window.initLocalei18n = "zh";
  window.s151SetInfoi18n = {"Home":"主页","Comps":"阵容","Stats":"数据","Tools":"信息","Players":"玩家","Team Builder":"阵容模拟器","Top Trends":"热门趋势","Trending Up":"上升趋势","Trending Down":"下降趋势","Grid":"网格","List":"列表","Top Comps":"热门阵容","Double Up Comps":"双人作战阵容","Hyperroll Comps":"狂暴模式阵容","Perfect Synergies":"完美羁绊","Units":"弈子","Traits":"羁绊","Items":"装备","Augments":"强化符文","Explorer":"检索器","Trends":"趋势","Loaded Dice":"骰子概率","Drop Tables":"概率表汇总","Game Info":"游戏信息","PBE":"美测改动","Patch Notes":"版本日志","Ranked Leaderboards":"单人天梯榜","Double Up Leaderboards":"双人天梯榜","Hyperroll Leaderboards":"狂暴天梯榜","Bookmark Leaderboards":"收藏天梯榜","Top Unit Players":"弈子顶级使用者","Wrapped":"赛季回顾","comps analyzed":"阵容样本","Updated":"更新日期：","Challenger+":"王者以上","GM+":"宗师以上","Master+":"大师以上","Diamond+":"钻石以上","Platinum+":"铂金以上","Gold+":"黄金以上","Item Pairs":"双装备组合","Item Trios":"三装备组合","Synergy Grid":"羁绊网图","Bookmarks":"书签","Play Rate":"登场率","Avg. Place":"平均排名","Place":"排名","Top 4":"前四","Win":"登顶","Top 4 %":"前四率","Win %":"登顶率","At 2-1":"2-1","At 3-2":"3-2","At 4-2":"4-2","Pick Rate":"选取率","Top Users":"顶级单位","Star level distribution":"成型星级分布","Placement distribution":"最终排名分布","Item count distribution":"装备数量分布","Avg.":"平均名次","Search Player":"搜索一名玩家","Top Double Up Comps":"最强双人阵容","View All":"查看全部","Classes":"特质","Origins":"职业","Games":"对局数","Range":"射程","DPS":"DPS","Attack Damage":"攻击力","Attack Speed":"攻击速度","Ability Power":"法术强度","Mana":"法力值","Armor":"护甲","Magic Resist":"魔法抗性","Health":"生命值","Critical Strike Chance":"暴击几率","Dodge Chance":"闪避几率","Silver":"白银","Gold":"黄金","Prismatic":"棱彩","Single":"单强化","Pairs":"双强化","Trios":"三强化","Synergies":"装备组合","Augment":"强化符文","Patch":"版本","Set #":"S#赛季","Set # Info":"S#赛季速递","Cost":"费用","Name":"名称","Origin":"特质","Class":"职业","Share":"分享阵容","Most Popular":"最热门","Most Popular With":"最热门使用者","Star Level":"星级","Any":"任意","Unit":"单位","Trait":"羁绊","Item":"装备","Settings":"设置","Language":"语言","Theme":"主题色","Dark":"暗幽蓝","Midnight":"午夜灰","Game Regions":"城邦","Legends":"英雄之力","Items Shown":"装备类型","Craftable":"可合成装备","Ornn":"奥恩神器","Radiant":"光明武器","Emblem":"纹章转职","Other":"其它","Hide Prismatic Traits":"隐藏棱彩阶羁绊","Tier":"梯级","Lvl":"等级","Ability":"技能","Elusive Emblems":"不可合成纹章","Components":"装备散件","Artifacts":"奥恩神器","Support Items":"辅助装备","Heimerdinger Upgrades":"炮台升级","Zaun Mods":"祖安改件","Silver Legend Augment":"银-英雄之力专属","Gold Legend Augment":"金-英雄之力专属","Prismatic Legend Augment":"彩-英雄之力专属","Rank":"段位","Emerald+":"翡翠以上","Silver+":"白银以上","Bronze+":"黄铜以上","Ranked":"排位模式","Portal":"传送门","Level":"等级","Date":"日期","All":"全部","Tables":"概率和表格","Tier Lists":"制作强度表","Support":"辅助装备","Clear":"清除","Game Mode":"游戏模式","Delta":"名次差","Trait Tier":"阶级","Top 4 Rate":"前四率","Win Rate":"登顶率","Add Filter":"添加条件","Radiant Item":"光明武器","Component":"散件","None":"无","Search":"搜索","Play %":"登场率","Won":"登顶率","Charms":"法杖","Portals":"传送门","Money":"金币","Anomaly":"异常突变","Anomalies":"异常突变","Omnivamp":"全能吸血","Comp Stats":"阵容数据","Top Players":"顶级玩家","Expand":"展开","Core":"核心","Flex":"灵活","Top Extensions":"最强扩充单位","Filters":"检索条件","Sort by":"排序依据","Team Compositions":"阵容","Expand all subcomps":"展开所有阵容变阵","Subcomps":"阵容变阵","Details":"阵容详情","Overview":"概述","Item Distribution":"装备数量","Itemization":"装备分配","Spat":"纹章","Base":"基础","Win Conditions":"获胜条件","Combos":"搭配","0 Items":"裸装","1 Items":"1件","2 Items":"2件","3 Items":"3件","Full Traits":"完整羁绊","By Units":"按弈子","By Items":"按装备","Level 5 Reroll":"5级D牌","Level 6 Reroll":"6级D牌","Level 7 Reroll":"7级D牌","Fast Level 8":"速升8级","Fast Level 8+":"速升8+级","Consistent":"前四吃分阵容","High Win %":"强势吃鸡阵容","Augments Dependent":"强化需求","Emblems Dependent":"转职需求","Items Dependent":"神装需求","Show low play rate compositions":"显示冷门阵容","Level Distribution":"阵容等级分布","Top Item Users":"弈子装备数量","Variants":"阵容变种","Top Augments":"顶级强化符文","Place Distribution":"名次分布","Region Distribution":"服务器分布","Unused Traits":"未激活羁绊数量","Exclude 5 Costs":"排除5费卡","Trait +1 (Heart/Emblem)":"羁绊+1（心/冕/魂或纹章）","Sorting":"排序","Highest Cost":"高金币消耗","Lowest Cost":"低金币消耗","Highest Trait Ranks":"最高羁绊层级","Most Active Synergies":"最多激活羁绊","Stats Over Time":"数据随日期变化情况","Right click a unit on board to mark it as 3-star.":"右键选中弈子标为3星","Clear Board":"清空棋盘","Full Board":"显示敌人棋盘","Player Board":"隐藏敌人棋盘","Use Skins":"显示头像皮肤","Show Names":"显示弈子名称","Mouse Hover Info":"鼠标悬浮信息","Positioning Mode":"仅显示站位","Search by name/trait":"搜索单位或羁绊","Golden Egg":"金蛋","Hotn":"九尊之厅","Spoils of War":"战争财宝","Treasure Dragon":"督军宫殿","Blessing":"巨神主域","Reroll":"商店刷新","Roll Odds":"刷新概率","Encounter":"奇遇","Stages":"阶段","Rounds":"回合","Exalted Variants":"尊者组合","Fortune Rewards":"吉星奖励","Breakpoint":"突破点","Fortune Luck":"吉运","gold value":"金币价值","Odds":"概率","First Augment":"第一个强化符文","Second Augment":"第二个强化符文","Third Augment":"第三个强化符文","# Loss":"# 连败","Radiant Conversion":"全光明武器升级","Sentinel Swarm":"魔像集结令","Wish":"祈愿术","Double Up":"双人模式","Experience":"经验值","Shop Refreshes":"次商店刷新","+1 All Traits\n":"全羁绊+1","Itemized Dummy":"装备假人","# Cost Unit":"#费卡","Stats Explorer":"数据检索器","Filter":"检索条件","Explore Stats By Adding Filters":"请设置检索条件以检索具体数据","You can compare units, traits, augments, and items by adding and customizing filters.":"你可以通过添加检索条件来比较单位、羁绊、强化符文和装备的数据。","You can try the Explorer by clicking on the preset examples below.":"你可以尝试点击下方的预设组合来体验数据检索器。","Minimum sample size":"最小数据样本","Split by star level":"区分星级","Clear All":"清除全部","Exclude":"排除条件","Builds":"三神装","Item Count Tab":"装备数量","Counters":"克制","Boards":"结算阵容","Select unit filters to display item stats for them":"请在左侧检索条件中添加弈子，以展示其装备数据","Select unit filters to display build stats for them":"请在左侧检索条件中添加弈子，以展示其三神装数据","Item Count Disclaimer":"出装统计数据可能存在严重的统计偏差，请酌情地使用。","Counters tab explanation":"克制表展示了当前检索的阵容，会根据对局中有多少对手正在玩某个弈子而变化。","Build":"三神装","Item Count Filter":"装备数量","Avg Level":"平均等级","Pick":"选择时机","Advanced Explorer":"高级检索器","0 Opps":"0登场","1 Opp":"1登场","2 Opps":"2登场","3+ Opps":"3+登场","Split by item holder":"区分装备携带者","Loaded Dice Tool":"骰子概率工具","Display":"需求","Expected Unit Count":"期望弈子数量","% Chance per shop card":"商店刷出概率","Chance to hit at least 1":"至少刷出1只","Selected Unit":"选中弈子","Unit you're looking for":"寻找的弈子","Unit you use loaded dice on":"想骰的弈子","Show odds for levels":"显示等级范围","Unit to use on":"骰子对象","Unit rolled":"寻找的弈子","TFT_ArmoryKeyCompleted":"成装锻造器","TFT_BlueGolem":"魔像","TFT_TrainingDummy":"训练假人","TFT5_EmblemArmoryKey":"纹章之书","TFT_ArmoryKeyComponent":"基础装备锻造器","TFT_ArmoryKeyOrnn":"神器装备锻造器","TFT_ArmoryKeySupport":"辅助装锻造器","TFT15_MechanicTrait_Over9000":"战斗力超过9000","TFT15_MechanicTrait_Over9000_desc":"在备战环节开始时，获得一个随机的永久属性加成。<br><br><TFTBonus>当前：</TFTBonus> +0% %i:scaleAD%，+0% %i:scaleAP%，+0% %i:scaleAS%，+0 %i:scaleArmor%，+0 %i:scaleMR%，+0 %i:scaleHealth%，+0 %i:TFTManaRegen%","TFT15_MechanicTrait_InnerFire":"心灵烈焰","TFT15_MechanicTrait_InnerFire_desc":"每2秒，对相距最近且未被灼烧的那个敌人施加持续10秒的灼烧效果和重伤效果。所受的来自被灼烧敌人的伤害会降低15%。","TFT15_MechanicTrait_ArtisticKO":"艺术KO","TFT15_MechanicTrait_ArtisticKO_desc":"每第4次攻击造成35%额外伤害。过量击杀伤害会弹射至相距最近的那个敌人。","TFT15_MechanicTrait_Demolitionist":"爆破专家","TFT15_MechanicTrait_Demolitionist_desc":"技能伤害造成1秒<TFTKeyword>晕眩</TFTKeyword>。","TFT15_MechanicTrait_Weights":"负重","TFT15_MechanicTrait_Weights_desc":"获得10【负重】。在1以上【负重】时，移动和攻击减慢50%。玩家对战回合胜利时降低1【负重】，失败时降低2【负重】。在0【负重】时，移动得更快，并获得50%攻击速度和12%伤害减免。(剩余负重：0)","TFT15_MechanicTrait_DriftDuo":"飘移双人组","TFT15_MechanicTrait_DriftDuo_desc":"【赛娜】和【卢锡安】都获得3法力回复。如果两个都是3星，则+1至【超级战队】。","TFT15_MechanicTrait_ShadowJutsu":"影分身","TFT15_MechanicTrait_ShadowJutsu_desc":"创造一个该弈子的完美复制品(携带同样装备)，可造成22%伤害并拥有50%生命值。","TFT15_MechanicTrait_Magic":"最大魔力","TFT15_MechanicTrait_Magic_desc":"获得15%法术加成，并且每2次参与击杀永久获得1%。(当前：0% %i:scaleAP%)","TFT15_MechanicTrait_Corrupted":"堕落使者","TFT15_MechanicTrait_Corrupted_desc":"以休眠状态开始战斗。每当弈子阵亡时，获得4.5%伤害增幅和80生命值。在60%生命值时，苏醒并朝着敌人们闪烁，对他们造成1.5秒晕眩。","TFT15_MechanicTrait_CycloneRush":"飓风闪击","TFT15_MechanicTrait_CycloneRush_desc":"获得攻击速度。战斗开始时，使对位的那个敌人失能3秒。<br><row>(1) 15% %i:scaleAS%。</row><row>(2) 25% %i:scaleAS%。使两个敌人失能。</row>","TFT15_MechanicTrait_AcePilot":"太空王牌","TFT15_MechanicTrait_AcePilot_desc":"这个弈子造成的伤害会贡献额外75%进度至【奥德赛星舰】的导弹发射。","TFT15_MechanicTrait_HerosArc":"英雄弧光","TFT15_MechanicTrait_HerosArc_desc":"每玩家等级获得4.5%伤害增幅。在10级时，获得额外的35%伤害增幅。","TFT15_MechanicTrait_CornerCarry":"缩角C位","TFT15_MechanicTrait_CornerCarry_desc":"获得30%攻击速度。在75%和25%生命值时，冲刺到最安全的位置并获得无限距离。","TFT15_MechanicTrait_KaijuSize":"哥斯拉坦克","TFT15_MechanicTrait_KaijuSize_desc":"获得20%最大生命值并且体型变大。在15秒后，将所有敌人<TFTKeyword>晕眩</TFTKeyword>1.5秒。","TFT15_MechanicTrait_Thrillseeker":"刺激追寻者","TFT15_MechanicTrait_Thrillseeker_desc":"<row>(0) 在击杀时，回复15%最大生命值，并获得持续3秒的40%攻击速度。</row><row>(0) 击杀时40% %i:scaleAS%，并处决生命值低于10%的敌人。</row>","TFT15_MechanicTrait_Health":"最大活力","TFT15_MechanicTrait_Health_desc":"战斗开始时，获得40永久生命值。该弈子每存活10秒，获得额外的20永久生命值。<br><br>(当前：0 %i:scaleHealth%)","TFT15_MechanicTrait_FinalForm":"最终形态","TFT15_MechanicTrait_FinalForm_desc":"在5-2回合之后，如果该弈子在战斗开始时已经3星，则变成4星。","TFT15_MechanicTrait_RampingRage":"狂暴渐长","TFT15_MechanicTrait_RampingRage_desc":"每次攻击提供3.5%可叠加的攻击速度。","TFT15_MechanicTrait_SolarBreath":"阳炎吐息","TFT15_MechanicTrait_SolarBreath_desc":"每2秒，对相距最近且未被灼烧的那个敌人施加持续10秒的灼烧和重伤效果。对被灼烧敌人造成10%额外伤害。","TFT15_MechanicTrait_Superstar":"超级巨星","TFT15_MechanicTrait_Superstar_desc":"己方弈子获得4%伤害增幅，己方的每个3星弈子都会使该加成提升3%。该弈子获得200%此加成。","TFT15_MechanicTrait_StarStudent":"明星学生","TFT15_MechanicTrait_StarStudent_desc":"<row>(1) 获得200生命值和+40%潜能%i:set14AmpIcon%</row><row>(2) 每回合获得1经验值，并且每个存活下来的【明星学生】提供额外的1经验值。</row>","TFT15_MechanicTrait_Mastermind":"首脑","TFT15_MechanicTrait_Mastermind_desc":"战斗开始时：获得50法力值，并给予这个弈子前面一条直线的所有友军25法力值。","TFT15_MechanicTrait_BestestBoy":"最棒棒的崽","TFT15_MechanicTrait_BestestBoy_desc":"每5秒，【璐璐】向她的小怪兽投喂一个零食：治疗【拉莫斯】13% %i:scaleHealth%、提供【斯莫德】14%物理加成、或提供【克格莫】14%法术加成。","TFT15_MechanicTrait_KillerInstinct":"杀手本能","TFT15_MechanicTrait_KillerInstinct_desc":"技能转而瞄准距离内生命值最低的那个敌人。获得3法力回复。","TFT15_MechanicTrait_Singularity":"奇点","TFT15_MechanicTrait_Singularity_desc":"变为一个半径2格的奇点，每秒造成1% (%i:scaleHealth%)魔法伤害。当敌人在奇点中阵亡时，获得15永久生命值。(总计：0 %i:scaleHealth%)","TFT15_MechanicTrait_StrongSpark":"极限火花","TFT15_MechanicTrait_StrongSpark_desc":"每3秒，震击相距最近的那个敌人以造成该敌人11%最大生命值的魔法伤害。每当一个敌人被<TFTKeyword>晕眩</TFTKeyword>时(任何来源)，对该敌人进行震击。","TFT15_MechanicTrait_FuryBreak":"怒意爆发","TFT15_MechanicTrait_FuryBreak_desc":"获得30%攻击速度。当你的另一个【强化果实】单位阵亡时，获得爆发性的300%攻击速度，它会在4秒内持续衰减。如果你率先阵亡，则转而提供该加成。","TFT15_MechanicTrait_SnaxTime":"点心时间","TFT15_MechanicTrait_SnaxTime_desc":"【布隆】在施放时还会投掷5个【魄罗】至随机的敌人们。每个造成相当于200%【布隆】攻击力的物理伤害。<br><br><rules>这对【魄罗】们来说很安全。【布隆】是专业的。</rules>","TFT15_MechanicTrait_FairyTail":"妖精的尾巴","TFT15_MechanicTrait_FairyTail_desc":"施放技能时，生成2个妖精伙伴，它们每个都会在接下来的8秒内对敌人造成<magicDamage>75-260</magicDamage>(基于阶段数)魔法伤害。","TFT15_MechanicTrait_Untouchable":"不可触及","TFT15_MechanicTrait_Untouchable_desc":"在至少有4个友军存活时处于不可被选取状态。如果该弈子在战斗结束时仍然满生命值，获得永久的2%伤害增幅。(当前伤害增幅：0% %i:scaleDA%)","TFT15_MechanicTrait_StalkingDart":"追踪飞镖","TFT15_MechanicTrait_StalkingDart_desc":"【阿狸】每获得10法力值，就会朝她的目标发射一个狐火飞镖，来造成相当于7.5%她的技能伤害的魔法伤害。","TFT15_MechanicTrait_Mechablade":"机甲神兵","TFT15_MechanicTrait_Mechablade_desc":"获得相当于5%最大生命值的攻击速度，攻击会提供5额外法力值。","TFT15_MechanicTrait_Precision":"精准","TFT15_MechanicTrait_Precision_desc":"设置攻击速度至0.7。将1%攻击速度转化为0.8%物理加成。攻击造成额外的130%伤害，并提供额外的5法力值。","TFT15_MechanicTrait_GoldenGloves":"金手套","TFT15_MechanicTrait_GoldenGloves_desc":"每当你获得利息时，永久获得2%x已收集金币的物理加成。(当前：0% %i:scaleAD%)","TFT15_MechanicTrait_Kahunahuna":"秘传奥义","TFT15_MechanicTrait_Kahunahuna_desc":"每6次攻击，造成<trueDamage>175</trueDamage> (%i:scaleAD%)真实伤害。","TFT15_MechanicTrait_AllOut":"傲岸雄姿","TFT15_MechanicTrait_AllOut_desc":"战斗开始时进入全盛姿态，获得20%伤害减免和60%物理加成。全盛姿态下不再衰减生命值。","TFT15_MechanicTrait_MagicExpert":"魔法专家","TFT15_MechanicTrait_MagicExpert_desc":"获得10%法术加成。所有其它法术加成来源额外提供35%。","TFT15_MechanicTrait_Surge66":"电涌66","TFT15_MechanicTrait_Surge66_desc":"获得20%攻击速度和10%法术加成。在15和66次攻击后，这个数额翻倍。(攻击次数：0)","TFT15_MechanicTrait_WonderTwins":"神奇双子","TFT15_MechanicTrait_WonderTwins_desc":"<row>(0) 如果你登场了2个或以上的相同弈子，他们都会获得40%的一种属性(基于角色定位)。如果你将其升到3星，获得一个2星的相同弈子。</row><br><row>(0) 60%额外属性！</row>","TFT15_MechanicTrait_InfernalSpeed":"炼狱速度","TFT15_MechanicTrait_InfernalSpeed_desc":"获得10%攻击速度。参与击杀时，生成一个【炼狱熔渣】。每8个【炼狱熔渣】为己方弈子提供2%额外%i:scaleAS%。(炼狱熔渣数： 0；团队 %i:scaleAS%： 0%)","TFT15_MechanicTrait_LivingWall":"活体城墙","TFT15_MechanicTrait_LivingWall_desc":"获得20护甲和魔抗。这个弈子每拥有30 %i:scaleArmor%和%i:scaleMR%总和，在战斗开始时处在后排的友军们就会获得1.5%攻击速度。","TFT15_MechanicTrait_Rogue":"刺杀","TFT15_MechanicTrait_Rogue_desc":"<row>(0) 战斗开始时：跳跃至敌方后排，在战斗的最初8秒造成的伤害降低20%。</row><row>(0) 两个弈子都跳跃。</row>","TFT15_MechanicTrait_Annihilation":"灭绝","TFT15_MechanicTrait_Annihilation_desc":"获得12%伤害增幅，在每场战斗首次参与击杀后，提升至28%伤害增幅。","TFT15_MechanicTrait_100PushUps":"100个俯卧撑","TFT15_MechanicTrait_100PushUps_desc":"获得15%伤害减免。你每花费金币刷新3次时，获得1%永久伤害增幅。(当前：0% %i:scaleDA%)","TFT15_MechanicTrait_CRMechCashout":"水晶核心","TFT15_MechanicTrait_CRMechCashout_desc":"【超级机甲】将8%承受伤害转化为物理加成和法术加成，并获得100护甲和魔抗。<br><br>【超级机甲】的技能会将【水晶玫瑰】弈子视作【超级战队】。","TFT15_MechanicTrait_BonusBloom":"额外绽放","TFT15_MechanicTrait_BonusBloom_desc":"获得一株额外的植物。植物们造成的伤害降低20%，并且生命值降低30%。","TFT15_MechanicTrait_Atomic":"原子能","TFT15_MechanicTrait_Atomic_desc":"战斗开始时储存10％最大生命值，并且每秒多储存2%。阵亡时，基于已储存的生命值造成一个大范围的魔法伤害。","TFT15_MechanicTrait_GatherForce":"聚集元气","TFT15_MechanicTrait_GatherForce_desc":"施放技能时，获得可叠加的物理加成，相当于40%法力花费。","TFT15_MechanicTrait_TentacleSmash":"触手猛击","TFT15_MechanicTrait_TentacleSmash_desc":"在4秒后，使3格内的敌人们晕眩1秒。每8秒进行重复。","TFT15_MechanicTrait_UltraStance":"极致形态","TFT15_MechanicTrait_UltraStance_desc":"获得100生命值并提供额外的+1至所选姿态羁绊。","TFT15_MechanicTrait_Unstoppable":"不可阻挡","TFT15_MechanicTrait_Unstoppable_desc":"获得100生命值，并免疫控制效果。朝新目标冲锋，<TFTKeyword>晕眩</TFTKeyword>途经的敌人0.75秒。","TFT15_MechanicTrait_CrimsonVeil":"血色面纱","TFT15_MechanicTrait_CrimsonVeil_desc":"获得20%全能吸血。全能吸血造成的过量治疗会转化为护盾。(最大：40%生命值)","TFT15_MechanicTrait_RisingChaos":"混沌渐起","TFT15_MechanicTrait_RisingChaos_desc":"施放时，发射一个额外法球来对一个随机敌人造成7%伤害。后续施放增加一颗额外的法球。","TFT15_MechanicTrait_BloodFury":"渴血英雄","TFT15_MechanicTrait_BloodFury_desc":"获得100生命值和10%物理加成 。每回合，你可以支付3玩家生命值来换取150 %i:scaleHealth%和4 %i:scaleAD%。<br><br><TFTTrackerLabel>(总计：0 %i:scaleHealth% 0 %i:scaleAD%)</TFTTrackerLabel>","TFT15_MechanicTrait_NoxiousTrap":"有毒陷阱","TFT15_MechanicTrait_NoxiousTrap_desc":"伤害会对敌人们造成持续4秒的<TFTKeyword>灼烧</TFTKeyword>、<TFTKeyword>重伤</TFTKeyword>、20%<TFTKeyword>魔抗击碎</TFTKeyword>和20%<TFTKeyword>护甲击碎</TFTKeyword>。","TFT15_MechanicTrait_Desperado":"亡命之徒","TFT15_MechanicTrait_Desperado_desc":"在每8次攻击后，向相距最近的敌人发射5枚飞弹，造成相当于100%攻击力的物理伤害。","TFT15_MechanicTrait_FrostTouch":"霜冻之触","TFT15_MechanicTrait_FrostTouch_desc":"攻击有15%几率<TFTKeyword>晕眩</TFTKeyword>目标1秒。","TFT15_MechanicTrait_HeartOfGold":"黄金之心","TFT15_MechanicTrait_HeartOfGold_desc":"如果该弈子在玩家对战回合结束后仍然存活，获得2金币。","TFT15_MechanicTrait_Classy":"职业风采","TFT15_MechanicTrait_Classy_desc":"这个弈子的最底部羁绊对其提供45%额外效能。","TFT15_MechanicTrait_Lovers":"粉丝福利","TFT15_MechanicTrait_Lovers_desc":"【霞】和【洛】获得基于彼此星级的额外属性。<br><row>(1) 8% %i:scaleAD%%i:scaleAS% | 150 %i:scaleHealth%，5 %i:scaleArmor%%i:scaleMR%</row><row>(2) 15% %i:scaleAD%%i:scaleAS% | 275 %i:scaleHealth%，10 %i:scaleArmor%%i:scaleMR%</row>","TFT15_MechanicTrait_NotDoneYet":"决不罢休","TFT15_MechanicTrait_NotDoneYet_desc":"一旦该弈子已经阵亡6次，就会获得18%生命值、10%全能吸血、和25%伤害增幅。(阵亡达成次数：0)","TFT15_MechanicTrait_TinyTerror":"小讨厌鬼","TFT15_MechanicTrait_TinyTerror_desc":"获得15%攻击速度。在70%生命值时，将此加成翻倍，持续到战斗环节结束。然后，缩小体型3秒，闪避所有攻击。","TFT15_MechanicTrait_StandUnited":"秘奥义！慈悲度魂落","TFT15_MechanicTrait_StandUnited_desc":"【慎】的技能同时为生命值最低的友军提供其护盾值50%的护盾，并且每次施法时获得25可叠加的魔抗。","TFT15_MechanicTrait_FusionDance":"融合舞","TFT15_MechanicTrait_FusionDance_desc":"战斗开始时，和相距最近的友军融合，从而获得其45%生命值、物理加成和法术加成。","TFT15_MechanicTrait_TimeSkip":"闪烁攻击","TFT15_MechanicTrait_TimeSkip_desc":"当转换目标时，闪烁到下一个目标旁。下一次攻击造成<magicDamage>200%</magicDamage>的额外魔法伤害。","TFT15_MechanicTrait_SoulChipper":"灵魂切削者","TFT15_MechanicTrait_SoulChipper_desc":"在造成魔法伤害时使魔抗降低5，持续到战斗环节结束。","TFT15_MechanicTrait_SpikyShell":"锥刺护甲","TFT15_MechanicTrait_SpikyShell_desc":"获得40护甲。攻击该弈子的敌人受到(25+8x阶段数)物理伤害。(每个攻击者有1秒冷却时间)","TFT15_MechanicTrait_RoundTwo":"二周目","TFT15_MechanicTrait_RoundTwo_desc":"在阵亡时，生成一个装备着同样装备的训练假人。其拥有该弈子60%的生命值。","TFT15_MechanicTrait_DoomBarrage":"末日弹幕","TFT15_MechanicTrait_DoomBarrage_desc":"【韦鲁斯】技能期间，箭矢的法力消耗降低2。","TFT15_MechanicTrait_StarryKnight":"星之骑士","TFT15_MechanicTrait_StarryKnight_desc":"每登场一个1费，就会获得7%生命值和10%法术加成，如果该1费是3星，则提供双倍此加成。","TFT15_MechanicTrait_2XKO":"2XKO","TFT15_MechanicTrait_2XKO_desc":"在参与2次击杀后，对2格内的敌人们造成2秒晕眩，并获得持续到战斗环节结束的35%伤害增幅。","TFT15_MechanicTrait_ShineBrighter":"更强照耀","TFT15_MechanicTrait_ShineBrighter_desc":"每隔一次施放，【拉克丝】的技能会在一个半径2格的区域内爆炸，并造成30%额外伤害。","TFT15_MechanicTrait_Attempt37":"第37次尝试","TFT15_MechanicTrait_Attempt37_desc":"【艾克】的技能优先选取相距最近的那个敌人，但他施放时治疗自身20%最大生命值并且每次他的技能命中该单位时造成6%额外魔法伤害。","TFT15_MechanicTrait_MidasTouch":"点金手","TFT15_MechanicTrait_MidasTouch_desc":"普攻和技能将处决生命值低于10%的敌人。击杀有35%几率掉落1金币。(金币：0)","TFT15_MechanicTrait_Unflinching":"不可屈服","TFT15_MechanicTrait_Unflinching_desc":"获得25%全能吸血。在战斗的最初15秒获得控制免疫。","TFT15_MechanicTrait_MechPilot":"机甲驾驶员","TFT15_MechanicTrait_MechPilot_desc":"<row>(1) 驾驶【超级机甲】，为其提供一部分你的属性：35% %i:scaleHealth%；45% %i:scaleAD%%i:scaleAP%%i:scaleAS%。在60%生命值时脱离。</row><row>(2) 【超级机甲】受益于驾驶员的羁绊。</row>","TFT15_MechanicTrait_MaxCap":"帽子戏法","TFT15_MechanicTrait_MaxCap_desc":"获得16%物理加成和法术加成。 每次参与击杀时，戴上一顶帽子，每顶帽子额外提供1%。阵亡时，失去你的50%帽子。(当前帽子数：0)","TFT15_MechanicTrait_SuperGenius":"超级天才","TFT15_MechanicTrait_SuperGenius_desc":"每2秒，获得相当于你法力回复的法术加成。","TFT15_MechanicTrait_RocketGrab":"机械飞爪","TFT15_MechanicTrait_RocketGrab_desc":"战斗开始时，获得20%生命值的护盾值，持续4秒。在你的目标阵亡时，将下一个目标拉到近战距离并重新获得该护盾。","TFT15_MechanicTrait_AttackExpert":"攻击专家","TFT15_MechanicTrait_AttackExpert_desc":"获得5%物理加成。所有其它物理加成来源额外提供35%。","TFT15_MechanicTrait_Finalist":"决赛圈选手","TFT15_MechanicTrait_Finalist_desc":"获得15%伤害增幅和8%伤害减免，每有一名已被淘汰的玩家，提升3% %i:scaleDA%和3% %i:scaleDR%。","TFT15_MechanicTrait_BodyChange":"身体变换","TFT15_MechanicTrait_BodyChange_desc":"战斗开始时，变形为相距最近的那个友军，为该友军和这个弈子提供30%生命值的护盾值。","TFT15_MechanicTrait_GoldenEdge":"金色锋刃","TFT15_MechanicTrait_GoldenEdge_desc":"攻击72次提供0金币。这个金币值会在它每次激活时提升1。(攻击次数：0 / 72)","TFT15_MechanicTrait_PackTactics":"狗海战术","TFT15_MechanicTrait_PackTactics_desc":"获得2个狗群伙伴，狗群伙伴可造成<physicalDamage>22% (%i:TFTBaseAD%)</physicalDamage>物理伤害。当【纳亚菲利】施放技能时，狗群伙伴们会冲刺至2格内生命值最低的那个敌人。","TFT15_MechanicTrait_DreadNote":"惧亡笔记","TFT15_MechanicTrait_DreadNote_desc":"<row>(0) 如果在18和30秒时存活，处决生命值最高的敌人</row><row>(0) 改为在15和25秒。</row>","TFT15_MechanicTrait_Corrosive":"腐蚀","TFT15_MechanicTrait_Corrosive_desc":"对2格内的敌人们施加30%魔抗击碎和护甲击碎。所受的来自带有魔抗击碎和护甲击碎的敌人的伤害会降低10%。","TFT15_MechanicTrait_Needlework":"引针簇射","TFT15_MechanicTrait_Needlework_desc":"每第一次和第二次施放技能时，发射额外的2根缝衣针，造成45%伤害。","TFT15_MechanicTrait_CriticalThreat":"暴击威胁","TFT15_MechanicTrait_CriticalThreat_desc":"技能可以造成暴击。每3秒，获得5%暴击几率。","TFT15_MechanicTrait_TitanForm":"巨像","TFT15_MechanicTrait_TitanForm_desc":"占用2个弈子栏位。获得生命值、伤害减免、和伤害增幅。<br><row>(1) 900 %i:scaleHealth%；20% %i:scaleDR%；10% %i:scaleDA%。</row><row>(2) 1250 %i:scaleHealth%；25% %i:scaleDR%；20% %i:scaleDA%。</row>","TFT15_MechanicTrait_EssenceShare":"有蓝同享","TFT15_MechanicTrait_EssenceShare_desc":"施放技能时，相距最近的2个友军获得35%的消耗法力值。","TFT15_MechanicTrait_RobustRanger":"机器连者","TFT15_MechanicTrait_RobustRanger_desc":"获得50%【超级机甲】的物理加成和法术加成，和其10%生命值。","TFT15_MechanicTrait_StandStrong":"孤身站场","TFT15_MechanicTrait_StandStrong_desc":"如果战斗开始时该弈子所在排无友军，获得30%生命值。","TFT15_MechanicTrait_Selfish":"自私自利","TFT15_MechanicTrait_Selfish_desc":"获得10%伤害减免。治疗相当于所有其他友军5%造成伤害值的生命值。","TFT15_MechanicTrait_WarmingUp":"正在热身","TFT15_MechanicTrait_WarmingUp_desc":"战斗开始时或在这个果实激活时获得48护甲和魔抗。每秒，将3双抗转化为3%物理加成。(至多至48)","TFT15_MechanicTrait_BuiltDifferent":"平平无奇","TFT15_MechanicTrait_BuiltDifferent_desc":"如果这个弈子的各个羁绊都不处于激活状态，就会获得300-1000生命值和40-100%攻击速度(基于当前阶段)。","TFT15_MechanicTrait_SuperMega":"超究极","TFT15_MechanicTrait_SuperMega_desc":"【金克丝】获得30%物理加成。每第3次施放有两倍大，并且对命中的敌人们造成由他们均摊的50%额外伤害。","TFT15_MechanicTrait_Efficient":"高效率","TFT15_MechanicTrait_Efficient_desc":"技能施放所需的法力消耗降低15。","TFT15_MechanicTrait_SupremeSurge":"兵王霸气","TFT15_MechanicTrait_SupremeSurge_desc":"每当一个【兵王】处决一个敌人时，就会治疗15%已损失生命值并获得15法力值。","TFT15_MechanicTrait_MindBattery":"思维电池","TFT15_MechanicTrait_MindBattery_desc":"在每场战斗的第一次技能施放后，获得5法力回复和30%法术加成。","TFT15_MechanicTrait_QuickTag":"快速换人","TFT15_MechanicTrait_QuickTag_desc":"在阵亡时，生成一个相同角色定位的单位，且其拥有相同数量的装备。这个单位是低1费的弈子，并且生命值降低0%。","TFT15_MechanicTrait_KeenEye":"锐利的眼","TFT15_MechanicTrait_KeenEye_desc":"攻击和技能无视敌人45%的魔抗。","TFT15_MechanicTrait_DarkAmulet":"黑暗护符","TFT15_MechanicTrait_DarkAmulet_desc":"回复相当于15%造成魔法伤害的生命值。在施放技能时，受到相当于8%最大生命值的真实伤害，但获得12%可叠加的法术加成。","TFT15_MechanicTrait_MetabolicExplosion":"勃勃生机","TFT15_MechanicTrait_MetabolicExplosion_desc":"每3秒治疗6.5%最大生命值。从所有来源获得10%治疗提升。","TFT15_MechanicTrait_ChaosStorm":"风暴统御","TFT15_MechanicTrait_ChaosStorm_desc":"<row>(1) 召唤一个风暴，风暴会回响相当于22%造成伤害值的魔法伤害。</row> <br><row>(2) 两个弈子都会贡献伤害。风暴更加大型。</row>","TFT15_MechanicTrait_Socialite":"社交名流","TFT15_MechanicTrait_Socialite_desc":"战斗开始时：标记邻近格子。处于标记过的格子中的友军们获得6%伤害增幅和60生命值。这个弈子获得300%该加成。","TFT15_MechanicTrait_Hyperactive":"嗨到不行","TFT15_MechanicTrait_Hyperactive_desc":"参与击杀会提供在3秒内急速衰减的100%攻击速度。","TFT15_MechanicTrait_FinalAscent":"终极飞升","TFT15_MechanicTrait_FinalAscent_desc":"在7级和10级时各进行一次额外的飞升。<br><br>7级：每3次攻击，获得6%法术加成<br>10级：发射2道额外波纹，造成60%伤害。","TFT15_MechanicTrait_Caretaker":"游神","TFT15_MechanicTrait_Caretaker_desc":"施放技能时，生命值百分比最低的那个友军获得持续6秒的<TFTBonus>135 (%i:scaleAP%)</TFTBonus>护盾值。","TFT15_MechanicTrait_SkyPiercer":"突破天际","TFT15_MechanicTrait_SkyPiercer_desc":"伤害对敌人施加持续6秒的30%魔抗击碎与护甲击碎。对被施加了魔抗击碎与护甲击碎的敌人们造成5%额外伤害。","TFT15_MechanicTrait_TeamCaptain":"群星领袖","TFT15_MechanicTrait_TeamCaptain_desc":"<row>(1) 该弈子每星级将其【星之守护者】团队加成提升15%。</row><row>(2) 两个弈子每星级都会将各自的【星之守护者】团队加成提升20%</row>","TFT15_MechanicTrait_Hemorrhage":"出血","TFT15_MechanicTrait_Hemorrhage_desc":"技能造成在4秒里持续的60%额外真实伤害。","TFT15_MechanicTrait_OnTheEdge":"背水佬","TFT15_MechanicTrait_OnTheEdge_desc":"战斗开始时具有65%生命值，但获得35%伤害增幅。","TFT15_MechanicTrait_ManaRush":"法力倾泻","TFT15_MechanicTrait_ManaRush_desc":"战斗开始时拥有满额法力值。","TFT15_MechanicTrait_AdaptiveSkin":"适应性皮肤","TFT15_MechanicTrait_AdaptiveSkin_desc":"在受到伤害时，基于伤害类型获得3护甲或10魔抗，至多至80总双抗。","TFT15_MechanicTrait_PureHeart":"纯洁心灵","TFT15_MechanicTrait_PureHeart_desc":"每4秒，治疗该弈子和2格内的友军各自的18%已损失生命值。","TFT15_MechanicTrait_RareCandy":"稀有点心","TFT15_MechanicTrait_RareCandy_desc":"你的小怪兽拥有+15【小怪兽训练师】等级。","TFT15_MechanicTrait_RoboRumble":"假面骑士","TFT15_MechanicTrait_RoboRumble_desc":"当你同时登场【超级战队】和【假面摔角手】时，【超级机甲】获得100生命值并成为【假面摔角手】(提供+1【假面摔角手】羁绊) 。","TFT15_MechanicTrait_Bludgeoner":"钝器能手","TFT15_MechanicTrait_Bludgeoner_desc":"攻击和技能无视敌人45%的护甲。","TFT15_MechanicTrait_Speed":"最大速度","TFT15_MechanicTrait_Speed_desc":"获得15%攻击速度，并且每3次参与击杀永久获得1%。(当前：0% %i:scaleAS%)","TFT15_MechanicTrait_DoubleDown":"双人连携","TFT15_MechanicTrait_DoubleDown_desc":"获得18%伤害增幅。当这个单位施放时，你的另一个【强化果实】单位获得相当于20%的法力花费的法力值。","TFT15_MechanicTrait_StretchyArms":"延展手臂","TFT15_MechanicTrait_StretchyArms_desc":"获得10%攻击速度。参与击杀后，获得+1攻击距离。","TFT15_MechanicTrait_SeriousSlam":"起飞咯","TFT15_MechanicTrait_SeriousSlam_desc":"对每个敌人的首次攻击造成<physicalDamage>210% (%i:TFTBaseAD%)</physicalDamage>物理伤害，并将其<TFTKeyword>晕眩</TFTKeyword>1秒。","TFT15_MechanicTrait_SoleFighter":"单打独斗","TFT15_MechanicTrait_SoleFighter_desc":"如果该弈子是唯一登场的【斗魂战士】，其获得【(4) 斗魂战士】的加成。","TFT15_MechanicTrait_PowerFont":"能量源泉","TFT15_MechanicTrait_PowerFont_desc":"战斗开始时，以及每3秒，获得1法力回复。","TFT15_MechanicTrait_FinalBoss":"最终BOSS","TFT15_MechanicTrait_FinalBoss_desc":"获得10%全能吸血。每当一个友军阵亡时，获得4.5%可叠加的伤害增幅。","TFT15_MechanicTrait_ExilesEdge":"血亲兄弟","TFT15_MechanicTrait_ExilesEdge_desc":"【永恩】和【亚索】造成的伤害会使敌人流血，在2秒里持续造成20%的造成伤害值。","TFT15_MechanicTrait_Attack":"最大攻击","TFT15_MechanicTrait_Attack_desc":"获得12%物理加成，并且每2次参与击杀永久获得1%。(当前：0% %i:scaleAD%)","TFT15_MechanicTrait_BulletHell":"纯粹弹幕地狱","TFT15_MechanicTrait_BulletHell_desc":"技能发射30%额外飞弹。","TFT15_MechanicTrait_WellRounded":"404强化果实","TFT15_MechanicTrait_WellRounded_desc":"获得8%物理加成、法术加成、伤害增幅，以及8护甲和魔抗。<br><br><rules>你是怎么找到这个的？</rules>","TFT15_MechanicTrait_Supremacy":"至尊兵王","TFT15_MechanicTrait_Supremacy_desc":"当这个弈子是【最强兵王】时，会转而处决生命值低于18%的敌人。","TFT15_MechanicTrait_BestDefense":"最好的防御","TFT15_MechanicTrait_BestDefense_desc":"当提供或收到护盾时，下次攻击增加相当于100%该护盾值的额外物理伤害。","TFT15_MechanicTrait_Doublestrike":"双重打击","TFT15_MechanicTrait_Doublestrike_desc":"普攻有30%几率触发一次额外普攻。","TFT15_MechanicTrait_Doomsayer":"末日预言者","TFT15_MechanicTrait_Doomsayer_desc":"在15秒后，如果仍然存活，对所有敌人造成魔法伤害，相当于本场战斗承受伤害的<magicDamage>40%</magicDamage>。","TFT15_MechanicTrait_SpiritSword":"英灵剑","TFT15_MechanicTrait_SpiritSword_desc":"获得20%暴击几率。攻击在暴击时造成30%额外魔法伤害。","TFT15_MechanicTrait_Resistant":"抵抗","TFT15_MechanicTrait_Resistant_desc":"所受伤害降低25。","TFT15_MechanicTrait_WindWall":"风之障壁","TFT15_MechanicTrait_WindWall_desc":"【亚索】获得60%暴击几率，并使来自非邻格敌人们的伤害降低15%。","TFT15_MechanicTrait_2XContender":"2X格斗家","TFT15_MechanicTrait_2XContender_desc":"每登场【蔚】、【阿狸】、【德莱厄斯】、【亚索】、【金克丝】、【布隆】、和【艾克】的一个独特弈子，他们就会获得5%伤害增幅和3%伤害减免。这个单位获得额外的75%。","TFT15_MechanicTrait_DentingBlows":"爆弹重拳","TFT15_MechanicTrait_DentingBlows_desc":"【蔚】的技能现在会提供持续4秒的护盾而非治疗效果，但提升30%。在转化时，进行4次快速打击，每次命中会使目标的双抗降低5。","TFT15_MechanicTrait_Bladenado":"剑刃风暴","TFT15_MechanicTrait_Bladenado_desc":"普攻对处于目标的攻击距离内的敌人们造成25%攻击力的物理伤害。","TFT15_MechanicTrait_IceBender":"冰霜统御","TFT15_MechanicTrait_IceBender_desc":"战斗开始时：【瑞兹】在战斗的最初3秒处于冰封状态。他的技能造成持续1秒的20%冰冷效果，并且造成20%额外伤害。","TFT15_MechanicTrait_Veteran":"老手","TFT15_MechanicTrait_Veteran_desc":"这个单位是一个【大宗师】。其提供4%伤害增幅，并且在【(4) 大宗师】时，其获得30%物理加成和法术加成而非升级其技能。","TFT15_MechanicTrait_Momentum":"动力十足","TFT15_MechanicTrait_Momentum_desc":"(1) 获得60%攻击速度，并大幅提高移动速度。","TFT15_MechanicTrait_Pursuit":"追击","TFT15_MechanicTrait_Pursuit_desc":"【卢锡安】的技能进行冲刺，发射+1颗额外子弹，并提供8%法术加成，持续到战斗环节结束。","TFT15_MechanicTrait_Mage":"魔术师","TFT15_MechanicTrait_Mage_desc":"双重施放技能，但造成的总伤害降低20%。","TFT15_MechanicTrait_Trickster":"替身忍术","TFT15_MechanicTrait_Trickster_desc":"<row>(1) 在低生命值时获得4%伤害增幅，生成一个训练假人，并冲刺至相距最远的那个敌人。</row><row>(2) 6% %i:scaleDA%；训练假人获得1250 %i:scaleHealth%</row>","TFT15_MechanicTrait_StarSailor":"星之水手战士","TFT15_MechanicTrait_StarSailor_desc":"<row> (1) 该弈子从【星之守护者】中获得33%额外加成。</row><row>(2) 以及会对另一个【星之水手战士】治疗相当于15%造成伤害的生命值。</row>","{109d6820}":"物理施法者","{109d6820}_items":"物理施法者装备","{109d6820}_desc":"提升物理加成、法力值和伤害。","{1194180f}":"混伤战士","{1194180f}_items":"混伤战士","{1194180f}_desc":"每次攻击获得10法力值。<br>获得5-30%攻击速度（基于阶段）。<br><br><tftitemrules>推荐装备：</tftitemrules>","{14a36a9c}":"物理刺客","{14a36a9c}_items":"物理刺客","{14a36a9c}_desc":"攻击提供10法力值。<br>所受的来自所有敌人的伤害降低15%，当前目标除外。<br><br><tftitemrules>推荐装备：</tftitemrules>","{1e655906}":"魔法专家","{1e655906}_items":"魔法专家","{1e655906}_desc":"专家以独特方式生成施法资源。","{2ae695df}":"物理术师","{2ae695df}_items":"物理术师","{2ae695df}_desc":"每次攻击获得7法力值。<br>获得2法力回复。<br><br><tftitemrules>推荐装备：</tftitemrules>","{2ccf900f}":"魔法坦克","{2ccf900f}_items":"魔法坦克","{2ccf900f}_desc":"每次攻击获得5法力值。<br>承受伤害时获得法力值。<br>更容易被选取。<br><br><tftitemrules>推荐装备：</tftitemrules>","{32cdc033}":"魔法术师","{32cdc033}_items":"魔法术师","{32cdc033}_desc":"每次攻击获得7法力值。<br>获得2法力回复。<br><br><tftitemrules>推荐装备：</tftitemrules>","{34ed6daa}":"物理射手","{34ed6daa}_items":"物理射手","{34ed6daa}_desc":"每次攻击获得10法力值。<br><br><tftitemrules>推荐装备：</tftitemrules>","{402a9680}":"魔法刺客","{402a9680}_items":"魔法刺客","{402a9680}_desc":"攻击提供10法力值。<br>所受的来自所有敌人的伤害降低15%，当前目标除外。<br><br><tftitemrules>推荐装备：</tftitemrules>","{4334cab4}":"物理C位","{4334cab4}_items":"物理C位装备","{4334cab4}_desc":"提升物理加成、攻击速度和伤害。","{44de5928}":"魔法战士","{44de5928}_items":"魔法战士","{44de5928}_desc":"每次攻击获得10法力值。<br>获得5-30%攻击速度（基于阶段）。<br><br><tftitemrules>推荐装备：</tftitemrules>","{47bfb556}":"混伤坦克","{47bfb556}_items":"混伤坦克","{47bfb556}_desc":"每次攻击获得5法力值。<br>承受伤害时获得法力值。<br>更容易被选取。<br><br><tftitemrules>推荐装备：</tftitemrules>","{53d104ac}":"物理战士","{53d104ac}_items":"物理战士","{53d104ac}_desc":"每次攻击获得10法力值。<br>获得5-30%攻击速度（基于阶段）。<br><br><tftitemrules>推荐装备：</tftitemrules>","{55e1736d}":"物理术师","{55e1736d}_items":"物理术师","{55e1736d}_desc":"每次攻击获得7法力值。<br>获得2法力回复。<br><br><tftitemrules>推荐装备：</tftitemrules>","{58700b1e}":"魔法C位","{58700b1e}_items":"魔法C位装备","{58700b1e}_desc":"提升法术加成、攻击速度和伤害。","{5ca028b5}":"魔法术师","{5ca028b5}_items":"魔法术师","{5ca028b5}_desc":"每次攻击获得7法力值。<br>获得2法力回复。<br><br><tftitemrules>推荐装备：</tftitemrules>","{63e60816}":"混伤术师","{63e60816}_items":"混伤术师","{63e60816}_desc":"每次攻击获得7法力值。<br>获得2法力回复。<br><br><tftitemrules>推荐装备：</tftitemrules>","{7009cb66}":"物理C位","{7009cb66}_items":"物理C位装备","{7009cb66}_desc":"提升物理加成、攻击速度和伤害。","{70ebff95}":"机械先驱","{70ebff95}_items":"机械先驱装备","{70ebff95}_desc":"提升法术加成、物理加成和伤害。","{8377a680}":"魔法施法者","{8377a680}_items":"魔法施法者装备","{8377a680}_desc":"提升法术加成、法力值和伤害。","{9eb7b8a6}":"魔法射手","{9eb7b8a6}_items":"魔法射手","{9eb7b8a6}_desc":"每次攻击获得10法力值。<br><br><tftitemrules>推荐装备：</tftitemrules>","{a35256da}":"物理专家","{a35256da}_items":"物理专家","{a35256da}_desc":"专家以独特方式生成施法资源。","{b8f51cf1}":"魔法C位","{b8f51cf1}_items":"魔法C位装备","{b8f51cf1}_desc":"提升法术加成、攻击速度和伤害。","{c3dd73e5}":"混伤刺客","{c3dd73e5}_items":"混伤刺客","{c3dd73e5}_desc":"攻击提供10法力值。<br>所受的来自所有敌人的伤害降低15%，当前目标除外。<br><br><tftitemrules>推荐装备：</tftitemrules>","{c537957d}":"混伤射手","{c537957d}_items":"混伤射手","{c537957d}_desc":"每次攻击获得10法力值。<br><br><tftitemrules>推荐装备：</tftitemrules>","{cfdf75ab}":"混伤专家","{cfdf75ab}_items":"混伤专家","{cfdf75ab}_desc":"专家以独特方式生成施法资源。","{d5823aeb}":"物理坦克","{d5823aeb}_items":"物理坦克","{d5823aeb}_desc":"每次攻击获得5法力值。<br>承受伤害时获得法力值。<br>更容易被选取。<br><br><tftitemrules>推荐装备：</tftitemrules>"};
  window.s151Unitsi18n = {"TFT15_Zyra":"婕拉","TFT15_Zyra_ability":"晶棘之兴","TFT15_Zyra_desc":"召唤<scaleLevel>0</scaleLevel>个不可被选取的【荆棘喷射者】，它们每次攻击造成<magicDamage>0 (%i:scaleAP%)</magicDamage>伤害并攻击0次。<br><br>非植物的友军获得在0秒里持续衰减的<TFTBonus>0% (%i:scaleAP%)</TFTBonus>攻击速度。","TFT15_Zyra_details_0":"植物数量：","TFT15_Zyra_details_1":"植物伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Zyra_details_2":"攻击速度：<TFTBonus>0% (%i:scaleAP%)</TFTBonus>  = <scaleLevel>0%</scaleLevel> + 0% (%i:scaleAP%)","TFT15_Malzahar":"玛尔扎哈","TFT15_Malzahar_ability":"幽深呢喃","TFT15_Malzahar_desc":"感染0个相距最近且未被感染的目标，在0秒内持续造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>魔法伤害。如果一名被感染的目标阵亡，感染就会散播给相距最近且未被感染的目标，直到剩余时长结束为止。<br><br>如果所有敌人都已被感染，那么这个效果可以叠加。","TFT15_Malzahar_details_0":"伤害：<magicDamage>0（%i:scaleAP%）</magicDamage>","TFT15_Shen":"慎","TFT15_Shen_ability":"强能战甲：最大解放","TFT15_Shen_desc":"持续0秒的<TFTBonus>0&nbsp;(%i:scaleAP%)</TFTBonus>护盾值。接下来的0次攻击造成<trueDamage>0&nbsp;(%i:scaleMR%)</trueDamage>&nbsp;额外真实伤害。","TFT15_Shen_details_0":"护盾值：<TFTBonus>0（%i:scaleAP%）</TFTBonus>","TFT15_Shen_details_1":"伤害：<trueDamage>0</trueDamage> = 0% %i:scaleMR%","TFT15_Samira":"莎弥拉","TFT15_Samira_ability":"直击灵魂/火力全开","TFT15_Samira_desc":"<spellPassive>被动：</spellPassive>在施放后，获得1层<TFTKeyword>评价等级</TFTKeyword>和0%%&nbsp;全能吸血，至多至4层。在满层时，下一次施放会【火力全开】<br><br><spellActive>直击灵魂：</spellActive>对目标造成<physicalDamage>0&nbsp;(%i:scaleAD%)</physicalDamage>物理伤害并冲刺一小段距离。<br><br><spellActive>火力全开：</spellActive>将被动加成翻倍并跃至一个附近的敌群，对半径0格内的所有敌人们造成<physicalDamage>0&nbsp;(%i:scaleAD%%i:scaleAP%)</physicalDamage>伤害。将你的<TFTKeyword>评价等级</TFTKeyword>重置至0。","TFT15_Samira_details_0":"直击灵魂 伤害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Samira_details_1":"武库伤害：%i:scaleAP%","TFT15_Samira_details_2":"武库总伤害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Neeko":"妮蔻","TFT15_Neeko_ability":"落花怒盛","TFT15_Neeko_desc":"获得持续0&nbsp;秒的<scaleLevel>0%</scaleLevel>伤害减免并在此期间持续回复<scaleHealth>0&nbsp;(%i:scaleAP%)</scaleHealth>生命值，然后对半径2格内的敌人们造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>&nbsp;魔法伤害。","TFT15_Neeko_details_0":"治疗效果：<scaleHealth>0（%i:scaleAP%）</scaleHealth>","TFT15_Neeko_details_1":"伤害：<magicDamage>0（%i:scaleAP%）</magicDamage>","TFT15_Lucian":"卢锡安","TFT15_Lucian_ability":"双枪齐射","TFT15_Lucian_desc":"朝目标发射0颗子弹。每颗子弹对命中的首个敌人造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>魔法伤害。每落空一次则回复<scaleMana>0</scaleMana>&nbsp;法力值。","TFT15_Lucian_details_0":"伤害：<magicDamage>0（%i:scaleAP%）</magicDamage>","TFT15_Lucian_details_1":"法力返还","TFT15_Yone":"永恩","TFT15_Yone_ability":"双刃绝技：明镜止水","TFT15_Yone_desc":"<spellPassive>被动：</spellPassive>攻击提供<scaleLevel>0%</scaleLevel>可叠加的攻击速度和移动速度，并且交替造成<trueDamage>0 (%i:scaleAD%)</trueDamage>额外真实伤害和<magicDamage>0 (%i:scaleAP%)</magicDamage>额外魔法伤害。<br><br><spellActive>主动：</spellActive>朝相距最远的两个敌人发送一道回响，造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理伤害并对命中的敌人们造成短暂<TFTKeyword>晕眩</TFTKeyword>。","TFT15_Yone_details_0":"真实伤害：<trueDamage>0 (%i:scaleAD%)</trueDamage>","TFT15_Yone_details_1":"魔法伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Yone_details_2":"打击伤害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Caitlyn":"凯特琳","TFT15_Caitlyn_ability":"魔法跳弹","TFT15_Caitlyn_desc":"朝相距最远的那个敌人发射一颗子弹，对命中的首个目标造成<physicalDamage>0&nbsp;(%i:scaleAD%%i:scaleAP%)</physicalDamage>物理伤害。子弹随后弹跳至附近一名敌人，造成<physicalDamage>0&nbsp;(%i:scaleAD%)</physicalDamage>物理伤害。<br><br><TFTBonus></TFTBonus>子弹弹跳+<TFTBonus>0 (%i:set14AmpIcon%)</TFTBonus>次。","TFT15_Caitlyn_details_0":"伤害：%i:scaleAP%","TFT15_Caitlyn_details_1":"伤害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Caitlyn_details_2":"次要伤害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Caitlyn_details_3":"额外弹跳次数：<TFTBonus>0</TFTBonus> = 1次每%i:set14AmpIcon%","TFT15_Katarina":"卡特琳娜","TFT15_Katarina_ability":"追影步","TFT15_Katarina_desc":"闪烁至2格内生命值最低的那个敌人身后，并对一个半径1格范围内的敌人们造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法伤害。<br><br><TFTBonus></TFTBonus>再次闪烁，造成<magicDamage>0&nbsp;(%i:scaleAP%%i:set14AmpIcon%)</magicDamage>魔法伤害。","TFT15_Katarina_details_0":"伤害：<magicDamage>0（%i:scaleAP%）</magicDamage>","TFT15_Katarina_details_1":"额外闪烁伤害：<magicDamage>0 (%i:scaleAP%%i:set14AmpIcon%)</magicDamage> = 0%x%i:set14AmpIcon%x<magicDamage>0</magicDamage>","TFT15_Leona":"蕾欧娜","TFT15_Leona_ability":"不破晨曦之盾","TFT15_Leona_desc":"获得持续0秒的<TFTBonus>0&nbsp;(%i:scaleAP%)</TFTBonus>护盾值并对半径2格内的敌人们造成<magicDamage>0&nbsp;(%i:scaleArmor%%i:scaleMR%)</magicDamage>魔法伤害。<br><br><TFTBonus></TFTBonus>发射多道日灸穿过0格内的敌人们。每道偷取<TFTBonus>0&nbsp;(%i:set14AmpIcon%)</TFTBonus>护甲和魔抗，并造成<magicDamage>0&nbsp;(%i:scaleArmor%%i:scaleMR%)</magicDamage>魔法伤害。","TFT15_Leona_details_0":"护盾值：<TFTBonus>0（%i:scaleAP%）</TFTBonus>","TFT15_Leona_details_1":"伤害：<magicDamage>0</magicDamage> = 0% %i:scaleArmor% + 0% %i:scaleMR%","TFT15_Leona_details_2":"日炙伤害：<magicDamage>0</magicDamage> = 0% %i:scaleArmor% + 0% %i:scaleMR%","TFT15_Leona_details_3":"日炙抗性偷取：<TFTBonus>0 (%i:set14AmpIcon%)</TFTBonus> = 0每%i:set14AmpIcon%","TFT15_Rakan":"洛","TFT15_Rakan_ability":"全体目光，向我看齐！","TFT15_Rakan_desc":"回复<scaleHealth>0&nbsp;(%i:scaleAP%)</scaleHealth>生命值并对0个相距最近的敌人造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>魔法伤害。<br><br><TFTBonus></TFTBonus>为0个百分比生命值最低的友军治疗<scaleHealth>0 (%i:set14AmpIcon%)</scaleHealth>生命值。","TFT15_Rakan_details_0":"治疗效果：<scaleHealth>0（%i:scaleAP%）</scaleHealth>","TFT15_Rakan_details_1":"伤害：<magicDamage>0（%i:scaleAP%）</magicDamage>","TFT15_Rakan_details_2":"友方治疗：<scaleHealth>0</scaleHealth> = 每%i:set14AmpIcon%0","TFT15_Ashe":"艾希","TFT15_Ashe_ability":"阿瓦罗萨门扉","TFT15_Ashe_desc":"下0次攻击会发射额外箭矢，箭矢造成<physicalDamage>0 (%i:scaleAD%%i:scaleAP%)</physicalDamage>总物理伤害，由目标和2格内至多2个随机敌人均摊。","TFT15_Ashe_details_0":"每支箭矢的伤害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage> = 0 (%i:scaleAD%) + 0 (%i:scaleAP%)","TFT15_Ashe_details_1":"伤害：%i:scaleAP%","TFT15_Gangplank":"普朗克","TFT15_Gangplank_ability":"枪火谈判","TFT15_Gangplank_desc":"对<TFTBonus>2</TFTBonus>&nbsp;格内生命值最低的那个敌人造成<physicalDamage>0&nbsp;(%i:scaleAD%)</physicalDamage>物理伤害。如果目标阵亡，有<TFTBonus>0% %i:scaleAP%</TFTBonus>几率获得1金币。","TFT15_Gangplank_details_0":"伤害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Gangplank_details_1":"金币几率：<TFTBonus>0%</TFTBonus> = <scaleLevel>0% (%i:scaleAP%)</scaleLevel>","TFT15_Jhin":"烬","TFT15_Jhin_ability":"完美谢幕","TFT15_Jhin_desc":"<spellPassive>被动 ：</spellPassive>攻击速度恒定为<scaleLevel>0</scaleLevel>。将1额外攻击速度转化为0.8%物理加成。每第四发子弹获得强化，造成<physicalDamage>0&nbsp;(%i:scaleAD%)</physicalDamage>物理伤害。","TFT15_Jhin_details_0":"伤害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Jhin_details_1":"伤害：%i:scaleAP%","TFT15_Jhin_details_2":"攻击速度：","TFT15_Gwen":"格温","TFT15_Gwen_ability":"丝缕缠魂 / 纵魂线断","TFT15_Gwen_desc":"<spellPassive>被动：</spellPassive>攻击造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>魔法伤害，并在一个锥形范围内造成由其中敌人们均摊的<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>魔法伤害。每第3次施放是【纵魂线断】。<br><br><spellActive>丝缕缠魂：</spellActive>发射0根刺针穿过棋盘，对命中的敌人们造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>魔法伤害并留下细线。<br><br><spellActive>纵魂线断：</spellActive>造成由所有敌人均摊的<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>伤害并对每个敌人造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>额外魔法伤害。附近有至少一条细线的敌人会受到0%额外伤害。","TFT15_Gwen_details_0":"锥形伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Gwen_details_1":"锥形均摊伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Gwen_details_2":"刺针伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Gwen_details_3":"细线均摊伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Gwen_details_4":"细线伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Jayce":"杰斯","TFT15_Jayce_ability":"雷霆一击","TFT15_Jayce_desc":"对以目标为中心的一个半径1格范围内的敌人们造成<physicalDamage>0&nbsp;(%i:scaleAD%%i:scaleAP%)</physicalDamage>物理伤害。<br><br><TFTBonus></TFTBonus>发射<TFTBonus>0&nbsp;(%i:set14AmpIcon%)</TFTBonus>道火花，由相距最近的0个敌人分摊。火花造成<physicalDamage>0&nbsp;(%i:scaleAD%)</physicalDamage>物理伤害和<scaleLevel>0</scaleLevel>护甲削减。","TFT15_Jayce_details_0":"伤害：%i:scaleAP%","TFT15_Jayce_details_1":"伤害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Jayce_details_2":"火花伤害：%i:scaleAD%","TFT15_Jayce_details_3":"火花数量：<TFTBonus>0</TFTBonus> = 每%i:set14AmpIcon% 0个","TFT15_TwistedFate":"崔斯特","TFT15_TwistedFate_ability":"厄运扑克","TFT15_TwistedFate_desc":"<spellPassive>被动：</spellPassive>攻击在0个敌人之间弹射，造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>额外魔法伤害并将命中的敌人标记。攻击每命中一个敌人，就会衰减0%伤害值。<br><br><spellActive>主动：</spellActive>对0个相距最近敌人造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理伤害，然后引爆他们的标记，每个标记造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法伤害。","TFT15_TwistedFate_details_0":"被动伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_TwistedFate_details_1":"伤害：<physicalDamage>0（%i:scaleAD%）</physicalDamage>","TFT15_TwistedFate_details_2":"每个标记伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Poppy":"波比","TFT15_Poppy_ability":"旋舞星系大锤","TFT15_Poppy_desc":"获得持续0秒的<TFTBonus>0(%i:scaleHealth%%i:scaleAP%)</TFTBonus>护盾值。在护盾被打破时，对目标造成<physicalDamage>0&nbsp;(%i:scaleAD%)</physicalDamage>物理伤害并对以目标为中心的半径1格内的其他敌人们造成<physicalDamage>0&nbsp;(%i:scaleAD%)</physicalDamage>物理伤害。目标被<TFTKeyword>晕眩</TFTKeyword><TFTBonus>0-0</TFTBonus>秒，时长基于护盾的存留时间，而其他敌人则被短暂<TFTKeyword>晕眩</TFTKeyword>。","TFT15_Poppy_details_0":"护盾值：<TFTBonus>0 (%i:scaleAP%)</TFTBonus>","TFT15_Poppy_details_1":"伤害：<physicalDamage>0</physicalDamage> = 0 (%i:scaleAD%)","TFT15_Poppy_details_2":"次要伤害：<physicalDamage>0</physicalDamage> = 0 (%i:scaleAD%)","TFT15_Ekko":"艾克","TFT15_Ekko_ability":"『世界』","TFT15_Ekko_desc":"<TFTBonus>【艾克】从另一个宇宙被拉过来，带着【异世界】强化符文。</TFTBonus><br><br>冻结所有单位，并攻击相距最近的0个敌人总共0次。每次攻击造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>额外魔法伤害。","TFT15_Ekko_details_0":"额外伤害：","TFT15_Yuumi":"悠米","TFT15_Yuumi_ability":"读或死","TFT15_Yuumi_desc":"发射<TFTBonus>0</TFTBonus>张书页，每张造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法伤害，由当前目标和2格内的敌人们均摊。每次后续施放多发射0张书页。<br><br><TFTBonus></TFTBonus>每0张书页，发射一张额外书页以造成<trueDamage>0 (%i:set14AmpIcon%%i:scaleAP%)</trueDamage>真实伤害。","TFT15_Yuumi_details_0":"每页伤害：<magicDamage>0</magicDamage>","TFT15_Yuumi_details_1":"潜能书页伤害：<trueDamage>0</trueDamage> = 0%的<magicDamage>0</magicDamage>每%i:set14AmpIcon%","TFT15_Kennen":"凯南","TFT15_Kennen_ability":"风暴之眼","TFT15_Kennen_desc":"回复<scaleHealth>0&nbsp;(%i:scaleHealth%%i:scaleAP%)</scaleHealth>生命值，然后对2个相距最近的敌人造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>魔法伤害和0秒<TFTKeyword>晕眩</TFTKeyword>。","TFT15_Kennen_details_0":"治疗：<scaleHealth>0</scaleHealth> = 0% %i:scaleHealth% + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Kennen_details_1":"伤害：<magicDamage>0（%i:scaleAP%）</magicDamage>","TFT15_Malphite":"墨菲特","TFT15_Malphite_ability":"风化岩壁","TFT15_Malphite_desc":"<spellPassive>被动：</spellPassive>每携带一件装备就会获得<TFTBonus>0</TFTBonus>&nbsp;护甲。<br><br><spellActive>主动：</spellActive>对一个锥形范围内的敌人们造成<physicalDamage>0 (%i:scaleArmor%%i:scaleAP%)</physicalDamage>物理伤害。","TFT15_Malphite_details_0":"伤害：<physicalDamage>0</physicalDamage> = 0 %i:scaleAP% + 0% %i:scaleArmor%","TFT15_Janna":"迦娜","TFT15_Janna_ability":"水晶蝶蛹","TFT15_Janna_desc":"为0个生命值最低的友军提供持续0秒的<TFTBonus>0&nbsp;(%i:scaleAP%)</TFTBonus>护盾值并发射0只蝴蝶，造成由0个相距最近的敌人均摊的<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>魔法伤害。","TFT15_Janna_details_0":"友军护盾值：<TFTBonus>0</TFTBonus>","TFT15_Janna_details_1":"每只蝴蝶的伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Janna_details_2":"总伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Seraphine":"萨勒芬妮","TFT15_Seraphine_ability":"终极友谊炸弹","TFT15_Seraphine_desc":"<spellPassive>被动：</spellPassive> 【终极友谊炸弹】的伤害受益于<TFTBonus>友谊能量</TFTBonus>，后者是基于你的小队的所有加成属性(%i:scaleAD%%i:scaleAP%%i:scaleArmor%%i:scaleMR%%i:scaleAS%%i:scaleCrit%%i:scaleCritMult%%i:scaleHealth%)。【萨勒芬妮】的属性贡献更多能量。<br><br><spellActive>主动：</spellActive>对<TFTBonus>1 (%i:scaleRange%)</TFTBonus>格内向敌人最密集的位置发射一颗友谊炸弹，在半径0格的范围内造成&nbsp;(<TFTBonus>友谊能量</TFTBonus>)魔法伤害。","TFT15_Seraphine_details_0":"伤害：<magicDamage>@TFTUnitProperty.trait:TFT15_Seraphine_PowerOfFriendship@ (%i:scaleAD%%i:scaleAP%%i:scaleArmor%%i:scaleMR%%i:scaleAS%%i:scaleCrit%%i:scaleCritMult%%i:scaleHealth%)</magicDamage>","TFT15_KogMaw":"克格莫","TFT15_KogMaw_ability":"静电脉冲","TFT15_KogMaw_desc":"<spellPassive>被动：</spellPassive>普攻造成<magicDamage>0 (%i:scaleAP%)</magicDamage>额外魔法伤害。最大攻击速度提升至0。<br><br><spellActive>主动：</spellActive>下一次攻击对目标和0个相距最近的敌人造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>额外魔法伤害，然后对他们造成持续0秒的30%<TFTKeyword>护甲击碎</TFTKeyword>和<TFTKeyword>魔抗击碎</TFTKeyword>。在施放时，获得持续至战斗结束的<TFTBonus>0%</TFTBonus>攻击速度。<br><br><tftitemrules><tftbold>魔抗击碎：</tftbold>降低魔抗值</tftitemrules><br><tftitemrules><tftbold>护甲击碎：</tftbold>降低护甲值</tftitemrules><br><br>","TFT15_KogMaw_details_0":"命中附伤","TFT15_KogMaw_details_1":"强化物理加成：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Ezreal":"伊泽瑞尔","TFT15_Ezreal_ability":"咒能高涨","TFT15_Ezreal_desc":"对当前目标发射一道震波，造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法伤害和<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理伤害。<br><br><TFTBonus></TFTBonus>闪烁一小段距离，然后获得持续0秒的<TFTBonus>0%</TFTBonus>攻击速度和持续到战斗结束的<TFTBonus>0%&nbsp;(%i:set14AmpIcon%)</TFTBonus>物理加成和法术加成。","TFT15_Ezreal_details_0":"物理伤害：<physicalDamage>0</physicalDamage>","TFT15_Ezreal_details_1":"魔法伤害：<magicDamage>0 </magicDamage>","TFT15_Ezreal_details_2":"加成：0 %i:scaleAD%x%i:set14AmpIcon%；0 %i:scaleAP%%i:set14AmpIcon%","TFT15_Lulu":"璐璐","TFT15_Lulu_ability":"选择一头怪兽","TFT15_Lulu_desc":"登场【璐璐】以选择一个小怪兽进行训练！每个小怪兽都有独特技能。","TFT15_Ryze":"瑞兹","TFT15_Ryze_ability":"津波光线","TFT15_Ryze_desc":"在<scaleLevel>0</scaleLevel>秒里对目标持续造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法伤害。目标周围半径1格内的敌人们受到持续相同时长的<magicDamage>0 (%i:scaleAP%)</magicDamage>伤害。","TFT15_Ryze_details_0":"伤害：<magicDamage>0（%i:scaleAP%）</magicDamage>","TFT15_Ryze_details_1":"追加伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Sett":"瑟提","TFT15_Sett_ability":"在所不惜","TFT15_Sett_desc":"在一段短时间里，回复<scaleHealth>0&nbsp;(%i:scaleHealth%%i:scaleAP%)</scaleHealth>生命值并对目标造成<physicalDamage>0&nbsp;(%i:scaleAD%)</physicalDamage>物理伤害。<br><br>随后，在一个锥形范围内造成<physicalDamage>0&nbsp;(%i:scaleHealth%%i:scaleAD%)</physicalDamage>物理伤害。中心线的敌人们受到<physicalDamage>0</physicalDamage>额外物理伤害，基于这场战斗中获得的治疗效果而提升。","TFT15_Sett_details_0":"治疗：<scaleHealth>0</scaleHealth> = 0% %i:scaleHealth% + <scaleLevel>0</scaleLevel>%i:scaleAP%","TFT15_Sett_details_1":"连串伤害：%i:scaleAD%","TFT15_Sett_details_2":"重拳伤害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0% (%i:scaleHealth%)</scaleLevel>","TFT15_Sett_details_3":"来自治疗的伤害：<physicalDamage>0</physicalDamage> = <scaleLevel>0</scaleLevel> + 0每<scaleHealth>0</scaleHealth>治疗效果","TFT15_XinZhao":"赵信","TFT15_XinZhao_ability":"保卫家园","TFT15_XinZhao_desc":"回复<scaleHealth>0&nbsp;(%i:scaleAP%)</scaleHealth>生命值，对一个半径2格范围内的敌人们造成<physicalDamage>0&nbsp;(%i:scaleAD%)</physicalDamage>物理伤害，并标记当前目标。在0秒期间，所受的来自未标记敌人的伤害降低<scaleLevel>0%</scaleLevel>。","TFT15_XinZhao_details_0":"治疗效果：<scaleHealth>0 (%i:scaleAP%)</scaleHealth>","TFT15_XinZhao_details_1":"伤害：%i:scaleAD%","TFT15_Kayle":"凯尔","TFT15_Kayle_ability":"释魔降世","TFT15_Kayle_desc":"<spellPassive>被动：</spellPassive>普攻造成<magicDamage>0 (%i:scaleAP%)</magicDamage>额外魔法伤害。获得基于你弈士等级的额外强度。<br><br><spellActive>0级：</spellActive>每第3次攻击发射一道焰浪，对敌人们造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法伤害和持续0秒的0%<TFTKeyword>魔抗击碎</TFTKeyword>效果。<br><spellActive>0级：</spellActive>每次攻击发射一道焰浪。焰浪移动得更远。<br><br><rules><tftbold>魔抗击碎：</tftbold>降低魔抗</rules>","TFT15_Kayle_details_0":"伤害：<magicDamage>0（%i:scaleAP%）</magicDamage>","TFT15_Kayle_details_1":"焰浪伤害：<magicDamage>0(%i:scaleAP%)</magicDamage>","TFT15_Swain":"斯维因","TFT15_Swain_ability":"羽制名流华服","TFT15_Swain_desc":"获得<scaleHealth>0&nbsp;(%i:scaleHealth%%i:scaleAP%)</scaleHealth>最大生命值，然后对半径2格内的敌人们每秒造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>魔法伤害。<br><br>后续施放回复<scaleHealth>0&nbsp;(%i:scaleHealth%%i:scaleAP%)</scaleHealth>生命值并将该伤害提升<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>。","TFT15_Swain_details_0":"生命值获取：<scaleHealth>0</scaleHealth> = 0% %i:scaleHealth% + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Swain_details_1":"伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Swain_details_2":"治疗值：<scaleHealth>0</scaleHealth> = 0% %i:scaleHealth% + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Swain_details_3":"伤害提升：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_ZyraThornPlant":"致命棘刺","TFT15_ZyraThornPlant_ability":"水晶倒刺","TFT15_ZyraThornPlant_desc":"攻击造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>额外魔法伤害。","TFT15_ZyraThornPlant_details_0":"伤害：<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>","TFT15_Rell":"芮尔","TFT15_Rell_ability":"不毁天体长枪","TFT15_Rell_desc":"对穿过目标的一个短直线范围内的敌人们造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>魔法伤害，随后获得持续0秒的<magicDamage>0 (%i:scaleAP%)</magicDamage>伤害减免。","TFT15_Rell_details_0":"伤害：<magicDamage>0（%i:scaleAP%）</magicDamage>","TFT15_Rell_details_1":"固定伤害减免：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_ZyraGraspingPlant":"缠绕之根","TFT15_ZyraGraspingPlant_ability":"水晶倒刺","TFT15_ZyraGraspingPlant_desc":"攻击造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>额外魔法伤害。","TFT15_ZyraGraspingPlant_details_0":"伤害：<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>","TFT15_Senna":"赛娜","TFT15_Senna_ability":"动感光波炮","TFT15_Senna_desc":"在1秒持续期间，在穿过当前目标的一个直线范围内造成<physicalDamage>0&nbsp;(%i:scaleAD%%i:scaleAP%)</physicalDamage>物理伤害。后续命中的敌人转而受到<physicalDamage>0&nbsp;(%i:scaleAD%%i:scaleAP%)</physicalDamage>伤害。<br><br>当不剩下目标时，基于剩余持续时长回复法力值。","TFT15_Senna_details_0":"伤害：%i:scaleAP%","TFT15_Senna_details_1":"伤害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Senna_details_2":"次要伤害：<physicalDamage>0</physicalDamage> = 0%的<physicalDamage>0</physicalDamage>","TFT15_Ahri":"阿狸","TFT15_Ahri_ability":"伊甸之果","TFT15_Ahri_desc":"对当前目标造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>魔法伤害，至多提升至0，基于该目标的已损失生命值。<br><br>如果该目标阵亡，则造成0%过度击杀伤害，由0个相距最近的敌人均摊，外加对每个目标造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>魔法伤害。","TFT15_Ahri_details_0":"伤害：<magicDamage>0（%i:scaleAP%）</magicDamage>","TFT15_Ahri_details_1":"次要伤害：<magicDamage>0（%i:scaleAP%）</magicDamage>","TFT15_Karma":"卡尔玛","TFT15_Karma_ability":"灭世圆盘","TFT15_Karma_desc":"发射一个能量圆盘，在以目标为中心的一个半径1格范围内造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>总魔法伤害。","TFT15_Karma_details_0":"伤害：<magicDamage>0（%i:scaleAP%）</magicDamage>","TFT15_Naafiri":"纳亚菲利","TFT15_Naafiri_ability":"灵魂旋切","TFT15_Naafiri_desc":"获得持续0秒的<TFTBonus>0 (%i:scaleAP%)</TFTBonus>护盾值，随后对目标造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理伤害。","TFT15_Naafiri_details_0":"护盾值：<TFTBonus>0</TFTBonus> = 0 %i:scaleAP%","TFT15_Naafiri_details_1":"伤害：<physicalDamage>0（%i:scaleAD%）</physicalDamage>","TFT15_Volibear":"沃利贝尔","TFT15_Volibear_ability":"熊之野性","TFT15_Volibear_desc":"<spellPassive>被动：</spellPassive>每第0次攻击对以目标为中心的一个半径1格范围内的敌人们造成<physicalDamage>0(%i:scaleAD%)</physicalDamage>物理伤害。在变更目标时，即刻猛砸造成0%伤害。<br><br><spellActive>主动：</spellActive>获得持续0秒的<TFTBonus>0%</TFTBonus>攻击速度、<TFTBonus>0% (%i:scaleAP%)</TFTBonus>全能吸血和控制免疫。","TFT15_Volibear_details_0":"猛砸伤害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Volibear_details_1":"攻击速度：<TFTBonus>0%</TFTBonus>","TFT15_Volibear_details_2":"全能吸血：<TFTBonus>0 (%i:scaleAP%)</TFTBonus>","TFT15_LeeSin":"李青","TFT15_LeeSin_ability":"百武操演","TFT15_LeeSin_desc":"登场【李青】以选定一个姿态。每个姿态都有一个独特技能，并且会为【李青】提供一个额外羁绊。","TFT15_Darius":"德莱厄斯","TFT15_Darius_ability":"冠位断头台","TFT15_Darius_desc":"为自身回复<scaleHealth>0 (%i:scaleAP%)</scaleHealth>生命值，然后对当前目标造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理伤害，在对抗<TFTKeyword>坦克</TFTKeyword>时提升<TFTBonus>0%</TFTBonus>。如果该目标阵亡，则立刻再次施放，造成<scaleLevel>0%</scaleLevel>伤害。","TFT15_Darius_details_0":"伤害","TFT15_Darius_details_1":"治疗效果：<scaleHealth>0（%i:scaleAP%）</scaleHealth>","TFT15_KaiSa":"卡莎","TFT15_KaiSa_ability":"狂轰滥炸","TFT15_KaiSa_desc":"<spellPassive>被动：</spellPassive>击杀提供0%永久物理加成。<br><br><spellActive>主动：</spellActive>发射8枚导弹，分散至目标和附近敌人。每枚造成<physicalDamage>0&nbsp;(%i:scaleAD%%i:scaleAP%)</physicalDamage>物理伤害。","TFT15_KaiSa_details_0":"伤害：%i:scaleAP%","TFT15_KaiSa_details_1":"伤害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_KSante":"奎桑提","TFT15_KSante_ability":"潜力爆发","TFT15_KSante_desc":"<spellPassive>被动(全盛姿态)：</spellPassive>在首次阵亡时，转而回复至满血，获得<TFTBonus>0%攻击速度</TFTBonus>，将<TFTBonus>0%</TFTBonus>护甲和魔抗转化为物理加成，然后将最大法力值设置为0。随后冲刺穿过目标并将其暂时<TFTKeyword>晕眩</TFTKeyword>。在【全盛姿态】状态下，每秒损失0%&nbsp;生命值并且击杀时回复<scaleHealth>0&nbsp;(%i:scaleHealth%)</scaleHealth>。<br><br><spellActive>主动：</spellActive>获得持续0秒的<TFTBonus>0%&nbsp;(%i:scaleAP%)</TFTBonus>伤害减免，随后对目标造成<physicalDamage>0&nbsp;(%i:scaleArmor%%i:scaleMR%)</physicalDamage>物理伤害。<br><br><spellActive>主动(全盛姿态)：</spellActive>对目标造成<physicalDamage>0&nbsp;(%i:scaleAD%)</physicalDamage>物理伤害。","TFT15_KSante_details_0":"伤害减免：<TFTBonus>0% (%i:scaleAP%)</TFTBonus>","TFT15_KSante_details_1":"伤害：<physicalDamage>0</physicalDamage> = 0% %i:scaleArmor%%i:scaleMR%","TFT15_KSante_details_2":"伤害(全盛姿态)：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_KSante_details_3":"击杀时获得治疗(全盛姿态)：<scaleHealth>0</scaleHealth> = 0% %i:scaleHealth%","TFT15_Syndra":"辛德拉","TFT15_Syndra_ability":"炫星击","TFT15_Syndra_desc":"对目标造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法伤害和持续到战斗结束的<scaleLevel>0</scaleLevel>魔抗削减。","TFT15_Syndra_details_0":"伤害：<magicDamage>0（%i:scaleAP%）</magicDamage>","TFT15_Kobuko":"可酷伯","TFT15_Kobuko_ability":"金爪真言","TFT15_Kobuko_desc":"获得持续0秒的<TFTBonus>0(%i:scaleAP%)</TFTBonus>护盾值。下一次普攻造成<physicalDamage>0&nbsp;(%i:scaleAD%%i:scaleHealth%)</physicalDamage>额外物理伤害和0秒<TFTKeyword>晕眩</TFTKeyword>。","TFT15_Kobuko_details_0":"护盾值：<TFTBonus>0</TFTBonus> = <scaleLevel>0 %i:scaleAP%</scaleLevel>","TFT15_Kobuko_details_1":"伤害：<magicDamage>0</magicDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + 0% (%i:scaleHealth%)","TFT15_Jinx":"金克丝","TFT15_Jinx_ability":"超究极星守飞弹","TFT15_Jinx_desc":"<spellPassive>被动：</spellPassive>攻击提供<TFTBonus>0% (%i:scaleAP%)</TFTBonus>可叠加的攻击速度，至多至<TFTBonus>0% (%i:scaleAP%)</TFTBonus>。暴击则转而提供<TFTBonus>0% (%i:scaleAP%)</TFTBonus>。<br><br><spellActive>主动：</spellActive>对目标造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理伤害，并在目标为中心的一个半径0格范围内造成由范围内敌人均摊的<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理伤害。","TFT15_Jinx_details_0":"每次普攻的攻击速度：<TFTBonus>0% (%i:scaleAP%)</TFTBonus>","TFT15_Jinx_details_1":"伤害：<physicalDamage>0（%i:scaleAD%）</physicalDamage>","TFT15_Jinx_details_2":"均摊伤害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Xayah":"霞","TFT15_Xayah_ability":"锐翎锋芒","TFT15_Xayah_desc":"获得持续0次攻击的<TFTBonus>0% (%i:scaleAP%)</TFTBonus>攻击速度。这些攻击对目标和0个附近敌人造成<physicalDamage>0&nbsp;(%i:scaleAD%)</physicalDamage>额外物理伤害。","TFT15_Xayah_details_0":"攻击速度：<TFTBonus>0% (%i:scaleAP%)</TFTBonus>","TFT15_Xayah_details_1":"伤害：<physicalDamage>0（%i:scaleAD%）</physicalDamage>","TFT15_Kalista":"卡莉丝塔","TFT15_Kalista_ability":"贯体魂矛","TFT15_Kalista_desc":"朝相距最远的那个敌人猛掷一根长矛，对命中的首个敌人造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理伤害。如果该敌人阵亡，则长矛将继续飞行，并对接下来命中的那个敌人造成过量击杀伤害。","TFT15_Kalista_details_0":"伤害：%i:scaleAP%","TFT15_Kalista_details_1":"伤害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Lux":"拉克丝","TFT15_Lux_ability":"燃魂光爆","TFT15_Lux_desc":"朝敌人最密集且包含目标的位置投掷一颗手雷。在抵达时，对半径1格范围内的敌人们造成持续0秒的20%<TFTKeyword>魔抗击碎</TFTKeyword>和由他们均摊的<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>魔法伤害，并对每个敌人造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>魔法伤害。<br><br><rules><tftbold>魔抗击碎：</tftbold>降低魔抗值</rules>","TFT15_Lux_details_0":"均摊伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Lux_details_1":"个体伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Garen":"盖伦","TFT15_Garen_ability":"审判巨剑","TFT15_Garen_desc":"治疗<TFTBonus>0&nbsp;(%i:scaleHealth%%i:scaleAP%)</TFTBonus>生命值并对目标造成<physicalDamage>0&nbsp;(%i:scaleHealth%%i:scaleAD%)</physicalDamage>物理伤害。<br><br><TFTBonus></TFTBonus>施放时获得1层。每层提供<scaleHealth>0 (%i:set14AmpIcon%)</scaleHealth>最大生命值。","TFT15_Garen_details_0":"治疗：<scaleHealth>0</scaleHealth> = 0% %i:scaleHealth% + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Garen_details_1":"伤害：<physicalDamage>0</physicalDamage> = 0% %i:scaleHealth% + 0 %i:scaleAD%","TFT15_Garen_details_2":"永久生命值：<scaleHealth>0</scaleHealth> = 0 + 0 %i:scaleHealth%x%i:set14AmpIcon%","TFT15_Sivir":"希维尔","TFT15_Sivir_ability":"星体切割","TFT15_Sivir_desc":"发射一道会折返的锋刃，穿过当前目标2格。它对命中的敌人们造成<physicalDamage>0&nbsp;(%i:scaleAD%%i:scaleAP%)</physicalDamage>物理伤害，每命中一个敌人就会衰减0%伤害值。","TFT15_Sivir_details_0":"伤害：%i:scaleAP%","TFT15_Sivir_details_1":"伤害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Braum":"布隆","TFT15_Braum_ability":"猛虎龙卷风","TFT15_Braum_desc":"<TFTKeyword>晕眩</TFTKeyword>目标然后将其旋转0秒，对目标造成<physicalDamage>0&nbsp;(%i:scaleAD%)</physicalDamage>物理伤害并对半径0格内的其它敌人们造成<physicalDamage>0&nbsp;(%i:scaleAD%)</physicalDamage>物理伤害。<br><br>然后，将目标向前投掷，在目标周围1格区域内造成<physicalDamage>0&nbsp;(%i:scaleAD%)</physicalDamage>伤害。如果目标跌下<TFTBonus>0%</TFTBonus> (%i:scaleAP%)生命值，则转而将其扔出棋盘。","TFT15_Braum_details_0":"伤害：<physicalDamage>0（%i:scaleAD%）</physicalDamage>","TFT15_Braum_details_1":"范围伤害：<physicalDamage>0(%i:scaleAD%)</physicalDamage>","TFT15_Braum_details_2":"投掷伤害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Braum_details_3":"处决阈值：<TFTBonus>0%</TFTBonus> (%i:scaleAP%)","TFT15_Smolder":"斯莫德","TFT15_Smolder_ability":"焚火爆刃","TFT15_Smolder_desc":"<spellPassive>被动：</spellPassive>伤害造成持续0秒的<TFTKeyword>灼烧</TFTKeyword>和<TFTKeyword>重伤</TFTKeyword>。无视目标0%的护甲。<br><br><spellActive>主动：</spellActive>对目标造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理伤害，并对3个相距最近的目标造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法伤害。每0次施放，对下一个相距最近的敌人发射一个额外火球，造成0%伤害。<br>{{TFT_Keyword_Wound}}","TFT15_Smolder_details_0":"伤害：<physicalDamage>0（%i:scaleAD%）</physicalDamage>","TFT15_Smolder_details_1":"次要伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Galio":"超级机甲","TFT15_Galio_ability":"活塞冲拳","TFT15_Galio_desc":"获得持续0秒的<TFTBonus>0 (%i:scaleAP%)</TFTBonus>护盾值，并对当前目标造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>魔法伤害。<br>","TFT15_Galio_details_0":"护盾值：<TFTBonus>0 (%i:scaleAP%)</TFTBonus>","TFT15_Galio_details_1":"伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Zac":"扎克","TFT15_Zac_ability":"真实浪涌","TFT15_Zac_desc":"回复<scaleHealth>0&nbsp;(%i:scaleAP%)</scaleHealth>生命值并对半径1格内的敌人们造成<magicDamage>0&nbsp;(%i:scaleAP%%i:scaleHealth%)</magicDamage>魔法伤害。","TFT15_Zac_details_0":"治疗效果：<scaleHealth>0（%i:scaleAP%）</scaleHealth>","TFT15_Zac_details_1":"伤害：<magicDamage>0 (%i:scaleHealth%)</magicDamage> = 0 (%i:scaleAP%) + 0% (%i:scaleHealth%)","TFT15_Akali":"阿卡丽","TFT15_Akali_ability":"乱舞影杀","TFT15_Akali_desc":"标记0格内相距最远且未被标记的目标，然后按顺序冲刺穿过所有被标记的敌人。每次冲刺会对其目标造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>魔法伤害并对命中的其他敌人造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>魔法伤害。<br><br>如果只剩下1个敌人，转而冲刺0次。","TFT15_Akali_details_0":"打击伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Akali_details_1":"冲刺伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Ziggs":"吉格斯","TFT15_Ziggs_ability":"轨道敕令","TFT15_Ziggs_desc":"<spellPassive>被动：</spellPassive>攻击将投掷弹跳炸弹，对第一个命中的敌人造成<magicDamage>0&nbsp;(%i:scaleAP%%i:TFTBaseAD%)</magicDamage>魔法伤害。<br><br><spellActive>主动：</spellActive>对以目标为中心的一个半径1格范围内的敌人们造成<magicDamage>0&nbsp;(%i:scaleAP%)</magicDamage>魔法伤害。","TFT15_Ziggs_details_0":"被动伤害：<magicDamage>0</magicDamage> = 0 %i:TFTBaseAD% + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Ziggs_details_1":"伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Aatrox":"亚托克斯","TFT15_Aatrox_ability":"赐死剑气","TFT15_Aatrox_desc":"治疗<scaleHealth>0&nbsp;(%i:scaleAP%%i:scaleHealth%)</scaleHealth>生命值并对当前目标造成<physicalDamage>0&nbsp;(%i:scaleAD%%i:scaleAP%)</physicalDamage>物理伤害。基于【亚托克斯】的已损失生命值，治疗和伤害至多获得0%提升。<br>","TFT15_Aatrox_details_0":"治疗：<scaleHealth>0</scaleHealth> = 0% %i:scaleHealth% + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Aatrox_details_1":"伤害：%i:scaleAP%","TFT15_Aatrox_details_2":"伤害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_JarvanIV":"嘉文四世","TFT15_JarvanIV_ability":"裂地钻击","TFT15_JarvanIV_desc":"获得持续0秒的<TFTBonus>0&nbsp;(%i:scaleAP%%i:scaleHealth%)</TFTBonus>护盾值，然后砸入一团敌人中，对一个半径0格范围内的敌人们造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法伤害和<scaleLevel>0</scaleLevel>秒<TFTKeyword>晕眩</TFTKeyword>。","TFT15_JarvanIV_details_0":"护盾值：<TFTBonus>0</TFTBonus> = 0% %i:scaleHealth% + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_JarvanIV_details_1":"伤害：<magicDamage>0（%i:scaleAP%）</magicDamage>","TFT15_JarvanIV_details_2":"晕眩时长：<scaleLevel>0</scaleLevel>","TFT15_Varus":"韦鲁斯","TFT15_Varus_ability":"0级：百猎魔矢","TFT15_Varus_desc":"<spellActive>被动：</spellActive>在有单位阵亡时获得法力值。敌人提供<scaleMana>0</scaleMana>，友军提供<scaleMana>0</scaleMana>。<br><br><spellActive>主动：</spellActive>每秒对随机敌人发射<TFTBonus>0 (%i:scaleAS%)</TFTBonus>支有穿透性的箭矢，直到【韦鲁斯】法力值耗尽。每支箭矢花费<scaleMana>0</scaleMana>法力值并造成<physicalDamage>0&nbsp;(%i:scaleAD%%i:scaleAP%)</physicalDamage>物理伤害，每次命中一个敌人，就会衰减0%伤害值。","TFT15_Varus_details_0":"每秒箭矢数量：<TFTBonus>0</TFTBonus> = <scaleLevel>0</scaleLevel> + <TFTBonus>1每0% (%i:scaleAS%)</TFTBonus>","TFT15_Varus_details_1":"箭矢伤害 %i:scaleAP%","TFT15_Varus_details_2":"箭矢伤害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Viego":"佛耶戈","TFT15_Viego_ability":"破败王者连技","TFT15_Viego_desc":"<spellPassive>被动：</spellPassive>攻击造成<magicDamage>0 (%i:TFTBaseAD%%i:scaleAP%)</magicDamage>魔法伤害。<br><br><spellActive>主动：</spellActive>接下来的三次攻击释放一套毁灭性的连招。<br><br><TFTBonus>剑首击：</TFTBonus>造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法伤害。<br><TFTBonus>升魂斩：</TFTBonus>造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法伤害并短暂<TFTKeyword>晕眩</TFTKeyword>目标。<br><TFTBonus>降魂斩：</TFTBonus>造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法伤害。","TFT15_Viego_details_0":"被动伤害：<magicDamage>0</magicDamage> = 0 (%i:TFTBaseAD%) + 0 (%i:scaleAP%)","TFT15_Viego_details_1":"连招伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Viego_details_2":"最终连招伤害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Rammus":"拉莫斯","TFT15_Rammus_ability":"榴莲甲壳","TFT15_Rammus_desc":"获得持续0秒的<TFTBonus>0</TFTBonus>&nbsp;(%i:scaleAP%)护盾值。跃向2格内敌人最密集的位置，对命中的敌人们造成<magicDamage>0&nbsp;(%i:scaleArmor%%i:scaleMR%)</magicDamage>魔法伤害和<TFTKeyword>嘲讽</TFTKeyword>。获得<scaleHealth>0&nbsp;(%i:scaleAP%)</scaleHealth>x被嘲讽敌人数量的最大生命值。<br><br>当护盾被打破时，对相距最近的3个敌人发射尖刺，从而对他们重复该伤害并造成0秒<TFTKeyword>晕眩</TFTKeyword>。","TFT15_Rammus_details_0":"护盾值","TFT15_Rammus_details_1":"伤害：<magicDamage>0</magicDamage> = 0% %i:scaleArmor% + 0% %i:scaleMR%","TFT15_Rammus_details_2":"每嘲讽一个敌人的生命值","TFT15_Rammus_details_3":"晕眩时长：","TFT15_Yasuo":"亚索","TFT15_Yasuo_ability":"剑出风吟","TFT15_Yasuo_desc":"对0个相距最近的目标造成<physicalDamage>0&nbsp;(%i:scaleAD%)</physicalDamage>物理伤害。","TFT15_Yasuo_details_0":"伤害：%i:scaleAP%","TFT15_Yasuo_details_1":"伤害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_DrMundo":"蒙多医生","TFT15_DrMundo_ability":"铁椅暴扣","TFT15_DrMundo_desc":"<spellPassive>被动：</spellPassive>每0秒，下一次攻击造成<physicalDamage>0&nbsp;(%i:scaleAD%%i:scaleHealth%)</physicalDamage>额外物理伤害。<br><br><spellActive>主动：</spellActive>在0秒里持续获得<scaleHealth>0&nbsp;(%i:scaleAP%)</scaleHealth>最大生命值并立刻触发被动。","TFT15_DrMundo_details_0":"伤害：<physicalDamage>0</physicalDamage> = 0% %i:scaleHealth% + <scaleLevel>0 (%i:scaleAD%)</scaleLevel>","TFT15_DrMundo_details_1":"治疗效果：<scaleHealth>0 (%i:scaleAP%)</scaleHealth>","TFT15_Gnar":"纳尔","TFT15_Gnar_ability":"咚！咚！咚！","TFT15_Gnar_desc":"<spellPassive>被动：</spellPassive>对相同目标的每次攻击获得<TFTBonus>0% (%i:scaleAP%)</TFTBonus>攻击速度，至多至<TFTBonus>0% (%i:scaleAP%)</TFTBonus>。<br><br><spellActive>主动：</spellActive>在0秒里，获得<TFTBonus>0%</TFTBonus>物理加成，并为两个附近友军提供<TFTBonus>0%</TFTBonus>物理加成，优先选择物理型英雄。","TFT15_Gnar_details_0":"额外物理加成","TFT15_Gnar_details_1":"友军物理加成","TFT15_Udyr":"乌迪尔","TFT15_Udyr_ability":"熊熊凰焰","TFT15_Udyr_desc":"进行0次快速攻击。每次攻击回复【乌迪尔】<scaleHealth>0&nbsp;(%i:scaleAP%)</scaleHealth>生命值并对半径1格内的敌人们造成<physicalDamage>0&nbsp;(%i:scaleAD%)</physicalDamage>额外伤害。","TFT15_Udyr_details_0":"治疗效果：<scaleHealth>0 (%i:scaleAP%)</scaleHealth>","TFT15_Udyr_details_1":"群体伤害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Vi":"蔚","TFT15_Vi_ability":"透体劲拳","TFT15_Vi_desc":"<spellPassive>被动：</spellPassive>获得<TFTBonus>0</TFTBonus>x己方弈子携带基础装备数量的%i:scaleArmor%%i:scaleMR%。<br><br><spellActive>主动：</spellActive>回复<scaleHealth>0 (%i:scaleAP%)</scaleHealth>生命值，在以目标为中心的半径1格内造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理伤害和持续0秒的0%<TFTKeyword>护甲击碎</TFTKeyword>。<br><br><tftitemrules><tftbold>护甲击碎：</tftbold>降低护甲值。</tftitemrules><br>","TFT15_Vi_details_0":"治疗效果：<scaleHealth>0（%i:scaleAP%）</scaleHealth>","TFT15_Vi_details_1":"伤害：<physicalDamage>0（%i:scaleAD%）</physicalDamage>"};
  window.s151Traitsi18n = {"TFT15_Protector":"圣盾使","TFT15_Protector_desc":"单位们在拥有护盾时获得5%伤害减免。<br><br>每场战斗一次：【圣盾使】们在降至50%生命值时，会为自身和相距最近的那名友军提供基于自身最大生命值的护盾值。护盾可叠加。<br><br><row>(2) 18% %i:scaleHealth%护盾值</row><row>(4) 36% %i:scaleHealth%护盾值</row><row>(6) 55% %i:scaleHealth%护盾值</row>","TFT15_SentaiRanger":"超级战队","TFT15_SentaiRanger_desc":"获得【超级机甲】。【超级战队】弈子们在造成伤害时会为它提供治疗，数额为12%造成伤害。<br><br><TFTRadiantItemBonus>解锁【究极机甲】</TFTRadiantItemBonus><br><br><row>(3) 【超级机甲】登场</row><row>(5) 超级战刃协议：1级</row><row>(7) 超级战刃协议：2级</row><br><rules>每个【超级战队】弈子的星级都会提升【超级机甲】的强度。</rules>","TFT15_Duelist":"决斗大师","TFT15_Duelist_desc":"【决斗大师】们每次攻击都会获得攻击速度，最多叠加12次。<br><br><row>(2) 4% %i:scaleAS%</row><row>(4) 7% %i:scaleAS%</row><row>(6) 10% %i:scaleAS%；【决斗大师】们获得12% %i:scaleDR%</row>","TFT15_BattleAcademia":"战斗学院","TFT15_BattleAcademia_desc":"【战斗学院】弈子升级技能并获得潜能%i:set14AmpIcon%。潜能将强化其技能。<br><br><row>(3) 3 %i:set14AmpIcon%</row><row>(5) 5 %i:set14AmpIcon%</row><row>(7) 7 %i:set14AmpIcon%</row><row>(10) 解！锁！真！实！潜！能！</row>","TFT15_SupremeCells":"兵王","TFT15_SupremeCells_desc":"上一场战斗中造成最多伤害的【兵王】变为【最强兵王】。【最强兵王】阵亡时，当前伤害最高的【兵王】将成为【最强兵王】。<br><br>【兵王】获得伤害增幅。【最强兵王】会获得更多伤害增幅并处决生命值低于10% 的敌人。<br><br><row>(2) 8% %i:scaleDA% | 12% %i:scaleDA%</row><row>(3) 18% %i:scaleDA% | 30% %i:scaleDA%</row><row>(4) 28% %i:scaleDA% | 50% %i:scaleDA%。获得第二个【最强兵王】</row>","TFT15_OldMentor":"大宗师","TFT15_OldMentor_desc":"这个羁绊仅会在你恰好拥有1个或4个各不相同的【大宗师】弈子时激活。<br><br><row>(1) 友军们获得该加成</row><row>(4) 【大宗师】们获得所有加成并且升级其技能。其它友军不获得此羁绊的任何加成。</row><br>【可酷伯】：6%伤害减免<br>【乌迪尔】：8%物理加成和法术加成<br>【亚索】：10%攻击速度<br>【瑞兹】：攻击获得2额外法力值","TFT15_ElTigre":"魄罗之心","TFT15_ElTigre_desc":"【魄罗之心】对玩家的胜利会提供等同于他星级的魄罗粉丝。在失败时，每个魄罗粉丝会防止1玩家伤害，然后你会失去你的所有魄罗粉丝。","TFT15_Destroyer":"裁决使者","TFT15_Destroyer_desc":"【裁决使者】获得暴击几率和暴击伤害。其技能可以暴击。<br><br><row>(2) 25% %i:scaleCrit%；10% %i:scaleCritMult%</row><row>(3) 35% %i:scaleCrit%；12% %i:scaleCritMult%</row><row>(4) 50% %i:scaleCrit%；18% %i:scaleCritMult%</row><row>(5) 55% %i:scaleCrit%；28% %i:scaleCritMult%</row>","TFT15_Spellslinger":"法师","TFT15_Spellslinger_desc":"【法师】们获得额外法术加成。<br><br>在一个敌人被一个【法师】伤害后阵亡时，该敌人会对其他敌人们造成该敌人一部分最大生命值的伤害。<br><br><row>(2) 20% %i:scaleAP%；8%最大%i:scaleHealth%</row><row>(4) 55% %i:scaleAP%；10%最大%i:scaleHealth%</row><row>(6) 80% %i:scaleAP%；12%最大%i:scaleHealth%至2个敌人</row>","TFT15_Heavyweight":"重量级斗士","TFT15_Heavyweight_desc":"己方弈子获得100生命值。<br><br>【重量级斗士】获得额外生命值，以及相当于其一部分生命值的物理加成。<br><br><row>(2) 20% %i:scaleHealth% | 0.2% %i:scaleHealth%的%i:scaleAD%</row><row>(4) 40% %i:scaleHealth% | 0.4% %i:scaleHealth%的%i:scaleAD%</row><row>(6) 65% %i:scaleHealth% | 0.6% %i:scaleHealth%的%i:scaleAD%</row>","TFT15_Bastion":"护卫","TFT15_Bastion_desc":"己方弈子获得10护甲和魔法抗性。<br><br>【护卫】获得更多，并且这个数值在战斗的最初10秒内翻倍。<br><br><row>(2) 18 %i:scaleArmor%%i:scaleMR%</row><row>(4) 40 %i:scaleArmor%%i:scaleMR%</row><row>(6) 75 %i:scaleArmor%%i:scaleMR%；非【护卫】弈子获得额外的25 %i:scaleArmor%%i:scaleMR%。</row>","TFT15_StarGuardian":"星之守护者","TFT15_StarGuardian_desc":"【星之守护者】们各有一个独特团队加成，会提供给所有【星之守护者】。每个已登场的【星之守护者】都会提升这个加成！<br><br><TFTRadiantItemBonus>棱彩条件：</TFTRadiantItemBonus>花费16000法力值<br><br><TFTRadiantItemBonus>群。星。觉。醒。</TFTRadiantItemBonus><br><br>【芮尔】：获得护盾值<br>【辛德拉】：获得法术加成<br>【霞】： 攻击附带魔法伤害<br>【阿狸】：施放后，获得法力值<br>【妮蔻】：提升治疗和护盾效果<br>【波比】： 在低生命值时获得治疗<br>【金克丝】：获得攻击速度<br>【萨勒芬妮】：获得每种属性<br>纹章：提升其它各个加成。","TFT15_GemForce":"水晶玫瑰","TFT15_GemForce_desc":"在玩家对战期间的击杀和失败会赚取【水晶能量】。每过3场玩家对战，可选择将【水晶能量】转化为奖励或者“双倍投入”。<br><br>在“双倍投入”处于激活状态时，失败会提供额外的100%【水晶能量】，但胜利会损失50%【水晶能量】并立刻提现。<br><br><rules>【水晶能量】的获取量会在第3阶段和第4阶段提升。</rules><br><br><row>(3) 每次击杀0；每次失败0</row><row>(5) 以及每0次击杀，获得额外战利品并重随一个新的击杀数目。(击杀数： 0)</row><row>(7) 130%奖励。【水晶玫瑰】弈子们获得300 %i:scaleHealth%和15% %i:scaleDA%</row>。","TFT15_DragonFist":"龙的传人","TFT15_DragonFist_desc":"在你登场【李青】时，可在【决斗大师】形态、【裁决使者】形态和【主宰】形态之间选择一个！每个形态都有一个独特技能，并且会为【李青】提供相关的羁绊。","TFT15_Luchador":"假面摔角手","TFT15_Luchador_desc":"【假面摔角手】们获得额外物理加成。<br><br>在50%生命值时，【假面摔角手】会净化负面效果，获得治疗，并且跳回战斗中，将半径1格内的敌人们<TFTKeyword>晕眩</TFTKeyword>1秒。<br><br><row>(2) 15% %i:scaleAD%；25% %i:scaleHealth%治疗</row><row>(4) 40% %i:scaleAD%；50% %i:scaleHealth%治疗</row>","TFT15_Juggernaut":"主宰","TFT15_Juggernaut_desc":"【主宰】们获得伤害减免，这个加成会在生命值高于50%时获得提升。当一个【主宰】弈子阵亡时，其他【主宰】回复其10%最大生命值。<br><br><row>(2) 15% 或 25% %i:scaleDR%</row><row>(4) 20% 或 30% %i:scaleDR%</row><row>(6) 25% 或 35% %i:scaleDR%</row>","TFT15_Rosemother":"荆棘之兴","TFT15_Rosemother_desc":"基于【婕拉】的星级，获得1/1/8个可放置的植物。前两排的植物会成长为坚韧的【缠绕之根】，而后两排的植物会长成【致命棘刺】。<br><br>【荆棘之兴】植物能从【婕拉】的法术加成和攻击速度中获益。<br><br>当【婕拉】施放技能时，她的植物会回复 35%生命值并获得持续至战斗结束的35%攻击速度。如果植物已阵亡，那么她会转而将其复活。","TFT15_Prodigy":"天才","TFT15_Prodigy_desc":"己方获得法力回复。【天才】们获得更多。<br><br><row>(2) 1 %i:TFTManaRegen% | 3 %i:TFTManaRegen%</row><row>(3) 1 %i:TFTManaRegen% | 4 %i:TFTManaRegen%</row><row>(4) 1 %i:TFTManaRegen% | 6 %i:TFTManaRegen%</row><row>(5) 1 %i:TFTManaRegen% | 7 %i:TFTManaRegen% | 【天才】们的技能为一名友军治疗相当于12%造成伤害的生命值。</row>","TFT15_TheCrew":"奥德赛","TFT15_TheCrew_desc":"每登场一个【奥德赛】成员，【奥德赛】弈子们就会获得10%生命值和攻击速度。<br><br>每个3星【奥德赛】弈子都会提供一个额外加成。<br><br>(1x %i:3StarEnabled%)：每次付费刷新+1经验值，并且【奥德赛】弈子们的出现概率绝对不会随着玩家等级的提升而下降。<br>(2x %i:3StarEnabled%)：每回合+1次免费刷新。<br>(3x %i:3StarEnabled%)：造成280伤害即可发射一颗导弹，造成<magicDamage>75</magicDamage>。<br>(4x %i:3StarEnabled%)：每玩家等级会使导弹的发射频率增加2.5%。<br>(5x %i:3StarEnabled%)：发射【行星爆裂弹】。","TFT15_Empyrean":"至高天","TFT15_Empyrean_desc":"每4秒，【暗影国度】会打击3个相距最近的敌人，造成魔法伤害，伤害总和相当于【至高天】弈子们从上次触发起造成的一部分伤害。<br><br>你的生命值最低的【至高天】弈子会获得治疗，数额相当于由【至高天】弈子们和【暗影国度】造成的18%伤害值。<br><br><row>(2) 20%伤害。</row><row>(4) 45%伤害。</row><row>(6) 60%伤害。</row>","TFT15_Edgelord":"刀锋领主","TFT15_Edgelord_desc":"【刀锋领主】获得全能吸血和物理加成。在攻击生命值低于50%的敌人时，还会获得40%攻击速度。<br><br><row>(2) 10% %i:scaleSV%，15% %i:scaleAD%</row><row>(4) 12% %i:scaleSV%，30% %i:scaleAD%</row><row>(6) 15% %i:scaleSV%，60% %i:scaleAD%</row>","TFT15_Sniper":"狙神","TFT15_Sniper_desc":"【狙神】们获得伤害增幅，在对抗更远目标时获得提升。<br><br><row>(2) 13% %i:scaleDA%；+3% %i:scaleDA%每格</row><row>(3) 18% %i:scaleDA%；+5% %i:scaleDA%每格</row><row>(4) 25% %i:scaleDA%；+7% %i:scaleDA%每格</row><row>(5) 25% %i:scaleDA%；+10% %i:scaleDA%每格</row>","TFT15_Captain":"卡牌大师","TFT15_Captain_desc":"【崔斯特】升级【奥德赛星舰】以造成其15%伤害的真实伤害，并且每回合抽取各种提供随机奖励的【悬赏卡牌】。","TFT15_Strategist":"司令","TFT15_Strategist_desc":"战斗开始时：前2排的友军获得持续15秒的护盾值。后2排的友军获得伤害增幅。【司令】们获得三倍。<br><br><row>(2) 150护盾值；4% %i:scaleDA%</row><row>(3) 200护盾值；6% %i:scaleDA%</row><row>(4) 300护盾值；10% %i:scaleDA%</row><row>(5) 400护盾值；14% %i:scaleDA%</row>","TFT15_SoulFighter":"斗魂战士","TFT15_SoulFighter_desc":"【斗魂战士】们获得额外生命值，并且每秒获得物理加成和法术加成，至多至8层。在最大层数时，造成额外真实伤害。<br><br><TFTRadiantItemBonus>最！大！斗！魂！能！量！<br></TFTRadiantItemBonus><br><row>(2) 120 %i:scaleHealth%，1% %i:scaleAD%%i:scaleAP%，+10%伤害</row><row>(4) 240 %i:scaleHealth%，2.5% %i:scaleAD%%i:scaleAP%，+16%伤害</row><row>(6) 425 %i:scaleHealth%，4% %i:scaleAD%%i:scaleAP%，+22%伤害</row><row>(8) 600 %i:scaleHealth%，4% %i:scaleAD%%i:scaleAP%，+28%伤害</row><row>(11) 最！大！斗！魂！能！量！</row>","TFT15_MonsterTrainer":"小怪兽训练师","TFT15_MonsterTrainer_desc":"为【璐璐】选择一只小怪兽，让她召唤它替自己出战！"};
  window.s151Itemsi18n = {"RabadonsDeathcap":"灭世者的死亡之帽","RabadonsDeathcap_desc":"<tftitemrules>这顶不起眼的帽子可以帮助你创造，或毁灭，这个世界本身。</tftitemrules><br><br>tft10_headliner_default","15EdgelordEmblemItem":"刀锋领主纹章","15EdgelordEmblemItem_desc":"携带者获得【刀锋领主】羁绊。<br>对一个敌人造成物理伤害时会削减其2护甲。","15SpellslingerEmblemItem":"法师纹章","15SpellslingerEmblemItem_desc":"携带者获得【法师】羁绊。<br>携带者从所有来源中获得额外的18%法术加成。","15BastionEmblemItem":"护卫纹章","15BastionEmblemItem_desc":"携带者获得【护卫】羁绊。<br>获得相当于15%护甲的物理加成。<br>获得相当于15%魔抗的法术加成。","15ProdigyEmblemItem":"天才纹章","15ProdigyEmblemItem_desc":"携带者获得【天才】羁绊。<br>施放技能时，为生命值百分比最低的那个友军提供相当于250%法力花费的护盾值。","15BattleAcademiaEmblemItem":"战斗学院纹章","15BattleAcademiaEmblemItem_desc":"携带者获得【战斗学院】羁绊，并且每%i:set14AmpIcon%获得120生命值和6%伤害增幅。","15HeavyweightEmblemItem":"重量级斗士纹章","15HeavyweightEmblemItem_desc":"携带者获得【重量级斗士】羁绊，并在参与击杀后获得150最大生命值。","15JuggernautEmblemItem":"主宰纹章","15JuggernautEmblemItem_desc":"携带者获得【主宰】羁绊。<br>在50%以上生命值时，获得30%攻击速度。","15ProtectorEmblemItem":"圣盾使纹章","15ProtectorEmblemItem_desc":"携带者获得【圣盾使】羁绊。<br>当携带者身上的一个护盾被打破时，治疗携带者和相距最近的那个友军，数额相当于20%的护盾初始值。","15CrystalRoseEmblemItem":"水晶玫瑰纹章","15CrystalRoseEmblemItem_desc":"携带者获得【水晶玫瑰】羁绊。","15ChallengerEmblemItem":"决斗大师纹章","15ChallengerEmblemItem_desc":"携带者获得【决斗大师】羁绊。<br><br>攻击会造成12额外真实伤害，在每次对目标施加这个效果时，额外造成6真实伤害。","15DestroyerEmblemItem":"裁决使者纹章","15DestroyerEmblemItem_desc":"携带者获得【裁决使者】羁绊。<br>攻击和技能造成暴击时，在3秒里持续造成20%额外真实伤害。","15SoulFighterEmblemItem":"斗魂战士纹章","15SoulFighterEmblemItem_desc":"携带者获得【斗魂战士】羁绊。","15SupremeCellsEmblemItem":"兵王纹章","15SupremeCellsEmblemItem_desc":"携带者获得【兵王】羁绊。","15EmpyreanEmblemItem":"至高天纹章","15EmpyreanEmblemItem_desc":"携带者获得【至高天】羁绊。","15ShotcallerEmblemItem":"司令纹章","15ShotcallerEmblemItem_desc":"携带者获得【司令】羁绊。<br><br>战斗开始时：携带者和同一排1格内的友军们获得各种加成。<br>前2排：20护甲和魔抗<br>后2排：15%攻击速度<br>","15SniperEmblemItem":"狙神纹章","15SniperEmblemItem_desc":"携带者获得【狙神】羁绊和2距离。","15RingKingsEmblemItem":"假面摔角手纹章","15RingKingsEmblemItem_desc":"携带者获得【假面摔角手】羁绊。","15StarGuardianEmblemItem":"星之守护者纹章","15StarGuardianEmblemItem_desc":"携带者获得【星之守护者】羁绊。<br><br><TFTBonus>团队合作：</TFTBonus>非纹章【星之守护者】加成提升10%。这个效果可以叠加。<br><br><tftitemrules>[唯一 - 每位英雄仅可装备1件]</tftitemrules>","InfinityEdge":"无尽之刃","InfinityEdge_desc":"获得<TFTKeyword>【技能暴击】</TFTKeyword>。<br><br><rules>技能暴击：技能伤害可产生暴击。额外的【技能暴击】提供10%暴击伤害。</rules>","5DragonsClawRadiant":"光明版巨龙之爪","5DragonsClawRadiant_desc":"获得<TFTRadiantItemBonus>28%</TFTRadiantItemBonus>最大生命值。<br><br>每2秒治疗<TFTRadiantItemBonus>5%</TFTRadiantItemBonus>最大生命值。","5TrapClawRadiant":"光明版强袭者的链枷","5TrapClawRadiant_desc":"暴击提供持续5秒的<TFTRadiantItemBonus>10%</TFTRadiantItemBonus>伤害增幅，可叠加至多4次。","5IonicSparkRadiant":"光明版离子火花","5IonicSparkRadiant_desc":"对2格内的敌人们施加30%<TFTKeyword>魔抗击碎</TFTKeyword>。在敌人施放一次技能时，对该敌人造成相当于该敌人<TFTRadiantItemBonus>300%</TFTRadiantItemBonus>法力值消耗的魔法伤害。<br><tftitemrules>[直接伤害类装备]<br><tftbold>魔抗击碎</tftbold>：降低魔抗值</tftitemrules>","5QuicksilverRadiant":"光明版水银","5QuicksilverRadiant_desc":"战斗开始时：获得持续<TFTRadiantItemBonus>45</TFTRadiantItemBonus>秒的控制免疫效果。<br><br>每秒获得<TFTRadiantItemBonus>6%</TFTRadiantItemBonus>可叠加的攻击速度。","5HextechGunbladeRadiant":"光明版海克斯科技枪刃","5HextechGunbladeRadiant_desc":"为生命值百分比最低的友军提供相当于<TFTRadiantItemBonus>40%</TFTRadiantItemBonus>造成伤害值的治疗。<br><br>","5StatikkShivRadiant":"光明版虚空之杖","5StatikkShivRadiant_desc":"来自攻击和技能的伤害会对目标施加持续<TFTRadiantItemBonus>至战斗环节结束</TFTRadiantItemBonus>的30%<TFTKeyword>魔抗击碎</TFTKeyword>。这个效果不会叠加。<br><br><tftitemrules><tftbold>魔抗击碎</tftbold>：降低魔抗值</tftitemrules>","5FrozenHeartRadiant":"光明版圣盾使的誓约","5FrozenHeartRadiant_desc":"战斗开始时：获得<TFTRadiantItemBonus>40</TFTRadiantItemBonus>法力值。<br><br>在40%生命值时，获得<TFTRadiantItemBonus>30法力值</TFTRadiantItemBonus>和相当于<TFTRadiantItemBonus>40%最大生命值</TFTRadiantItemBonus>的护盾值。","5BlueBuffRadiant":"光明版蓝霸符","5BlueBuffRadiant_desc":"从所有来源中获得<TFTRadiantItemBonus>20%</TFTRadiantItemBonus>额外物理加成和法术加成。","5ArchangelsStaffRadiant":"光明版大天使之杖","5ArchangelsStaffRadiant_desc":"战斗开始时：在战斗期间，每5秒获得<TFTRadiantItemBonus>40%</TFTRadiantItemBonus>法术加成。","5MorellonomiconRadiant":"光明版莫雷洛秘典","5MorellonomiconRadiant_desc":"攻击和技能的伤害对敌人们造成持续<TFTRadiantItemBonus>10</TFTRadiantItemBonus>秒的2%<TFTKeyword>灼烧</TFTKeyword>效果和33%<TFTKeyword>重伤</TFTKeyword>效果。<br><br><tftitemrules><tftbold>灼烧</tftbold>：每秒造成目标一部分最大生命值的真实伤害<br><tftbold>重伤</tftbold>：降低受到的治疗效果</tftitemrules>","5BrambleVestRadiant":"光明版棘刺背心","5BrambleVestRadiant_desc":"获得<TFTRadiantItemBonus>12%</TFTRadiantItemBonus>最大生命值。<br><br>使来自攻击的伤害降低<TFTRadiantItemBonus>10%</TFTRadiantItemBonus>。在被任一攻击命中时，对邻格所有敌人造成<TFTRadiantItemBonus>200</TFTRadiantItemBonus>魔法伤害。<br><br><tftitemrules>冷却时间：2秒</tftitemrules>","5RunaansHurricaneRadiant":"光明版海妖之怒","5RunaansHurricaneRadiant_desc":"攻击提供<TFTRadiantItemBonus>7%</TFTRadiantItemBonus>可叠加的物理加成，至多至15次攻击。在15次攻击后，获得<TFTRadiantItemBonus>30%</TFTRadiantItemBonus>攻击速度。","5GuinsoosRagebladeRadiant":"光明版鬼索的狂暴之刃","5GuinsoosRagebladeRadiant_desc":"每秒获得<TFTRadiantItemBonus>16%</TFTRadiantItemBonus>可叠加的攻击速度。","5HandOfJusticeRadiant":"光明版正义之手","5HandOfJusticeRadiant_desc":"获得2个效果：<li><TFTRadiantItemBonus>30%</TFTRadiantItemBonus>物理加成和<TFTRadiantItemBonus>30%</TFTRadiantItemBonus>法术加成。<li><TFTRadiantItemBonus>24%</TFTRadiantItemBonus>全能吸血。<br><br>生命值高于50%时，物理加成和法术加成翻倍。生命值低于50%时，全能吸血效果翻倍。","5SunfireCapeRadiant":"光明版日炎斗篷","5SunfireCapeRadiant_desc":"获得<TFTRadiantItemBonus>16%</TFTRadiantItemBonus>最大生命值。<br><br>每2秒，对2格内的一名敌人施加持续10秒的<TFTRadiantItemBonus>2%</TFTRadiantItemBonus><TFTKeyword>灼烧</TFTKeyword>效果和33%<TFTKeyword>重伤</TFTKeyword>效果。<br><br><tftitemrules><tftbold>灼烧</tftbold>：每秒造成目标一部分最大生命值的真实伤害<br><tftbold>重伤</tftbold>：降低受到的治疗效果</tftitemrules>","5LastWhisperRadiant":"光明版最后的轻语","5LastWhisperRadiant_desc":"来自攻击和技能的伤害会对目标施加持续<TFTRadiantItemBonus>到战斗环节结束</TFTRadiantItemBonus>的30% <TFTKeyword>护甲击碎</TFTKeyword>。这个效果不会叠加。<br><br><tftitemrules><tftbold>护甲击碎</tftbold>：降低护甲值</tftitemrules>","5ThiefsGlovesRadiant":"光明版窃贼手套","5ThiefsGlovesRadiant_desc":"每一回合：装备2件随机<TFTRadiantItemBonus>光明</TFTRadiantItemBonus>武器。<br><br><tftitemrules>[需要用掉3个装备格。]</tftitemrules><br>tft_BindOnEquip_description","5WarmogsArmorRadiant":"光明版狂徒铠甲","5WarmogsArmorRadiant_desc":"获得<TFTRadiantItemBonus>36%</TFTRadiantItemBonus>最大生命值。","5SteraksGageRadiant":"光明版斯特拉克的挑战护手","5SteraksGageRadiant_desc":"在60%生命值时，获得相当于携带者<TFTRadiantItemBonus>80%</TFTRadiantItemBonus>最大生命值的护盾值，在<TFTRadiantItemBonus>6</TFTRadiantItemBonus>秒内快速衰减。","5RedemptionRadiant":"光明版振奋盔甲","5RedemptionRadiant_desc":"每秒回复<TFTRadiantItemBonus>4%</TFTRadiantItemBonus>已损失生命值。","5GuardianAngelRadiant":"光明版夜之锋刃","5GuardianAngelRadiant_desc":"在60%生命值时，短暂变为不可被选取状态、摆脱负面效果、并<TFTRadiantItemBonus>治疗所有已损失生命值</TFTRadiantItemBonus>。","5RapidFirecannonRadiant":"光明版红霸符","5RapidFirecannonRadiant_desc":"攻击和技能的伤害对敌人们造成持续5秒的<TFTRadiantItemBonus>2%</TFTRadiantItemBonus><TFTKeyword>灼烧</TFTKeyword>效果和33%<TFTKeyword>重伤</TFTKeyword>效果。<br><br><tftitemrules><tftbold>灼烧</tftbold>：每秒造成目标一部分最大生命值的真实伤害<br><tftbold>重伤</tftbold>：降低受到的治疗效果</tftitemrules><br>","5NightHarvesterRadiant":"光明版坚定之心","5NightHarvesterRadiant_desc":"获得<TFTRadiantItemBonus>10%</TFTRadiantItemBonus>伤害减免。在高于50%生命值时，转而获得<TFTRadiantItemBonus>30%</TFTRadiantItemBonus>伤害减免。<br><br>tft10_headliner_default","5TitansResolveRadiant":"光明版泰坦的坚决","5TitansResolveRadiant_desc":"在攻击或承受伤害时获得<TFTRadiantItemBonus>4%</TFTRadiantItemBonus>物理加成和<TFTRadiantItemBonus>4%</TFTRadiantItemBonus>法术加成，至多可叠加25次。<br><br>在叠满层数后，获得<TFTRadiantItemBonus>20%</TFTRadiantItemBonus>伤害增幅，并获得控制免疫。","5GiantSlayerRadiant":"光明版巨人杀手","5GiantSlayerRadiant_desc":"对抗坦克时获得<TFTRadiantItemBonus>30%</TFTRadiantItemBonus>额外伤害增幅。","5CrownguardRadiant":"光明版冕卫","5CrownguardRadiant_desc":"战斗开始时：获得持续8秒的相当于<TFTRadiantItemBonus>50%</TFTRadiantItemBonus>最大生命值的护盾值。<br><br>在护盾到期时，获得<TFTRadiantItemBonus>50%法术加成</TFTRadiantItemBonus>。","5BloodthirsterRadiant":"光明版饮血剑","5BloodthirsterRadiant_desc":"每场战斗一次：在40%生命值时，获得一个护盾，护盾值相当于携带者<TFTRadiantItemBonus>50%</TFTRadiantItemBonus>的最大生命值，至多持续5秒。","5RabadonsDeathcapRadiant":"光明版灭世者的死亡之帽","5RabadonsDeathcapRadiant_desc":"<tftitemrules>它见证过——并释放过——奇迹和灾难。</tftitemrules><br><br>tft10_headliner_default","5JeweledGauntletRadiant":"光明版珠光护手","5JeweledGauntletRadiant_desc":"获得<TFTKeyword>【技能暴击】</TFTKeyword>。<br><br><rules>技能暴击：技能伤害可产生暴击。额外的【技能暴击】提供10%暴击伤害。</rules>","5GargoyleStoneplateRadiant":"光明版石像鬼石板甲","5GargoyleStoneplateRadiant_desc":"每有一个敌人正在以携带者为目标，携带者就会获得<TFTRadiantItemBonus>20</TFTRadiantItemBonus>护甲和<TFTRadiantItemBonus>20</TFTRadiantItemBonus>魔抗。","5LeviathanRadiant":"光明版纳什之牙","5LeviathanRadiant_desc":"每次普攻提供<TFTRadiantItemBonus>4</TFTRadiantItemBonus>额外法力值，如果暴击则提升至<TFTRadiantItemBonus>6</TFTRadiantItemBonus>额外法力值。","5SpearOfShojinRadiant":"光明版朔极之矛","5SpearOfShojinRadiant_desc":"每次普攻提供<TFTRadiantItemBonus>10额外法力值。</TFTRadiantItemBonus>","5SpectralGauntletRadiant":"光明版薄暮法袍","5SpectralGauntletRadiant_desc":"3格内的敌人们会被施加30%<TFTKeyword>护甲削减</TFTKeyword>。在战斗的最初<TFTRadiantItemBonus>20秒</TFTRadiantItemBonus>获得<TFTRadiantItemBonus>50护甲和魔抗</TFTRadiantItemBonus>。<br><br><tftitemrules><tftbold>护甲击碎</tftbold>：降低护甲值</tftitemrules>","5InfinityEdgeRadiant":"光明版无尽之刃","5InfinityEdgeRadiant_desc":"获得<TFTKeyword>【技能暴击】</TFTKeyword>。<br><br><rules>技能暴击：技能伤害可产生暴击。额外的【技能暴击】提供10%暴击伤害。</rules>","5DeathbladeRadiant":"光明版死亡之刃","5DeathbladeRadiant_desc":"<tftitemrules>它在敌人面前发光。或在朋友面前。或在任何活着的东西面前，真的。</tftitemrules><br><br>tft10_headliner_default","5AdaptiveHelmRadiant":"光明版适应性头盔","5AdaptiveHelmRadiant_desc":"从所有来源中获得额外的<TFTRadiantItemBonus>30%</TFTRadiantItemBonus>法力值。携带者获得基于角色定位的一个额外加成：<br><br>坦克/战士：获得<TFTRadiantItemBonus>80</TFTRadiantItemBonus>护甲和魔抗。<br><br>射手/术师：获得<TFTRadiantItemBonus>40%</TFTRadiantItemBonus>物理加成和法术加成。","Artifact_InnervatingLocket":"激发之匣","Artifact_InnervatingLocket_desc":"携带者每被一次攻击命中时，都会获得其1%的总法力值。<br><br>每次技能施放会在3秒里持续回复携带者的20%最大生命值。","FrozenHeart":"圣盾使的誓约","FrozenHeart_desc":"战斗开始时：获得20法力值。<br><br>在40%生命值时，获得15法力值和相当于20%最大生命值的护盾值。","TFT15_SetMechanic_Consumable":"强化果实","TFT15_SetMechanic_Consumable_desc":"<spellPassive>战力强化：</spellPassive>用在一个弈子上，即可选择一项【战力强化】！售出该弈子或使用一个【强化果实移除器】，即可重获一颗【强化果实】。","TFT15_SetMechanic_Remover":"强化果实移除器","TFT15_SetMechanic_Remover_desc":"对一个弈子使用，即可移除其【战力强化】并重新获得一个【强化果实】。","Artifact_TheIndomitable":"顽强不屈","Artifact_TheIndomitable_desc":"携带者的移动速度大幅降低。<br><br>获得15%最大生命值、晕眩免疫，并将当前目标拉到近战距离。","9OrnnHullbreaker":"碎舰者","9OrnnHullbreaker_desc":"战斗开始时：如果邻格内没有己方弈子，获得400生命值、10%物理加成和10%法术加成。","Redemption":"振奋盔甲","Redemption_desc":"每秒回复2%已损失生命值。","15DragonFistFighterStance":"决斗大师姿态","15DragonFistFighterStance_desc":"<spellPassive>被动：</spellPassive>攻击时，对一个附近的敌人造成<physicalDamage>40&nbsp;(%i:scaleAD%)</physicalDamage>物理伤害。<br><br><spellActive>主动</spellActive>：快速打击，对相距最近的2个敌人发送<TFTBonus>10&nbsp;(%i:scaleAS%)</TFTBonus>个残影。每个残影造成<physicalDamage>65&nbsp;(%i:scaleAD%)</physicalDamage>物理伤害和<TFTBonus>5&nbsp;(%i:scaleAP%)</TFTBonus>护甲削减。","15DragonFistTankStance":"主宰姿态","15DragonFistTankStance_desc":"暂时获得<scaleLevel>60%</scaleLevel>伤害减免，然后对目标造成<physicalDamage>500&nbsp;(%i:scaleAD%%i:scaleAP%)</physicalDamage>物理伤害，对目标身后的所有敌人造成<physicalDamage>200&nbsp;(%i:scaleAD%)</physicalDamage>物理伤害，并对半径2格内的其他敌人造成<physicalDamage>150&nbsp;(%i:scaleAD%)</physicalDamage>物理伤害。","15DragonFistReaperStance":"裁决使者姿态","15DragonFistReaperStance_desc":"对3格内生命值最低的那个敌人造成<physicalDamage>330&nbsp;(%i:scaleAD%%i:scaleAP%)</physicalDamage>物理伤害和1.5秒<TFTKeyword>晕眩</TFTKeyword>。半径1格内的其他敌人们受到<physicalDamage>130&nbsp;(%i:scaleAD%)</physicalDamage>物理伤害。<br><br>在用这个技能完成3次击杀后，所有敌人都会即刻受到<physicalDamage>180&nbsp;(%i:scaleAD%)</physicalDamage>物理伤害和1.5秒<TFTKeyword>晕眩</TFTKeyword>。","TFT15_RoboRanger_Core":"组合核心","TFT15_RoboRanger_Core_desc":"【超级战队】弈子们治疗【超级机甲】，数额相当于他们0%的伤害值。<br><br><rules>将我们的力量组合起来！</rules>","TFT15_RoboRanger_Slicer":"究极剑刃升级","TFT15_RoboRanger_Slicer_desc":"造成额外真实伤害，数额相当于10%的所有造成伤害值。<br><br><rules>降下正义剑刃！</rules>","TFT15_RoboRanger_Sword":"强力剑刃","TFT15_RoboRanger_Sword_desc":"攻击会顺劈一个锥形区域，对邻格的敌人们造成50%物理伤害。<br><br><rules>我们以不破决心斩除邪恶！</rules>","4OrnnMuramana":"魔蕴","4OrnnMuramana_desc":"在施放第一个技能后，在5秒里持续回复共100法力值。<br><br><tftitemrules>[唯一 - 每位英雄仅限1件]</tftitemrules>","7ShimmerscaleMogulsMail":"大亨之铠","7ShimmerscaleMogulsMail_desc":"在承受伤害时提供1护甲、1魔抗和8生命值，这个效果至多叠加至35次。<br><br>在满层时，提供%i:goldCoins%1金币并且每11秒继续获得%i:goldCoins%1金币。<br><br><tftitemrules>[唯一 - 每位英雄仅可装备1件]</tftitemrules>","7ShimmerscaleGamblersBlade":"投机者之刃","7ShimmerscaleGamblersBlade_desc":"提供%i:scaleAS% 1%x你的%i:goldCoins%金币存款的额外攻击速度(在%i:goldCoins% 30金币时达到最大值)。<br><br>每次攻击有6%几率掉落%i:goldCoins% 1金币。<br><br><tftitemrules>[唯一 - 每位英雄仅可装备1件]</tftitemrules>","9OrnnTrickstersGlass":"诡术师之镜","9OrnnTrickstersGlass_desc":"召唤一个拥有70%基础生命值并且最大法力值+10%的复制体。你无法给复制体装上装备。<br><br><tftitemrules>复制体会受益于已激活的羁绊。</tftitemrules><br><br><tftitemrules>[唯一 - 每位英雄仅限1件]</tftitemrules><br>","TacticiansRing":"金锅铲冠冕","TacticiansRing_desc":"你的队伍获得+1最大队伍规模。<br><br>在战斗10秒后，有10%几率掉落1金币。<br><br><tftitemrules>“……以及一点运气。”</tftitemrules>","ItemReroller":"装备重铸器","ItemReroller_desc":"拆卸所有装备并将它们随机变形为拥有相似类型和品质的全新装备。<br><br><tftitemrules>[消耗品 - 这个物品会在使用后消失。]</tftitemrules>","ThiefsGloves":"窃贼手套","ThiefsGloves_desc":"每一回合：装备2件随机装备。<br><br><tftitemrules>[需要用掉3个装备格。]</tftitemrules><br>tft_BindOnEquip_description","GuinsoosRageblade":"鬼索的狂暴之刃","GuinsoosRageblade_desc":"每秒获得7%可叠加的攻击速度。","IonicSpark":"离子火花","IonicSpark_desc":"对2格内的敌人们施加30%<TFTKeyword>魔抗击碎</TFTKeyword>。在敌人施放一次技能时，对该敌人造成相当于该敌人150%法力值消耗的魔法伤害。<br><tftitemrules><tftbold>魔抗击碎</tftbold>：降低魔抗值</tftitemrules>","SteraksGage":"斯特拉克的挑战护手","SteraksGage_desc":"在60%生命值时，获得相当于携带者40%最大生命值的护盾值，在4秒内快速衰减。","DragonsClaw":"巨龙之爪","DragonsClaw_desc":"获得6%最大生命值。<br><br>每2秒治疗2.5%最大生命值。","ItemRemover":"装备拆卸器","ItemRemover_desc":"用在一位英雄身上即可取下其所有装备。<br><br><tftitemrules>[无法对战斗中的英雄使用。]<br>[消耗品 - 这个物品会在使用后消失。]</tftitemrules>","Artifact_LichBane":"巫妖之祸","Artifact_LichBane_desc":"携带者在每次技能施放后的第一次攻击造成250 / 350 / 500 / 600 / 700额外魔法伤害。<br><br><tftitemrules>这个伤害基于阶段而提升。</tftitemrules>","PowerGauntlet":"强袭者的链枷","PowerGauntlet_desc":"暴击提供持续5秒的5%伤害增幅，可叠加至多4次。","NeekosHelp":"英雄复制器","NeekosHelp_desc":"用在一位英雄身上，即可生成一个该英雄的1星版本到你的备战区。<br><br><tftitemrules>[消耗品 - 这个物品会在使用后消失。]</tftitemrules>","Artifact_Fishbones":"鱼骨头","Artifact_Fishbones_desc":"携带者的攻击会瞄准随机的敌人。","GargoyleStoneplate":"石像鬼石板甲","GargoyleStoneplate_desc":"每有一个敌人正在以携带者为目标，携带者就会获得10护甲和10魔抗。","Artifact_TitanicHydra":"巨型九头蛇","Artifact_TitanicHydra_desc":"攻击对目标和邻格敌人造成相当于携带者4%最大生命值外加6%物理加成的额外物理伤害。","BrambleVest":"棘刺背心","BrambleVest_desc":"获得6%最大生命值。<br><br>使来自攻击的伤害降低5%。在被任一攻击命中时，对邻格所有敌人造成<magicDamage>100魔法伤害</magicDamage>。<br><br><tftitemrules>冷却时间：2秒</tftitemrules>","ChainVest":"锁子甲","ChainVest_desc":"%i:scaleArmor% +20护甲","4OrnnRocketPropelledFist":"胖胖龙的火箭助推铁拳","4OrnnRocketPropelledFist_desc":"战斗环节开始时：携带者会将相距最远的敌人拉到近战距离，并将其<TFTKeyword>晕眩</TFTKeyword>1.5秒。距离内的友军将优先攻击该敌人。<br><br><tftitemrules>[唯一 - 每位英雄仅限1件]<br><tftbold>晕眩</tftbold>：不能移动、攻击或施放技能</tftitemrules>","Artifact_UnendingDespair":"无终恨意","Artifact_UnendingDespair_desc":"每当携带者身上的一个护盾被打破时，就会对相距最近的那个敌人造成该护盾的150%初始护盾值的魔法伤害。","RecurveBow":"反曲之弓","RecurveBow_desc":"%i:scaleAS%+10%攻击速度","MadredsBloodrazor":"巨人杀手","MadredsBloodrazor_desc":"对抗坦克时获得15%额外伤害增幅。","RedBuff":"日炎斗篷","RedBuff_desc":"获得8%最大生命值。<br><br>每过2秒，对2格内的一名敌人施加持续10秒的1%<TFTKeyword>灼烧</TFTKeyword>效果和33%<TFTKeyword>重伤</TFTKeyword>效果。<br><br><tftitemrules><tftbold>灼烧</tftbold>：每秒造成目标一部分最大生命值的真实伤害<br><tftbold>重伤</tftbold>：降低受到的治疗效果</tftitemrules>","UnstableConcoction":"正义之手","UnstableConcoction_desc":"获得2个效果：<li>15%物理加成和15%法术加成。<li>12%全能吸血。<br><br>生命值高于50%时，物理加成和法术加成翻倍。生命值低于50%时，全能吸血效果翻倍。","GuardianAngel":"夜之锋刃","GuardianAngel_desc":"在60%生命值时，短暂变为不可被选取状态、摆脱负面效果、并治疗20%已损失生命值。","TearOfTheGoddess":"女神之泪","TearOfTheGoddess_desc":"%i:TFTManaRegen% +1法力回复","4OrnnZhonyasParadox":"中娅悖论","4OrnnZhonyasParadox_desc":"每场战斗一次：在40%生命值时，携带者进入持续3秒的免疫伤害和无法被选取状态。<br><br><tftitemrules>[唯一 - 每位英雄仅限1件]</tftitemrules>","NegatronCloak":"负极斗篷","NegatronCloak_desc":"%i:scaleMR% +20魔法抗性","TitansResolve":"泰坦的坚决","TitansResolve_desc":"在攻击或承受伤害时获得2%物理加成和2%法术加成，至多可叠加25次。<br><br>在叠满层数后，获得10%伤害增幅，并获得控制免疫。","ChonccsChalice":"胖胖龙的圣杯","ChonccsChalice_desc":"你的队伍获得+1最大队伍规模。<br><br>在你赢得战斗时，有10%几率掉落1金币。<br><br><tftitemrules>“只有最好的饮品才能倒进【胖胖龙的圣杯】”</tftitemrules>","MasterworkUpgrade":"杰作升级","MasterworkUpgrade_desc":"用在一个弈子上，即可选择该弈子身上可合成的成装的一个光明版。将你所选的装备升级为光明版，并将其卸下。","Artifact_LudensTempest":"卢登的激荡","Artifact_LudensTempest_desc":"在击杀目标时，会对与目标相距最近的两个敌人造成魔法伤害，伤害值为过量伤害的100%外加100。","Artifact_SpectralCutlass":"幽魂弯刀","Artifact_SpectralCutlass_desc":"战斗开始时：将携带者传送到敌方一侧的镜像格上。在8秒后，携带者返回其原本的位置。","RunaansHurricane":"海妖之怒","RunaansHurricane_desc":"攻击提供3.5%可叠加的物理加成，至多至15次攻击。在15次攻击后，获得15%攻击速度。","SparringGloves":"拳套","SparringGloves_desc":"+20%暴击几率","Artifact_RapidFirecannon":"疾射火炮","Artifact_RapidFirecannon_desc":"获得+1攻击距离，并且这个距离会在携带者每击杀一个敌人时提升1。","9GoldenItemRemover":"金制装备拆卸器","9GoldenItemRemover_desc":"用在一位英雄身上即可取下其所有装备，次数不限。将所有未来的【装备拆卸器】转化为【装备重铸器】。","Bloodthirster":"饮血剑","Bloodthirster_desc":"每场战斗仅触发1次：在40%生命值时，获得一个护盾，护盾值相当于携带者25%的最大生命值，至多持续5秒。","Artifact_StatikkShiv":"斯塔缇克电刃","Artifact_StatikkShiv_desc":"每第3次攻击对4名敌人造成30+50%携带者法术加成的额外魔法伤害。","9OrnnHorizonFocus":"狙击手的专注","9OrnnHorizonFocus_desc":"在对抗相距4格或更远的目标们时获得40%伤害增幅。","ArchangelsStaff":"大天使之杖","ArchangelsStaff_desc":"战斗开始时：在战斗期间，每5秒获得20%法术加成。","Artifact_Dawncore":"黎明核心","Artifact_Dawncore_desc":"携带者的最大法力值缩减10。后续的技能施放会使最大法力值缩减10%，直至最小值10。","9CrownOfDemacia":"德玛西亚王冠","9CrownOfDemacia_desc":"如果携带者是一个【坦克】，则每2秒回复3-21%最大生命值(基于阶段)。如果不是，则转而每2秒获得10% %i:scaleAD%物理加成和%i:scaleAP%法术加成。<br><br>如果这件装备的携带者阵亡，那么你会立刻输掉战斗。<br><br><tftitemrules>你可以通过将携带者移到备战席来移除这个装备。</tftitemrules><br><br>","Artifact_LightshieldCrest":"光盾徽章","Artifact_LightshieldCrest_desc":"每3秒，为生命值百分比最低的那个友军提供护盾，护盾值相当于携带者70%的护甲与魔抗总和，持续5秒。<br><br>在阵亡时，将这个护盾效果提供给所有友军。","4OrnnDeathsDefiance":"死亡之蔑","4OrnnDeathsDefiance_desc":"携带者受到的50%伤害会转而在4秒里作为非致命伤害来持续扣除。<br><br><tftitemrules>[唯一 - 每位英雄仅限1件]</tftitemrules>","SpearOfShojin":"朔极之矛","SpearOfShojin_desc":"每次普攻提供5额外法力值。","SpectralGauntlet":"薄暮法袍","SpectralGauntlet_desc":"2格内的敌人们会被施加30%<TFTKeyword>护甲削减</TFTKeyword>。在战斗的最初15秒获得15护甲和魔抗。<br><br><tftitemrules><tftbold>护甲击碎</tftbold>：降低护甲值</tftitemrules>","Spatula":"金铲铲","Spatula_desc":"<tftitemrules>它必须做点什么...</tftitemrules>","9OrnnPrototypeForge":"铁匠手套","9OrnnPrototypeForge_desc":"每一回合：装备2件随机【奥恩神器】。<br><br><tftitemrules>[需要用掉3个装备格。]</tftitemrules><br>tft_BindOnEquip_description","Artifact_BlightingJewel":"枯萎珠宝","Artifact_BlightingJewel_desc":"造成魔法伤害时会将目标的魔抗削减6。如果目标的魔抗是0，则转而会为携带者提供2法力值。<br><br><rules>技能伤害每0.5秒仅能在每个敌人身上触发一次此效果。</rules>","Artifact_TalismanOfAscension":"飞升护符","Artifact_TalismanOfAscension_desc":"在22秒后，获得100%最大生命值和120%伤害增幅，持续到战斗环节结束。","4OrnnInfinityForce":"三相之力","4OrnnInfinityForce_desc":"<tftitemrules>成吨的一切！</tftitemrules>","Leviathan":"纳什之牙","Leviathan_desc":"每次普攻提供2额外法力值，如果暴击则提升至4额外法力值。","Artifact_SuspiciousTrenchCoat":"迷离风衣","Artifact_SuspiciousTrenchCoat_desc":"每回合一次，在60%生命值时，携带者分裂为自己的3个复制体，每个都有拥有其33%最大生命值。<br><br><tftitemrules>[唯一 - 每位英雄仅限1件]</tftitemrules>","Morellonomicon":"莫雷洛秘典","Morellonomicon_desc":"攻击和技能的伤害对敌人们造成持续10秒的1%<TFTKeyword>灼烧</TFTKeyword>效果和33%<TFTKeyword>重伤</TFTKeyword>效果。<br><br><tftitemrules><tftbold>灼烧</tftbold>：每秒造成目标一部分最大生命值的真实伤害<br><tftbold>重伤</tftbold>：降低受到的治疗效果</tftitemrules>","RapidFireCannon":"红霸符","RapidFireCannon_desc":"攻击和技能的伤害对敌人们造成持续5秒的1%<TFTKeyword>灼烧</TFTKeyword>效果和33%<TFTKeyword>重伤</TFTKeyword>效果。<br><br><tftitemrules><tftbold>灼烧</tftbold>：每秒造成目标一部分最大生命值的真实伤害<br><tftbold>重伤</tftbold>：降低受到的治疗效果</tftitemrules>","Crownguard":"冕卫","Crownguard_desc":"战斗开始时：获得持续8秒的相当于25%最大生命值的护盾值。<br><br>在护盾到期时，获得25%法术加成。<br>","BFSword":"暴风之剑","BFSword_desc":"%i:scaleAD% +10%物理加成","Artifact_Mittens":"连指手套","Artifact_Mittens_desc":"将携带者缩小，为其提供移动速度提升并免疫<TFTKeyword>减速</TFTKeyword>、<TFTKeyword>灼烧</TFTKeyword>以及<TFTKeyword>重伤</TFTKeyword>。<br><br><rules>减速：降低攻击速度</rules><br><rules>灼烧：每秒对目标造成1%目标最大生命值的真实伤害</rules><br><rules>重伤：受到的治疗效果降低33%</rules>","AdaptiveHelm":"适应性头盔","AdaptiveHelm_desc":"从所有来源中获得额外的15%法力值。携带者获得基于角色定位的一个额外加成：<br><br>坦克和战士：获得30护甲和魔抗。<br><br>其它角色定位：获得10%物理加成和法术加成。","ShopReroller":"灌铅骰子","ShopReroller_desc":"对一个英雄使用这个，即可使商店进行一次特殊刷新且该次刷新仅包含与该英雄拥有一个相同羁绊的英雄。<br><br><tftitemrules>[消耗品 - 这个物品会在使用后消失。]</tftitemrules>","9OrnnDeathfireGrasp":"冥火之拥","9OrnnDeathfireGrasp_desc":"战斗开始时：震击当前目标造成相当于其40%最大生命值的魔法伤害。每13秒重复一次此效果。","Artifact_NavoriFlickerblades":"烁刃","Artifact_NavoriFlickerblades_desc":"攻击提供5%可叠加的攻击速度。每3次攻击还会提供2%物理加成和2%法术加成。","BlueBuff":"蓝霸符","BlueBuff_desc":"从所有来源中获得10%额外物理加成和法术加成。","LastWhisper":"最后的轻语","LastWhisper_desc":"来自攻击和技能的伤害会对目标施加持续3秒的30%<TFTKeyword>护甲击碎</TFTKeyword>。这个效果不会叠加。<br><br><tftitemrules><tftbold>护甲击碎</tftbold>：降低护甲值</tftitemrules>","JeweledGauntlet":"珠光护手","JeweledGauntlet_desc":"获得<TFTKeyword>【技能暴击】</TFTKeyword>。<br><br><rules>技能暴击：技能伤害可产生暴击。额外的【技能暴击】提供10%暴击伤害。</rules>","GiantsBelt":"巨人腰带","GiantsBelt_desc":"%i:scaleHealth% +150生命值","Artifact_WitsEnd":"智慧末刃","Artifact_WitsEnd_desc":"攻击造成30/45/65/85/100额外魔法伤害。<br><br>治疗携带者，数额为30%的所有已造成魔法伤害。<br><br><tftitemrules>这个伤害基于阶段而提升。</tftitemrules>","NeedlesslyLargeRod":"无用大棒","NeedlesslyLargeRod_desc":"%i:scaleAP% +10法术加成","Artifact_HorizonFocus":"视界专注","Artifact_HorizonFocus_desc":"将一名敌人晕眩时会引发闪电对其进行打击，造成相当于其30%最大生命值的魔法伤害。<br>","NightHarvester":"坚定之心","NightHarvester_desc":"获得5%伤害减免。在高于50%生命值时，转而获得15%伤害减免。<br><br>tft10_headliner_default","Artifact_ProwlersClaw":"暗行者之爪","Artifact_ProwlersClaw_desc":"在击杀一个目标后，摆脱负面效果并冲刺到4格内相距最远的那个目标处。下两次暴击攻击造成50%额外暴击伤害。","FryingPan":"金锅锅","FryingPan_desc":"<tftitemrules>.……不然它怎么会在这里？</tftitemrules>","ForceOfNature":"金铲铲冠冕","ForceOfNature_desc":"你的队伍获得+1最大队伍规模。<br><br>在你赢下战斗时，有10%几率掉落1金币。<br><br><tftitemrules>“……某位英雄的心……”</tftitemrules>","Quicksilver":"水银","Quicksilver_desc":"战斗开始时：获得持续18秒的控制免疫效果。<br><br>每秒获得3%可叠加的攻击速度。","Deathblade":"死亡之刃","Deathblade_desc":"<tftitemrules>将完美的安宁和平静带给携带者——和所有面对它的人。</tftitemrules><br><br><br>tft10_headliner_default","ChonccsCrown":"胖胖龙的冠冕","ChonccsCrown_desc":"你的队伍获得+2最大队伍规模。<br><br>在你赢得战斗时，有10%几率掉落1金币。<br><br><tftitemrules>“【胖胖龙的冠冕】是装点你的豪华晚宴的完美配饰”</tftitemrules>","Artifact_SilvermereDawn":"密银黎明","Artifact_SilvermereDawn_desc":"为携带者提供免疫晕眩，并且携带者的攻击可以使目标晕眩0.8秒。<br><br><TFTShadowItemBonus>携带者的攻击速度被锁定在0.5。</TFTShadowItemBonus>","TacticiansScepter":"金锅锅冠冕","TacticiansScepter_desc":"你的队伍获得+1最大队伍规模。<br><br>在携带者阵亡时，有10%几率掉落1金币。<br><br><tftitemrules>“充满了某位哲学家的智慧……”</tftitemrules>","RecommendedArmory":"幸运装备宝箱","RecommendedArmory_desc":"用在一个弈子身上即可开启一个武器库，包含为其特别定制的装备。<br><br><rules>这些装备都是基于该弈子的推荐装备。</rules>","WarmogsArmor":"狂徒铠甲","WarmogsArmor_desc":"获得18%最大生命值。<br>","Artifact_SeekersArmguard":"探索者的护臂","Artifact_SeekersArmguard_desc":"参与击杀后会使携带者的护甲、魔抗和法术加成提升20。","StatikkShiv":"虚空之杖","StatikkShiv_desc":"来自攻击和技能的伤害会对目标施加持续5秒的30%<TFTKeyword>魔抗击碎</TFTKeyword>。这个效果不会叠加。<br><br><tftitemrules><tftbold>魔抗击碎</tftbold>：降低魔抗值</tftitemrules>","4OrnnTheCollector":"金币收集者","4OrnnTheCollector_desc":"携带者的攻击和技能会处决低于12%最大生命值的目标。处决有33%几率掉落%i:goldCoins%1金币。<br><br><br><tftitemrules>[唯一 - 每个弈子仅可装备1件]</tftitemrules>","HextechGunblade":"海克斯科技枪刃","HextechGunblade_desc":"为生命值百分比最低的友军提供相当于20%造成伤害值的治疗。<br><br>","ChonccsSpork":"胖胖龙的叉勺","ChonccsSpork_desc":"携带者获得+1至其列出的所有非单人羁绊。<br><br><tftitemrules>“胖胖龙的叉勺，真是最伟大的厨具”</tftitemrules>"};
  window.s151Augmentsi18n = {"10FullyAdapted":"完全适应","10FullyAdapted_desc":"获得1个【适应性头盔】。携带了此装备的弈子们会无视位置获得所有效果。","10GoingLong":"遥遥领先","10GoingLong_desc":"你不再获得利息。即刻获得13金币。在你的回合开始时，获得4经验。<br><br><rules>利息是你每储存10金币时获得的额外金币。</rules>","10GoodForSomethingSilver":"有用之材 I","10GoodForSomethingSilver_desc":"未携带装备的弈子们在阵亡时有40%几率掉落1金币。","10HeroicGrabBag":"英勇福袋","10HeroicGrabBag_desc":"获得2个【次级英雄复制器】和5金币。<br><br><rules>这个物品允许你能复制一个3费或以下的弈子。</rules>","10LittleBuddies":"小伙伴","10LittleBuddies_desc":"你的每个已登场的1费和2费弈子都会为你的4费和5费弈子们提供55生命值和6%攻击速度。<br><br>0","10Scapegoat":"替罪羊","10Scapegoat_desc":"获得1个【训练假人】和4金币。如果这个假人在玩家对战回合中第一个阵亡，就会获得1金币。","11AtWhatCost":"不计代价","11AtWhatCost_desc":"立即升到6级并获得8经验值。你无法选择之后的强化符文。","11BloodBank":"午餐钱","11BloodBank_desc":"你每对敌方小小英雄们造成8伤害，就会获得2金币。<br>奖金总和：0金币","11Buildabud":"来个好伙计","11Buildabud_desc":"获得1个随机3星1费弈子。获得8金币。","11Calltochaos":"混沌召唤","11Calltochaos_desc":"获得1个强大的随机奖励。","11Epoch":"新纪元","11Epoch_desc":"现在以及每个阶段开始时，获得4经验值和2次免费刷新。","11EpochPlus":"新纪元+","11EpochPlus_desc":"现在以及每个阶段开始时，获得8经验值和2次免费刷新。","11OverEncumbered":"运力不足","11OverEncumbered_desc":"在这个阶段接下来的回合里，你只有2个备战席栏位。随后，获得2件基础装备。","11Prizefighter":"赏金战士","11Prizefighter_desc":"获得2件基础装备。每赢得5场胜利，你就会获得1件基础装备。","11RadiantRefactor":"光明重构器","11RadiantRefactor_desc":"获得1个【杰作升级】和1个【基础装备锻造器】。<br><br><rules>【杰作升级】可将装备升级为光明版！</rules>","11RainingGold":"天降金币","11RainingGold_desc":"即刻获得7金币，并且每回合获得1金币。","11RainingGoldPlus":"天降金币+","11RainingGoldPlus_desc":"即刻获得18金币，并且每回合获得1金币。","11Reinfourcement":"四费增援","11Reinfourcement_desc":"你用金币购买的下一个4费弈子将立刻升到2星。获得5金币。","11ScoreboardScrapper":"冲榜战士","11ScoreboardScrapper_desc":"每个回合，如果你的排名在后 4位，那么你的弈子们将永久获得1.5%物理加成和法术加成。如果你的排名在前4位，那么你的弈子们将拥有10%额外生命值。","11Slammin":"物尽其用","11Slammin_desc":"获得3金币。每个玩家对战回合结束时，如果你的备战席没有任何装备(消耗品除外)，则获得2经验值。","11Slammin_Plus":"物尽其用+","11Slammin_Plus_desc":"立刻获得8金币和10经验值。每个玩家对战回合结束时，如果你的备战席没有任何装备(消耗品除外)，则获得2经验值。","11TinyButDeadly":"小而致命","11TinyButDeadly_desc":"你的队伍体型变小，获得30%攻击速度和移动速度。","11WanderingTrainerGold":"漫游训练师 I","11WanderingTrainerGold_desc":"获得1个携带着2个永久附着的纹章的【训练假人】。获得1金币。","15Bastion_RaidBoss":"副本BOSS","15Bastion_RaidBoss_desc":"你最强大的那个【护卫】获得20%最大生命值。在其它【护卫】阵亡时，会将其20%护甲和魔抗转移到最强【护卫】身上。获得1个【慎】和1个【芮尔】。","15BastionCirclet":"护卫之环","15BastionCirclet_desc":"获得1个【护卫纹章】 、1个【巨人腰带】和1个【蕾欧娜】。","15BastionCrest":"护卫之徽","15BastionCrest_desc":"获得1个【护卫纹章】。","15BastionCrown":"护卫之冕","15BastionCrown_desc":"获得1个【护卫纹章】、一个【冕卫】和1个【斯维因】。","15BattleAcademia_ClassPresident":"班长","15BattleAcademia_ClassPresident_desc":"战斗开始时：在战斗开始时，拥有【强化果实】的【战斗学院】弈子们和其邻格弈子们获得70生命值 、8%物理加成和8%法术加成。【战斗学院】弈子们获得双倍。获得1个【卡特琳娜】。","15BattleAcademia_Hero101":"英雄101","15BattleAcademia_Hero101_desc":"你第一次赢下4次玩家对战(胜场：0)时，所有【战斗学院】弈子获得100生命值和15%最大法力值削减。获得1个【盖伦】和1个【伊泽瑞尔】。","15BattleAcademia_TransferStudents":"转校生","15BattleAcademia_TransferStudents_desc":"在每个阶段开始时和每次选秀回合后，获得2个随机的1-3费【战斗学院】弈子。获得1个【伊泽瑞尔】。","15BattleAcademiaCirclet":"战斗学院之环","15BattleAcademiaCirclet_desc":"获得1个【战斗学院纹章】和1个【洛】。","15BattleAcademiaCrest":"战斗学院之徽","15BattleAcademiaCrest_desc":"获得1个【战斗学院纹章】。","15BattleAcademiaCrown":"战斗学院之冕","15BattleAcademiaCrown_desc":"获得1个【战斗学院纹章】、1个【振奋盔甲】和1个【盖伦】。","15ChallengerCirclet":"决斗大师之环","15ChallengerCirclet_desc":"获得1个【决斗大师纹章】、1个【艾希】和1个【暴风大剑】。","15ChallengerCrest":"决斗大师之徽","15ChallengerCrest_desc":"获得1个【决斗大师纹章】。","15ChallengerCrown":"决斗大师之冕","15ChallengerCrown_desc":"获得1个【决斗大师纹章】、1个【海妖之怒】和1个【普朗克】。","15CrystalGambit_DiamondHands":"钻石之手","15CrystalGambit_DiamondHands_desc":"从【水晶玫瑰】中获得50%额外总水晶，但你仅能提现一次，在回合4-7。在【双倍投入】处于激活状态时，胜利会失去你额外的10%总水晶而不是提现。","15CrystalRoseCirclet":"水晶玫瑰之环","15CrystalRoseCirclet_desc":"获得1个【水晶玫瑰纹章】和1个【迦娜】。","15CrystalRoseCrest":"水晶玫瑰之徽","15CrystalRoseCrest_desc":"获得1个【水晶玫瑰纹章】。","15CrystalRoseCrown":"水晶玫瑰之冕","15CrystalRoseCrown_desc":"获得1个【水晶玫瑰纹章】、1个【适应性头盔】和1个【迦娜】。","15DestroyerCirclet":"裁决使者之环","15DestroyerCirclet_desc":"获得1个【裁决使者纹章】、1个【阿卡丽】和1个【拳套】。","15DestroyerCrest":"裁决使者之徽","15DestroyerCrest_desc":"获得1个【裁决使者纹章】。","15DestroyerCrown":"裁决使者之冕","15DestroyerCrown_desc":"获得1个【裁决使者纹章】、1个【强袭者的链枷】和1个【卡特琳娜】。","15DrMundoCarry":"给他们整点椅子！","15DrMundoCarry_desc":"获得1个【蒙多医生】。你最强大的那个【蒙多医生】成为一个远程射手。它现在投掷椅子来造成重度伤害，但消耗生命值。","15Duelist_AdaptiveStyle":"自适应风格","15Duelist_AdaptiveStyle_desc":"攻击时，【决斗大师】们获得2%物理加成和法术加成，可叠加15次。【决斗大师】坦克们转而获得2护甲和魔抗。获得1个【卡莎】和1个【凯尔】。","15Edgelord_GainTheEdge":"锋不可当","15Edgelord_GainTheEdge_desc":"现在，【刀锋领主】的目标的生命值越低，他们的攻击速度加成就会越高，至多至200%。获得1个【慎】和1个【霞】。","15EdgelordCirclet":"刀锋领主之环","15EdgelordCirclet_desc":"获得1个【刀锋领主纹章】 、1个【莎弥拉】和1个【反曲之弓】。","15EdgelordCrest":"刀锋领主之徽","15EdgelordCrest_desc":"获得1个【刀锋领主纹章】。","15EdgelordCrown":"刀锋领主之冕","15EdgelordCrown_desc":"获得1个【刀锋领主纹章】、1个【正义之手】和1个【亚索】。","15EmpyreanCirclet":"至高天之环","15EmpyreanCirclet_desc":"获得1个【至高天纹章】和1个【奎桑提】。","15EmpyreanCrest":"至高天之徽","15EmpyreanCrest_desc":"获得1个【至高天纹章】。","15EmpyreanCrown":"至高天之冕","15EmpyreanCrown_desc":"获得1个【至高天纹章】、1个【海克斯科技枪刃】和1个【玛尔扎哈】。","15Executioner_GoldenGuillotine":"金制断头台","15Executioner_GoldenGuillotine_desc":"【裁决使者】们击杀敌人时有几率掉落战利品，掉落几率随暴击几率成长。所获战利品的价值也可以触发暴击，从而提供更多战利品。获得1个【卡特琳娜】和1个【卡莉丝塔】。","15GarenCarry":"校园裁决","15GarenCarry_desc":"获得1个【盖伦】。你最强大的那个【盖伦】成为一个战士。他不再回复生命值，但会造成更多伤害并处决弱小的敌人们。","15Heavyweight_RingTheBell":"擂台钟响","15Heavyweight_RingTheBell_desc":"在15秒后，你的【重量级斗士】们获得30%最大生命值和20%伤害增幅。获得1个【可酷伯】和1个【扎克】。","15HeavyweightCirclet":"重量级斗士之环","15HeavyweightCirclet_desc":"获得1个【重量级斗士纹章】、1个【波比】和1个【巨人腰带】。","15HeavyweightCrest":"重量级斗士之徽","15HeavyweightCrest_desc":"获得1个【重量级斗士纹章】。","15HeavyweightCrown":"重量级斗士之冕","15HeavyweightCrown_desc":"获得1个【重量级斗士纹章】、1个【振奋盔甲】和1个【可酷伯】。","15Juggernaut_Indomitable":"永不停息","15Juggernaut_Indomitable_desc":"每当一个友方【主宰】弈子阵亡时，其他【主宰】获得一个其10%最大生命值的护盾，持续5秒，并获得额外的2%伤害减免。获得1个【亚托克斯】和1个【蒙多医生】。","15JuggernautCirclet":"主宰之环","15JuggernautCirclet_desc":"获得1个【主宰纹章】、1个【乌迪尔】和1个【巨人腰带】。","15JuggernautCrest":"主宰之徽","15JuggernautCrest_desc":"获得1个【主宰纹章】。","15JuggernautCrown":"主宰之冕","15JuggernautCrown_desc":"获得1个【主宰纹章】、1个【振奋盔甲】和1个【蒙多医生】。","15KennenCarry":"9000伏特","15KennenCarry_desc":"获得1个【凯南】。你最强大的那个【凯南】成为一个远程射手。他投掷有穿透性的手里剑，可以晕眩并造成魔法伤害。","15Luchador_GrandSlam":"大满贯","15Luchador_GrandSlam_desc":"【假面摔跤手】们获得10%攻击速度。当【假面摔角手】羁绊处于激活状态时，【假面摔角手】们在战斗开始时跳跃开战。【假面摔角手】的跳跃造成相当于其300%攻击力的伤害。获得1个【蒙多医生】。","15Luchador_TournamentTitans":"比赛巨头","15Luchador_TournamentTitans_desc":"【假面摔跤手】们获得5%攻击速度。每当你赢下玩家对战时，【假面摔跤手】们的体型获得增长，并永久获得2%物理加成和20生命值。获得1个【蒙多医生】和1个【纳尔】。<br><br>(总计： 0%物理加成；0生命值)","15MalphiteCarry":"地构泰坦","15MalphiteCarry_desc":"获得1个【墨菲特】。你最强大的那个【墨菲特】成为一个战士，获得攻击速度提升。他现在朝附近的敌人们冲锋，将他们击飞并造成重度伤害。","15Mentor_LearnFromTheBest":"见贤思齐","15Mentor_LearnFromTheBest_desc":"每当你给一个弈子升星时，该弈子从你的场上或备战席上的每个独特【大宗师】那里永久获得其50%【大宗师】加成。获得1个【亚索】。","15Mentor_TeachersCouncil":"教师理事会","15Mentor_TeachersCouncil_desc":"【大宗师】们无视你场上的【大宗师】数量为你的小队提供其加成。获得1个【可酷伯】。","15MightyMech_PowerUpload":"果实上传","15MightyMech_PowerUpload_desc":"你可以给【超级机甲】一个【强化果实】。当它拥有【强化果实】时，会获得150生命值和10%伤害增幅。<br><br>获得1个【亚托克斯】、1个【赛娜】和1个【强化果实拆卸器】。","15NeekoCarry":"星落","15NeekoCarry_desc":"获得1个【妮蔻】。你最强大的那个【妮蔻】成为一个魔法战士，并且获得攻击速度提升。她的技能造成更多伤害、并且每次施放都会提升其半径。","15ProdigyCirclet":"天才之环","15ProdigyCirclet_desc":"获得1个【天才纹章】、1个【玛尔扎哈】和1个【无用大棒】。","15ProdigyCrest":"天才之徽","15ProdigyCrest_desc":"获得1个【天才纹章】。","15ProdigyCrown":"天才之冕","15ProdigyCrown_desc":"获得1个【天才纹章】、1个【朔极之矛】和1个【伊泽瑞尔】。","15Protector_PreemptiveProtection":"预先开盾","15Protector_PreemptiveProtection_desc":"战斗开始时：【圣盾使】们为自身和相距最近的友军提供相当于其18%最大生命值的护盾值。护盾可叠加。获得1个【洛】。","15ProtectorCirclet":"圣盾使之环","15ProtectorCirclet_desc":"获得1个【圣盾使纹章】、1个【妮蔻】和1个【巨人腰带】。","15ProtectorCrest":"圣盾使之徽","15ProtectorCrest_desc":"获得1个【圣盾使纹章】。","15ProtectorCrown":"圣盾使之冕","15ProtectorCrown_desc":"获得1个【圣盾使纹章】、1个【圣盾使的誓约】和1个【妮蔻】。","15RingKingCirclet":"假面摔角手之环","15RingKingCirclet_desc":"获得1个【假面摔角手纹章】和1个【蒙多医生】。","15RingKingCrest":"假面摔角手之徽","15RingKingCrest_desc":"获得1个【假面摔角手纹章】。","15RingKingCrown":"假面摔角手之冕","15RingKingCrown_desc":"获得1个【假面摔角手纹章】、1个【斯特拉克的挑战护手】和1个【蒙多医生】。","15SentaiRanger_BeTheArms":"我来组成手臂","15SentaiRanger_BeTheArms_desc":"【超级机甲】获得45%攻击速度。<br><br>登场【(7) 超级战队】、达到10级、并集齐所有3个【超级战队】强化符文，即可激活【机甲合体协议】。","15SentaiRanger_BeTheHead":"我来组成头部","15SentaiRanger_BeTheHead_desc":"【超级机甲】获得45%攻击速度。获得3个【超级战队】弈子。<br><br>登场【(7) 超级战队】且他们的总星级达到14、达到10级，即可激活【机甲合体协议】。","15SentaiRanger_BeTheHead_Gold":"我来组成头部","15SentaiRanger_BeTheHead_Gold_desc":"【超级机甲】获得25%攻击速度。获得1个【普朗克】。<br><br>登场【(7) 超级战队】且他们的总星级达到14、达到10级，即可激活【机甲合体协议】。","15SentaiRanger_BeTheLegs":"我来组成腿和脚","15SentaiRanger_BeTheLegs_desc":"【超级机甲】获得10护甲与魔抗和100生命值。获得3个【超级战队】弈子。<br><br>登场所有7个【超级战队】弈子、达到10级、并集齐所有3个【超级战队】强化符文，即可激活【机甲合体协议】。","15ShenCarry":"奥义！暮临","15ShenCarry_desc":"获得1个【慎】。你最强大的那个【慎】成为一个远程射手并获得+3距离。他的技能不再提供护盾但转而造成额外伤害。","15Sniper_PreciseShot":"精准射击","15Sniper_PreciseShot_desc":"每4秒，所有【狙神】弈子发射一颗子弹来对距离内生命值最低的那个敌人造成他们85%攻击力的伤害。获得1个【烬】。","15SniperCirclet":"狙神之环","15SniperCirclet_desc":"获得1个【狙神纹章】、1个【金克丝】和1个【反曲之弓】。","15SniperCrest":"狙神之徽","15SniperCrest_desc":"获得1个【狙神纹章】。","15SniperCrown":"狙神之冕","15SniperCrown_desc":"获得1个【狙神纹章】、1个【无尽之刃】和1个【凯特琳】。","15Sorcerer_DazzlingDisplay":"炫目表演","15Sorcerer_DazzlingDisplay_desc":"【法师】们的技能伤害会对敌人们施加持续6秒的0%伤害削减。获得1个【拉克丝】和1个【卢锡安】。","15SoulFighter_TheGodsEyeOpens":"魔眼睁开","15SoulFighter_TheGodsEyeOpens_desc":"每4秒，【魔眼】为一个随机的【斗魂战士】提供持续至战斗结束的200护盾值和12%可叠加的攻击速度。获得1个【卡莉丝塔】和1个【纳亚菲利】。","15SoulFighter_TournamentFavorites":"比赛宠儿","15SoulFighter_TournamentFavorites_desc":"【斗魂战士】们造成伤害时会获得名望。名望在达到分层点时会提供战利品。获得1个【纳亚菲利】和1个【卡莉丝塔】。<br><br>名望：0/0","15SoulFighterCirclet":"斗魂战士之环","15SoulFighterCirclet_desc":"获得1个【斗魂战士纹章】和1个【卡莉丝塔】。","15SoulFighterCrest":"斗魂战士之徽","15SoulFighterCrest_desc":"获得1个【斗魂战士纹章】。","15SoulFighterCrown":"斗魂战士之冕","15SoulFighterCrown_desc":"获得1个【斗魂战士纹章】、1个【朔极之矛】和1个【卡莉丝塔】。","15SpellslingerCirclet":"法师之环","15SpellslingerCirclet_desc":"提供1个【法师纹章】、1个【卡尔玛】 和1个【女神之泪】。","15SpellslingerCrest":"法师之徽","15SpellslingerCrest_desc":"获得1个【法师纹章】。","15SpellslingerCrown":"法师之冕","15SpellslingerCrown_desc":"获得1个【法师纹章】 、1个【珠光护手】和1个【阿狸】。","15StarGuardian_PowerOfFriendship":"友谊能量","15StarGuardian_PowerOfFriendship_desc":"【星之守护者】如果在战斗开始时与至少一个【星之守护者】相邻，则获得1法力回复、20护甲和20魔抗。获得1个【芮尔】。","15StarGuardian_TinyTeam":"少而明亮","15StarGuardian_TinyTeam_desc":"当你登场3个或更少【星之守护者】时，【星之守护者】的各个加成提升额外的100%。获得1个【辛德拉】和1个【芮尔】。","15StarGuardianCirclet":"星之守护者之环","15StarGuardianCirclet_desc":"获得1个【星之守护者纹章】和1个【芮尔】。","15StarGuardianCrest":"星之守护者之徽","15StarGuardianCrest_desc":"获得1个【星之守护者纹章】。","15StarGuardianCrown":"星之守护者之冕","15StarGuardianCrown_desc":"获得1个【星之守护者纹章】、1个【坚定之心】和1个【芮尔】。","15Strategist_GamePlan":"游戏计划","15Strategist_GamePlan_desc":"每个已登场的【司令】标记1个格子。站在被标记格子上的友军们获得150生命值和10%伤害增幅，【司令】们多获得100%。获得1个【迦娜】和1个【吉格斯】。","15StrategistCirclet":"司令之环","15StrategistCirclet_desc":"获得1个【司令纹章】、1个【吉格斯】和1个【女神之泪】。","15StrategistCrest":"司令之徽","15StrategistCrest_desc":"获得1个【司令纹章】。","15SupremeCells_AllForOne":"强者生存","15SupremeCells_AllForOne_desc":"当一名友军阵亡时，该友军就会将其8%最大生命值提供给在这个回合造成最多伤害的【兵王】。获得1个【卡莎】和1个【凯南】。","15SupremeCells_NewContenders":"新竞争者","15SupremeCells_NewContenders_desc":"为你的小队的所有弈子提供50%【兵王】加成。你的小队的任一弈子都可以成为【最强兵王】。获得1个【卡莎】和1个【凯南】。","15SupremeCellsCirclet":"兵王之环","15SupremeCellsCirclet_desc":"获得1个【兵王纹章】和1个【阿卡丽】。","15SupremeCellsCrest":"兵王之徽","15SupremeCellsCrest_desc":"获得1个【兵王纹章】。","15SupremeCellsCrown":"兵王之冕","15SupremeCellsCrown_desc":"获得1个【兵王纹章】、1个【最后的轻语】和1个【卡莎】。","15TheCrew_EscapeVelocity":"逃逸速率","15TheCrew_EscapeVelocity_desc":"每次刷新获得1【速率】，并在你升级时获得10【速率】。【奥德赛】单位们每3【速率】速率获得0%攻击速度。<br><br>(速率：0)","15TheCrew_SpaceCamp":"太空营地","15TheCrew_SpaceCamp_desc":"每当你将一个1费【奥德赛】弈子升星时，就会获得一个随机的1-3费【奥德赛】弈子。获得1个【墨菲特】。","15UdyrCarry":"火光熠熠","15UdyrCarry_desc":"获得1个【乌迪尔】。你最强大的那个【乌迪尔】成为一个物理战士并且每次攻击都会发射可以弹跳的火焰强风。他的技能不再进行快速攻击，而是转而为他提供可叠加的攻击速度。","15ViCarry":"指虎","15ViCarry_desc":"获得1个【蔚】。你最强大的那个【蔚】成为一个物理战士并且在击杀时有几率掉落战利品。她现在造成重度单体目标伤害并获得物理加成，数额基于你的小队已携带的基础装备数量。","15Wraith_DeepeningShadows":"暗影渐浓","15Wraith_DeepeningShadows_desc":"在战斗开始时和每当【暗影国度】打击时，【至高天】弈子们获得6%物理加成和6%法术加成。获得1个【烬】和1个【扎克】。","15Wraith_ShadowHomunculous":"黑暗其内","15Wraith_ShadowHomunculous_desc":"每场战斗中首先阵亡的3个【至高天】弈子会从【暗影国度】中召唤一个怪物。获得1个【烬】和1个【扎克】。","15ZacCarry":"完美形态","15ZacCarry_desc":"获得1个【扎克】。你最强大的那个【扎克】成为一个专家。他现在会在战场各处弹跳，并在半径1格内造成伤害。","6CalculatedLoss":"存心失利","6CalculatedLoss_desc":"在你输掉战斗之后，获得2金币和1次免费的商店刷新。","6ClearMind":"清晰头脑","6ClearMind_desc":"如果在一个玩家对战回合结束时你的备战席没有任何英雄，则获得3经验。","6CyberneticUplink2":"源计划上行链路","6CyberneticUplink2_desc":"那些携带1件装备的友军获得100生命值和2法力回复。获得1个【女神之泪】。","6CyberneticUplink3":"源计划上行链路 III","6CyberneticUplink3_desc":"那些携带1件装备的友军获得275生命值和3法力回复。获得1个【女神之泪】。","6Diversify1":"联合作战","6Diversify1_desc":"在你的队伍之中，每有一个已激活的非单人羁绊，你的弈子就会获得1.5%物理加成和1.5%法术加成。<br><br>当前加成：0% %i:scaleAD%  0% %i:scaleAP%","6GachaAddict":"棱彩门票","6GachaAddict_desc":"每当你的商店刷新时，你都有45%几率获得1次免费刷新。","6HyperRoll":"花到上头","6HyperRoll_desc":"你不再获得利息，但会在每个玩家对战回合开始时获得3金币。立刻获得3金币。<br><br><rules>利息是你每储存10金币时获得的额外金币。</rules>","6ItemGrabBag1":"装备百宝袋","6ItemGrabBag1_desc":"提供1件随机成装。","6Keepers1":"神盾使 I","6Keepers1_desc":"战斗开始时：邻格有友方弈子的弈子们会获得持续8秒的130护盾值。这个护盾值可以叠加。","6Keepers2":"神盾使 II","6Keepers2_desc":"战斗开始时：邻格有友方弈子的弈子们会获得持续8秒的210护盾值。这个护盾值可以叠加。","6MaxLevel10":"升级咯！","6MaxLevel10_desc":"在你购买经验值的时候，获得额外的2经验值。立刻获得10经验值。","6OneTwoFive":"一，二，五！","6OneTwoFive_desc":"获得1个随机的基础装备、2金币、和1个随机的5费弈子。","6PandorasItems":"潘朵拉的装备","6PandorasItems_desc":"回合开始时：你备战席上的装备会随机变化。<br><br>获得1件随机基础装备。","6PortableForge":"便携锻炉","6PortableForge_desc":"从4件神器中选出1件。<br><br><rules>神器是可以提供独特效果的强力装备。</rules>","6RadiantRelics":"光明圣物","6RadiantRelics_desc":"从5件光明武器中选出1件。获得1个【装备拆卸器】。<br><br><rules>光明武器是各个成装的超级加强版。</rules>","6Recombobulator":"变形重组器","6Recombobulator_desc":"你棋盘上的弈子们会永久变形为一个比自身高1费的随机弈子(最大5费)。获得2个【装备拆卸器】。","6SalvageBin":"打捞桶","6SalvageBin_desc":"立刻获得1件随机成装，并在8个玩家对战回合之后提供1个基础装备。出售弈子会将其携带的成装拆分成基础装备(冠冕系装备和纹章除外)。","6SalvageBinHR":"打捞桶","6SalvageBinHR_desc":"立刻获得1件随机成装，并在3个玩家对战回合之后提供1个基础装备。出售弈子会将其携带的成装拆分成基础装备(冠冕系装备和纹章除外)。","6SecondWind1":"复苏之风","6SecondWind1_desc":"在战斗环节开始10秒后，你的弈子们回复其40%已损失生命值。","6SunfireBoard":"日炎棋盘","6SunfireBoard_desc":"战斗开始时：在15秒里持续灼烧所有敌人15%最大生命值并使其受到的治疗效果降低33%。","6TheGoldenEgg":"金蛋","6TheGoldenEgg_desc":"获得1个大金蛋，需要11个回合来孵化，在孵化时提供大量战利品。赢下玩家对战回合后会使孵化倒计时加快1个额外的回合。","6TradeSector":"DD街区","6TradeSector_desc":"每回合获得1次免费的商店刷新。获得2金币。","6Twins2":"好事成双","6Twins2_desc":"如果你恰好登场了相同英雄的2个弈子，那么他们都会获得30%物理加成和30%法术加成、护甲和魔抗。当你将弈子升到3星时，获得该英雄的1个2星弈子。","7AFK":"开摆","7AFK_desc":"你在接下来的3回合里无法采取任何行动。在此之后，获得17金币。","7BandOfThieves1":"窃贼帮派","7BandOfThieves1_desc":"提供1个【窃贼手套】。","7BestFriends1":"最佳好友 I","7BestFriends1_desc":"在战斗环节开始时，你独立成对的弈子获得10%攻击速度和13护甲。","7BestFriends2":"最佳好友 II","7BestFriends2_desc":"在战斗环节开始时，你独立成对的弈子获得15%攻击速度和22护甲。","7BigFriend":"大哥罩我 I","7BigFriend_desc":"在战斗环节开始时，与一个超过1750生命值的己方弈子相邻的那些己方弈子获得10%伤害减免。获得1个【巨人腰带】。","7BigFriend2":"大哥罩我 II","7BigFriend2_desc":"在战斗环节开始时，与一个超过1750生命值的己方弈子相邻的那些己方弈子获得13%伤害减免。获得1个【巨人腰带】。","7BirthdayPresents":"生日礼物","7BirthdayPresents_desc":"在你每次升级时提供1个2星弈子和1金币。这个弈子的费用位阶是你的等级减4(最大值：5费)。","7ClutteredMind":"纷乱头脑","7ClutteredMind_desc":"即刻获得4个随机的1费弈子。如果玩家对战回合结束时你的备战席已满，提供3经验。","7LategameSpecialist":"后期专家","7LategameSpecialist_desc":"在你到达9级时，提供36金币。","7LivingForge":"活体锻炉","7LivingForge_desc":"立刻以及之后的每8个玩家对战回合后获得1个【神器锻造器】。<br><br><rules>神器是可以提供独特效果的强力装备。</rules>","7LuckyGloves":"幸运手套","7LuckyGloves_desc":"【窃贼手套】总会为你的弈子们提供理想的装备。提供2个【拳套】。","7LuckyGlovesPlus":"幸运手套+","7LuckyGlovesPlus_desc":"【窃贼手套】总会为你的弈子们提供推荐装备。即刻获得2个【拳套】，然后在4场玩家对战后获得另一个。","7PandorasBench":"潘朵拉的备战席","7PandorasBench_desc":"每个回合开始时，处在备战席最右侧3个栏位的英雄们变为随机的同费用英雄。获得6金币。","7Preparation":"伺机待发 I","7Preparation_desc":"你备战席上的英雄们每回合永久获得30生命值、3%物理加成和3%法术加成。英雄们初始拥有1层此效果，并且至多可叠加至4层。","7Preparation2":"伺机待发 II","7Preparation2_desc":"你备战席上的英雄们每回合永久获得50生命值、5%物理加成和5%法术加成。英雄们初始拥有1层此效果，并且至多可叠加至4层。","8SalvageBinPlus":"打捞桶+","8SalvageBinPlus_desc":"立刻获得1件随机成装，并在4个玩家对战回合之后提供1个基础装备。出售弈子会将其携带的成装拆分成基础装备(冠冕系装备和纹章除外)。","9AllThatShimmers":"闪若金鳞","9AllThatShimmers_desc":"选择一件可产生金币的神器装备，并获得一个【装备拆卸器】。","9ArmyBuilding":"团队建设","9ArmyBuilding_desc":"获得1个【次级英雄复制器】。在5个玩家对战回合后获得另一个。<br><br><rules>这个物品允许你能复制一个3费或以下的弈子。</rules>","9BardPlaybook1":"游神的盟友","9BardPlaybook1_desc":"即刻获得1个随机的2费英雄。在你每次升级时，再次获得一个相同弈子。<br><br>弈子：0","9BardPlaybook2":"游神的眷顾","9BardPlaybook2_desc":"在你达到5级、6级、7级和8级时获得1个【基础装备锻造器】。<br><br><rules>这个锻造器提供4个选项。</rules>","9BardPlaybook3":"游神的神选","9BardPlaybook3_desc":"随着你的升级，提供更强力的装备。<br>4级：【基础装备锻造器】<br>6级：【成装锻造器】<br>8级：从5件光明武器中选出1件。","9BigGrabBag":"大百宝袋","9BigGrabBag_desc":"获得3件随机基础装备、2金币和1个【装备重铸器】。<br><br><rules>【装备重铸器】允许你将任一装备随机成另一件装备。</rules>","9BuildingACollectionPlusPlus":"珍藏财宝","9BuildingACollectionPlusPlus_desc":"立刻以及接下来的4个回合开始时，获得1个随机基础装备。","9Commander_Ascension":"飞升","9Commander_Ascension_desc":"在战斗开始12秒后，你的队伍获得35%伤害增幅。","9Commander_FinalAscension":"终极飞升","9Commander_FinalAscension_desc":"己方弈子获得20%伤害增幅。在15秒后，这个效果提升至60%伤害增幅。","9Commander_RollingForDays":"D个痛快！ I","9Commander_RollingForDays_desc":"获得10次免费刷新。","9Commander_TeamingUp1":"集结战队","9Commander_TeamingUp1_desc":"获得1个随机的基础装备和2个随机的3费弈子。","9CustomerIsAlwaysRight":"基础装备自助餐","9CustomerIsAlwaysRight_desc":"每当你将要获得一个基础装备时，转而获得1个【基础装备锻造器】。获得1个随机的基础装备。<br><br><rules>这个锻造器提供4个选项。</rules>","9DravenSpoilsOfWar":"战争财宝 I","9DravenSpoilsOfWar_desc":"敌人在被击杀时有25%几率掉落战利品。","9DravenSpoilsOfWar2":"战争财宝 II","9DravenSpoilsOfWar2_desc":"敌人在被击杀时有30%几率掉落战利品。","9DravenSpoilsOfWar3":"战争财宝 III","9DravenSpoilsOfWar3_desc":"敌人在被击杀时有40%几率掉落战利品。","9HealingOrbsI":"治疗法球 I","9HealingOrbsI_desc":"在一名敌人阵亡时，相距最近的那个己方弈子获得220治疗效果。","9HealingOrbsII":"治疗法球 II","9HealingOrbsII_desc":"在一名敌人阵亡时，相距最近的那个己方弈子获得500治疗效果。","9HedgeFund":"对冲基金","9HedgeFund_desc":"获得22金币。你的最大利息提升至10金币。<br><br><rules>利息是你每储存10金币时获得的额外金币。</rules>","9HighEndSector":"大买特买","9HighEndSector_desc":"在你升级时，获得相当于你等级数+1的免费商店刷新次数。获得2金币。","9IronAssets":"黑铁资产","9IronAssets_desc":"获得1个【基础装备锻造器】和3金币。","9KnowYourEnemy":"了解你的敌人","9KnowYourEnemy_desc":"你可以看到你下一回合将要和谁战斗。你的队伍获得8%伤害增幅。如果你和你的对手有任何相同的已激活羁绊，那么转而获得15%伤害增幅。","9LearningFromExperience2":"耐心学习","9LearningFromExperience2_desc":"在与玩家的战斗后，如果你赢了则获得2经验，如果你输了则获得3经验。","9LongTimeCrafting":"休眠锻炉","9LongTimeCrafting_desc":"在8个玩家对战后，获得1个【神器锻造器】。<br><br><rules>这个锻造器提供4个选项。神器是可以提供独特效果的强力装备。</rules>","9MissedConnections":"别再错过","9MissedConnections_desc":"获得每个1费弈子各1个。","9OneTwosThree":"一，二，三","9OneTwosThree_desc":"获得2个1费弈子、1个2费弈子和1个3费弈子。","9PandorasItems2":"潘朵拉的装备 II","9PandorasItems2_desc":"回合开始时：你备战席上的装备会随机变化。<br><br>获得2件随机基础装备。","9PandorasRadiantBox":"潘朵拉的装备 III","9PandorasRadiantBox_desc":"回合开始时：你备战席上的装备会随机变化。<br><br>获得1件随机光明武器。","9PumpingUp":"打气 I","9PumpingUp_desc":"你的队伍获得6%攻击速度。在之后的每个回合，他们额外获得0.5%攻击速度。","9PumpingUp2":"打气 II","9PumpingUp2_desc":"你的队伍获得10%攻击速度。在之后的每个回合，他们额外获得1%攻击速度。","9PumpingUp3":"打气 III","9PumpingUp3_desc":"你的队伍获得16%攻击速度。在之后的每个回合，他们额外获得2%攻击速度。","9RiskyMoves":"冒险举动","9RiskyMoves_desc":"你的小小英雄损失20生命值，但在7个与玩家的战斗回合后，获得30金币。","9RollTheDice":"光明无赖","9RollTheDice_desc":"获得1个【光明窃贼手套】。每回合装备2件随机的临时光明武器。<br><br><rules>光明武器是各个成装的超级加强版。</rules>","9SilverSpoon":"银汤匙","9SilverSpoon_desc":"获得10经验值。","9StarsAreBorn":"天生二星","9StarsAreBorn_desc":"你购买的第一个1费和2费弈子将立刻升到2星。获得7金币。","9StarterKit":"入门套件","9StarterKit_desc":"获得1个随机4费弈子、1个与该弈子拥有一个相同羁绊的2星1费弈子和8金币。<br><br>在接下来的2个阶段开始时，再次获得该4费弈子。","9TiniestTitan":"最小巨人","9TiniestTitan_desc":"在每场玩家对战回合后获得2玩家生命值和1金币。你的小小英雄还会移动得更快。","9TiniestTitanPlus":"最小巨人","9TiniestTitanPlus_desc":"在每场玩家对战回合后获得2玩家生命值和2金币。你的小小英雄还会移动得更快。立刻获得10金币。","9TonsOfStats":"成吨的属性！","9TonsOfStats_desc":"你的弈子们获得44生命值、4%物理加成、4%法术加成、4护甲、4魔抗、4%攻击速度和4法力值。","9WanderingTrainer":"漫游训练师 II","9WanderingTrainer_desc":"获得1个携带着3个永久附着的纹章的【训练假人】。获得8金币。","9YoungAndWildAndFree":"不拘一格","9YoungAndWildAndFree_desc":"你在选秀回合中总能自由移动。获得5金币。","AHeroArrives":"英雄驾到！","AHeroArrives_desc":"在6秒后，你备战席最左边的那个弈子会带着60%额外生命值进入战场，并对半径3格内的敌人们造成2秒晕眩。","AimForTheTop":"力争上游！","AimForTheTop_desc":"你更有可能遇到更强大的玩家们，并且你知道你将和谁战斗。如果你输了，则获得2经验值。在你的第一次胜利和之后的每3次胜利，获得一个基础装备。<br><br><rules>已征服的对手数量：0</rules>","AllThatShimmersPlus":"闪若金鳞+","AllThatShimmersPlus_desc":"选择一个生成金币的神器。获得1个【装备拆卸器】和4金币。","AnExaltedAdventure":"崇高冒险","AnExaltedAdventure_desc":"获得3名2费弈子。如果你将他们当中的两个升为3星，将获得一个充满战利品的法球。在接下来的2个阶段开始时会获得1个【次级英雄复制器】。","AnotherOne":"合一送一！","AnotherOne_desc":"你合成的下一件成装将提供给你它的一件额外复制品。即刻获得5金币。","AnotherOnePlus":"合一送一！+","AnotherOnePlus_desc":"你合成的下一个成装将提供给你它的一个额外复制品。获得1个基础装备锻造器。","ArcaneViktory":"双城赢家","ArcaneViktory_desc":"在战斗环节开始8秒后，晕眩所有敌方弈子1.5秒。在战斗18秒后，重复该效果。<br><br><tftitemrules>2024云顶之弈澳门公开赛</tftitemrules>","AuraFarming":"低调炫耀","AuraFarming_desc":"获得1个携带着一件推荐装备的2星5费弈子。你需要等到阶段4-3才能将它登场。","BackupDancers":"后备舞者","BackupDancers_desc":"战斗开始时：每3秒，你的备战席的最右3格每有一个弈子，你的小队就会获得3%攻击速度。","BeggarsCanBeChoosers":"乞亦有择","BeggarsCanBeChoosers_desc":"你的所有其它强化符文选择获得+3刷新次数。获得7金币。","BeltOverflow":"腰带溢流","BeltOverflow_desc":"获得4个【巨人腰带】。你的【巨人腰带】提供+85额外生命值。","BirthdayReunion":"生日聚会","BirthdayReunion_desc":"获得1个随机2星2费弈子。在你到达7级时，获得一个【窃贼手套】。在你到达9级时，获得1个随机2星5费弈子。<br><br><tftitemrules>2024【画中灵】全球总决赛</tftitemrules>","BlazingSoul":"炽热灵魂 I","BlazingSoul_desc":"战斗开始时：你攻击速度最高的英雄获得20%法术加成和20%攻击速度。每3秒对另一名友军重复。","BlazingSoul2":"炽热灵魂 II","BlazingSoul2_desc":"战斗开始时：你攻击速度最高的英雄获得35%法术加成和35%攻击速度。每3秒对另一名友军重复。","BloodRage":"血怒","BloodRage_desc":"己方弈子基于已损失生命值获得12-25%伤害增幅。最大伤害增幅会在30%生命值时提供。","BodyguardTraining":"利落保镖","BodyguardTraining_desc":"己方弈子们获得10护甲和魔法抗性，每次玩家升级会提升该加成2。<br><br><tftitemrules>2022【双城之战】全球总决赛</tftitemrules>","BranchingOut":"节外生枝","BranchingOut_desc":"获得1个随机纹章。","BranchingOutPlus":"节外生枝+","BranchingOutPlus_desc":"提供1个随机【纹章】和1个【装备重铸器】。<br><br><rules>【装备重铸器】允许你将任一装备随机成另一件装备。</rules>","BronzeForLife2":"终身黄铜 II","BronzeForLife2_desc":"每拥有一个黄铜级羁绊，己方获得2%伤害增幅和4护甲与魔抗。","BronzeForLifeI":"终身黄铜 I","BronzeForLifeI_desc":"每拥有一个黄铜级羁绊，己方弈子们就会获得2%伤害增幅。","CalledShot":"进攻宣告","CalledShot_desc":"将你的连胜数设为4。获得4金币。","ChaosEvolution":"无序进化","ChaosEvolution_desc":"给一个弈子升星时会为其提供以下加成之一：100生命值、6%伤害减免、10%法术加成、10%物理加成、10%攻击速度。这些加成可以叠加。","ClimbTheLadder1":"攀登天梯 I","ClimbTheLadder1_desc":"每当一名友军阵亡，至少与其共享一个羁绊的友军会获得3.5%法术加成、3.5%物理加成、3.5护甲和3.5魔法抗性。","ClimbTheLadder2":"攀登天梯 II","ClimbTheLadder2_desc":"每当一名友军阵亡，至少与其共享一个羁绊的友军会获得6%法术加成、6%物理加成、6护甲和6魔法抗性。","CloningFacility":"克隆设施","CloningFacility_desc":"强化第三排中心的那个格子。召唤该格子中那个弈子的一个复制体，它拥有80%基础生命值，且法力消耗提升10%。","CookingPot":"金色炊具","CookingPot_desc":"在每回合开始时，所有持有【金锅锅】或【金铲铲】装备的己方弈子都会给最近的弈子提供60永久生命值。获得1个【金锅锅】。","Coronation":"加冕礼","Coronation_desc":"获得1个【金铲铲冠冕】。【金铲铲冠冕】、【金锅锅冠冕】、和【金锅铲冠冕】为携带者提供额外的20%攻击速度、25%物理加成和30%法术加成。","Corrosion":"腐蚀","Corrosion_desc":"前两排的敌人每2秒损失4护甲和魔抗。","CraftedCrafting":"精心打造","CraftedCrafting_desc":"每当你合成一件成装时，获得2次刷新。","Crossfire2":"穿透视界","Crossfire2_desc":"敌人们承受1%的额外真实伤害，每次承受伤害时提升1%，至多至20%。","CrownguardSpirit":"王冠意志","CrownguardSpirit_desc":"获得1个【无用大棒】和1个【锁子甲】。你的队伍获得8法术加成和6护甲。","CryMeARiver":"泪流成河","CryMeARiver_desc":"获得1个【女神之泪】。你的队伍获得1法力回复。对战开始12秒后，该数值提升至3。","DeadlierCaps":"更要命的帽子","DeadlierCaps_desc":"获得1个【灭世者的死亡之帽】。【灭世者的死亡之帽】的携带者每参与击杀一次，【灭世者的死亡之帽】就会永久获得1%法术加成。","DiversifiedPortfolio1":"多元化投资","DiversifiedPortfolio1_desc":"获得1金币。每回合，每激活3个非单人羁绊，获得1金币。","DiversifiedPortfolio2":"多元化投资+","DiversifiedPortfolio2_desc":"获得4金币。每回合，每激活3个非单人羁绊，获得1金币。","Dummify":"假人化","Dummify_desc":"失去你场上和备战席上的所有弈子。获得1个【训练假人】，其生命值为失去所有弈子总生命值的60%。这个【训练假人】每阶段获得1000生命值。获得1个非坦克的2星2费弈子。","DuoQueue":"双排","DuoQueue_desc":"获得2个随机的5费弈子和2件相同的随机基础装备。","EarlyLearning":"宝宝学院","EarlyLearning_desc":"你的队伍获得1%物理加成和法术加成。每场玩家对战回合结束后，该加成提升1%。1费弈子们获得双倍该加成。<br>0<br><tftitemrules>2023云顶之弈拉斯维加斯公开赛</tftitemrules>","EfficientShopper":"薅羊毛","EfficientShopper_desc":"在接下来的4个选秀回合，获得所选弈子的另一个副本。立刻获得4金币。","EpicRolldown":"8级D干的传说","EpicRolldown_desc":"在你到达8级时，获得20次商店刷新。<br><br><tftitemrules>2023【符文大陆传说】全球总决赛</tftitemrules>","EvilBeyondMeasure":"不可估量的邪恶","EvilBeyondMeasure_desc":"你的弈子们造成4.5%x其星级的真实伤害。","ExclusiveCustomization":"专属定制","ExclusiveCustomization_desc":"获得1个【幸运装备宝箱】、1个【装备拆卸器】和7金币。<br><br><rules>对一个英雄使用【幸运装备宝箱】，即可从一个推荐装备武器库中进行选择！</rules>","ExpectedUnexpectedness":"意料之中的意外","ExpectedUnexpectedness_desc":"现在以及下2个阶段开始时，投掷3个骰子。根据总点数获得各种奖励。","ExplosiveGrowth":"爆炸式增长","ExplosiveGrowth_desc":"立刻以及接下来的3个回合开始时，获得7经验值。","ExplosiveGrowthPlus":"爆炸式增长+","ExplosiveGrowthPlus_desc":"立刻以及接下来的3个回合开始时，获得10经验值。","EyeForAnEye":"以眼还眼","EyeForAnEye_desc":"每阵亡15名己方弈子，获得一件随机基础装备(最多3件)。","EyeForAnEyePlus":"以眼还眼+","EyeForAnEyePlus_desc":"获得1件随机基础装备。每阵亡18名己方弈子，获得另一件基础装备(最多2件)。","FindYourCenter":"C位的觉悟","FindYourCenter_desc":"在战斗开始时处在最前排中心的那个己方弈子获得15%伤害增幅和25%最大生命值。","FiresalePlus":"火爆甩卖","FiresalePlus_desc":"每回合从商店偷取一个随机的3费或更低费的弈子。获得1金币。","Flexible":"灵活摇摆","Flexible_desc":"获得1个随机纹章。在每个阶段开始时，获得1个随机纹章。你的队伍每携带一个纹章，就会获得30生命值。","FoodfightTactics":"饭厅","FoodfightTactics_desc":"在战斗10秒后，你的弈子获得8%攻击速度并且攻击还会扔出2个美味飞弹，造成25(%i:scaleAD%%i:scaleAP%)的魔法伤害。","ForgedInStrength":"神力天铸","ForgedInStrength_desc":"获得1个随机神器。当你降至35生命值时，额外获得3个随机神器。<br><br><tftitemrules>2023【强音争霸】全球总决赛</tftitemrules>","ForwardThinking":"前瞻思维","ForwardThinking_desc":"失去你所有的金币。在5轮玩家对战回合后，收回原来的金币和另外的70金币。","GiantAndMighty":"大而有力","GiantAndMighty_desc":"你的队伍体型变大，获得200生命值和10%最大生命值。","GlassCannonI":"玻璃大炮 I","GlassCannonI_desc":"在后排开始战斗的己方弈子，在战斗开始时的生命值为80%，但会获得16%的伤害增幅。","GlassCannonII":"玻璃大炮 II","GlassCannonII_desc":"在后排开始战斗的己方弈子，在战斗开始时的生命值为80%，但会获得25%的伤害增幅。","GoldDestiny":"黄金命运","GoldDestiny_desc":"获得1个随机黄金阶强化符文和3金币。","GoldDestinyPlus":"黄金命运+","GoldDestinyPlus_desc":"获得1个随机黄金阶强化符文和6金币。","GoldenQuest":"金色追求","GoldenQuest_desc":"你首次拥有165或更多金币时，获得1个2星5费弈子以及为其量身定制的2件装备。","GoldForDummies":"假人金币","GoldForDummies_desc":"获得1个【训练假人】。战斗环节中：每10秒，所有【训练假人】提供1金币。","Golemify":"魔像化","Golemify_desc":"失去你场上和备战席上的所有弈子。获得1个魔像，魔像拥有失去弈子总生命值的60%和总物理加成的33%。魔像每阶段获得1200生命值。获得1个非坦克的2星2费弈子。","GreaterMoonlight":"高级月光","GreaterMoonlight_desc":"战斗开始时：1个随机的1费弈子在该回合中升为4星，并获得5%物理加成和5%法术加成。","GuardbreakerSpirit":"权杖意志","GuardbreakerSpirit_desc":"获得1个【拳套]。你的队伍获得25%暴击几率。","HardBargain":"砍价高手","HardBargain_desc":"你无法选择你的选秀奖励。每次选秀回合获得额外的6玩家生命值和8金币。<br><tftitemrules>当你没有选择一个选秀奖励时，你会被给予一个未被选择的弈子和其携带的装备。</tftitemrules>","HardCommit":"硬性承诺","HardCommit_desc":"获得1个随机纹章。现在以及每个阶段开始时，获得该羁绊的一个1星弈子，且该弈子的费用相当于当前阶段数(最多为5)，并获得3金币。","HeadStart":"延迟开始","HeadStart_desc":"卖掉你场上和备战席上的所有弈子。获得4个随机的2星1费弈子。在接下来的3个回合中禁用你的商店。","HeavyIsTheCrown":"王冠之重","HeavyIsTheCrown_desc":"获得一个【德玛西亚王冠】，它会对携带者提供各种显著加成。如果携带者阵亡，就会输掉该回合。","HeftyRolls":"大刷特刷","HeftyRolls_desc":"你在这局游戏每次刷新时，你的队伍就会获得9生命值和体型。获得5金币。<br><br><rules>刷新次数：0生命值：0</rules>","HeroicGrabBagPlus":"英勇福袋+","HeroicGrabBagPlus_desc":"获得2个【次级英雄复制器】和8金币。<br><br><rules>这个物品允许你能复制一个3费或以下的弈子。</rules>","HeroicGrabBagPlusPlus":"英勇福袋++","HeroicGrabBagPlusPlus_desc":"获得2个【次级英雄复制器】和14金币。<br><br><rules>这个物品允许你能复制一个3费或以下的弈子。</rules>","HighVoltage":"高压电","HighVoltage_desc":"获得1个【离子火花】。你的【离子火花】拥有+3格半径并且造成20%额外伤害。","HoldTheLine":"坚守防线","HoldTheLine_desc":"战斗开始时，你的前排每有一名己方弈子，后两排的己方弈子就会获得9%法术加成和8%物理加成。","HomeCooking":"关爱包裹","HomeCooking_desc":"现在以及接下来的2个阶段开始时，收到一个【关爱包裹】，内含战利品和3金币。","HowlingGale":"飓风呼啸","HowlingGale_desc":"己方每消耗550法力值，就会召唤一股旋风将敌人击飞。","Incoming":"点燃引线","Incoming_desc":"战斗开始时，位于后两排的己方弈子在战斗6秒后均分60总法力值。","InfinityProtection":"三相庇护","InfinityProtection_desc":"立刻获得3金币。在阶段3-7，获得1个【三相之力】。【三相之力】为同一排的己方弈子们提供一个12%生命值护盾。<br><br><tftitemrules>2023【怪兽来袭】全球总决赛</tftitemrules>","InvestedPlus":"投资+","InvestedPlus_desc":"获得26金币。在每场战斗之后，在50金币之上，每拥有10金币就会获得1次商店刷新(最多80金币)。","InvestedPlusPlus":"投资++","InvestedPlusPlus_desc":"获得40金币。在每场战斗之后，在50金币之上，每拥有10金币就会获得1次商店刷新(最多80金币)。","InvestmentStrategy1":"投资策略 I","InvestmentStrategy1_desc":"你每获得1利息，你的弈子们就获得8永久最大生命值。","InvestmentStrategy2":"投资策略 II","InvestmentStrategy2_desc":"你每获得1利息，你的弈子们就获得8永久最大生命值。你的最大利息提升至7金币。获得3金币。","Isekai_Prodigy":"异世界","Isekai_Prodigy_desc":"从另一个宇宙召唤一个神奇英雄为你而战。这个英雄在这一局是一个<TFTRadiantItemBonus>天才</TFTRadiantItemBonus>。","Isekai_Sorcerer":"异世界","Isekai_Sorcerer_desc":"从另一个宇宙召唤一个神奇英雄为你而战。这个英雄在这一局是一个<TFTRadiantItemBonus>法师</TFTRadiantItemBonus>。","Isekai_Strategist":"异世界","Isekai_Strategist_desc":"从另一个宇宙召唤一个神奇英雄为你而战。这个英雄在这一局是一个<TFTRadiantItemBonus>司令</TFTRadiantItemBonus>。","ItemCollector1":"装备收集器 I","ItemCollector1_desc":"你的弈子们每携带一件不同的装备，就会获得1%物理加成和1%法术加成。","ItemCollector2":"装备收集器 II","ItemCollector2_desc":"你的弈子们获得20生命值。你的弈子们每携带一件不同的装备，就会获得5额外生命值、1%物理加成和1%法术加成。","Kingslayer":"弑君突刺","Kingslayer_desc":"立刻以及之后的每场玩家战斗回合后，获得1金币。如果你赢下的玩家之前的生命值多于你的生命值，则转而获得6金币。","LastSecondSave":"最后一秒营救","LastSecondSave_desc":"各己方弈子在首次跌下35%生命值时，会回复20%最大生命值。","LateGameScaling":"后期收益","LateGameScaling_desc":"每个玩家战斗回合开始时，获得2经验值。你的5费弈子们获得12%生命值和12%攻击速度。<br><br><tftitemrules>2025【赛博之城】全球总决赛</tftitemrules>","LegionOfThrees":"三幻神","LegionOfThrees_desc":"获得1个随机纹章。你的3费弈子们和携带着纹章的已方弈子们获得150生命值和12%攻击速度。<br><br><tftitemrules>2021【光明与黑暗】全球总决赛</tftitemrules>","Lineup":"列队","Lineup_desc":"战斗开始时，前两排每有一个己方弈子，你的队伍获得2护甲和魔法抗性。","MagicRoll":"魔法投掷","MagicRoll_desc":"投掷3个骰子，根据总点数获得奖励。","MaxBuild":"顶尖构筑","MaxBuild_desc":"获得一个【英雄复制器】、4金币，并且你的下一次商店包含5个独特的4费弈子。<br><br><tftitemrules>2020【银河战争】全球总决赛</tftitemrules>","MaxCap":"最大规模","MaxCap_desc":"你的最大等级为7级。获得1个【金锅锅冠冕】，该装备可使己方小队规模+1，并获得50金币。","MirroredMonetization":"恶意货币化","MirroredMonetization_desc":"获得4金币。接下来2个回合，敌方弈子在被击杀时会掉落2金币。<br><br>0","Moonlight":"月光","Moonlight_desc":"战斗开始时：1个随机的1费弈子在该回合中升为3星，并获得40%物理加成和40%法术加成。","NineLives":"九条命","NineLives_desc":"将你的当前和最大玩家生命值设置为9。输掉战斗时，你只会损失1生命值并获得战利品。你无法获得生命值。","NobleSacrifice":"高贵牺牲","NobleSacrifice_desc":"每当你的第一个友军在对战中阵亡时，给予己方弈子们25 + 该友军10%的护甲和魔抗。","NoScoutNoPivot":"不侦察，不变阵","NoScoutNoPivot_desc":"参与玩家对战回合后，弈子无法再回到备战席或出售。在玩家对战回合后，你的队伍获得1%生命值、1%物理加成和法术加成。<br><br>0","OneBuffTwoBuff":"1个霸符，2个霸符","OneBuffTwoBuff_desc":"获得1个【红霸符】、1个【蓝霸符】和1个【英雄复制器】。","Overheal":"过量治疗","Overheal_desc":"每第三次攻击都会造成110%伤害，并回复相当于该伤害60%的生命值。溢出的治疗量会转化为护盾，最高可达到400护盾值。","PairOfFours":"一对4","PairOfFours_desc":"如果己方正好有2个4费弈子，他们将各获得504生命值和28.4%攻击速度。获得1个随机4费弈子。","PatienceIsAVirtue":"耐心是一种美德","PatienceIsAVirtue_desc":"立刻获得4次刷新。每回合，如果你在上一回合未购买任何弈子，则会获得1次免费刷新。","Pilfer":"挖角","Pilfer_desc":"每回合，获得你在上一场战斗中首先击杀的那个弈子的一个1星版本。当你通过这种方式首次获得的弈子总价值达到21金币时，获得1个【窃贼手套】。0","Placebo":"安慰剂","Placebo_desc":"你的弈子们获得1%攻击速度。获得8金币。","PlaceboPlus":"安慰剂+","PlaceboPlus_desc":"你的弈子们获得1%攻击速度。获得14金币。","PlotArmor":"应急护盾","PlotArmor_desc":"你的队伍获得8护甲和魔法抗性。在生命值降至50%以下时，这个加成提升至40，持续到战斗结束。","PocketRecombobulator":"口袋变形重组器","PocketRecombobulator_desc":"获得2个【口袋变形重组器】——一个可以将1费或2费弈子变为更高费弈子的消耗品。弈子的星级保持不变。同时获得2个【装备重铸器】。","PowerUp":"强化之能量","PowerUp_desc":"你的下一个强化符文的位阶提高一阶。","PrismaticDestiny":"棱彩命运","PrismaticDestiny_desc":"获得1个随机的棱彩阶强化符文和3金币。","PrismaticPipeline":"棱彩管道","PrismaticPipeline_desc":"下个非玩家对战回合将额外掉落一个棱彩法球，里面装满了丰厚的战利品。","Protagonist":"主人公","Protagonist_desc":"获得一个随机1费英雄强化符文。3个回合之后，在每个回合开始时，获得该英雄的一个弈子。","PsychicForge":"灵能锻炉","PsychicForge_desc":"回合开始时，备战席弈子携带的成装会变成其推荐装备之一。获得1个随机成装。","Pyromaniac":"嗜火","Pyromaniac_desc":"获得1个【红霸符】。你的灼烧额外造成50%伤害。","QualityOverQuantity":"重质不重量","QualityOverQuantity_desc":"正好携带1件装备的弈子可将该装备升级为光明武器。携带光明武器的弈子们获得7%生命值。获得2个【装备拆卸器】。<br><br><rules>【窃贼手套】算作多件装备。</rules>","QuietQuitting":"摆烂","QuietQuitting_desc":"你在接下来的3个玩家对战回合里无法使用商店。在此之后，获得24金币和1个【成装锻造器】。","Replication":"反响","Replication_desc":"在3件基础装备中选择1件。在接下来的2回合，获得1件该基础装备。","RerollTransfer":"刷新转换","RerollTransfer_desc":"每1次未使用的强化符文刷新，可获得3次免费商店刷新。获得1金币。<br><br><tftitemrules>不包含这个强化符文被选择的那个回合。</tftitemrules>","RestartMission":"重启任务","RestartMission_desc":"移除你场上和备战席上的所有弈子。获得2个随机的2星3费弈子、3个2星2费弈子和1个2星1费弈子。","RiggedShopPlus":"操纵商店+","RiggedShopPlus_desc":"你的下一次和每4次商店刷新都将是全3费弈子。获得5次刷新。","SatedSpellweaver":"满意的织法者","SatedSpellweaver_desc":"在施放一个技能后，弈子们获得持续3秒的15%全能吸血。多余的治疗量会转化为护盾，至多至500。","Scavenger":"拾荒者","Scavenger_desc":"每次对战中被击杀的前5名敌方弈子会为你的队伍中的一个弈子提供一件临时成装。","ShimmerscaleEssence":"金鳞精粹","ShimmerscaleEssence_desc":"获得1个【大亨之铠】。在6回合内，获得1个【投机者之刃】。<br><br><rules>这些装备会在提供战斗力的同时给予金币。</rules>","ShojinSpirit":"长矛意志","ShojinSpirit_desc":"你的队伍获得8%物理加成和5法力值。获得1个【暴风大剑】和1个【女神之泪】。","SilverDestiny":"白银命运","SilverDestiny_desc":"获得1个随机白银阶强化符文和2金币。","SilverDestinyPlus":"白银命运+","SilverDestinyPlus_desc":"获得1个随机白银阶强化符文和4金币。","SilverDestinyPlusPlus":"白银命运++","SilverDestinyPlusPlus_desc":"获得1个随机白银阶强化符文和7金币。","SliceOfLife":"人生切片","SliceOfLife_desc":"每个阶段两次，获得一个随机弈子。它的费用会在每个阶段提升。这个效果会在收到1个5费弈子后结束。","SoloLeveling":"独自升级","SoloLeveling_desc":"在接下来的5个战斗回合，你的小队规模为1，但你登场的那个弈子拥有巨幅提升过的各属性。该弈子的每次击杀都会使你获得1经验。在此之后，获得2件基础装备。","SpeedyDoubleKill":"一波带走俩","SpeedyDoubleKill_desc":"获得1个【鬼索的狂暴之刃】。当2名玩家淘汰后，获得40金币。<br><br><tftitemrules>2021【命运之轮】全球总决赛</tftitemrules>","SpiritLink1":"灵魂连接","SpiritLink1_desc":"弈子们每4秒治疗5%最大生命值。每损失10玩家生命值，治疗效果提升0.5%。","Sponging":"白蹭","Sponging_desc":"战斗开始时：至多6个仅携带了1件及以下装备的弈子们会从相距最近的那个带装友军处随机获得一件成装的复制品。","SpreadingRoots":"蔓延之根","SpreadingRoots_desc":"获得2个随机纹章和1金币。","StoryOfSeven":"七金珠","StoryOfSeven_desc":"通过在对战中击败玩家来收集金珠。收集所有7颗即可获得一份奖励，随后重新开始拥有更多强力奖励的任务。<br><br>获得1个2星1费弈子以开始你的旅程。","Survivor":"幸存者","Survivor_desc":"获得4金币。在3名玩家被淘汰后，获得100额外金币。","SweetTreats":"甜点","SweetTreats_desc":"获得1个【神器锻造器】。弈子每携带1个装备，你的队伍就获得16生命值。<br><br>已获得的生命值：0<br><br><tftitemrules>2024【魔法大乱斗】全球总决赛</tftitemrules>","SwordOverflow":"大剑溢流","SwordOverflow_desc":"获得 4个【暴风大剑】。你的【暴风大剑】提供+4%攻击速度。","TableScraps":"餐桌剩菜","TableScraps_desc":"接下来的2个选秀回合后，获得1个未被选走的弈子和其装备。获得1金币。","TacticiansKitchen":"锅铲厨房","TacticiansKitchen_desc":"获得1个随机纹章。在3个回合后，获得1个【金锅铲冠冕】。","TeslaCoil":"特斯拉线圈","TeslaCoil_desc":"每5秒，每名携带了3件装备的友军发出2道电弧，根据阶段造成240-270魔法伤害。","TheGoldenDragon":"金霖龙","TheGoldenDragon_desc":"获得1个【大亨之铠】。携带【大亨之铠】的弈子占用2个弈子栏位，但获得700生命值和20%伤害减免。<br><br><rules>【大亨之铠】提供金币，以及战斗力。</rules><br><tftitemrules>2022【巨龙之境】全球总决赛</tftitemrules>","ThornPlatedArmor":"棘刺镀板铠甲","ThornPlatedArmor_desc":"获得1个【棘刺背心】。你的【棘刺背心】多造成20-170%伤害(基于阶段)。","TimeSkip":"时间跳跃","TimeSkip_desc":"在接下来的3个回合中禁用你的商店。然后获得32经验值。","TitanicTitan":"巨型泰坦","TitanicTitan_desc":"使你的当前和最大玩家生命值都提升25。你会在选秀中更早被放出，但速度要慢得多。","TombRaider1":"盗墓者 I","TombRaider1_desc":"从接下来被淘汰的3名玩家留下的成装中选择一件据为己有。","TombRaider2":"盗墓者 II","TombRaider2_desc":"获得1个【成装锻造器】。每有一位玩家被淘汰，即可选择该玩家的一件成装据为己有。","TowerDefense":"塔防游戏","TowerDefense_desc":"获得1个装备随机纹章的训练假人，它可向敌人发动远程攻击。训练假人会随着游戏的进行而升级。","TragicalBlade":"更要命的战刃","TragicalBlade_desc":"获得1个【死亡之刃】。【死亡之刃】的携带者每参与击杀一次，【死亡之刃】就会永久获得1%物理加成。","TraitTree":"羁绊树","TraitTree_desc":"获得3个随机纹章、一个【装备重铸器】和2金币。","TreasureHunt":"寻宝","TreasureHunt_desc":"在现在和第6阶段之间的每个阶段获得一个上锁的宝箱。当你在商店刷新上花费16金币时，即可解锁一个宝箱。这些宝箱会存留至被打开为止。","TrickstersGlassAugment":"诡术师的招待","TrickstersGlassAugment_desc":"获得1个【诡术师之镜】。你的【诡术师之镜】每9秒召唤多个复制体，但每个额外的复制体拥有40%最大生命值和120%最大法力值。","Trifecta1":"三项赛 I","Trifecta1_desc":"获得2个3费弈子。<br>战斗开始时：3个随机3费英雄获得220生命值和20%攻击速度。","Trifecta2":"三项赛 II","Trifecta2_desc":"获得3个3费弈子。己方弈子获得5%攻击速度。<br>战斗开始时：3个随机3费英雄获得300生命值和25%攻击速度。","TwoMuchValue":"由二生D","TwoMuchValue_desc":"上一场玩家对战中每登场过2个独特的2费弈子，就获得1次商店刷新。获得1个2费弈子。","TwoTrick":"两把刷子","TwoTrick_desc":"获得1个随机的2星2费弈子和2个随机的2星1费弈子。","Underdogs":"逆风斗志","Underdogs_desc":"当你还存活的弈子的数量比敌人少时，你的弈子们会每秒回复4%已损失生命值(最大值：150)。","UnlimitedPower":"能量解限","UnlimitedPower_desc":"获得1个【纳什之牙】、1个【珠光护手】、1个【无用大棒】、和1个【装备拆卸器】。<br><br><rules>对你的魔法C位非常有用！</rules>","UpwardMobility":"上进心","UpwardMobility_desc":"购买经验的费用降低1。每当你升级时，获得2生命值和2次免费刷新。","WandOverflow":"法杖溢流","WandOverflow_desc":"获得4个【无用大棒】。你的【无用大棒】提供+5%攻击速度。","Warpath":"征战之路","Warpath_desc":"获得一个2星2费弈子。造成80玩家伤害后，获得一个装有高费弈子和装备的宝箱。","WaterLotus1":"水莲花 I","WaterLotus1_desc":"己方弈子获得5%暴击几率，并且其技能可以暴击。如果技能造成暴击，则在3秒内为你回复9%法力值。","WaterLotus2":"水莲花 II","WaterLotus2_desc":"己方弈子获得20%暴击几率，并且其技能可以暴击。如果技能造成暴击，则在3秒内为你回复15%法力值。","WeStickTogether":"水乳交融","WeStickTogether_desc":"获得1个随机纹章和1个【成装锻造器】。与该纹章有同一羁绊的己方弈子们获得30%攻击速度。0<br><br><tftitemrules>2025【双城之战2】全球总决赛</tftitemrules>","WorthTheWaitGold":"值得等待","WorthTheWaitGold_desc":"获得1个随机的1费弈子。每回合开始时都会获得该弈子的又一个1星版本，持续至本局游戏结束。","WorthTheWaitPrismatic":"值得等待 II","WorthTheWaitPrismatic_desc":"获得一个随机2费弈子的2个1星版本。每回合开始时都会获得该弈子的又一个1星版本，持续至本局游戏结束。"};