Chance to Forage","DA_TheTower_TrainingDummy":"The Tower","DA_TheTower_TrainingDummy_ability":"Lightning Strike","DA_TheTower_TrainingDummy_desc":"Every 4 seconds, deal 5% max Health true damage to the 3 nearest enemies.","DA_18_CrimsonRaptor_Mini":"Tiny Beak","DA_18_CrimsonRaptor_Mini_ability":null,"DA_18_CrimsonRaptor_Mini_desc":null,"DA_TrainingDummy":"Training Dummy","DA_TrainingDummy_ability":"On Duty!","DA_TrainingDummy_desc":"The Training Dummy cannot move or attack. It is also dressed like a devilishly handsome Yordle.","DA_18_Tristana":"Tristana","DA_18_Tristana_ability":"Explosive Charge","DA_18_Tristana_desc":"Attach an explosive charge to the target that lasts 4 seconds. While active, gain infinite range and <colorstat>40% + 20% %i:scaleAP%</colorstat> Attack Speed. After the duration, the charge explodes and splits damage between all enemies within 2 hexes, dealing <colorphysical>200/300/480 %i:scaleAD%</colorphysical> physical damage + <colorphysical>10/15/25 %i:scaleAD%</colorphysical> for each attack while casting.\r\n\r\n<rules>If an enemy with an explosive charge on them dies, it attaches to Tristana's new target.</rules>","DA_18_Tristana_details_0":"Attack Speed: <colorstat>40% + 20% %i:scaleAP%</colorstat> = 40% + 20% (%i:scaleAP%)","DA_18_Tristana_details_1":"Damage: <colorphysical>300 %i:scaleAD%</colorphysical>","DA_18_Tristana_details_2":"Bonus Damage Per Attack: <colorphysical>15 %i:scaleAD%</colorphysical>","DA_18_Varus":"Varus","DA_18_Varus_ability":"Piercing Arrow","DA_18_Varus_desc":"Wind up, then fire an arrow at the most enemies in line with the target. It deals <colorphysical>350/525/790/1340 %i:scaleAD% + 30/45/70/115 %i:scaleAP%</colorphysical> physical damage to enemies hit, reduced by 40% for each enemy it passes through (minimum 40%).","DA_18_Varus_details_0":"Damage: %i:scaleAP%","DA_18_Varus_details_1":"Damage: <colorphysical>525 %i:scaleAD% + 45 %i:scaleAP%</colorphysical> = 525 (%i:scaleAD%) + 45 (%i:scaleAP%)","DA_18_Veigar":"Veigar","DA_18_Veigar_ability":"Primordial Burst","DA_18_Veigar_desc":"Launch a giant blast at the target that deals <colormagic>175/265/395/670 %i:scaleAP%</colormagic> magic damage, increased to <colormagic>265/400/595/1015 %i:scaleAP%</colormagic> if they're below 30% max Health.\r\n\r\nIf they die, permanently gain 1.5% Ability Power.\r\n\r\nCurrent bonus: <tftattribute attributeID=\"TFTSpellAttributes.Stack\" precision=\"0\"/>% %i:scaleAP%","DA_18_Veigar_details_0":"Damage: <colormagic>265 %i:scaleAP%</colormagic>","DA_18_Veigar_details_1":"Low Health Damage: <colormagic>400 %i:scaleAP%</colormagic> ","DA_Vi18":"Vi","DA_Vi18_ability":"Furious Fists","DA_Vi18_desc":"<bright>Passive:</bright> On attack, restore <colorhealth>22/40/71 %i:scaleHealth%</colorhealth> Health.\r\n\r\n<bright>Active:</bright> Unleash a primal roar, restoring <colorhealth>225/300/400 %i:scaleAP%</colorhealth> Health. Then gain <colorstat>85%/100%/125%</colorstat> Attack Speed, <colorstat>15%</colorstat> Durability, and is Unstoppable for 3 seconds.","DA_Vi18_details_0":"Passive Heal: <colorhealth>40 %i:scaleHealth%</colorhealth>","DA_Vi18_details_1":"Heal: <colorhealth>300 %i:scaleAP%</colorhealth>","DA_Vi18_details_2":"Attack Speed","DA_18_Warwick":"Warwick","DA_18_Warwick_ability":"Jaws of The Beast","DA_18_Warwick_desc":"Bite the current target, dealing <colorphysical>200/300/450 %i:scaleAD%</colorphysical> physical damage and healing for <colorhealth>20% %i:scaleAP%</colorhealth> of the damage dealt. Gain <colorstat>20%</colorstat> Attack Speed for the rest of combat.","DA_18_Warwick_details_0":"Damage: <colorphysical>300 %i:scaleAD%</colorphysical>","DA_18_Warwick_details_1":"Heal: <colorhealth>20% %i:scaleAP%</colorhealth>","DA_18_Xayah":"Xayah","DA_18_Xayah_ability":"Deadly Plumage","DA_18_Xayah_desc":"Gain <colorstat>50%</colorstat> Attack Speed for the next 5 attacks. These attacks are replaced with feathers that deal <colorphysical>72/108/165/280 %i:scaleAD%</colorphysical> physical damage and reduce Armor by <colorstat>2 %i:scaleAP%</colorstat>.","DA_18_Xayah_details_0":"Damage: <colorphysical>108 %i:scaleAD%</colorphysical>","DA_18_Xayah_details_1":"Armor Reduction: <colorstat>2 %i:scaleAP%</colorstat>","DA_18_Yorick":"Yorick","DA_18_Yorick_ability":"Last Rites","DA_18_Yorick_desc":"<bright>Passive:</bright> On death, spawn a Spirit Walker with <colorhealth>200/400/700/1000 + 130/234/421/608 %i:scaleHealth%</colorhealth> max Health.\r\n\r\n<bright>Active:</bright> Restore <colorhealth>280/325/410/495 %i:scaleAP%</colorhealth> Health and strike the target, dealing <colorphysical>150/225/340/575 %i:scaleAD%</colorphysical> physical damage.","DA_18_Yorick_details_0":"Ghoul Health: <colorhealth>400 + 234 %i:scaleHealth%</colorhealth> = 20% %i:scaleHealth% + 400","DA_18_Yorick_details_1":"Damage: <colorphysical>225 %i:scaleAD%</colorphysical>","DA_18_Yorick_details_2":"Heal: <colorhealth>325 %i:scaleAP%</colorhealth>","DA_18_Yunara":"Yunara","DA_18_Yunara_ability":"Cultivation of Spirit","DA_18_Yunara_desc":"Dash, then launch an orb at the current target that deals <colorphysical>170/255/400 %i:scaleAD% + 10/15/25 %i:scaleAP%</colorphysical> physical damage and splits, dealing <colorphysical>59.5/89.25/140 %i:scaleAD% + 3.5/5.25/8.75 %i:scaleAP%</colorphysical> physical damage to 2 nearby enemies.","DA_18_Yunara_details_0":"Damage: %i:scaleAP%","DA_18_Yunara_details_1":"Damage: <colorphysical>255 %i:scaleAD% + 15 %i:scaleAP%</colorphysical> = 255 (%i:scaleAD%) + 15 (%i:scaleAP%)","DA_18_Yunara_details_2":"Secondary Damage: <colorphysical>89.25 %i:scaleAD% + 5.25 %i:scaleAP%</colorphysical> = 35% of <colorphysical>255 %i:scaleAD% + 15 %i:scaleAP%</colorphysical>","DA_18_Zyra":"Zyra","DA_18_Zyra_ability":"Rampant Growth","DA_18_Zyra_desc":"Spawn 2/2/4 plants around the battlefield that attack the nearest enemy 10 times. Each attack deals <colormagic>35/52/225 %i:scaleAP%</colormagic> magic damage. ","DA_18_Zyra_details_0":"Damage: <colormagic>52 %i:scaleAP%</colormagic>"};
      window.s18Traitsi18n = {"DA_18_Adaptor":"Adaptor","DA_18_Adaptor_desc":"<bright>Innate:</bright> Adaptor abilities change depending on if their Attack Damage or Ability Power is higher.\r\n\r\nAdaptors gain Ability Power or Attack Damage, depending on which is higher.<br><br><row>(2) 20% %i:scaleAD% OR %i:scaleAP%</row><row>(3) 30% %i:scaleAD% OR %i:scaleAP%</row><row>(4) 50% %i:scaleAD% OR %i:scaleAP%</row>","DA_18_ApexPredator":"Apex Predator","DA_18_ApexPredator_desc":"Elder Dragon takes up <colorstat>2</colorstat> team slots and grants +<colorstat>2</colorstat> to the Riftbeast trait.","DA_AluneUniqueTrait18":"Attuned","DA_AluneUniqueTrait18_desc":"Your strongest Alune cycles to a new phase of the moon after each cast. While the moon is at or below half full, your team gains 7% Durabilty. While above, your team gains 7% Damage Amp.{Set18.Unit.Alune.CombatSpacer}{Set18.Unit.Alune.Phase}","DA_18_LuxUniqueTrait":"Avatar","DA_18_LuxUniqueTrait_desc":"Having an Avatar on your bench or board transforms all other Avatars in your shop to the Trait of that Avatar.\r\n\r\nAn Avatar's chosen Trait is counted twice for Trait bonuses.","DA_18_Blackthorn":"Blackthorn","DA_18_Blackthorn_desc":"The ally on the Blackthorn hex is sacrificed before combat, granting your champions Health. \r\n\r\nBlackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.\r\n\r\n{Set18.Trait.Blackthorn.Tooltip} <br><br><row>(2) 175 %i:scaleHealth%</row><row>(4) 300 %i:scaleHealth%; Bonus is 25% stronger</row><row>(6) 350 %i:scaleHealth%; The sacrifice doesn't die. It also gains: 18% %i:scaleAD% %i:scaleAP%, \r\n18% %i:scaleAS%, 15 %i:scaleArmor% %i:scaleMR%, 200 %i:scaleHealth%, 10% %i:scaleSV%</row>","DA_18_Blossom":"Blossom","DA_18_Blossom_desc":"After combat, your Wisps are empowered. \r\n\r\nBlossom champions gain Attack Damage, Ability Power, and 12% max Health. <br><br><row>(3) Wisps are upgraded, 12% %i:scaleAD% %i:scaleAP%</row><row>(5) Wisps are in every shop, 30% %i:scaleAD% %i:scaleAP%</row><row>(7) Gain 4 gold after buying a Wisp, 40% %i:scaleAD% %i:scaleAP%</row><row>(9) You can buy 2 Wisps per round, 50% %i:scaleAD% %i:scaleAP%</row><row>(11) Wisps overflow with power, 100% %i:scaleAD% %i:scaleAP%</row>","DA_DravenUniqueTrait18":"Bounty Seeker","DA_DravenUniqueTrait18_desc":"Choose a bounty. Your strongest Draven can progress on the bounty to earn its reward. Upon completing a bounty, choose another.\r\n\r\n{TraitTags.DravenUniqueTrait.BountyDescription}{TraitTags.DravenUniqueTrait.Tracker}","DA_18_Brawler":"Brawler","DA_18_Brawler_desc":"Your team gains 120 max Health. Brawlers gain more.<br><br><row>(2) 25% %i:scaleHealth%</row><row>(4) 40% %i:scaleHealth%</row><row>(6) 65% %i:scaleHealth%</row>","DA_18_Caustic":"Caustic","DA_18_Caustic_desc":"Caustic damage 30% Shreds and Sunders enemies for 4 seconds.","DA_18_Coven":"Coven","DA_18_Coven_desc":"Gather Essence by killing champions, plus more by losing player combat. \r\n\r\nBeginning at 40 Essence, choose to convert Essence to rewards or continue gathering Essence. Each reward requires increasing amounts of Essence.<br><br><row>(3) 1 Essence per kill, 20 Essence per loss</row><row>(4) 2 per kill, 25 per loss</row><row>(5) 2 per kill, 35 per loss</row><row>(7) 7 per kill, 100 per loss</row>","DA_18_Defender":"Defender","DA_18_Defender_desc":"Your team gains 12 Armor and Magic Resist. Defenders gain more.<br><br><row>(2) 25 %i:scaleArmor%%i:scaleMR%</row><row>(4) 55 %i:scaleArmor%%i:scaleMR%</row><row>(6) 115 %i:scaleArmor%%i:scaleMR%</row>","DA_18_Eclipse":"Eclipse","DA_18_Eclipse_desc":"After 10 seconds of combat, the Eclipse kills the lowest Health enemy, repeating every 4 seconds.","DA_18_Elderwood":"Elderwood","DA_18_Elderwood_desc":"Gain placeable Elderwood plants. <br><br><row>(3) A Stonebark Tree and a Lifebloom</row><row>(5) A second Stonebark Tree and Stonebark Trees gain 150 Health</row><row>(7) and the Deepwood Protector</row><row>(9) Plants star up to 2-star</row><row>(11) Plants star up to 3-star and the forest comes to life</row>","DA_Emerald18":"Emerald Aspect","DA_Emerald18_desc":"Drag an ally onto your strongest Taric to pair them, granting the ally powerful bonuses from Taric's ability.","DA_18_Executioner":"Executioner","DA_18_Executioner_desc":"<row>(2) Executioners gain <keyword>Precision</keyword> and 15% Critical Strike Chance.</row><row>(3) Additionally, enemies bleed for 30% bonus true damage over 3 seconds.</row><row>(4) Bleed damage increased to 50%.</row>","DA_18_Fae":"Fae","DA_18_Fae_desc":"Your team's damage, healing, and shielding attracts Pixies.\r\n\r\nEach Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.<br><br><row>(2) 5% %i:scaleAD%%i:scaleAP% and 2% Heal.</row><row>(4) 8% %i:scaleAD%%i:scaleAP% and 4% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.</row>","DA_FloraFatalis18":"Flora Fatalis","DA_FloraFatalis18_desc":"Flora Fatalis champions harvest enemies on takedown, gaining:<br><br><row>(1) 10 Mana</row><row>(2) and grant a 8% max Health heal to the lowest Health ally.</row>","DA_18_Greenfather":"Greenfather","DA_18_Greenfather_desc":"Gain 1/10 seed when your strongest Ivern casts, plus 4/30 every combat. Ivern uses 5 seeds to grow a hex on your board that grants a bonus to its occupant. ","DA_18_Hunter":"Hunter","DA_18_Hunter_desc":"Hunters gain Attack Damage. If a Hunter hasn't swapped targets for 4 seconds, they gain 10% Damage Amp.<br><br><row>(2) 15% %i:scaleAD%</row><row>(3) 25% %i:scaleAD%</row><row>(4) 40% %i:scaleAD%</row><row>(5) 60% %i:scaleAD%</row>","DA_18_Inferno":"Inferno","DA_18_Inferno_desc":"Inferno damage <keyword>Burns</keyword> and 33% <keyword>Wounds</keyword> enemies for 4 seconds. Inferno Burns stack with other Burns.<br><br><row>(2) 1% Burn</row><row>(3) After combat, 1 of your shop slots without an Inferno champion ignites, rolling a champion one tier higher</row><row>(5) Ignite 2 shop slots, 2% Burn</row><row>(7) Ignite 4 shop slots, 3% Burn</row>","DA_18_Invoker":"Invoker","DA_18_Invoker_desc":"Your team gains Mana Regen, increased for Invokers.<br><br><row>(2) 1 %i:TFTManaRegen% | 2 %i:TFTManaRegen%</row><row>(3) 1 %i:TFTManaRegen% | 3 %i:TFTManaRegen%</row><row>(4) 2 %i:TFTManaRegen% | 5 %i:TFTManaRegen%</row><row>(5) 2 %i:TFTManaRegen% | 8 %i:TFTManaRegen%</row>","DA_Juggernaut18":"Juggernaut","DA_Juggernaut18_desc":"Your team gains Durability. Juggernauts gain more.<br><br><row>(2) 4% %i:scaleDR% or 20% %i:scaleDR%</row><row>(4) 4% %i:scaleDR% or 30% %i:scaleDR%</row><row>(6) 8% %i:scaleDR% or 40% %i:scaleDR%</row>","DA_18_Lunar":"Lunar","DA_18_Lunar_desc":"Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain 100% more. <br><br><row>(2) 7% %i:scaleAS%, 7% %i:scaleAP%</row><row>(3) 10% %i:scaleAS%, 10% %i:scaleAP%</row><row>(4) 14% %i:scaleAS%, 14% %i:scaleAP%</row><row>(5) 18% %i:scaleAS%, 18% %i:scaleAP%</row>","DA_18_Battlemage":"Monolith","DA_18_Battlemage_desc":"Monoliths gain 10 Armor and Magic Resist for each enemy targeting them.","DA_18_Maokai_UniqueTrait":"Old Growth","DA_18_Maokai_UniqueTrait_desc":"Whenever an enemy within 3/10/10 hexes dies, gain 30/100/1000 permanent max Health.\r\n\r\nCurrent: 30/100/1000 Stack","DA_Primal18":"Primal","DA_Primal18_desc":"Choose one of four Primal Blessings.<br><br><row>(2) {Set18.Trait.Primal.Name1}{Set18.Trait.Primal.Selection1}</row><row>(4) {Set18.Trait.Primal.Name2}{Set18.Trait.Primal.Selection2}</row>","DA_18_Rapidfire":"Rapidfire","DA_18_Rapidfire_desc":"Your team gains 10% Attack Speed. Rapidfire champions gain more on every attack, up to 10 stacks.<br><br><row>(2) +3% %i:scaleAS% per Attack</row><row>(3) +5% %i:scaleAS% per Attack</row><row>(4) +9% %i:scaleAS% per Attack</row><row>(5) +15% %i:scaleAS% per Attack</row>","DA_18_Slayer":"Ravager","DA_18_Slayer_desc":"Ravagers gain 10% Omnivamp. Additionally, Ravagers deal bonus damage, doubled against units below 50% Health.<br><br><row>(2) 12% Bonus Damage</row><row>(4) 25% Bonus Damage</row><row>(6) 40% Bonus Damage</row>","DA_Riftbeast18":"Riftbeast","DA_Riftbeast18_desc":"<row>(3) Use the Alpha Mark to grant a Riftbeast their unique Buff</row><row>(5) Every 3 combats, your next shop is overrun with Riftbeasts.</row><row>(7) On combat start and every 5 seconds Riftbeasts grow gaining \r\n5% %i:scaleAD% 5% %i:scaleAP% 5% %i:scaleAS%\r\n+3 %i:scaleArmor% +3 %i:scaleMR%  +50 %i:scaleHealth% +1 %i:TFTManaRegen%</row><row>(10) +2 maximum team size</row>","DA_18_Rival":"Rival","DA_18_Rival_desc":"<row>(1) Only active while fielding 1 Rival.\r\n\r\nRivals collect takedowns, gaining 3 if they takedown another Rival.</row><row>(1) Rivals collect takedowns, gaining 3 if they takedown another Rival.\r\n\r\nTakedowns evolve Kha'Zix, permanently granting him your choice of Executioner, Rapidfire, Ravager, or Spellweaver.\r\n\r\nRengar grants 2/3/5 gold every 8 takedowns. After 30 takedowns, your team gains 5%% Attack Damage plus 0.2% %i:scaleAD% per additional takedown.\r\n\r\nKha'Zix Takedowns: <tftattribute attributeId=\"TFTTraitAttributes.Stack2\"/> / <tftattribute attributeId=\"TFTTraitAttributes.Stack3\"/>\r\nRengar Takedowns: <tftattribute attributeId=\"TFTTraitAttributes.Stack\"/>\r\nGold Earned: <tftattribute attributeId=\"TFTTraitAttributes.Stack2\"/></row><row>(2) Rivals can be fielded together. When Kha'Zix gains Mana from his Ability, Rengar gains 100% of that Mana. When Rengar heals from his Ability, Kha'Zix gains 50% of that heal.</row>","DA_18_Solar":"Solar","DA_18_Solar_desc":"(3) Your champions gain a 5% max Health shield and deal 7% bonus magic damage. Gain additional bonuses for each unique 3-star 3star champion:\r\n\r\n1 3star: Increase shield and magic damage by 1.5% for each 3-star. \r\n3 3star: 25% %i:scaleAS% and 15 %i:scaleArmor% %i:scaleMR%\r\n5 3star: Convert 50% of the bonus magic damage to true damage.\r\n8 3star: Every 4 seconds of combat, a 3-star champion ascends to 4-star.","DA_18_Spellweaver":"Spellweaver","DA_18_Spellweaver_desc":"Your team gains 10% Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.<br><br><row>(2) 10% %i:scaleAP%, +1% %i:scaleAP% per cast</row><row>(4) 30% %i:scaleAP%, +1% %i:scaleAP% per cast</row><row>(6) 55% %i:scaleAP%, +2% %i:scaleAP% per cast</row>","DA_18_Sprykin":"Sprykin","DA_18_Sprykin_desc":"Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.<br><br><row>(3) The Rider gains\r\n15% %i:scaleHealth% and 15% %i:scaleAS%</row><row>(5) 45% %i:scaleHealth% 45% %i:scaleAS%, and 100% of the BFF's Ability applies to your Sprykin champions.</row><row>(7) 45% %i:scaleHealth% 45% %i:scaleAS%, and 100% of the BFF's Ability applies to your Sprykin champions.</row>","DA_18_Summoner":"Summoner","DA_18_Summoner_desc":"Summoners empower their summons in different ways.\r\n\r\nYorick: +30% Health\r\nAzir: +45% Damage\r\nMama Beak: +45% Damage\r\nZyra: +4 Plant Attacks<br><br><row>(2) Empower Summons</row><row>(3) Improve each effect by 50%</row>","DA_18_ZyraUniqueTrait":"Thornmaiden","DA_18_ZyraUniqueTrait_desc":"Your team gains 5% Durability, increased to 10% if 6 or more Zyra plants are alive.","DA_18_Vanguard":"Vanguard","DA_18_Vanguard_desc":"At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.<br><br><row>(2) 18% max Health</row><row>(4) 35% max Health</row><row>(6) 45% max Health. Gain 6% Durability while Shielded.</row>"};
      window.s18Itemsi18n = {"DA_AbilityBooster18":"Ability Booster","DA_AbilityBooster18_desc":"Permanently grant 8% Ability Power. \r\n\r\n<rules>[Consumable - This item disappears when used.]</rules>","DA_AdaptiveHelm":"Adaptive Helm","DA_AdaptiveHelm_desc":"Gain an additional 15% Mana from all sources. The wearer gains an additional bonus based on their Role:\r\n\r\nTanks and Fighters: Gain 30 Armor and Magic Resistance.\r\n\r\nOther Roles: Gain 10% Attack Damage and Ability Power.","DA_Artifact_AegisOfDawn":"Aegis of Dawn","DA_Artifact_AegisOfDawn_desc":"Every 2.5 seconds, steal 3 Armor from enemies within 1-hex and heal 20% of the holder's Armor.\r\n\r\nIf Aegis of Dusk is also equipped, trigger this item's effect every 1.25 seconds instead.\r\n\r\n<rules>Healing increases based on Stage.</rules>","DA_Artifact_AegisOfDusk":"Aegis of Dusk","DA_Artifact_AegisOfDusk_desc":"Every 2.5 seconds, steal 3 Magic Resist from enemies within 1-hex and deal 15% of the holder's Magic Resist as magic damage.\r\n\r\nIf Aegis of Dawn is also equipped, trigger this item's effect every 1.25 seconds instead.\r\n\r\n<rules>Damage increases based on Stage.</rules>","DA_ArchangelsStaff":"Archangel's Staff","DA_ArchangelsStaff_desc":"Combat start: Gain 20% Ability Power every 5 seconds in combat.","DA_AttackBooster18":"Attack Booster","DA_AttackBooster18_desc":"Permanently grant 8% Attack Damage. \r\n\r\n<rules>[Consumable - This item disappears when used.]</rules>","DA_Component_BFSword":"B.F. Sword","DA_Component_BFSword_desc":"%i:scaleAD% +10% Attack Damage","DA_18_EmblemBlackthorn":"Blackthorn Emblem","DA_18_EmblemBlackthorn_desc":"The holder gains the Blackthorn trait.","DA_BlastPotion18":"Blast Potion","DA_BlastPotion18_desc":"After 8 seconds of combat, knock up enemies within 3 hexes for 1.75 seconds.\r\n\r\n<rules>[Single Use - This item is destroyed after activating in combat.]</rules>","DA_Artifact_BlightingJewel":"Blighting Jewel","DA_Artifact_BlightingJewel_desc":"Dealing magic damage reduces the target’s Magic Resist by 4. If their Magic Resist is 0, grant the holder 4 Mana instead.\r\n\r\n<rules>Ability damage can only trigger on each enemy once every 0.5 seconds.</rules>","DA_Bloodthirster":"Bloodthirster","DA_Bloodthirster_desc":"Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds.","DA_18_EmblemBlossom":"Blossom Emblem","DA_18_EmblemBlossom_desc":"The holder gains the Blossom trait.","DA_BlueBuff":"Blue Buff","DA_BlueBuff_desc":"Gain 10% additional Attack Damage and Ability Power from all sources.","DA_BrambleVest":"Bramble Vest","DA_BrambleVest_desc":"Gain 6% max Health.\r\n\r\nTake 5% reduced damage from attacks. When struck by any attack, deal <colormagic>100</colormagic> <colormagic>magic damage</colormagic> to all adjacent enemies.\r\n\r\n<rules>Cooldown: </rules><rules>2</rules> <rules>seconds</rules>","DA_18_EmblemBrawler":"Brawler Emblem","DA_18_EmblemBrawler_desc":"The holder gains the Brawler trait. \r\n\r\nAttacks deal 3% of the holder's max Health as magic damage.","DA_Component_ChainVest":"Chain Vest","DA_Component_ChainVest_desc":"%i:scaleArmor% +20 Armor","DA_Consumable_ChampionDuplicator":"Champion Duplicator","DA_Consumable_ChampionDuplicator_desc":"Use on a champion to create a 1-star copy on your bench.\r\n\r\n<rules>Consumable - This item disappears when used.</rules>","DA_18_EmblemCoven":"Coven Emblem","DA_18_EmblemCoven_desc":"The holder gains the Coven trait.","DA_Crownguard":"Crownguard","DA_Crownguard_desc":"Combat start: Gain a 25% max Health Shield for 8 seconds.\r\nWhen the shield expires, gain 25% Ability Power.","DA_Artifact_Dawncore":"Dawncore","DA_Artifact_Dawncore_desc":"Reduce the holder's max Mana by 10. Subsequent spellcasts reduce max Mana by 4%, to a minimum of 10.","DA_Artifact_DeathsDefiance":"Death's Defiance","DA_Artifact_DeathsDefiance_desc":"50% of the damage the holder receives is instead dealt over 4 seconds as non-lethal damage.\r\n\r\n<rules>Unique - only 1 per champion</rules>","DA_Deathblade":"Deathblade","DA_Deathblade_desc":"<rules>Perfect peace and calm for the holder - and all who face it.</rules>{ItemTags.Deathblade.DeadlierBladeStacks}","DA_18_EmblemDefender":"Defender Emblem","DA_18_EmblemDefender_desc":"The holder gains the Defender trait. \r\n\r\nCombat Start: Gain 6% Attack Speed for every ally that starts in the front row.","DA_DragonsClaw":"Dragon's Claw","DA_DragonsClaw_desc":"Gain 6% max Health. Every 2 seconds, heal 2.5% max Health.","DA_EdgeOfNight":"Edge of Night","DA_EdgeOfNight_desc":"At 60% Health, briefly become untargetable, shed negative effects, and heal 20% missing health.","DA_18_EmblemElderwood":"Elderwood Emblem","DA_18_EmblemElderwood_desc":"The holder gains the Elderwood trait.","DA_Artifact_EternalPact":"Eternal Pact","DA_Artifact_EternalPact_desc":"Combat start: Form a pact with the highest Health allied champion, If they die, gain 10 Mana regen and 40% Ability Power. \r\n\r\nWhen the ally uses their ability, gain 15 Mana. Every 6 seconds, shield your ally for 200% of the holder's Ability Power. ","DA_Evenshroud":"Evenshroud","DA_Evenshroud_desc":"30% <keyword>Sunder</keyword> enemies within 2 hexes. Gain 15 Armor and Magic Resist for the first 15 seconds of combat.\r\n\r\n<rules>Sunder: Reduce Armor</rules>","DA_18_EmblemExecutioner":"Executioner Emblem","DA_18_EmblemExecutioner_desc":"The holder gains the Executioner trait. \r\n\r\nDamage executes enemies below 12% of their max Health.","DA_18_EmblemFae":"Fae Emblem","DA_18_EmblemFae_desc":"The holder gains the Fae trait.","DA_Artifact_Fishbones":"Fishbones","DA_Artifact_Fishbones_desc":"The holder's attacks target random enemies. Gain +2 Attack Range.","DA_Artifact_NavoriFlickerblade":"Flickerblades","DA_Artifact_NavoriFlickerblade_desc":"Attacks grant 5% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.","DA_18_EmblemFloraFatalis":"Flora Fatalis Emblem","DA_18_EmblemFloraFatalis_desc":"The holder gains the Flora Fatalis trait.","DA_18_EmblemFloraFatalisAugment":"Flora Fatalis Emblem","DA_18_EmblemFloraFatalisAugment_desc":"The holder gains the Flora Fatalis trait. \r\n\r\n<bright>They gain double benefits from Flora Fatalis.</bright>","DA_Artifact_ForbiddenIdol":"Forbidden Idol","DA_Artifact_ForbiddenIdol_desc":"Shields have 35% of their value converted to max Health instead.","DA_Component_FryingPan":"Frying Pan","DA_Component_FryingPan_desc":"<rules>...why else would it be here?</rules>","DA_Artifact_GamblersBlade":"Gambler's Blade","DA_Artifact_GamblersBlade_desc":"Grant 1% bonus Attack Speed per gold in your bank (up to 30 gold).\r\n\r\nEach attack has a 6% chance to drop 1 gold.\r\n\r\nGold generated this game: <tftattribute attributeId=\"TFTItemAttributes.Stack\" icon=\"Icon.Coin\"/>\r\n\r\n<rules>Unique - only 1 per champion</rules>","DA_GargoyleStoneplate":"Gargoyle Stoneplate","DA_GargoyleStoneplate_desc":"Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.","DA_GiantSlayer":"Giant Slayer","DA_GiantSlayer_desc":"Gain 15% additional Damage Amp against Tanks.","DA_Component_GiantsBelt":"Giant's Belt","DA_Component_GiantsBelt_desc":"%i:scaleHealth% +150 Health","DA_Artifact_GoldCollector":"Gold Collector","DA_Artifact_GoldCollector_desc":"Attacks and Abilities execute enemies below 12% of their maximum Health. Executions on champions have a 33% chance to drop 1 gold.\r\n\r\nGold collected: <tftattribute attributeId=\"TFTItemAttributes.Stack\" icon=\"Icon.Coin\"/>\r\n\r\n<rules>Unique - only 1 per champion</rules>","DA_Consumable_GoldenItemRemover":"Golden Item Remover","DA_Consumable_GoldenItemRemover_desc":"Use on a champion to unequip all items as many times as you want. Converts all future Magnetic Removers to Reforgers. \r\n\r\n<rules>Repeatable: This item can be infinitely reusable.</rules>","DA_GuinsoosRageblade":"Guinsoo's Rageblade","DA_GuinsoosRageblade_desc":"Gain 7% stacking Attack Speed every second.","DA_HandOfJustice":"Hand Of Justice","DA_HandOfJustice_desc":"Gain 2 effects:\r\n• 15% Attack Damage and 15% Ability Power.\r\n• 12% Omnivamp.\r\n\r\nWhile above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.","DA_HealthBooster18":"Health Booster","DA_HealthBooster18_desc":"Permanently grant 100 max Health. \r\n\r\n<rules>[Consumable - This item disappears when used.]</rules>","DA_HealthPotion18":"Health Potion","DA_HealthPotion18_desc":"When the holder drops below 50% health, heal for 750 Health over 3 seconds.\r\n\r\n<rules>[Single Use - This item is destroyed after activating in combat.]</rules>","DA_Artifact_HellfireHatchet":"Hellfire Hatchet","DA_Artifact_HellfireHatchet_desc":"Attacks deal 3% of the holder's max Health as bonus physical damage. For every 1% missing Health, gain 1.5% Attack Speed.","DA_HextechGunblade":"Hextech Gunblade","DA_HextechGunblade_desc":"Heal the lowest percent Health ally for 20% of damage dealt.\r\n\r\nAlly Healing: <tftattribute attributeID=\"TFTCalculationAttributes.HealthCalc1\" precision=\"0\"/>","DA_Artifact_HorizonFocus":"Horizon Focus","DA_Artifact_HorizonFocus_desc":"Stunning an enemy causes lightning to strike them, dealing 30% of their max Health as magic damage.","DA_Artifact_Hullcrusher":"Hullcrusher","DA_Artifact_Hullcrusher_desc":"Combat Start: If there are no adjacent allies, gain 400 Health, 10% Attack Damage, and 10% Ability Power.","DA_18_EmblemHunter":"Hunter Emblem","DA_18_EmblemHunter_desc":"The holder gains the Hunter trait. \r\n\r\nTakedowns grant 12% Attack Damage.","DA_18_EmblemInferno":"Inferno Emblem","DA_18_EmblemInferno_desc":"The holder gains the Inferno trait.","DA_InfinityEdge":"Infinity Edge","DA_InfinityEdge_desc":"Gain <keyword>Precision</keyword>. \r\n\r\n<rules>Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.</rules>","DA_Artifact_InfinityForce":"Infinity Force","DA_Artifact_InfinityForce_desc":"<rules>Tons of EVERYTHING!</rules>","DA_18_EmblemInvoker":"Invoker Emblem","DA_18_EmblemInvoker_desc":"The holder gains the Invoker trait. \r\n\r\nOn cast, gain Ability Power equal to 10% of Mana spent.","DA_IonicSpark":"Ionic Spark","DA_IonicSpark_desc":"30% <keyword>Shred</keyword> enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 150% of the Mana spent.\r\n\r\n<rules>Shred: Reduce Magic Resist</rules>","DA_Consumable_ItemRemover":"Item Remover","DA_Consumable_ItemRemover_desc":"Use on a champion to unequip all items. \r\n\r\n<rules>Cannot be used on champions in combat.</rules>\r\n<rules>Consumable: This item disappears when used.</rules>","DA_JeweledGauntlet":"Jeweled Gauntlet","DA_JeweledGauntlet_desc":"Gain <keyword>Precision</keyword>. \r\n\r\n<rules>Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.</rules>","DA_18_EmblemJuggernaut":"Juggernaut Emblem","DA_18_EmblemJuggernaut_desc":"The holder gains the Juggernaut trait. \r\n\r\nGain 15 mana whenever a Juggernaut dies.","DA_KrakensFury":"Kraken's Fury","DA_KrakensFury_desc":"Attacks grant 3.5% stacking Attack Damage, up to 15 attacks. After 15 attacks, gain 15% Attack Speed.","DA_LastWhisper":"Last Whisper","DA_LastWhisper_desc":"Attacks and Ability damage 30% <keyword>Sunders</keyword> the target for 3 seconds. This effect does not stack.\r\n\r\n<rules>Sunder: Reduce Armor</rules>","DA_Consumable_LesserChampionDuplicator":"Lesser Champion Duplicator","DA_Consumable_LesserChampionDuplicator_desc":"Use on a 3-cost champion or less to create a 1-star copy on your bench.\r\n\r\n<rules>Consumable: This item disappears when used.</rules>","DA_Artifact_LichBane":"Lich Bane","DA_Artifact_LichBane_desc":"The holder’s first attack after each Ability cast deals 250/350/500/600/700/700 bonus magic damage.\r\n\r\n<rules>Damage increases based on Stage.</rules>","DA_Artifact_LightshieldCrest":"Lightshield Crest","DA_Artifact_LightshieldCrest_desc":"Every 3 seconds, Shields the lowest percent Health ally for 70% of the holder’s combined Armor and Magic Resist for 5 seconds.\r\n\r\nOn death grants this shield to all allies.","DA_LuckyItemChest":"Lucky Item Chest","DA_LuckyItemChest_desc":"Use on a champion to open an armory of items especially suited for them.\r\n\r\n<rules>These items are based on the champion's recommended items.</rules>","DA_Artifact_LudensTempest":"Luden's Tempest","DA_Artifact_LudensTempest_desc":"100% of overkill damage plus 100 is dealt as magic damage to the two enemies nearest the target.","DA_18_EmblemLunar":"Lunar Emblem","DA_18_EmblemLunar_desc":"The holder gains the Lunar trait.","DA_ManaPotion18":"Mana Potion","DA_ManaPotion18_desc":"The holder gains 20 Mana. On cast, restore 80 Mana over 5 seconds.\r\n\r\n<rules>[Single Use - This item is destroyed after activating in combat.]</rules>","DA_ManaRegenBooster18":"Mana Regen Booster","DA_ManaRegenBooster18_desc":"Permanently grant 1 Mana Regen. \r\n\r\n<rules>[Consumable - This item disappears when used.]</rules>","DA_Artifact_Manazane":"Manazane","DA_Artifact_Manazane_desc":"After casting the first time in combat, gain 100 Mana over 5 seconds.","DA_MasterworkUpgrade":"Masterwork Upgrade","DA_MasterworkUpgrade_desc":"Use on a champion to choose a Radiant version of that champion's craftable completed items. Upgrade the item you choose to its Radiant equivalent and unequip it.","DA_Artifact_Mittens":"Mittens","DA_Artifact_Mittens_desc":"Shrinks the holder, granting them increased movement speed and immunity to Slow, Burn, and Wound.\r\n\r\n<rules>Slow: Reduces Attack Speed.</rules>\r\n<rules>Burn: Deals a percent of the target’s max Health as true damage every second.</rules>\r\n<rules>Wound: Reduces healing received.</rules>","DA_Artifact_MogulsMail":"Mogul'sMail","DA_Artifact_MogulsMail_desc":"Grants 1 Armor, 1 Magic Resist, and 5 Health when taking damage, stacking up to 35 times.\r\n\r\nAt full stacks, grant %i:goldCoins% 1 gold and continue gaining %i:goldCoins% 1 gold every 11 seconds.\r\n\r\nGold generated this game: <tftattribute attributeId=\"TFTItemAttributes.Stack2\"/>\r\n\r\n<rules>Unique - only 1 per champion</rules>","DA_Morellonomicon":"Morellonomicon","DA_Morellonomicon_desc":"Attacks and Abilities deal 1% <keyword>Burn</keyword> and 33% <keyword>Wound</keyword> to enemies for 10 seconds.\r\n\r\n<rules>Burn: Deals a percent of the target’s max Health as true damage every second.</rules>\r\n<rules>Wound: Reduces healing received.</rules>","DA_NashorsTooth":"Nashor's Tooth","DA_NashorsTooth_desc":"Attacks grant 2 bonus Mana, increased to 2 + 2 if they critically strike.","DA_Component_NeedlesslyLargeRod":"Needlessly Large Rod","DA_Component_NeedlesslyLargeRod_desc":"%i:scaleAP% +10% Ability Power","DA_Component_NegatronCloak":"Negatron Cloak","DA_Component_NegatronCloak_desc":"%i:scaleMR% +20 Magic Resist","DA_18_EmblemPrimal":"Primal Emblem","DA_18_EmblemPrimal_desc":"The holder gains the Primal trait.","DA_ProtectorsVow":"Protector's Vow","DA_ProtectorsVow_desc":"Combat Start: Gain 20 Mana.\r\n\r\nAt 40% Health, gain 15 Mana and a Shield equal to 20% max Health.","DA_Quicksilver":"Quicksilver","DA_Quicksilver_desc":"Combat Start: Unstoppable for 18 seconds. \r\n\r\nGain 3% stacking Attack Speed every second.","DA_RabadonsDeathcap":"Rabadon's Deathcap","DA_RabadonsDeathcap_desc":"<rules>This humble hat can help you make, or unmake, the world itself.</rules>{ItemTags.RabadonsDeathcap.DeadlierCapsStacks}","DA_AdaptiveHelm_Radiant":"Radiant Adaptive Helm","DA_AdaptiveHelm_Radiant_desc":"Gain an additional <colorradiant>30%</colorradiant> Mana from all sources. The wearer gains an additional bonus based on their Role:\r\n\r\nTanks and Fighters: Gain <colorradiant>80</colorradiant> Armor and Magic Resistance.\r\n\r\nOther Roles: Gain <colorradiant>40%</colorradiant> Attack Damage and Ability Power.","DA_ArchangelsStaffRadiant":"Radiant Archangel's Staff","DA_ArchangelsStaffRadiant_desc":"Combat start: Gain <colorradiant>40</colorradiant><colorradiant>%</colorradiant> Ability Power every 5 seconds in combat.","DA_BlastPotion18_Radiant":"Radiant Blast Potion","DA_BlastPotion18_Radiant_desc":"After 8 seconds of combat, knock up enemies within 4 hexes for 2 seconds.\r\n\r\n<rules>[Single Use - This item is destroyed after activating in combat.]</rules>","DA_BloodthirsterRadiant":"Radiant Bloodthirster","DA_BloodthirsterRadiant_desc":"Once per combat at 40% Health, gain a <colorradiant>50%</colorradiant> max Health Shield that lasts up to 5 seconds.","DA_BlueBuffRadiant":"Radiant Blue Buff","DA_BlueBuffRadiant_desc":"Gain <colorradiant>20%</colorradiant> additional Attack Damage and Ability Power from all sources.","DA_BrambleVestRadiant":"Radiant Bramble Vest","DA_BrambleVestRadiant_desc":"Gain <colorradiant>12%</colorradiant> max Health.\r\n\r\nTake <colorradiant>10%</colorradiant> reduced damage from attacks. When struck by any attack, deal <colorradiant>200</colorradiant> magic damage to all adjacent enemies.\r\n\r\n<rules>Cooldown: </rules><rules>2</rules> <rules>seconds</rules>","DA_CrownguardRadiant":"Radiant Crownguard","DA_CrownguardRadiant_desc":"Combat start: Gain a <colorradiant>50</colorradiant><colorradiant>%</colorradiant> max Health Shield for 8 seconds.\r\nWhen the shield expires, gain <colorradiant>50</colorradiant><colorradiant>% Ability Power</colorradiant>.","DA_DeathbladeRadiant":"Radiant Deathblade","DA_DeathbladeRadiant_desc":"<rules>It glows in the presence of enemies. Or friends. Or anything alive, really.</rules>{ItemTags.Deathblade.DeadlierBladeStacks}","DA_DragonsClawRadiant":"Radiant Dragon's Claw","DA_DragonsClawRadiant_desc":"Gain <colorradiant>28%</colorradiant> max Health.\r\n\r\nEvery 2 seconds, heal <colorradiant>5%</colorradiant> max Health.","DA_EdgeOfNightRadiant":"Radiant Edge of Night","DA_EdgeOfNightRadiant_desc":"At 60% Health, briefly become untargetable, shed negative effects, and <colorradiant>heal all missing health</colorradiant>.","DA_EvenshroudRadiant":"Radiant Evenshroud","DA_EvenshroudRadiant_desc":"30% <keyword>Sunder</keyword> enemies within 3 hexes. Gain <colorradiant>50</colorradiant> <colorradiant>Armor and Magic Resist</colorradiant> for the first <colorradiant>20</colorradiant> <colorradiant>seconds</colorradiant> of combat.\r\n\r\n<rules>Sunder: Reduce Armor</rules>","DA_GargoyleStoneplate_Radiant":"Radiant Gargoyle Stoneplate","DA_GargoyleStoneplate_Radiant_desc":"Gain <colorradiant>20</colorradiant> Armor and <colorradiant>20</colorradiant> Magic Resist for each enemy targeting the holder.","DA_GiantSlayer_Radiant":"Radiant Giant Slayer","DA_GiantSlayer_Radiant_desc":"Gain <colorradiant>30%</colorradiant> additional Damage Amp against Tanks.","DA_GuinsoosRagebladeRadiant":"Radiant Guinsoo's Rageblade","DA_GuinsoosRagebladeRadiant_desc":"Gain <colorradiant>16</colorradiant><colorradiant>%</colorradiant> stacking Attack Speed every second.","DA_HandOfJusticeRadiant":"Radiant Hand of Justice","DA_HandOfJusticeRadiant_desc":"Gain 2 effects:\r\n• <colorradiant>30%</colorradiant> Attack Damage and <colorradiant>30%</colorradiant> Ability Power.\r\n• <colorradiant>24%</colorradiant> Omnivamp.\r\n\r\nWhile above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.","DA_HealthPotion18_Radiant":"Radiant Health Potion","DA_HealthPotion18_Radiant_desc":"When the holder drops below 50% health, heal for 850 Health and heal allies for 150 Health over 3 seconds. \r\n\r\n<rules>[Single Use - This item is destroyed after activating in combat.]</rules>","DA_HextechGunbladeRadiant":"Radiant Hextech Gunblade","DA_HextechGunbladeRadiant_desc":"Heal the lowest percent Health ally for <colorradiant>40%</colorradiant> of damage dealt.\r\n\r\nAlly Healing: <tftattribute attributeID=\"TFTCalculationAttributes.HealthCalc1\" precision=\"0\"/>","DA_InfinityEdgeRadiant":"Radiant Infinity Edge","DA_InfinityEdgeRadiant_desc":"Gain <keyword>Precision</keyword>. \r\n\r\n<rules>Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.</rules>","DA_IonicSparkRadiant":"Radiant Ionic Spark","DA_IonicSparkRadiant_desc":"30% <keyword>Shred</keyword> enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to <colorradiant>300%</colorradiant> of the Mana spent.\r\n\r\n<rules>Shred: Reduce Magic Resist</rules>","DA_JeweledGauntletRadiant":"Radiant Jeweled Gauntlet","DA_JeweledGauntletRadiant_desc":"Gain <keyword>Precision</keyword>. \r\n\r\n<rules>Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.</rules>","DA_KrakensFury_Radiant":"Radiant Kraken's Fury","DA_KrakensFury_Radiant_desc":"Attacks grant <colorradiant>7</colorradiant><colorradiant>%</colorradiant> stacking Attack Damage, up to 15 attacks. After 15 attacks, gain <colorradiant>30%</colorradiant> Attack Speed.","DA_LastWhisperRadiant":"Radiant Last Whisper","DA_LastWhisperRadiant_desc":"Attacks and Ability damage 30% <keyword>Sunders</keyword> the target for the <colorradiant>rest of combat.</colorradiant> This effect does not stack.\r\n\r\n<rules>Sunder: Reduce Armor</rules>","DA_RadiantLuckyItemChest":"Radiant Lucky Item Chest","DA_RadiantLuckyItemChest_desc":"Use on a champion to open an armory of items especially suited for them.\r\n\r\n<rules>These items are based on the champion's recommended items.</rules>","DA_ManaPotion18_Radiant":"Radiant Mana Potion","DA_ManaPotion18_Radiant_desc":"The holder gains 25 Mana. On cast, restore 90 Mana to the holder and 20 Mana to allies over 5 seconds.\r\n\r\n<rules>[Single Use - This item is destroyed after activating in combat.]</rules>","DA_MorellonomiconRadiant":"Radiant Morellonomicon","DA_MorellonomiconRadiant_desc":"Attacks and Abilities deal <colorradiant>2</colorradiant><colorradiant>%</colorradiant> Burn and 33% Wound to enemies for 10 seconds.\r\n\r\n<rules>Burn: Deals a percent of the target’s max Health as true damage every second.</rules>\r\n<rules>Wound: Reduces healing received.</rules>","DA_NashorsToothRadiant":"Radiant Nashor's Tooth","DA_NashorsToothRadiant_desc":"Attacks grant <colorradiant>4</colorradiant> bonus Mana, increased to <colorradiant>4 + 2</colorradiant> if they critically strike.","DA_ProtectorsVowRadiant":"Radiant Protector's Vow","DA_ProtectorsVowRadiant_desc":"Combat Start: Gain <colorradiant>40</colorradiant> Mana.\r\n\r\nAt 40% Health, gain <colorradiant>30</colorradiant> <colorradiant>Mana</colorradiant> and a Shield equal to <colorradiant>50%</colorradiant> <colorradiant>max Health</colorradiant>","DA_QuicksilverRadiant":"Radiant Quicksilver","DA_QuicksilverRadiant_desc":"Combat Start: Unstoppable for <colorradiant>45</colorradiant> seconds. \r\n\r\nGain <colorradiant>6%</colorradiant> stacking Attack Speed every second.","DA_RabadonsDeathcap_Radiant":"Radiant Rabadon's Deathcap","DA_RabadonsDeathcap_Radiant_desc":"<rules>It's witnessed - and unleashed - miracles and calamities both.</rules>{ItemTags.RabadonsDeathcap.DeadlierCapsStacks}","DA_RedBuffRadiant":"Radiant Red Buff","DA_RedBuffRadiant_desc":"Attacks and Abilities <colorradiant>2</colorradiant><colorradiant>%</colorradiant> <keyword>Burn</keyword> and 33% <keyword>Wound</keyword> enemies for 5 seconds.\r\n\r\n<rules>Burn: Deals a percent of the target’s max Health as true damage every second.</rules>\r\n<rules>Wound: Reduces healing received.</rules>","DA_SpearOfShojinRadiant":"Radiant Spear of Shojin","DA_SpearOfShojinRadiant_desc":"Attacks grant <colorradiant>10</colorradiant> <colorradiant>bonus Mana</colorradiant>.","DA_SpiritVisage_Radiant":"Radiant Spirit Visage","DA_SpiritVisage_Radiant_desc":"Regenerate <colorradiant>4</colorradiant><colorradiant>%</colorradiant> of missing Health each second.","DA_SteadfastHeartRadiant":"Radiant Steadfast Heart","DA_SteadfastHeartRadiant_desc":"Gain <colorradiant>10</colorradiant>% Durability. While above 50% Health, instead gain <colorradiant>30</colorradiant>% Durability.{Augment.Variant.HeartofSteel.Tooltip}","DA_SteraksGageRadiant":"Radiant Sterak's Gage","DA_SteraksGageRadiant_desc":"At 60% Health, gain a Shield equal to <colorradiant>80%</colorradiant> of the wearer's maximum Health that rapidly decays over <colorradiant>6</colorradiant> seconds.","DA_StrikersFlailRadiant":"Radiant Striker's Flail","DA_StrikersFlailRadiant_desc":"Critical Strikes grant <colorradiant>10%</colorradiant> Damage Amp for 5 seconds, stacking up to 4 times.","DA_SunfireCape_Radiant":"Radiant Sunfire Cape","DA_SunfireCape_Radiant_desc":"Gain <colorradiant>16%</colorradiant> max Health.\r\n\r\nEvery 2 seconds, deal <colorradiant>2</colorradiant><colorradiant>%</colorradiant> <keyword>Burn</keyword> and 33% <keyword>Wound</keyword> to an enemy within 2 hexes for 10 seconds.\r\n\r\n<rules>Burn: Deals a percent of the target’s max Health as true damage every second.</rules>\r\n<rules>Wound: Reduces healing received.</rules>","DA_ThiefsGlovesRadiant":"Radiant Thief's Gloves","DA_ThiefsGlovesRadiant_desc":"Each round: Equip 2 random <colorradiant>Radiant</colorradiant> items\r\n\r\n<rules>[Consumes 3 item slots.]</rules>","DA_TitansResolve_Radiant":"Radiant Titan's Resolve","DA_TitansResolve_Radiant_desc":"Gain <colorradiant>4%</colorradiant> Attack Damage and <colorradiant>4%</colorradiant> Ability Power when attacking or taking damage, stacking up to 25 times.\r\n\r\nAt full stacks, gain <colorradiant>20</colorradiant>% Damage Amp and Unstoppable.","DA_VoidStaffRadiant":"Radiant Void Staff","DA_VoidStaffRadiant_desc":"Attacks and Ability damage 30% <keyword>Shred</keyword> the target for the <colorradiant>rest of combat.</colorradiant> This effect does not stack.\r\n\r\n<rules>Shred: Reduce Magic Resist</rules>","DA_WarmogsArmorRadiant":"Radiant Warmog's Armor","DA_WarmogsArmorRadiant_desc":"Gain <colorradiant>36%</colorradiant> max Health.","DA_Artifact_RapidFireCannon":"Rapid Firecannon","DA_Artifact_RapidFireCannon_desc":"Gain +1 Attack Range, increased by 1 whenever the holder kills an enemy.","DA_18_EmblemRapidfire":"Rapidfire Emblem","DA_18_EmblemRapidfire_desc":"The holder gains the Rapidfire trait. \r\n\r\nAttacks deal 1% of the target's max Health as true damage.","DA_18_EmblemSlayer":"Ravager Emblem","DA_18_EmblemSlayer_desc":"The holder gains the Ravager trait. \r\n\r\nGain 3% Damage Amp per 300 Health restored.","DA_Component_RecurveBow":"Recurve Bow","DA_Component_RecurveBow_desc":"%i:scaleAS% +10% Attack Speed","DA_RedBuff":"Red Buff","DA_RedBuff_desc":"Attacks and Abilities 1% <keyword>Burn</keyword> and 33% <keyword>Wound</keyword> enemies for 5 seconds.\r\n\r\n<rules>Burn: Deals a percent of the target’s max Health as true damage every second.</rules>\r\n<rules>Wound: Reduces healing received.</rules>","DA_Reforger":"Reforger","DA_Reforger_desc":"Unequip all items and randomly transform them into new ones of a similar type and quality.\r\n\r\n<rules>[Consumable - This item disappears when used.]</rules>","DA_ArmorMRBooster18":"Resist Booster","DA_ArmorMRBooster18_desc":"Permanently grant 10 Armor and 10 Magic Resist. \r\n\r\n<rules>[Consumable - This item disappears when used.]</rules>","DA_Artifact_SeekersArmguard":"Seeker's Armguard","DA_Artifact_SeekersArmguard_desc":"Takedowns increase the holder’s Armor, Magic Resist, and Ability Power by 20.","DA_Artifact_SilvermereDawn":"Silvermere Dawn","DA_Artifact_SilvermereDawn_desc":"Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds.\r\n\r\nThe holder’s Attack Speed is locked at 0.5.","DA_Component_SparringGloves":"Sparring Gloves","DA_Component_SparringGloves_desc":"%i:scaleCrit% +20% Critical Strike Chance","DA_Component_Spatula":"Spatula","DA_Component_Spatula_desc":"<rules>It must do something...</rules>","DA_SpearOfShojin":"Spear of Shojin","DA_SpearOfShojin_desc":"Attacks grant 5 bonus Mana.","DA_SpeedBooster18":"Speed Booster","DA_SpeedBooster18_desc":"Permanently grant 8% Attack Speed. \r\n\r\n<rules>[Consumable - This item disappears when used.]</rules>","DA_18_EmblemSpellweaver":"Spellweaver Emblem","DA_18_EmblemSpellweaver_desc":"The holder gains the Spellweaver trait. \r\n\r\nGain 2 Mana whenever an ally casts their Ability.","DA_SpiritVisage":"Spirit Visage","DA_SpiritVisage_desc":"Regenerate 2% of missing Health each second.","DA_18_EmblemSprykin":"Sprykin Emblem","DA_18_EmblemSprykin_desc":"The holder gains the Sprykin trait.\r\n\r\nIf the holder is riding the BFF, gain an additional \r\n30% %i:scaleAS% 20 %i:scaleArmor% 20 %i:scaleMR%","DA_Artifact_StatikkShiv":"Statikk Shiv","DA_Artifact_StatikkShiv_desc":"Every 3rd attack deals 15 + 35% of the holder's Ability Power as additional magic damage to 6 enemies. ","DA_SteadfastHeart":"Steadfast Heart","DA_SteadfastHeart_desc":"Gain 5% Durability. While above 50% Health, instead gain 15%  Durability.{Augment.Variant.HeartofSteel.Tooltip}","DA_SteraksGage":"Sterak's Gage","DA_SteraksGage_desc":"At 60% Health, gain a Shield equal to 40% of the wearer's maximum Health that rapidly decays over 4 seconds.","DA_StrikersFlail":"Striker's Flail","DA_StrikersFlail_desc":"Critical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times.","DA_SunfireCape":"Sunfire Cape","DA_SunfireCape_desc":"Gain 8% max Health.\r\n\r\nEvery 2 seconds, deal 1% <keyword>Burn</keyword> and 33% <keyword>Wound</keyword> to an enemy within 2 hexes for 10 seconds.\r\n\r\n<rules>Burn: Deals a percent of the target’s max Health as true damage every second.</rules>\r\n<rules>Wound: Reduces healing received.</rules>","DA_TacticiansCape":"Tactician's Cape","DA_TacticiansCape_desc":"Your team gains +1 maximum team size.\r\n\r\n10% chance to drop 1 gold after 10 seconds of combat.\r\n\r\n<rules>...and a bit of Luck.</rules>","DA_TacticiansCrown":"Tacticians Crown","DA_TacticiansCrown_desc":"Your team gains +1 maximum team size.\r\n\r\n10% chance to drop 1 gold when you win combat.\r\n\r\n<rules>...the Heart of a hero...</rules>","DA_TacticiansShield":"Tacticians Shield","DA_TacticiansShield_desc":"Your team gains +1 maximum team size.\r\n\r\n10% chance to drop 1 gold when the holder dies.\r\n\r\n<rules>Imbued with a Philosopher's wisdom...</rules>","DA_Item_Artifact_TalismanOfAscension":"Talisman of Ascension","DA_Item_Artifact_TalismanOfAscension_desc":"After 22 seconds gain 100% max Health, 8 Mana Regen, and 120% Damage Amp for the rest of combat.","DA_Component_TearOfTheGoddess":"Tear Of The Goddess","DA_Component_TearOfTheGoddess_desc":"%i:TFTManaRegen% +1 Mana Regeneration","DA_Artifact_TheIndomitable":"The Indomitable","DA_Artifact_TheIndomitable_desc":"The holder's Move Speed is drastically reduced.\r\n\r\nGain 15% max Health, Unstoppable, and pull the current target into melee range.","DA_ThiefsGloves":"Thief's Gloves","DA_ThiefsGloves_desc":"Each round: Equip 2 random items\r\n\r\n<rules>[Consumes 3 item slots.]</rules>","DA_TitansResolve":"Titan's Resolve","DA_TitansResolve_desc":"Gain 2% Attack Damage and Ability Power when attacking or taking damage, stacking up to 25 times.\r\n\r\nAt full stacks, gain 10% Damage Amp and become Unstoppable.","DA_Artifact_TitanicHydra":"Titanic Hydra","DA_Artifact_TitanicHydra_desc":"Attacks deal 4% of the holder's max Health plus 4% of their Attack Damage as bonus physical damage to the target and adjacent enemies.","DA_18_EmblemVanguard":"Vanguard Emblem","DA_18_EmblemVanguard_desc":"The holder gains the Vanguard trait. \r\n\r\nIf the holder survives 20 seconds in player combat, gain 1 player health.","DA_Artifact_VoidGauntlet":"Void Gauntlet","DA_Artifact_VoidGauntlet_desc":"Combat Start: Store 30% max Health and 2.5% more every second. On death, unleash the stored Health as magic damage split between enemies within 4 hexes.\r\n\r\n<rules>Unique - only 1 per champion</rules>","DA_VoidStaff":"Void Staff","DA_VoidStaff_desc":"Attacks and Ability damage 30% <keyword>Shred</keyword> the target for 5 seconds. This effect does not stack.\r\n\r\n<rules>Shred: Reduce Magic Resist</rules>","DA_WarmogsArmor":"Warmogs Armor","DA_WarmogsArmor_desc":"Gain 18% max Health.","DA_Artifact_WitsEnd":"Wit's End","DA_Artifact_WitsEnd_desc":"Attacks deal 30/55/75/95/115 bonus magic damage.\r\nHeals the holder for 25% of all magic damage dealt.\r\n\r\n<rules>Damage increases based on Stage.</rules>","DA_Artifact_ZhonyasParadox":"Zhonya's Paradox","DA_Artifact_ZhonyasParadox_desc":"Once per combat at 40% Health, become invulnerable and untargetable for 3 seconds.\r\n\r\n<rules>Unique - only 1 per champion</rules>"};
      window.s18Augmentsi18n = {"AdvancedLoan":"Advanced Loan","AdvancedLoan_desc":"Gain 20 Gold. Your next augment is one tier lower.","AdvancedLoanPlus":"Advanced Loan+","AdvancedLoanPlus_desc":"Gain 33 Gold. Your next augment is one tier lower.","ArcaneViktory":"Arcane Viktor-y","ArcaneViktory_desc":"After 8 seconds of combat, stun the enemy team for 1.5 seconds. Repeat this after 18 seconds of combat.\r\n\r\n<rules>TFT Macao Open, 2024</rules>","Ascension":"Ascension","Ascension_desc":"After 12 seconds of combat, your units gain 35% Damage Amp.","AugmentedPower":"Augmented Power","AugmentedPower_desc":"Your next augment is one tier higher.","BacklineBlueprint":"Backline Blueprint","BacklineBlueprint_desc":"Gain a 3-cost non-Tank champion and an Emblem that matches their class.","BackupBows":"Backup Bows","BackupBows_desc":"Gain a Recurve Bow. After your champions attack 1000 times, get 2 more.","BandOfThieves":"Band of Thieves","BandOfThieves_desc":"Gain 1 Thief's Gloves.","BandOfThievesII":"Band of Thieves II","BandOfThievesII_desc":"Gain 2 Thief's Gloves. After 6 player combats, gain another.","BandOfThievesIIPlus":"Band of Thieves II+","BandOfThievesIIPlus_desc":"Gain 2 Thief's Gloves. After 5 player combats, gain another.","BandOfThievesIIPlusPlus":"Band of Thieves II++","BandOfThievesIIPlusPlus_desc":"Gain 2 Thief's Gloves. After 3 player combats, gain another.","BaronsLair":"Baron's Lair","BaronsLair_desc":"Gain a random Tank item. After 8 seconds of combat, your team gains 5% bonus Attack Damage and Ability Power every second for the rest of combat.\r\n\r\n<rules>TFT Paris Open, 2025</rules>","18_PrimalAugment_Nidalee":"Beast Within","18_PrimalAugment_Nidalee_desc":"Primal grants an additional Blessing. Gain a Vi now and a Nidalee after 3 rounds.","18_PrimalAugment_Sivir":"Beast Within","18_PrimalAugment_Sivir_desc":"Primal grants an additional Blessing.  Gain a Vi now and a Sivir after 3 rounds.","18_PrimalAugmentPlus_Nidalee":"Beast Within","18_PrimalAugmentPlus_Nidalee_desc":"Primal grants an additional Blessing. Gain a Vi and a Nidalee.","18_PrimalAugmentPlus_Sivir":"Beast Within","18_PrimalAugmentPlus_Sivir_desc":"Primal grants an additional Blessing. Gain a Vi and a Sivir.","BeltOverflow":"Belt Overflow","BeltOverflow_desc":"Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health.","18_BigGrabBag":"Big Grab Bag","18_BigGrabBag_desc":"Gain 3 random components, 2 gold, and 1 Reforger.","BirthdayPresent":"Birthday Present","BirthdayPresent_desc":"Gain a 2-star champion and 1 gold each time you level up. The champion's cost tier is your level minus 4 (max: 5-cost)","BirthdayReunion":"Birthday Reunion","BirthdayReunion_desc":"Gain a random 2-star 2-cost champion. At Level 6, gain a random item component. At Level 9, gain a random 2-star 5-cost champion.\r\n\r\n<rules>Inkborn Fables Tactician's Crown, 2024</rules>","18_BlossomTraitAugment":"Blossom's Call","18_BlossomTraitAugment_desc":"When you buy a Wisp, gain a random Blossom champion based on the Wisp's cost. Gain a Yunara, a Yorick, and a Karma.","BodyguardTraining":"Bodyguard Training","BodyguardTraining_desc":"Allies gain 15 Armor and Magic Resist, increased by 2 per player level.\r\n\r\n<rules>Gizmos & Gadgets Championship, 2022</rules>","BonusGift":"Bonus Gift","BonusGift_desc":"Whenever you open a loot orb, you have a 25% chance to gain a gray loot orb. Gain 2 gray loot orbs.","BonusGiftPlus":"Bonus Gift +","BonusGiftPlus_desc":"Whenever you open a loot orb, you have a 25% chance to gain a gray loot orb. Gain 3 gray loot orbs.","BoosterPack":"Booster Pack","BoosterPack_desc":"Gain 12 gold of random champions. (At least one 3-cost guaranteed!)","BoosterPackPlus":"Booster Pack+","BoosterPackPlus_desc":"Gain 18 gold of random champions. (At least one 4-cost guaranteed!)","BoosterPackPlusPlus":"Booster Pack++","BoosterPackPlusPlus_desc":"Gain 26 gold of random champions. (At least one 5-cost guaranteed!)","BoxingLessons":"Boxing Lessons","BoxingLessons_desc":"Your team gains 30 Health for each champion that starts combat in the front row.","18_BranchingOut":"Branching Out","18_BranchingOut_desc":"Gain a random Emblem.","18_BranchingOutPlus":"Branching Out+","18_BranchingOutPlus_desc":"Gain a random Emblem and a Reforger.","BronzeForLifeI":"Bronze For Life I","BronzeForLifeI_desc":"Your team gains 2% Damage Amp for each Bronze-tier trait.","BronzeForLifeII":"Bronze For Life II","BronzeForLifeII_desc":"Your team gains 2% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait.","BuriedTreasuresIII":"Buried Treasures III","BuriedTreasuresIII_desc":"Gain a random item component now and at the start of the next 5 rounds.","CalculatedLoss":"Calculated Loss","CalculatedLoss_desc":"After losing your combat, gain 2 gold and a free Shop reroll.","CallToChaos":"Call To Chaos","CallToChaos_desc":"Gain a powerful and random reward.","CalledShot":"Called Shot","CalledShot_desc":"Set your win streak to +4. Gain 4 gold.","CapitalGainsI":"Capital Gains I","CapitalGainsI_desc":"Store gold equal to 110% of the interest you earn. On 3-3, gain all the stored gold. Gain 2 gold now.","CapitalGainsII":"Capital Gains II","CapitalGainsII_desc":"Store gold equal to 150% of the interest you earn. On 3-3, gain all the stored gold. Gain 4 gold now.","18_CaretakersAlly":"Caretaker's Ally","18_CaretakersAlly_desc":"Gain a random 2-cost champion now. Gain the same one again every time you level up.\r\n\r\n<rules>Champion: {Set18.Augment.CaretakersAllyChampion}</rules>","CaretakersFavor":"Caretaker's Favor","CaretakersFavor_desc":"Gain a component anvil when you reach level 5, 6, 7, and 8.\r\n\r\n<rules>Component anvils offer 4 choices.</rules>","CarveAPath":"Carve a Path","CarveAPath_desc":"Gain a B.F. Sword. After your champions deal 65000 physical damage, gain 2 more.","CelestialBlessingI":"Celestial Blessing I","CelestialBlessingI_desc":"Your team gains 12% Omnivamp. Excess healing is converted to a shield up to 200 Health.","CelestialBlessingII":"Celestial Blessing II","CelestialBlessingII_desc":"Your team gains 18% Omnivamp. Excess healing is converted to a shield up to 400 Health.","CelestialBlessingIII":"Celestial Blessing III","CelestialBlessingIII_desc":"Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health.","ChallengersGrace":"Challenger's Grace","ChallengersGrace_desc":"At the start of combat, allies gain 25% Attack Speed for 3 seconds. On takedown, allies dash to their next target and gain this bonus again.","ChampDelivery":"Champ Delivery","ChampDelivery_desc":"Gain 3 2-cost champions. After 6 rounds, gain 3 more.","ChampDeliveryPlus":"Champ Delivery +","ChampDeliveryPlus_desc":"Gain 3 3-cost champions. After 6 rounds, gain 3 more.","ChampDeliveryPlusPlus":"Champ Delivery ++","ChampDeliveryPlusPlus_desc":"Gain 3 4-cost champions. After 6 rounds, gain 3 more.","18_SolarTraitAugment":"Chosen of the Sun","18_SolarTraitAugment_desc":"Gain a Leona, a Kayle, and a Sejuani. Leona gains 60 permanent max Health each round, increased by 10 for each unique 3-star champion fielded.","ClearMind":"Clear Mind","ClearMind_desc":"If there are no champions on your bench at the end of player combat, gain 3 XP.","ClockworkAccelerator":"Clockwork Accelerator","ClockworkAccelerator_desc":"Your team gains 10% Attack Speed every 3 seconds in combat.","ClutteredMind":"Cluttered Mind","ClutteredMind_desc":"Gain 4 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.","CognitiveOverload":"Cognitive Overload","CognitiveOverload_desc":"Gain 7 gold, 1 2-star 1-cost champion, 1 2-cost champion, 2 3-cost champions, 1 XP, and 1 Shop reroll.","CognitiveTax":"Cognitive Tax","CognitiveTax_desc":"Gain 8 gold and 1 XP.","CognitiveTaxPlus":"Cognitive Tax+","CognitiveTaxPlus_desc":"Gain 12 gold and 3 XP.","ComebackStory":"Comeback Story","ComebackStory_desc":"Your team gains 4 Health and 0.4% Attack Speed per missing player Health.","CommerceCore":"Commerce Core","CommerceCore_desc":"Gain 16 free Shop rerolls now and 3 every round for the rest of the game.","ComponentBuffet":"Component Buffet","ComponentBuffet_desc":"Whenever you would get a component, gain a component anvil instead. Gain a random component.The anvil offers 4 choices.","ComponentQuest":"Component Quest","ComponentQuest_desc":"Gain a random component and 1 gold. The next 7 times you win a player combat, gain a different random component. Afterwards, gain 8 gold.","ConstructACompanion":"Construct a Companion","ConstructACompanion_desc":"The next 1-cost champion you buy is 3-star. Gain 2 gold.","18_FloraFatalisAugment":"Consuming Flora","18_FloraFatalisAugment_desc":"Gain a Flora Fatalis emblem. The champion holding the emblem gains double benefits from the Flora Fatalis trait.","18_FloraFatalisAugmentPlus":"Consuming Flora","18_FloraFatalisAugmentPlus_desc":"Gain a Flora Fatalis emblem. The champion holding the emblem gains double benefits from the Flora Fatalis trait.","CookingPot":"Cooking Pot","CookingPot_desc":"At the start of each turn, all allies holding a Frying Pan or Spatula item grant the nearest champion 60 permanent Health. Gain a Frying Pan.","Coronation":"Coronation","Coronation_desc":"Gain a Tactician's Crown. Tactician's Crown, Cape, and Shield grant the holder 20% Attack Speed, 25% Attack Damage, and 30% Ability Power.","Corrosion":"Corrosion","Corrosion_desc":"Enemies in the first two rows lose 4 Armor and Magic Resist every 2 seconds.","18_CovenTraitAugment":"Coven Acolyte","18_CovenTraitAugment_desc":"When you choose to continue gathering Coven essence, heal 2 Tactician health. Gain a Camille, an Elise, and a Caitlyn.","CraftedCrafting":"Crafted Crafting","CraftedCrafting_desc":"Whenever you craft a completed item, gain 2 rerolls.","CryMeARiver":"Cry Me A River","CryMeARiver_desc":"Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 4.","CursedCrown":"Cursed Crown","CursedCrown_desc":"Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.","CyberneticImplants_Gold":"Cybernetic Implants II","CyberneticImplants_Gold_desc":"Your champions holding an item gain 100 Health and 15% Attack Damage. Gain a B.F. Sword.","CyberneticUplink_Gold":"Cybernetic Uplink II","CyberneticUplink_Gold_desc":"Your champions holding an item gain 100 Health and 2 Mana Regen. Gain a Tear of the Goddess.","18_CovenTraitAugment_LootToAP":"Dark Ritual","18_CovenTraitAugment_LootToAP_desc":"Converting Coven Essence to rewards grants Coven champions Ability Power instead of loot. Gain a Camille, an Elise, and a Caitlyn.","DeadlierBlades":"Deadlier Blades","DeadlierBlades_desc":"Gain a Deathblade. Deathblades permanently gain 1% Attack Damage whenever their holders score a takedown.","DeadlierCaps":"Deadlier Caps","DeadlierCaps_desc":"Gain a Rabadon's Deathcap. Rabadon's Deathcaps grant 1 Mana Regen and permanently gain 1% Ability Power whenever their holders score a takedown.","DoubleTrouble":"Double Trouble","DoubleTrouble_desc":"When you field exactly 2 copies of a champion, they both gain 30% Attack Damage and Ability Power and 30 Armor, and Magic Resist. When you 3-star, gain a 2-star copy.","Dummify":"Dummify","Dummify_desc":"Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined health. The dummy gains 1000 Health per stage. Gain a random non-tank 2-star 2 cost champion.","18_DuoQueue":"Duo Queue","18_DuoQueue_desc":"Gain 2 random 5-cost champions and 2 copies of a random component","EarlyLearnings":"Early Learnings","EarlyLearnings_desc":"Your team gains 5% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.","ElectrochargeI":"Electrocharge I","ElectrochargeI_desc":"Every 4 attacks an ally takes, they deal 30-90 (based on current Stage) magic damage to nearby enemies (1 second cooldown).","ElectrochargeII":"Electrocharge II","ElectrochargeII_desc":"Every 4 attacks an ally takes, they deal 50-140 (based on current Stage) magic damage to nearby enemies (1 second cooldown).","18_FaeTraitAugment":"Embiggen","18_FaeTraitAugment_desc":"Fae pixies are now larger and grant 50% more Attack Damage and Ability Power. Fae champions gain 10% Attack Damage and Ability Power immediately. Gain a Xayah and a Rakan.","EpicRolldown":"Epic Rolldown","EpicRolldown_desc":"When you reach Level 8, gain 20 Shop rerolls.\r\n\r\n<rules>Runeterra Reforged Championship, 2023</rules>","Epoch":"Epoch","Epoch_desc":"Now, and at the start of every stage, gain 4 XP and 2 free rerolls.","EpochPlus":"Epoch+","EpochPlus_desc":"Now, and at the start of every stage, gain 8 XP and 2 free rerolls.","ExclusiveCustomization":"Exclusive Customization","ExclusiveCustomization_desc":"Gain a Lucky Item Chest, a Magnetic Remover and 7 gold.","Expedition":"Expedition","Expedition_desc":"At the start of every round, lose the champion in the rightmost bench slot. After losing 33 gold of champions in this way, gain a powerful reward. Gain a 3-cost champion now. ","ExplosiveGrowth":"Explosive Growth","ExplosiveGrowth_desc":"Now and at the start of the next 3 rounds, gain 7 XP.","ExplosiveGrowthPlus":"Explosive Growth+","ExplosiveGrowthPlus_desc":"Now and at the start of the next 3 rounds, gain 10 XP.","ExtraBuckles":"Extra Buckles","ExtraBuckles_desc":"Gain a Giant's Belt. After your champions take 75000 damage, get 2 more.","FeelingLucky":"Feeling Lucky","FeelingLucky_desc":"Gain 12 gold, then flip a coin. If heads, gain 4 more gold.","FindYourCenter":"Find Your Center","FindYourCenter_desc":"Your champion that starts combat in the center of the front row gains 15% Damage Amp and 25% max Health.","18_InfernoTraitAugment":"Flame On","18_InfernoTraitAugment_desc":"The Inferno champion that dealt the most damage last combat is On Fire, gaining 40% Attack Speed. Gain a Varus and an Akali.","Flexible":"Flexible","Flexible_desc":"Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 30 Health for each Emblem they are holding.","FlowingTears":"Flowing Tears","FlowingTears_desc":"Gain a Tear of the Goddess. After your champions spend 6500 Mana, gain 2 more.","FocusedFire":"Focused Fire","FocusedFire_desc":"Your team gains 10% Attack Damage. Every 5 seconds, they gain 5% more.","ForgeAFriend":"Forge A Friend","ForgeAFriend_desc":"The next 1-cost champion you buy is 3-star. Gain 5 gold.","ForgedInStrength":"Forged In Strength","ForgedInStrength_desc":"Gain 1 random Artifact. When you drop below 35 Health, gain 1 more random Artifact, 1 random completed item, and 2 random component.\r\n\r\n<rules>Remix Rumble Championship, 2023</rules>","18_FOURcing":"FOURcing","18_FOURcing_desc":"Gain a random 4-cost champion. For each item equipped to that champion, your team gains 95 health.","FrontlineFoundation":"Frontline Foundation","FrontlineFoundation_desc":"Gain a 2-star 1-cost Tank champion and an Emblem that matches their class.","FutureFocused":"Future Focused","FutureFocused_desc":"Your Tactician loses 20 Health, but after 5 player combats, gain 3 4-cost champions and 8 gold.","GainGold":"Gain 21 Gold","GainGold_desc":"Gain 21 gold.","GiantAndMighty":"Giant and Mighty","GiantAndMighty_desc":"Your team becomes large, gaining 200 Health and 10% max Health.","GildedSteel":"Gilded Steel","GildedSteel_desc":"Gain two 5-cost champions. If you field at least one 5-cost champion, your 1 to 4-cost champions gain 8% Durability.\r\n\r\n<rules>K.O. Coliseum Tactician's Crown, 2025</rules>","GlassCannon_Silver":"Glass Cannon I","GlassCannon_Silver_desc":"Allies that start combat in the back row begin combat at 80% Health but gain 16% Damage Amp.","GlassCannon_Gold":"Glass Cannon II","GlassCannon_Gold_desc":"Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.","GoingLong":"Going Long","GoingLong_desc":"You no longer gain interest. Gain 16 gold now. Round start: gain 4 XP.\r\n\r\n<rules>Interest is extra gold you gain per </rules><rules>10</rules><rules>g saved.</rules>","GoldDestiny":"Gold Destiny","GoldDestiny_desc":"Gain a random Gold Augment and 3 gold.  ","GoldDestinyPlus":"Gold Destiny Plus","GoldDestinyPlus_desc":"Gain a random Gold Augment and 6 gold.","GoldenGamble":"Golden Gamble","GoldenGamble_desc":"Gain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils.","GoldenGamblePlus":"Golden Gamble +","GoldenGamblePlus_desc":"Gain 3 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils.","GoldenGamblePlusPlus":"Golden Gamble ++","GoldenGamblePlusPlus_desc":"Gain 6 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils.","18_GoodForSomethingI":"Good For Something I","18_GoodForSomethingI_desc":"Champions that aren't holding items have a 40% chance to drop 1 gold on death.","GroupHugI":"Group Hug I","GroupHugI_desc":"Combat start: Champions grant other adjacent champions 6 Armor and Magic Resist. This effect stacks.","GroupHugII":"Group Hug II","GroupHugII_desc":"Combat start: Champions grant other adjacent champions 9 Armor and Magic Resist. This effect stacks.","HardBargain":"Hard Bargain","HardBargain_desc":"You cannot choose your Carousel rewards. Gain an additional 6 player health and 8 gold each carousel round.\r\n<rules>When you do not pick a Carousel Reward, you are given an unpicked champion and the item it carries.</rules>","HardCommit":"Hard Commit","HardCommit_desc":"Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold.","HealingOrbsI":"Healing Orbs I","HealingOrbsI_desc":"When an enemy dies, a nearby ally is healed for 250 Health.","HealingOrbsII":"Healing Orbs II","HealingOrbsII_desc":"When an enemy dies, a nearby ally is healed for 575 Health.","HeartOfSteel":"Heart of Steel","HeartOfSteel_desc":"Gain a Steadfast Heart. Every 10 seconds of combat its holder survives, Steadfast Heart gains additional 16 permanent max Health.","HedgeFund":"Hedge Fund","HedgeFund_desc":"Gain 22 gold. Your max interest is increased to 10.","HeroicGrabBag":"Heroic Grab Bag","HeroicGrabBag_desc":"Gain 2 Lesser Champion Duplicators. Gain 4 Gold","HeroicGrabBagPlus":"Heroic Grab Bag+","HeroicGrabBagPlus_desc":"Gain 2 Lesser Champion Duplicators. Gain 8 Gold","HeroicGrabBagPlusPlus":"Heroic Grab Bag++","HeroicGrabBagPlusPlus_desc":"Gain 2 Lesser Champion Duplicators. Gain 14 Gold","HoldTheLine":"Hold the Line","HoldTheLine_desc":"Champions in your back 2 rows gain 9% Ability Power and 8% Attack Damage for each champion that starts combat in your front row.","Hustler":"Hustler","Hustler_desc":"You no longer gain interest but gain 3 gold at the start of every player combat round. Gain 3 gold now.\r\n\r\n<rules>Interest is extra gold you gain per</rules> <rules>10</rules><rules>g saved.</rules>","InfinityProtection":"Infinity Protection","InfinityProtection_desc":"Gain 3 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 12% Health shield.\r\n\r\n<rules>Monsters Attack Championship, 2023</rules>","InvestedPlus":"Invested+","InvestedPlus_desc":"Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).","InvestedPlusPlus":"Invested++","InvestedPlusPlus_desc":"Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).","InvestmentStrategyI":"Investment Strategy I","InvestmentStrategyI_desc":"Your champions gain 8 permanent max health per interest you earn.","InvestmentStrategy":"Investment Strategy II","InvestmentStrategy_desc":"Your champions gain 8 permanent max health per interest you earn. Your max interest is increased by 2. Gain 8 gold.","IronAssets":"Iron Assets","IronAssets_desc":"Gain a component anvil and 3 gold.","ItsMeBaby":"It's Me, Baby","ItsMeBaby_desc":"Gain a spotlight in the bottom right corner. The champion in it gains 15% Damage Amp and 15% Attack Speed, and drops 1 gold every 4 takedowns.\r\n\r\n<rules>Runeterra Reforged Tactician's Crown, 2026</rules>","BlackthornTraitAugment":"Item Extraction","BlackthornTraitAugment_desc":"The first 3 times you sacrifice a champion in the Blackthorn hex, gain a copy of a random component they're holding. Gain a Veigar and a Rek'Sai.","ItemGrabBag":"Item Grab Bag I","ItemGrabBag_desc":"Gain 1 random completed item.","JeweledLotus_I":"Jeweled Lotus I","JeweledLotus_I_desc":"Your team gains 10% Critical Strike Chance and <keyword>Precision</keyword>\r\n\r\n<rules>Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.</rules>","JeweledLotus_II":"Jeweled Lotus II","JeweledLotus_II_desc":"Your team gains 25% Critical Strike Chance, 10% Critical Strike Damage, and <keyword>Precision</keyword>.\r\n\r\n<rules>Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.</rules>","18_RiftbeastTraitAugmentStampede":"Jungle Pathing","18_RiftbeastTraitAugmentStampede_desc":"Gain a Pebbles, a Cinderling, a Scuttle Crab, and a Murkwolf. Each time you level up, gain a new Riftbeast and 0 gold.","KickStart":"Kick Start","KickStart_desc":"Gain a random 2-star 2-cost champion and 1 gold.","Kingslayer":"Kingslayer","Kingslayer_desc":"After winning player combat, gain 1 gold. If they had more health than you, gain 6 Gold instead. Gain 1 gold.","LateGameScaling":"Late Game Scaling","LateGameScaling_desc":"Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed.\r\n\r\n<rules>Cyber City Tactician's Crown, 2025</rules>","LateGameSpecialist":"Late Game Specialist","LateGameSpecialist_desc":"When you reach Level 9, gain 27 gold.","LatentForge":"Latent Forge","LatentForge_desc":"After 8  player combats, gain an Artifact anvil.","LegionOfThrees":"Legion Of Threes","LegionOfThrees_desc":"Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 150 Health and 12% Attack Speed.\r\n\r\n<rules>Reckoning Championship, 2021</rules>","LevelUp":"Level Up!","LevelUp_desc":"When you buy XP, gain an additional 2. Gain 6 immediately.","LivingForge":"Living Forge","LivingForge_desc":"Gain an Artifact Anvil now and after every 9 player combats.","LoadedDice":"Loaded Dice","LoadedDice_desc":"Your dice and coins are lucky.\r\n\r\nRoll a die and gain gold equal to the number rolled. Then flip a coin and gain 1 gold if you flip heads.","LuckyGloves":"Lucky Gloves","LuckyGloves_desc":"Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves and 4 gold.","LuckyGlovesPlus":"Lucky Gloves+","LuckyGlovesPlus_desc":"Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves now, then another after 4 player combats.","LuxurySubscription":"Luxury Subscription","LuxurySubscription_desc":"Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 7 gold.\r\n\r\nAt the start of the next 2 stages, gain the package again.","MagicRoll":"Magic Roll","MagicRoll_desc":"Roll 3 dice. Gain rewards based on their total.\r\n\r\n{Augment.Variant.MagicRoll.Reward}","MakeshiftArmorI":"Makeshift Armor I","MakeshiftArmorI_desc":"Champions without items equipped gain 30 Armor and Magic Resist.","MakeshiftArmorII":"Makeshift Armor II","MakeshiftArmorII_desc":"Champions without items equipped gain 50 Armor and Magic Resist.","MaliciousMonetization":"Malicious Monetization","MaliciousMonetization_desc":"Gain 4 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.","18_LuxAugmentII":"Master of All Origins","18_LuxAugmentII_desc":"Open an armory and choose one of  3 traits. Gain a Lux with that trait and a Spear of Shojin.\r\n\r\n<dim>Traits on your board are more likely to appear in the armory. Lux provides +2 to her chosen trait</dim>","MaxBuild":"Max Build","MaxBuild_desc":"Gain 10 free Shop rerolls. When you reach level 9, gain 3 free Shop rerolls and a Champion Duplicator.\r\n\r\n<rules>Galaxies Championship, 2020</rules>","Min_Max":"Min-Max","Min_Max_desc":"Gain a Golden Item Remover and 4 random components.","MissedConnections":"Missed Connections","MissedConnections_desc":"Gain a copy of each 1-cost champion.","MoneyHungry_NotBroken":"Money Hungry","MoneyHungry_NotBroken_desc":"Gain 7 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.","MoneyHungryPlus":"Money Hungry+","MoneyHungryPlus_desc":"Gain 10 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.","MoneyMonsoon":"Money Monsoon","MoneyMonsoon_desc":"Gain 7 gold now and every round for the rest of the game.","18_ElderwoodTraitAugment":"Nature's Shelter","18_ElderwoodTraitAugment_desc":"Champions that start combat adjacent to an Elderwood plant gain 15% Attack Speed and heal 2% of their maximum Health every 2 seconds. Gain an Alistar, an Ornn, and a Xayah.","NestingAnvils":"Nesting Anvils","NestingAnvils_desc":"Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 8 gold.","NestingAnvilsPlus":"Nesting Anvils +","NestingAnvilsPlus_desc":"Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 12 gold.","NestingDolls":"Nesting Dolls","NestingDolls_desc":"After a champion dies in combat, spawn a copy of them one star level lower with 50% health. Gain 3 free rerolls.","NestingDollsPlus":"Nesting Dolls","NestingDollsPlus_desc":"After a champion dies in combat, spawn a copy of them one star level lower with 50% health. Gain 3 free rerolls.","NestingDollsPlusPlus":"Nesting Dolls","NestingDollsPlusPlus_desc":"After a champion dies in combat, spawn a copy of them one star level lower with 50% health. Gain 3 free rerolls.","NoScoutNoPivot":"NO SCOUT NO PIVOT","NoScoutNoPivot_desc":"Champions that fight in player combat cannot be benched or sold. Your team gains 1% Health, and 1% Attack Damage and Ability Power after player combat.","18_RiftbeastTraitAugment":"Omega Riftbeast","18_RiftbeastTraitAugment_desc":"You can now choose a second Alpha Riftbeast. Gain a Scuttlecrab, a Cinderling, and a Pebbles.","OneBuffTwoBuff":"One Buff Two Buff","OneBuffTwoBuff_desc":"Gain a Red Buff, a Blue Buff, and a Champion Duplicator.","18_OnesTwosThree":"One Two Three","18_OnesTwosThree_desc":"Gain 1 1-cost champion, 1 2-cost champion, and 1 3-cost champion.","18_OneTwoFive":"One, Two, Five!","18_OneTwoFive_desc":"Gain 1 random component, 2 gold, and 1 random 5-cost champion","PandorasBench":"Pandora's Bench","PandorasBench_desc":"At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. Gain 4 gold.","PandorasItemsI":"Pandora's Items I","PandorasItemsI_desc":"Round start: items on your bench are randomized. \r\n\r\nGain 1 random component.","PandorasItemsII":"Pandora's Items II","PandorasItemsII_desc":"Round start: items on your bench are randomized. \r\n\r\nGain 2 random components.","PandorasItemsIII":"Pandora's Items III","PandorasItemsIII_desc":"Round start: items on your bench are randomized. \r\n\r\nGain 1 Radiant item.","PartialAscension":"Partial Ascension","PartialAscension_desc":"After 12 seconds of combat, your units gain 20% Damage Amp.","PatienceIsAVirtue":"Patience Is A Virtue","PatienceIsAVirtue_desc":"Each round, gain 2 free rerolls if you did not buy a champion last round.","PatientStudy":"Patient Study","PatientStudy_desc":"After player combat, gain 2 XP if you won or 3 XP if you lost.","Pilfer":"Pilfer","Pilfer_desc":"Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 21 gold worth of champions in this way, gain a Thief's Gloves. ","PlotArmor":"Plot Armor","PlotArmor_desc":"Your team gains 8 Armor and Magic Resist. After falling below 50% Health, increase this to 40 for the rest of combat.","PortableForge":"Portable Forge","PortableForge_desc":"Choose 1 of 4 Artifacts. Artifacts are more powerful items with a unique effect.","PrismaticDestiny":"Prismatic Destiny","PrismaticDestiny_desc":"Gain a random Prismatic Augment and 4 gold.","PrismaticDestinyPlus":"Prismatic Destiny Plus","PrismaticDestinyPlus_desc":"Gain a random Prismatic Augment and 10 gold.","PrismaticTicket":"Prismatic Ticket","PrismaticTicket_desc":"Each time your shop is rerolled you have a 45% chance to gain a free reroll.","PromisedProtection":"Promised Protection","PromisedProtection_desc":"Gain a Protector's Vow. Protector's Vow grants its holder 20% additional Mana from all sources and 200 max Health. ","QuickStreaks":"Quick Streaks","QuickStreaks_desc":"You gain twice as much progress towards win and loss streaks. Gain 2 gold.","RadiantRascal":"Radiant Rascal","RadiantRascal_desc":"Gain a Radiant Thief's Gloves item. This equips 2 random Radiant items every round.","RadiantRelic":"Radiant Relics","RadiantRelic_desc":"Choose 1 of 5 Radiant Items. Gain a Magnetic Remover.","Recombobulator":"Recombobulator","Recombobulator_desc":"Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers and 3 free rerolls.","Replication":"Replication","Replication_desc":"Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.","18_ResidualMagic":"Residual Magic","18_ResidualMagic_desc":"Your team gains 80 Health. Each time you purchase a Wisp, increase this by 10.","18_ResidualMagicPlus":"Residual Magic +","18_ResidualMagicPlus_desc":"Your team gains 100 Health. Each time you purchase a Wisp, increase this by 10.","18_ResidualMagicPlusPlus":"Residual Magic ++","18_ResidualMagicPlusPlus_desc":"Your team gains 120 Health. Each time you purchase a Wisp, increase this by 10.","Retribution":"Retribution","Retribution_desc":"Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain <keyword>Precision</keyword> and 25% Critical Strike Chance.\r\n\r\n<rules>Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.</rules>","RollingForDays":"Rolling For Days","RollingForDays_desc":"Gain 10 free Shop rerolls.","SalvageBin":"Salvage Bin","SalvageBin_desc":"Gain 1 random completed item now, and 1 component after 8 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).","SalvageBinPlus":"Salvage Bin+","SalvageBinPlus_desc":"Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).","SeraphimsStaff":"Seraphim's Staff","SeraphimsStaff_desc":"Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power.","ShimmerscaleEssence":"Shimmerscale Essence","ShimmerscaleEssence_desc":"Gain a Mogul's Mail. After 7  player combats, gain a Gamblers Blade.","ShoppingSpree":"Shopping Spree","ShoppingSpree_desc":"When you level up, gain a number of free shop refreshes equal to your level +1. Gain 2 gold.","SilverDestiny":"Silver Destiny","SilverDestiny_desc":"Gain a random Silver Augment and 2 gold.","SilverDestinyPlus":"Silver Destiny+","SilverDestinyPlus_desc":"Gain a random Silver Augment and 4 gold.  ","SilverDestinyPlusPlus":"Silver Destiny++","SilverDestinyPlusPlus_desc":"Gain a random Silver Augment and 7 gold.  ","SilverSpoon":"Silver Spoon","SilverSpoon_desc":"Gain 10 XP","Slammin":"Slammin'","Slammin_desc":"Gain 3 gold. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.","SlamminPlus":"Slammin'+","SlamminPlus_desc":"Gain 4 gold and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.","SliceOfLife":"Slice of Life","SliceOfLife_desc":"Twice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving 1 5-cost champion.","SlightlyMagicRoll":"Slightly Magic Roll","SlightlyMagicRoll_desc":"Roll a die. Gain rewards based on the number rolled.\r\n\r\n{Augment.Variant.SlightlyMagicRoll.Reward}","18_SprykinAugment":"Small Furry Friend","18_SprykinAugment_desc":"While Sprykin is active, gain a second BFF summon that is 50% as powerful. Gain a Teemo, a Veigar, and a Kobuko.","SmallGrabBag":"Small Grab Bag","SmallGrabBag_desc":"Gain 2 random item components.","SoloLeveling":"Solo Leveling","SoloLeveling_desc":"For the next 5 combats, your team size is 1, but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.","SoloPlate":"Solo Plate","SoloPlate_desc":"Gain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 17% max Health if they're the only one in their row.","SoulAwakening":"Soul Awakening","SoulAwakening_desc":"Combat start: Your team gains 1.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage.","SpeedyDoubleKill":"Speedy Double Kill","SpeedyDoubleKill_desc":"Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold.\r\n\r\n<rules>Fates Championship, 2021</rules>","SpiritOfRedemption":"Spirit Of Redemption","SpiritOfRedemption_desc":"Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for 7.5% of their missing Health.","SpreadingRoots":"Spreading Roots","SpreadingRoots_desc":"Gain 2 random Emblems and 1 gold.","SpreadingRootsPlus":"Spreading Roots+","SpreadingRootsPlus_desc":"Gain 2 random Emblems, a Reforger, and 2 gold.","Staffsmith":"Staffsmith","Staffsmith_desc":"Gain  2 random completed items that build from Needlessly Large Rod.","StandUnited":"Stand United","StandUnited_desc":"Your units gain 1.5% Attack Damage and 1.5% Ability Power for each non-unique Trait active across your team. ","18_LunarTraitAugment":"Sun and Moon","18_LunarTraitAugment_desc":"Your Lunar champions gain 100 Health and 8% Damage Amp for each unique Solar champion fielded. Gain a Leona, a Kayle, and a Diana.","18_LunarTraitAugmentPlus":"Sun and Moon","18_LunarTraitAugmentPlus_desc":"Your Lunar champions gain 100 Health and 8% Damage Amp for each unique Solar champion fielded. Gain a 2-star Leona, a Kayle, and an Aphelios.","SweetTreats":"Sweet Treats","SweetTreats_desc":"Gain an Artifact anvil. Your team gains 16 Health for each item equipped on champions. ","SwordOverflow":"Sword Overflow","SwordOverflow_desc":"Gain 4 BF Swords. Your BF Swords grant +4% Attack Speed.","Swordsmith":"Swordsmith","Swordsmith_desc":"Gain 2 random completed items that build from B.F. Sword.","TacticiansKitchen":"Tactician's Kitchen","TacticiansKitchen_desc":"Gain a random Emblem. After 3 rounds, gain a Tactician's Cape.","TeamBuilding":"Team Building","TeamBuilding_desc":"Gain a Lesser Champion Duplicator. Gain another after 5 player combats.\r\n\r\n<rules>This item allows you to copy a 3-cost or less champion.</rules>","TheGoldenDragon":"The Golden Dragon","TheGoldenDragon_desc":"Gain a Mogul's Mail. Champions holding Mogul's Mail take up +1 team slot but gain 700 Health and 20% Durability.\r\n\r\n<rules>Mogul's Mail gives gold as well as combat power.</rules>\r\n<rules>Dragonlands Championship, 2022</rules>","GoldenEgg":"The Golden Egg","GoldenEgg_desc":"Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.","TheTower":"The Tower","TheTower_desc":"Gain a giant Training Dummy. Every 4 seconds, it zaps the 3 nearest enemies dealing 5% max Health true damage.","TheTraitTree":"The Trait Tree","TheTraitTree_desc":"Gain 3 random Emblems and 2 gold.","TheTraitTreePlus":"The Trait Tree+","TheTraitTreePlus_desc":"Gain 3 random Emblems, a Reforger, and 4 gold.","TimeSkip":"Time Skip","TimeSkip_desc":"Disable your Shop for the next 3 rounds. Then gain 32 XP.","TonsOfStatsI":"Tons of Stats!","TonsOfStatsI_desc":"Your team gains 44 Health, 4% Attack Damage, 4% Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana. ","TonsOfStatsII":"TONS of Stats!","TonsOfStatsII_desc":"Your team gains 88 Health, 8% Attack Damage, 8% Ability Power, 8 Armor, 8 Magic Resist, 8% Attack Speed, and 8 Mana. ","TradeSector":"Trade Sector","TradeSector_desc":"Gain a free Shop reroll every round. Gain 2 gold.","TradeSectorPlus":"Trade Sector+","TradeSectorPlus_desc":"Gain a free Shop reroll every round. Gain 8 gold.","TraitLadder":"Trait Ladder","TraitLadder_desc":"Gain a random emblem. After fielding 2 non-unique traits in a player combat, gain a reward. Then increase the number of traits needed and the size of the reward.","TwinGuardians":"Twin Guardians","TwinGuardians_desc":"If you have exactly 2 allies in your first row, grant them 100 Health, 35 Armor, and 35 Magic Resist.","URF":"U.R.F","URF_desc":"Gain a Spatula. Champions holding Spatula or Frying Pan items gain 20% Attack Speed and 3 Mana Regen","18_RivalsAugment":"Unrivaled","18_RivalsAugment_desc":"You can field Rengar and Kha'Zix together with no penalties, and they gain bonuses when the other casts. Gain a Rengar and a Kha'Zix.","UpwardMobility":"Upward Mobility","UpwardMobility_desc":"Buying XP costs 1 less. Gain 2 Health and 1 free reroll whenever you level up.","UrfsGrabBag":"Urf's Grab Bag","UrfsGrabBag_desc":"Gain 1 Spatula, 3 random components, and 5 gold.","VerticalityI":"Verticality I","VerticalityI_desc":"Champions gain 1.5% Attack Damage, 1.5% Ability Power, 1.5 Armor, and 1.5 Magic Resist for each ally that shares a trait with them.","VerticalityII":"Verticality II","VerticalityII_desc":"Champions gain 2% Attack Damage, 2% Ability Power, 2 Armor, and 2 Magic Resist for each ally that shares a trait with them.","VerticalityIII":"Verticality III","VerticalityIII_desc":"Champions gain 3% Attack Damage, 3% Ability Power, 3 Armor, and 3 Magic Resist for each ally that shares a trait with them.","WandOverflow":"Wand Overflow","WandOverflow_desc":"Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.","Warpath":"Warpath","Warpath_desc":"Gain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items.","WeStickTogether":"We Stick Together","WeStickTogether_desc":"Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed. {Augment.Variant.WeStickTogether.Tooltip} {Augment.Variant.WeStickTogether.Trait}\r\n\r\n<rules>Into The Arcane Tactician's Crown, 2025</rules>","18_WeightTheWorth":"Weight The Worth","18_WeightTheWorth_desc":"The first time you 3-star a champion, gain a copy of them each round for the rest of the game. 3-starring the same champion again grants additional copies.","18_WispRebatePlus":"Wisp Rebate","18_WispRebatePlus_desc":"Each time you purchase a Wisp, gain 2 gold. Gain 4 gold now.","18_WispRebatePlusPlus":"Wisp Rebate +","18_WispRebatePlusPlus_desc":"Each time you purchase a Wisp, gain 2 gold. Gain 8 gold now.","WorththeWait":"Worth the Wait","WorththeWait_desc":"Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game.","WorththeWaitII":"Worth the Wait II","WorththeWaitII_desc":"Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.","WovenMagic":"Woven Magic","WovenMagic_desc":"Gain a random item component. Every 2200 Mana spent by your champions, grants an additional component (max: <tftattribute attributeId=\"TFTCalculationAttributes.GenericCalc1\"/>/3).","YoungAndWildAndFree":"Young and Wild and Free","YoungAndWildAndFree_desc":"You can always move freely on Carousel rounds. Gain 5 gold."};