window.initLocalei18n = "tc";
  window.s151SetInfoi18n = {"Home":"主頁","Comps":"陣容","Stats":"數據","Tools":"信息","Players":"玩家","Team Builder":"陣容模擬器","Top Trends":"熱門趨勢","Trending Up":"上升趨勢","Trending Down":"下降趨勢","Grid":"網格視圖","List":"列表視圖","Top Comps":"Top Comps","Double Up Comps":"Double Up Comps","Hyperroll Comps":"Hyperroll Comps","Perfect Synergies":"Perfect Synergies","Units":"Units","Traits":"Traits","Items":"Items","Augments":"Augments","Explorer":"Explorer","Trends":"Trends","Loaded Dice":"Loaded Dice","Drop Tables":"Drop Tables","Game Info":"Game Info","PBE":"PBE","Patch Notes":"Patch Notes","Ranked Leaderboards":"Ranked Leaderboards","Double Up Leaderboards":"Double Up Leaderboards","Hyperroll Leaderboards":"Hyperroll Leaderboards","Bookmark Leaderboards":"Bookmark Leaderboards","Top Unit Players":"Top Unit Players","Wrapped":"Wrapped","comps analyzed":"comps analyzed","Updated":"Updated","Challenger+":"Challenger+","GM+":"GM+","Master+":"Master+","Diamond+":"Diamond+","Platinum+":"Platinum+","Gold+":"Gold+","Item Pairs":"Item Pairs","Item Trios":"Item Trios","Synergy Grid":"Synergy Grid","Bookmarks":"Bookmarks","Play Rate":"Play Rate","Avg. Place":"Avg. Place","Place":"Place","Top 4":"Top 4","Win":"Win","Top 4 %":"Top 4 %","Win %":"Win %","At 2-1":"At 2-1","At 3-2":"At 3-2","At 4-2":"At 4-2","Pick Rate":"Pick Rate","Top Users":"Top Users","Star level distribution":"Star level distribution","Placement distribution":"Placement distribution","Item count distribution":"Item count distribution","Avg.":"Avg.","Search Player":"Search Player","Top Double Up Comps":"Top Double Up Comps","View All":"View All","Classes":"Classes","Origins":"Origins","Games":"Games","Range":"Range","DPS":"DPS","Attack Damage":"Attack Damage","Attack Speed":"Attack Speed","Ability Power":"Ability Power","Mana":"Mana","Armor":"Armor","Magic Resist":"Magic Resist","Health":"Health","Critical Strike Chance":"Critical Strike Chance","Dodge Chance":"Dodge Chance","Silver":"Silver","Gold":"Gold","Prismatic":"Prismatic","Single":"Single","Pairs":"Pairs","Trios":"Trios","Synergies":"Synergies","Augment":"Augment","Patch":"Patch","Set #":"Set #","Set # Info":"Set # Info","Cost":"Cost","Name":"Name","Origin":"Origin","Class":"Class","Share":"Share","Most Popular":"Most Popular","Most Popular With":"Most Popular With","Star Level":"Star Level","Any":"Any","Unit":"Unit","Trait":"Trait","Item":"Item","Settings":"Settings","Language":"Language","Theme":"Theme","Dark":"Dark","Midnight":"Midnight","Game Regions":"Regions","Legends":"Legends","Items Shown":"Items Shown","Craftable":"Craftable","Ornn":"Ornn","Radiant":"Radiant","Emblem":"Emblem","Other":"Other","Hide Prismatic Traits":"Hide Prismatic Traits","Tier":"Tier","Lvl":"Lvl","Ability":"Ability","Elusive Emblems":"Elusive Emblems","Components":"Components","Artifacts":"Artifacts","Support Items":"Support Items","Heimerdinger Upgrades":"Heimerdinger Upgrades","Zaun Mods":"Zaun Mods","Silver Legend Augment":"Silver Legend Augment","Gold Legend Augment":"Gold Legend Augment","Prismatic Legend Augment":"Prismatic Legend Augment","Rank":"Rank","Emerald+":"Emerald+","Silver+":"Silver+","Bronze+":"Bronze+","Ranked":"Ranked","Portal":"Portal","Level":"Level","Date":"Date","All":"All","Tables":"Tables","Tier Lists":"Tier Lists","Support":"Support","Clear":"Clear","Game Mode":"Game Mode","Delta":"Delta","Trait Tier":"Tier","Top 4 Rate":"Top 4 Rate","Win Rate":"Win Rate","Add Filter":"Add Filter","Radiant Item":"Radiant Item","Component":"Component","None":"None","Search":"Search","Play %":"Play %","Won":"Won","Charms":"Charms","Portals":"Portals","Money":"Gold","Anomaly":"Anomaly","Anomalies":"Anomalies","Omnivamp":"Omnivamp","Comp Stats":"Comp Stats","Top Players":"Top Players","Expand":"Expand","Core":"Core","Flex":"Flex","Top Extensions":"Top Extensions","Filters":"Filters","Sort by":"Sort by","Team Compositions":"Team Compositions","Expand all subcomps":"Expand all subcomps","Subcomps":"Subcomps","Details":"Details","Overview":"Overview","Item Distribution":"Item Distribution","Itemization":"Itemization","Spat":"Spat","Base":"Base","Win Conditions":"Win Conditions","Combos":"Combos","0 Items":"0 Items","1 Items":"1 Items","2 Items":"2 Items","3 Items":"3 Items","Full Traits":"Full Traits","By Units":"By Units","By Items":"By Items","Level 5 Reroll":"Level 5 Reroll","Level 6 Reroll":"Level 6 Reroll","Level 7 Reroll":"Level 7 Reroll","Fast Level 8":"Fast Level 8","Fast Level 8+":"Fast Level 8+","Consistent":"Consistent","High Win %":"High Win %","Augments Dependent":"Augments Dependent","Emblems Dependent":"Emblems Dependent","Items Dependent":"Items Dependent","Show low play rate compositions":"Show low play rate compositions","Level Distribution":"Level Distribution","Top Item Users":"Top Item Users","Variants":"Variants","Top Augments":"Top Augments","Place Distribution":"Place Distribution","Region Distribution":"Region Distribution","Unused Traits":"Unused Traits","Exclude 5 Costs":"Exclude 5 Costs","Trait +1 (Heart/Emblem)":"Trait +1 (Heart/Emblem)","Sorting":"Sorting","Highest Cost":"Highest Cost","Lowest Cost":"Lowest Cost","Highest Trait Ranks":"Highest Trait Ranks","Most Active Synergies":"Most Active Synergies","Stats Over Time":"Stats Over Time","Right click a unit on board to mark it as 3-star.":"Right click a unit on board to mark it as 3-star.","Clear Board":"Clear Board","Full Board":"Full Board","Player Board":"Player Board","Use Skins":"Use Skins","Show Names":"Show Names","Mouse Hover Info":"Mouse Hover Info","Positioning Mode":"Positioning Mode","Search by name/trait":"Search by name/trait","Golden Egg":"Golden Egg","Hotn":"Hotn","Spoils of War":"Spoils of War","Treasure Dragon":"Treasure Dragon","Blessing":"Blessing","Reroll":"Reroll","Roll Odds":"Roll Odds","Encounter":"Encounter","Stages":"Stages","Rounds":"Rounds","Exalted Variants":"Exalted Variants","Fortune Rewards":"Fortune Rewards","Breakpoint":"Breakpoint","Fortune Luck":"Luck","gold value":"gold value","Odds":"Odds","First Augment":"First Augment","Second Augment":"Second Augment","Third Augment":"Third Augment","# Loss":"# Loss","Radiant Conversion":"Radiant Conversion","Sentinel Swarm":"Sentinel Swarm","Wish":"Wish","Double Up":"Double Up","Experience":"Experience","Shop Refreshes":"Shop Refreshes","+1 All Traits\n":"+1 All Traits","Itemized Dummy":"Itemized Dummy","# Cost Unit":"# Cost Unit","Stats Explorer":"Stats Explorer","Filter":"Filter","Explore Stats By Adding Filters":"Explore Stats By Adding Filters","You can compare units, traits, augments, and items by adding and customizing filters.":"You can compare units, traits, augments, and items by adding and customizing filters.","You can try the Explorer by clicking on the preset examples below.":"You can try the Explorer by clicking on the preset examples below.","Minimum sample size":"Minimum sample size","Split by star level":"Split by star level","Clear All":"Clear All","Exclude":"Exclude","Builds":"Builds","Item Count Tab":"Item Count","Counters":"Counters","Boards":"Boards","Select unit filters to display item stats for them":"Select unit filters to display item stats for them","Select unit filters to display build stats for them":"Select unit filters to display build stats for them","Item Count Disclaimer":"Item count stats are subject to heavy statistical biases, use responsibly.","Counters tab explanation":"This table shows how the placements of the composition change based on how many opponents in the lobby are playing a certain unit.","Build":"Build","Item Count Filter":"Item Count","Avg Level":"Avg. Level","Pick":"Pick","Advanced Explorer":"Advanced Explorer","0 Opps":"0 Opps","1 Opp":"1 Opp","2 Opps":"2 Opps","3+ Opps":"3+ Opps","Split by item holder":"Split by item holder","Loaded Dice Tool":"Loaded Dice Tool","Display":"Display","Expected Unit Count":"Expected Unit Count","% Chance per shop card":"% Chance per shop card","Chance to hit at least 1":"Chance to hit at least 1","Selected Unit":"Selected Unit","Unit you're looking for":"Unit you're looking for","Unit you use loaded dice on":"Unit you use loaded dice on","Show odds for levels":"Show odds for levels","Unit to use on":"Unit to use on","Unit rolled":"Unit rolled","TFT_ArmoryKeyCompleted":"「完整道具」鐵砧","TFT_BlueGolem":"魔像","TFT_TrainingDummy":"訓練假人","TFT5_EmblemArmoryKey":"特性典籍","TFT_ArmoryKeyComponent":"「組件」鐵砧","TFT_ArmoryKeyOrnn":"神器道具鐵砧","TFT_ArmoryKeySupport":"輔助道具鐵砧","TFT15_MechanicTrait_Over9000":"超過9000","TFT15_MechanicTrait_Over9000_desc":"回合開始時，獲得隨機永久能力值加成。<br><br><TFTBonus>目前：</TFTBonus> +0% %i:scaleAD%；+0% %i:scaleAP%；+0% %i:scaleAS%；+0 %i:scaleArmor%；+0 %i:scaleMR%；+0 %i:scaleHealth%；+0 %i:TFTManaRegen%","TFT15_MechanicTrait_InnerFire":"心火燎原","TFT15_MechanicTrait_InnerFire_desc":"每2秒，對最靠近的未燃燒敵軍造成燃燒和重創效果，持續10秒；來自燃燒敵軍的傷害減少15%。","TFT15_MechanicTrait_ArtisticKO":"藝術家KO","TFT15_MechanicTrait_ArtisticKO_desc":"每第4次普攻造成35%額外傷害。最靠近的敵軍會受到超量傷害。","TFT15_MechanicTrait_Demolitionist":"爆破專家","TFT15_MechanicTrait_Demolitionist_desc":"技能傷害會<TFTKeyword>暈眩</TFTKeyword>敵軍1秒。","TFT15_MechanicTrait_Weights":"負重","TFT15_MechanicTrait_Weights_desc":"增加10負重。負重高於1時，跑速跟攻速降低50%。勝利時減輕1負重，落敗則減輕2負重。負重為0時，增加跑速並獲得50%攻速和12%傷害減免。(剩餘負重：0)","TFT15_MechanicTrait_DriftDuo":"漂泊雙人組","TFT15_MechanicTrait_DriftDuo_desc":"路西恩與姍娜獲得3魔力回復；若兩者均為3星，超能機甲特性+1。","TFT15_MechanicTrait_ShadowJutsu":"影分身","TFT15_MechanicTrait_ShadowJutsu_desc":"生成此英雄的完美分身並裝備相同道具，造成22%傷害且擁有50%生命。","TFT15_MechanicTrait_Magic":"奧術之巔","TFT15_MechanicTrait_Magic_desc":"增加15%魔攻，且每參與擊殺兩次，永久增加1%。(目前：0% %i:scaleAP%)","TFT15_MechanicTrait_Corrupted":"墮落心魔","TFT15_MechanicTrait_Corrupted_desc":"開始時處於休眠狀態；任何單位死亡時獲得4.5%傷害增幅與80生命。生命在60%時，甦醒並瞬移至敵軍處，暈眩對方1.5秒。","TFT15_MechanicTrait_CycloneRush":"旋風突襲","TFT15_MechanicTrait_CycloneRush_desc":"增加攻速。戰鬥開始時，使對應棋格上的敵軍失能3秒。<br><row>(1) 15% %i:scaleAS%。</row><row>(2) 25% %i:scaleAS%。使兩位敵軍失能。</row>","TFT15_MechanicTrait_AcePilot":"星艦王牌","TFT15_MechanicTrait_AcePilot_desc":"此英雄造成的傷害將額外為星艦發射火箭貢獻75%。","TFT15_MechanicTrait_HerosArc":"英雄之路","TFT15_MechanicTrait_HerosArc_desc":"根據玩家等級獲得4.5%傷害增幅；於等級10獲得額外35%傷害增幅。","TFT15_MechanicTrait_CornerCarry":"逼到角落","TFT15_MechanicTrait_CornerCarry_desc":"增加30%攻速。生命掉到75%和25%時，衝刺到最安全的位置，且攻擊距離變為無限。","TFT15_MechanicTrait_KaijuSize":"坦吉拉","TFT15_MechanicTrait_KaijuSize_desc":"獲得20%最大生命且體型變大。15秒後，<TFTKeyword>暈眩</TFTKeyword>所有敵軍1.5秒。","TFT15_MechanicTrait_Thrillseeker":"玩命三郎","TFT15_MechanicTrait_Thrillseeker_desc":"<row>(0)擊殺時，回復15%最大生命，並增加40%攻速，持續3秒。</row><row>(0)擊殺時，增加40% %i:scaleAS%。處決生命低於10%的敵軍。</row>","TFT15_MechanicTrait_Health":"無窮生命力","TFT15_MechanicTrait_Health_desc":"戰鬥開始時，獲得40永久生命。此英雄每存活10秒，獲得20額外永久生命。<br><br>(目前：0 %i:scaleHealth%)","TFT15_MechanicTrait_FinalForm":"最終型態","TFT15_MechanicTrait_FinalForm_desc":"5-2回合後，若此英雄為3星，則會在戰鬥開始時變成4星。","TFT15_MechanicTrait_RampingRage":"怒火急升","TFT15_MechanicTrait_RampingRage_desc":"普攻賦予3.5%可累加的攻速。","TFT15_MechanicTrait_SolarBreath":"陽炎吐息","TFT15_MechanicTrait_SolarBreath_desc":"每2秒，對最靠近的未燃燒敵軍造成燃燒和重創效果，持續10秒。對燃燒的敵軍造成10%額外傷害。","TFT15_MechanicTrait_Superstar":"超級巨星","TFT15_MechanicTrait_Superstar_desc":"我方隊伍獲得4%傷害增幅，我方每有一個3星單位再加3%。此英雄增加200%加成。","TFT15_MechanicTrait_StarStudent":"星級學徒","TFT15_MechanicTrait_StarStudent_desc":"<row>(1)獲得200生命並增加40%潛能%i:set14AmpIcon%</row><row>(2)每回合獲得1經驗值，且每有一位星級學徒存活，額外獲得1經驗值。</row>","TFT15_MechanicTrait_Mastermind":"首腦","TFT15_MechanicTrait_Mastermind_desc":"戰鬥開始時，獲得50魔力，並給予此英雄前方直線上所有友軍25魔力。","TFT15_MechanicTrait_BestestBoy":"我的乖寶貝","TFT15_MechanicTrait_BestestBoy_desc":"每5秒，露璐餵她的怪獸吃點心：回復拉姆斯13% %i:scaleHealth%、賦予史矛德14%物攻，或賦予寇格魔14%魔攻。","TFT15_MechanicTrait_KillerInstinct":"殺手本能","TFT15_MechanicTrait_KillerInstinct_desc":"技能改為鎖定範圍內生命最低的敵軍；獲得3魔力回復。","TFT15_MechanicTrait_Singularity":"宇宙奇點","TFT15_MechanicTrait_Singularity_desc":"化身為範圍2格的宇宙奇點，每秒造成等同於1%(%i:scaleHealth%)的魔法傷害。敵軍於奇點內死亡時，自身獲得15永久生命。(總計：0 %i:scaleHealth%)","TFT15_MechanicTrait_StrongSpark":"強烈火花","TFT15_MechanicTrait_StrongSpark_desc":"每3秒，電擊最靠近的敵軍，造成其11%最大生命的魔法傷害。敵軍受到任何來源的<TFTKeyword>暈眩</TFTKeyword>效果時，予以電擊。","TFT15_MechanicTrait_FuryBreak":"怒氣亂入","TFT15_MechanicTrait_FuryBreak_desc":"增加30%攻速。其他強化單位死亡時，突增300%攻速，在4秒內衰減至失效。若你先陣亡，則該單位獲得效果。","TFT15_MechanicTrait_SnaxTime":"點心時間","TFT15_MechanicTrait_SnaxTime_desc":"布郎姆的技能會額外對隨機敵軍丟出5隻普羅，每隻造成布郎姆普攻傷害200%的物理傷害。<br><br><rules>布郎姆有練過，過程中未有任何普羅受傷。</rules>","TFT15_MechanicTrait_FairyTail":"妖精尾巴","TFT15_MechanicTrait_FairyTail_desc":"施放技能時，生成2位妖精，每位妖精在8秒內對目標造成<magicDamage>75-260</magicDamage>魔法傷害(取決於階段)。","TFT15_MechanicTrait_Untouchable":"不容侵犯","TFT15_MechanicTrait_Untouchable_desc":"有4+名友軍存活時，處於無法被指定狀態。戰鬥結束時，若此英雄生命全滿，則永久獲得2%傷害增幅。(目前：0% %i:scaleDA%)","TFT15_MechanicTrait_StalkingDart":"鬼隱狐火","TFT15_MechanicTrait_StalkingDart_desc":"每有10魔力，阿璃向目標射出一縷狐火，造成等同於技能傷害7.5%的魔法傷害。","TFT15_MechanicTrait_Mechablade":"機甲刀鋒","TFT15_MechanicTrait_Mechablade_desc":"提升攻速，相當於5%最大生命。普攻賦予5額外魔力。","TFT15_MechanicTrait_Precision":"精準無比","TFT15_MechanicTrait_Precision_desc":"攻速設為0.7。將1%攻速轉換為0.8%物攻。普攻額外造成130%傷害，並額外賦予5魔力。","TFT15_MechanicTrait_GoldenGloves":"金光手套","TFT15_MechanicTrait_GoldenGloves_desc":"獲得利息時，每獲得1金錢，永久增加2%物攻。(目前加成：0% %i:scaleAD%)","TFT15_MechanicTrait_Kahunahuna":"真派氣功","TFT15_MechanicTrait_Kahunahuna_desc":"每6次普攻造成<trueDamage>175</trueDamage> (%i:scaleAD%)真實傷害。","TFT15_MechanicTrait_AllOut":"拼死一搏","TFT15_MechanicTrait_AllOut_desc":"戰鬥開始時，進入拼死一搏狀態，獲得20%傷害減免及60%物攻。處於拼死一搏狀態時，生命不會衰減。","TFT15_MechanicTrait_MagicExpert":"魔法專家","TFT15_MechanicTrait_MagicExpert_desc":"增加10%魔攻。所有其他來源的魔法攻擊增加35%。","TFT15_MechanicTrait_Surge66":"66電湧","TFT15_MechanicTrait_Surge66_desc":"增加20%攻速和10%魔攻。在15及66次普攻後加成翻倍。(普攻次數：0)","TFT15_MechanicTrait_WonderTwins":"奇蹟雙子","TFT15_MechanicTrait_WonderTwins_desc":"<row>(0)部署2個此單位時，基於其職業賦予兩者40%能力值加成。升至3星時，獲得1名2星的該英雄。</row><row>(0) 60%能力值加成。</row>","TFT15_MechanicTrait_InfernalSpeed":"煉獄神速","TFT15_MechanicTrait_InfernalSpeed_desc":"增加10%攻速。參與擊殺時，生成一塊熔渣；每8塊熔渣會賦予隊伍2%額外 %i:scaleAS%。(熔渣：0；隊伍 %i:scaleAS%：0%)","TFT15_MechanicTrait_LivingWall":"活體牆","TFT15_MechanicTrait_LivingWall_desc":"獲得20雙防；戰鬥開始時，此英雄的%i:scaleArmor%與%i:scaleMR%加總每達30，後排友軍即獲得1.5%攻速。","TFT15_MechanicTrait_Rogue":"刺殺","TFT15_MechanicTrait_Rogue_desc":"<row>(0)戰鬥開始：跳至敵軍後排，在戰鬥的前8秒，造成的傷害降低20%。</row><row>(0)兩位英雄都會跳躍。</row>","TFT15_MechanicTrait_Annihilation":"滅絕","TFT15_MechanicTrait_Annihilation_desc":"獲得12%傷害增幅，每場戰鬥首次參與擊殺後增至28%傷害增幅。","TFT15_MechanicTrait_100PushUps":"100次伏地挺身","TFT15_MechanicTrait_100PushUps_desc":"獲得15%傷害減免。每花費金錢刷新商店3次，獲得1%永久傷害增幅。(目前：0% %i:scaleDA%)","TFT15_MechanicTrait_CRMechCashout":"寶石核心","TFT15_MechanicTrait_CRMechCashout_desc":"超能機甲會將所受傷害的8%轉換為物攻與魔攻，並增加100雙防。<br><br>機械戰甲的技能會將水晶薔薇英雄視為超能機甲。","TFT15_MechanicTrait_BonusBloom":"錦上添花","TFT15_MechanicTrait_BonusBloom_desc":"獲得額外一株植物；植物造成的傷害減少20%，且生命減少30%。","TFT15_MechanicTrait_Atomic":"原子爆發","TFT15_MechanicTrait_Atomic_desc":"戰鬥開始時，儲存10%最大生命；每秒再儲存2%。死亡時，對大範圍的敵軍造成魔法傷害，傷害量為先前儲存的生命量。","TFT15_MechanicTrait_GatherForce":"凝聚之力","TFT15_MechanicTrait_GatherForce_desc":"施放技能時，獲得可累加的物攻，等同於40%消耗的魔力。","TFT15_MechanicTrait_TentacleSmash":"鞭笞觸手","TFT15_MechanicTrait_TentacleSmash_desc":"4秒後，暈眩3格內的敵軍，持續1秒。每8秒重複一次。","TFT15_MechanicTrait_UltraStance":"自在極意功","TFT15_MechanicTrait_UltraStance_desc":"增加100生命，並使所選形意特性額外加1。","TFT15_MechanicTrait_Unstoppable":"勢不可擋","TFT15_MechanicTrait_Unstoppable_desc":"獲得100生命並免疫控場效果；衝向新目標，穿過敵軍時造成<TFTKeyword>暈眩</TFTKeyword>效果，持續0.75秒。","TFT15_MechanicTrait_CrimsonVeil":"緋紅面紗","TFT15_MechanicTrait_CrimsonVeil_desc":"獲得20%全能吸血效果。全能吸血的超量治療轉換為護盾。(最多：40%生命)","TFT15_MechanicTrait_RisingChaos":"混亂崛起","TFT15_MechanicTrait_RisingChaos_desc":"施放技能時，會額外發射一顆法球，對隨機一位敵軍造成7%傷害；後續每次施放，都會增加一顆法球。","TFT15_MechanicTrait_BloodFury":"飢餓英雄","TFT15_MechanicTrait_BloodFury_desc":"獲得100生命與10%物攻。每回合你都可以犧牲3玩家生命，換取150 %i:scaleHealth%及4 %i:scaleAD%。<br><br><TFTTrackerLabel>(總計：0 %i:scaleHealth% 0 %i:scaleAD%)</TFTTrackerLabel>","TFT15_MechanicTrait_NoxiousTrap":"毒性陷阱","TFT15_MechanicTrait_NoxiousTrap_desc":"造成傷害時對敵軍施加<TFTKeyword>燃燒</TFTKeyword>、<TFTKeyword>重創</TFTKeyword>、20%<TFTKeyword>削抗</TFTKeyword>以及20%<TFTKeyword>破甲</TFTKeyword>效果，持續4秒。","TFT15_MechanicTrait_Desperado":"亡命之徒","TFT15_MechanicTrait_Desperado_desc":"每第8次普攻，朝最靠近的敵軍發射五枚射彈，造成100%基礎物攻的物理傷害。","TFT15_MechanicTrait_FrostTouch":"冰霜之觸","TFT15_MechanicTrait_FrostTouch_desc":"普攻有15%機率<TFTKeyword>暈眩</TFTKeyword>目標1秒。","TFT15_MechanicTrait_HeartOfGold":"黃金之心","TFT15_MechanicTrait_HeartOfGold_desc":"若此英雄在玩家戰鬥後存活，獲得2金錢。","TFT15_MechanicTrait_Classy":"優雅","TFT15_MechanicTrait_Classy_desc":"此英雄最後一項特性，對自身效果提升45%。","TFT15_MechanicTrait_Lovers":"粉絲服務","TFT15_MechanicTrait_Lovers_desc":"剎雅與銳空根據對方的星等獲得能力值加成。<br><row>(1) 8% %i:scaleAD%%i:scaleAS% | 150 %i:scaleHealth%、5 %i:scaleArmor%%i:scaleMR%</row><row>(2) 15% %i:scaleAD%%i:scaleAS% | 275 %i:scaleHealth%、10 %i:scaleArmor%%i:scaleMR%</row>","TFT15_MechanicTrait_NotDoneYet":"尚未出局","TFT15_MechanicTrait_NotDoneYet_desc":"此英雄死亡6次，獲得18%生命、10%全能吸血、25%傷害增幅。(死亡數：0)","TFT15_MechanicTrait_TinyTerror":"小頑皮鬼","TFT15_MechanicTrait_TinyTerror_desc":"增加15%攻速。生命降至70%時，加成翻倍，持續到戰鬥結束。之後體型變小3秒，並閃避所有普攻。","TFT15_MechanicTrait_StandUnited":"並肩作戰","TFT15_MechanicTrait_StandUnited_desc":"慎的技能會賦予生命最低的友軍護盾(自身護盾50%)，並於施放時獲得25可累加的魔防。","TFT15_MechanicTrait_FusionDance":"融合之舞","TFT15_MechanicTrait_FusionDance_desc":"戰鬥開始時，與最靠近的友軍融合，獲得其45%生命、物攻，及魔攻。","TFT15_MechanicTrait_TimeSkip":"瞬移襲擊","TFT15_MechanicTrait_TimeSkip_desc":"轉換目標時，瞬移到下個目標身邊。下次普攻造成<magicDamage>200%</magicDamage>額外魔法傷害。","TFT15_MechanicTrait_SoulChipper":"靈魂削片機","TFT15_MechanicTrait_SoulChipper_desc":"造成魔法傷害時，使目標的魔防減5，持續到戰鬥結束。","TFT15_MechanicTrait_SpikyShell":"刺棘甲殼","TFT15_MechanicTrait_SpikyShell_desc":"增加40物防。對此英雄進行普攻的敵軍會受到(25+每階段8)物理傷害。(每受一名敵軍攻擊，冷卻時間1秒)","TFT15_MechanicTrait_RoundTwo":"第二回合","TFT15_MechanicTrait_RoundTwo_desc":"陣亡時，召喚1個裝備相同道具的訓練假人；該假人擁有陣亡單位60%生命。","TFT15_MechanicTrait_DoomBarrage":"厄運箭雨","TFT15_MechanicTrait_DoomBarrage_desc":"法洛士施放技能時，箭矢所需魔力降低2。","TFT15_MechanicTrait_StarryKnight":"繁星騎士","TFT15_MechanicTrait_StarryKnight_desc":"每部署1個1費單位，增加7%生命與10%魔攻；若該單位為3星，此加成效果加倍。","TFT15_MechanicTrait_2XKO":"2XKO","TFT15_MechanicTrait_2XKO_desc":"參與擊殺2次後，暈眩2格內的敵軍2秒，並獲得35%傷害增幅，持續到戰鬥結束。","TFT15_MechanicTrait_ShineBrighter":"星璨閃耀","TFT15_MechanicTrait_ShineBrighter_desc":"每施放技能兩次，拉克絲的技能會在2格範圍內爆炸，造成額外30%傷害。","TFT15_MechanicTrait_Attempt37":"第37次嘗試","TFT15_MechanicTrait_Attempt37_desc":"艾克的技能優先鎖定最靠近的敵軍，但施放技能時會治療自身20%最大生命，且技能命中目標時，額外造成6%魔法傷害。","TFT15_MechanicTrait_MidasTouch":"點金之手","TFT15_MechanicTrait_MidasTouch_desc":"普攻與技能可處決生命低於10%的敵軍。擊殺時，有35%機率掉落1金錢。(所獲金幣：0)","TFT15_MechanicTrait_Unflinching":"堅定無畏","TFT15_MechanicTrait_Unflinching_desc":"獲得25%全能吸血效果；戰鬥開始的15秒內，免疫控場效果。","TFT15_MechanicTrait_MechPilot":"機甲馭手","TFT15_MechanicTrait_MechPilot_desc":"<row>(1)駕駛機甲，機甲獲得英雄的部分能力值：35% %i:scaleHealth%、45% %i:scaleAD%%i:scaleAP%%i:scaleAS%。機甲生命降至60%時，彈出機甲。</row><row>(2)機甲受益於駕駛員的特性效果。</row>","TFT15_MechanicTrait_MaxCap":"帽子戲法","TFT15_MechanicTrait_MaxCap_desc":"增加16%物攻和魔攻。每次參與擊殺就戴上一頂帽子，每頂帽子賦予1%物攻和魔攻。死亡時，失去50%帽子。(目前帽子數量：0)","TFT15_MechanicTrait_SuperGenius":"超級天才","TFT15_MechanicTrait_SuperGenius_desc":"每2秒增加等同於魔力回復的魔攻。","TFT15_MechanicTrait_RocketGrab":"火箭抓取","TFT15_MechanicTrait_RocketGrab_desc":"戰鬥開始時，獲得20%生命的護盾，持續4秒。目標死亡時，將下個目標拉至近戰距離並重新獲得護盾。","TFT15_MechanicTrait_AttackExpert":"攻擊專家","TFT15_MechanicTrait_AttackExpert_desc":"增加5%物攻；所有其他來源的物攻增加35%。","TFT15_MechanicTrait_Finalist":"決賽者","TFT15_MechanicTrait_Finalist_desc":"獲得15%傷害增幅和8%傷害減免；每當玩家陣亡，即增加3% %i:scaleDA%和3% %i:scaleDR%。","TFT15_MechanicTrait_BodyChange":"移形換體","TFT15_MechanicTrait_BodyChange_desc":"戰鬥開始時，變形成最靠近的友軍，賦予雙方30%生命的護盾。","TFT15_MechanicTrait_GoldenEdge":"黃金之刃","TFT15_MechanicTrait_GoldenEdge_desc":"普攻72次可獲得0金錢。每次觸發此效果，獲得的金錢量加1。(普攻：0 / 72)","TFT15_MechanicTrait_PackTactics":"獵犬戰術","TFT15_MechanicTrait_PackTactics_desc":"獲得2隻獵犬，可造成<physicalDamage>22% (%i:TFTBaseAD%)</physicalDamage>物理傷害。娜菲芮使用技能時，獵犬會衝向2格內生命最低的敵軍。","TFT15_MechanicTrait_DreadNote":"恐懼筆記","TFT15_MechanicTrait_DreadNote_desc":"<row>(0)如果在18和30秒時仍存活，則擊殺生命最高的敵軍。</row><row>(0)提前在15和25秒擊殺生命最高的敵軍。</row>","TFT15_MechanicTrait_Corrosive":"侵蝕","TFT15_MechanicTrait_Corrosive_desc":"2格內的敵軍受到30%削抗和破甲。來自削抗或破甲敵軍的傷害減少10%。","TFT15_MechanicTrait_Needlework":"飛針走線","TFT15_MechanicTrait_Needlework_desc":"首次和第2次施放技能時，額外射出2根針，造成45%傷害。","TFT15_MechanicTrait_CriticalThreat":"致命暴擊","TFT15_MechanicTrait_CriticalThreat_desc":"技能可以暴擊；每3秒增加5%暴擊率。","TFT15_MechanicTrait_TitanForm":"巨人之力","TFT15_MechanicTrait_TitanForm_desc":"佔據2個隊伍人口。獲得生命、續戰力、傷害增幅。<br><row>(1) 900 %i:scaleHealth%；20% %i:scaleDR%；10% %i:scaleDA%。</row><row>(2) 1250 %i:scaleHealth%；25% %i:scaleDR%；20% %i:scaleDA%。</row>","TFT15_MechanicTrait_EssenceShare":"精華分流","TFT15_MechanicTrait_EssenceShare_desc":"施放技能時，最靠近的2位友軍獲得35%消耗的魔力。","TFT15_MechanicTrait_RobustRanger":"機甲合體","TFT15_MechanicTrait_RobustRanger_desc":"獲得50%超能機甲的物攻與魔攻，及其10%生命。","TFT15_MechanicTrait_StandStrong":"一夫當關","TFT15_MechanicTrait_StandStrong_desc":"戰鬥開始時，若此英雄獨自位於一排，則增加30%生命。","TFT15_MechanicTrait_Selfish":"獨善其身","TFT15_MechanicTrait_Selfish_desc":"獲得10%續戰力。回復生命(所有其他友軍造成之傷害的5%)。","TFT15_MechanicTrait_WarmingUp":"暖身運動","TFT15_MechanicTrait_WarmingUp_desc":"戰鬥開始或此效果發動時，增加48雙防。每秒轉化3雙防為3%物攻。(最多48)","TFT15_MechanicTrait_BuiltDifferent":"元初之體","TFT15_MechanicTrait_BuiltDifferent_desc":"若此英雄未啟用特性，則獲得300-1000生命及40-100%攻速(取決於目前階段)。","TFT15_MechanicTrait_SuperMega":"超威能……","TFT15_MechanicTrait_SuperMega_desc":"吉茵珂絲增加30%物攻。每施放技能三次，技能會變大兩倍，造成的額外50%傷害由命中的敵軍均分。","TFT15_MechanicTrait_Efficient":"極速效率","TFT15_MechanicTrait_Efficient_desc":"技能施放所需要的魔力降低15。","TFT15_MechanicTrait_SupremeSurge":"至尊電湧","TFT15_MechanicTrait_SupremeSurge_desc":"每當敵軍被超武雷霆處決時，回復15%已損失生命並獲得15魔力。","TFT15_MechanicTrait_MindBattery":"心靈電池","TFT15_MechanicTrait_MindBattery_desc":"每場戰鬥首次施放技能時，增加5魔力回復及30%魔攻。","TFT15_MechanicTrait_QuickTag":"快速換手","TFT15_MechanicTrait_QuickTag_desc":"死亡時，生成一個相同定位且持有相同道具數的單位。此單位的費用減1，但生命減少0%。","TFT15_MechanicTrait_KeenEye":"火眼金睛","TFT15_MechanicTrait_KeenEye_desc":"普攻與技能無視敵軍45%魔防。","TFT15_MechanicTrait_DarkAmulet":"黑暗護符","TFT15_MechanicTrait_DarkAmulet_desc":"回復等同於15%所造成魔法傷害的生命；施放技能時，受到8%最大生命的真實傷害，但獲得可累加的12%魔攻。","TFT15_MechanicTrait_MetabolicExplosion":"自我復原","TFT15_MechanicTrait_MetabolicExplosion_desc":"每3秒回復6.5%最大生命。從所有來源獲得的治療量增加10%。","TFT15_MechanicTrait_ChaosStorm":"暴風主宰","TFT15_MechanicTrait_ChaosStorm_desc":"<row>(1)召喚一陣暴風，以所造成傷害的22%，造成二度魔法傷害。</row> <br><row>(2)兩位英雄都會貢獻傷害，且暴風變得更大。</row>","TFT15_MechanicTrait_Socialite":"社交名流","TFT15_MechanicTrait_Socialite_desc":"戰鬥開始：標記鄰近棋格，在標記棋格上的友軍獲得6%傷害增幅和60生命，此英雄增加300%加成。","TFT15_MechanicTrait_Hyperactive":"過度亢奮","TFT15_MechanicTrait_Hyperactive_desc":"參與擊殺可獲得100%攻速，在3秒內快速衰減至無效。","TFT15_MechanicTrait_FinalAscent":"最終飛昇","TFT15_MechanicTrait_FinalAscent_desc":"在等級7和10時額外飛昇1次。<br><br>等級7：每3次普攻增加6%魔攻。<br>等級10：額外釋放2道衝擊波，造成60%傷害。","TFT15_MechanicTrait_Caretaker":"慈心守護","TFT15_MechanicTrait_Caretaker_desc":"施放技能時，生命百分比最低的友軍獲得<TFTBonus>135 (%i:scaleAP%)</TFTBonus>護盾，持續6秒。","TFT15_MechanicTrait_SkyPiercer":"刺穿蒼穹","TFT15_MechanicTrait_SkyPiercer_desc":"傷害對敵軍施加30%削抗與破甲效果，持續6秒。對削抗和破甲敵軍造成5%額外傷害。","TFT15_MechanicTrait_TeamCaptain":"星光隊長","TFT15_MechanicTrait_TeamCaptain_desc":"<row>(1)此英雄每有一星等，星光戰士團隊合作加成增加15%。</row><row>(2)每有一星等獲得20%加成。</row>","TFT15_MechanicTrait_Hemorrhage":"絞喉","TFT15_MechanicTrait_Hemorrhage_desc":"技能在4秒內造成60%傷害的真實傷害。","TFT15_MechanicTrait_OnTheEdge":"刀鋒走險","TFT15_MechanicTrait_OnTheEdge_desc":"戰鬥開始時只有65%生命，但獲得35%傷害增幅。","TFT15_MechanicTrait_ManaRush":"魔力洪流","TFT15_MechanicTrait_ManaRush_desc":"戰鬥開始時魔力全滿。","TFT15_MechanicTrait_AdaptiveSkin":"適性護罩","TFT15_MechanicTrait_AdaptiveSkin_desc":"受到傷害時，依據傷害類型獲得3物防或10魔防，最多獲得80總防禦。","TFT15_MechanicTrait_PureHeart":"純潔心靈","TFT15_MechanicTrait_PureHeart_desc":"每4秒，治療此英雄及2格內的友軍，治療量為18%目標已損失的生命。","TFT15_MechanicTrait_RareCandy":"神奇糖果","TFT15_MechanicTrait_RareCandy_desc":"我方野怪增加15級怪獸訓練家等級。","TFT15_MechanicTrait_RoboRumble":"機械摔角手","TFT15_MechanicTrait_RoboRumble_desc":"部署超能機甲和摔角手時，超能機甲獲得100生命且成為摔角手，並為該特性增加1人數。","TFT15_MechanicTrait_Bludgeoner":"重鎚手","TFT15_MechanicTrait_Bludgeoner_desc":"普攻與技能無視敵軍45%物防。","TFT15_MechanicTrait_Speed":"極限速度","TFT15_MechanicTrait_Speed_desc":"獲得15%攻速，且每參與擊殺3次永久增加1%。(目前：0% %i:scaleAS%)","TFT15_MechanicTrait_DoubleDown":"加倍下注","TFT15_MechanicTrait_DoubleDown_desc":"獲得18%傷害增幅。此單位施放技能時，其他強化單位獲得所消耗魔力的20%。","TFT15_MechanicTrait_StretchyArms":"橡膠手臂","TFT15_MechanicTrait_StretchyArms_desc":"增加10%攻速。參與擊殺時，增加1攻擊距離。","TFT15_MechanicTrait_SeriousSlam":"強力猛擊","TFT15_MechanicTrait_SeriousSlam_desc":"對各個敵軍的首次普攻造成<physicalDamage>210% (%i:TFTBaseAD%)</physicalDamage>物理傷害，並<TFTKeyword>暈眩</TFTKeyword>1秒。","TFT15_MechanicTrait_SoleFighter":"孤狼鬥士","TFT15_MechanicTrait_SoleFighter_desc":"若此英雄為場上唯一戰魂鬥士，則獲得戰魂鬥士(4)加成。","TFT15_MechanicTrait_PowerFont":"力量符文","TFT15_MechanicTrait_PowerFont_desc":"戰鬥開始時與每隔3秒，獲得1魔力回復。","TFT15_MechanicTrait_FinalBoss":"最終魔王","TFT15_MechanicTrait_FinalBoss_desc":"獲得10%全能吸血；每當友軍死亡時，獲得4.5%傷害增幅堆層。","TFT15_MechanicTrait_ExilesEdge":"血誓兄弟","TFT15_MechanicTrait_ExilesEdge_desc":"犽凝和犽宿造成傷害會對敵軍施加流血(所造成傷害的20%)，持續2秒。","TFT15_MechanicTrait_Attack":"全力出擊","TFT15_MechanicTrait_Attack_desc":"增加12%物攻，且每參與擊殺兩次，永久增加1%。(目前：0% %i:scaleAD%)","TFT15_MechanicTrait_BulletHell":"彈幕煉獄","TFT15_MechanicTrait_BulletHell_desc":"施放技能時會多發射30%的子彈。","TFT15_MechanicTrait_WellRounded":"404強化","TFT15_MechanicTrait_WellRounded_desc":"增加8%物攻、魔攻、傷害增幅，並增加8雙防。<br><br><rules>你是怎麼找到這個的？</rules>","TFT15_MechanicTrait_Supremacy":"至尊無雙","TFT15_MechanicTrait_Supremacy_desc":"此英雄為超武雷霆時，改為處決生命低於18%的敵軍。","TFT15_MechanicTrait_BestDefense":"最佳防守","TFT15_MechanicTrait_BestDefense_desc":"每次賦予或獲得護盾時，會將100%護盾值轉化為下一次普攻的額外物理傷害。","TFT15_MechanicTrait_Doublestrike":"雙重連擊","TFT15_MechanicTrait_Doublestrike_desc":"普攻有30%機率觸發一次額外普攻。","TFT15_MechanicTrait_Doomsayer":"末日預言","TFT15_MechanicTrait_Doomsayer_desc":"若在15秒後仍存活，則對所有敵軍造成魔法傷害(在本次戰鬥所受傷害的<magicDamage>40%</magicDamage>)。","TFT15_MechanicTrait_SpiritSword":"魔劍威能","TFT15_MechanicTrait_SpiritSword_desc":"增加20%暴擊率。普攻暴擊造成30%額外魔法傷害。","TFT15_MechanicTrait_Resistant":"堅如磐石","TFT15_MechanicTrait_Resistant_desc":"受到的傷害減少25。","TFT15_MechanicTrait_WindWall":"風牆鐵壁","TFT15_MechanicTrait_WindWall_desc":"犽宿增加60%暴擊率，且非鄰近敵軍對他造成的傷害降低15%。","TFT15_MechanicTrait_2XContender":"2X參賽者","TFT15_MechanicTrait_2XContender_desc":"每部署一個非重複的菲艾、阿璃、達瑞斯、犽宿、吉茵珂絲、布郎姆和艾克，他們便獲得5%傷害增幅和3%續戰力。此單位額外獲得75%加成。","TFT15_MechanicTrait_DentingBlows":"三重極限","TFT15_MechanicTrait_DentingBlows_desc":"菲艾的技能從治療改為賦予護盾4秒，且護盾量增加30%。轉換時，快速攻擊4次，每次命中使目標的雙防減5。","TFT15_MechanicTrait_Bladenado":"風刃龍捲閃","TFT15_MechanicTrait_Bladenado_desc":"普攻會對目標攻擊距離內的敵軍造成25%基礎物攻的物理傷害。","TFT15_MechanicTrait_IceBender":"冰霜神通","TFT15_MechanicTrait_IceBender_desc":"戰鬥開始：雷茲在戰鬥開始3秒內處於凍結狀態，技能可對敵軍附加20%凍骨，持續1秒，且造成20%額外傷害。","TFT15_MechanicTrait_Veteran":"沙場老將","TFT15_MechanicTrait_Veteran_desc":"此單位視為導師，獲得4%傷害增幅，且陣容達4導師時不會升級技能，改為獲得30%物攻與魔攻。","TFT15_MechanicTrait_Momentum":"動力衝勁","TFT15_MechanicTrait_Momentum_desc":"(1)增加60%攻速並大幅提升跑速。","TFT15_MechanicTrait_Pursuit":"乘勝追擊","TFT15_MechanicTrait_Pursuit_desc":"路西恩的技能將使其衝刺，額外發射1枚子彈，並賦予8%魔攻，持續到戰鬥結束。","TFT15_MechanicTrait_Mage":"法師","TFT15_MechanicTrait_Mage_desc":"技能可雙重連發，但造成的總傷害減少20%。","TFT15_MechanicTrait_Trickster":"替身術","TFT15_MechanicTrait_Trickster_desc":"<row>(1)生命低落時，獲得4%傷害增幅，生成訓練假人，並衝向最遠的敵軍。</row><row>(2) 6% %i:scaleDA%；假人獲得1250 %i:scaleHealth%</row>","TFT15_MechanicTrait_StarSailor":"星光水手","TFT15_MechanicTrait_StarSailor_desc":"<row>(1)來自星光戰士的加成效果提升33%。</row><row>(2)所造成傷害的15%將治療其他星光水手。</row>","{109d6820}":"物攻法師","{109d6820}_items":"物攻法師道具","{109d6820}_desc":"增加物理攻擊、魔力和傷害。","{1194180f}":"混傷鬥士","{1194180f}_items":"混傷鬥士","{1194180f}_desc":"普攻賦予10魔力。<br>獲得5-30%攻速(取決於階段)。<br><br><tftitemrules>推薦道具：</tftitemrules>","{14a36a9c}":"物攻刺客","{14a36a9c}_items":"物攻刺客","{14a36a9c}_desc":"普攻賦予10魔力。<br>除當前目標外，其他敵軍對自身造成的傷害降低15%。<br><br><tftitemrules>推薦道具：</tftitemrules>","{1e655906}":"魔攻專家","{1e655906}_items":"魔攻專家","{1e655906}_desc":"專家會以獨特的方式生產資源。","{2ae695df}":"物攻法師","{2ae695df}_items":"物攻法師","{2ae695df}_desc":"普攻賦予7魔力。<br>增加2魔力回復。<br><br><tftitemrules>推薦道具：</tftitemrules>","{2ccf900f}":"魔攻坦克","{2ccf900f}_items":"魔攻坦克","{2ccf900f}_desc":"普攻賦予5魔力。<br>受到傷害時獲得魔力。<br>較容易成為攻擊目標。<br><br><tftitemrules>推薦道具：</tftitemrules>","{32cdc033}":"魔攻法師","{32cdc033}_items":"魔攻法師","{32cdc033}_desc":"普攻賦予7魔力。<br>增加2魔力回復。<br><br><tftitemrules>推薦道具：</tftitemrules>","{34ed6daa}":"物攻射手","{34ed6daa}_items":"物攻射手","{34ed6daa}_desc":"普攻賦予10魔力。<br><br><tftitemrules>推薦道具：</tftitemrules>","{402a9680}":"魔攻刺客","{402a9680}_items":"魔攻刺客","{402a9680}_desc":"普攻賦予10魔力。<br>除當前目標外，其他敵軍對自身造成的傷害降低15%。<br><br><tftitemrules>推薦道具：</tftitemrules>","{4334cab4}":"物攻輸出","{4334cab4}_items":"物攻輸出道具","{4334cab4}_desc":"增加物理攻擊、攻速和傷害。","{44de5928}":"魔攻鬥士","{44de5928}_items":"魔攻鬥士","{44de5928}_desc":"普攻賦予10魔力。<br>獲得5-30%攻速(取決於階段)。<br><br><tftitemrules>推薦道具：</tftitemrules>","{47bfb556}":"混傷坦克","{47bfb556}_items":"混傷坦克","{47bfb556}_desc":"普攻賦予5魔力。<br>受到傷害時獲得魔力。<br>較容易成為攻擊目標。<br><br><tftitemrules>推薦道具：</tftitemrules>","{53d104ac}":"物攻鬥士","{53d104ac}_items":"物攻鬥士","{53d104ac}_desc":"普攻賦予10魔力。<br>獲得5-30%攻速(取決於階段)。<br><br><tftitemrules>推薦道具：</tftitemrules>","{55e1736d}":"物攻法師","{55e1736d}_items":"物攻法師","{55e1736d}_desc":"普攻賦予7魔力。<br>增加2魔力回復。<br><br><tftitemrules>推薦道具：</tftitemrules>","{58700b1e}":"魔攻輸出","{58700b1e}_items":"魔攻輸出道具","{58700b1e}_desc":"增加魔法攻擊、攻速和傷害。","{5ca028b5}":"魔攻法師","{5ca028b5}_items":"魔攻法師","{5ca028b5}_desc":"普攻賦予7魔力。<br>增加2魔力回復。<br><br><tftitemrules>推薦道具：</tftitemrules>","{63e60816}":"混傷法師","{63e60816}_items":"混傷法師","{63e60816}_desc":"普攻賦予7魔力。<br>增加2魔力回復。<br><br><tftitemrules>推薦道具：</tftitemrules>","{7009cb66}":"物攻輸出","{7009cb66}_items":"物攻輸出道具","{7009cb66}_desc":"增加物理攻擊、攻速和傷害。","{70ebff95}":"機械使徒","{70ebff95}_items":"機械使徒道具","{70ebff95}_desc":"增加魔攻、物攻和傷害。","{8377a680}":"魔攻法師","{8377a680}_items":"魔攻法師道具","{8377a680}_desc":"增加魔法攻擊、魔力和傷害。","{9eb7b8a6}":"魔攻射手","{9eb7b8a6}_items":"魔攻射手","{9eb7b8a6}_desc":"普攻賦予10魔力。<br><br><tftitemrules>推薦道具：</tftitemrules>","{a35256da}":"物攻專家","{a35256da}_items":"物攻專家","{a35256da}_desc":"專家會以獨特的方式生產資源。","{b8f51cf1}":"魔攻輸出","{b8f51cf1}_items":"魔攻輸出道具","{b8f51cf1}_desc":"增加魔法攻擊、攻速和傷害。","{c3dd73e5}":"混傷刺客","{c3dd73e5}_items":"混傷刺客","{c3dd73e5}_desc":"普攻賦予10魔力。<br>除當前目標外，其他敵軍對自身造成的傷害降低15%。<br><br><tftitemrules>推薦道具：</tftitemrules>","{c537957d}":"混傷射手","{c537957d}_items":"混傷射手","{c537957d}_desc":"普攻賦予10魔力。<br><br><tftitemrules>推薦道具：</tftitemrules>","{cfdf75ab}":"混傷專家","{cfdf75ab}_items":"混傷專家","{cfdf75ab}_desc":"專家會以獨特的方式生產資源。","{d5823aeb}":"物攻坦克","{d5823aeb}_items":"物攻坦克","{d5823aeb}_desc":"普攻賦予5魔力。<br>受到傷害時獲得魔力。<br>較容易成為攻擊目標。<br><br><tftitemrules>推薦道具：</tftitemrules>"};
  window.s151Unitsi18n = {"TFT15_Zyra":"枷蘿","TFT15_Zyra_ability":"晶棘茂生","TFT15_Zyra_desc":"召喚<scaleLevel>0</scaleLevel>株無法被指定的棘刺噴吐草，進行0次普攻，每次造成<magicDamage>0 (%i:scaleAP%)</magicDamage>。<br><br>非植物友軍增加<TFTBonus>0% (%i:scaleAP%)</TFTBonus>攻速，在0秒內衰減至失效。","TFT15_Zyra_details_0":"植物：","TFT15_Zyra_details_1":"植物傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Zyra_details_2":"攻速：<TFTBonus>0% (%i:scaleAP%)</TFTBonus>  = <scaleLevel>0%</scaleLevel> + 0% (%i:scaleAP%)","TFT15_Malzahar":"馬爾札哈","TFT15_Malzahar_ability":"惡毒低語","TFT15_Malzahar_desc":"感染最靠近的0名未感染目標，在0秒內造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害。若受感染目標死亡，在剩餘時間內，感染將傳播給最靠近的未感染目標。<br><br>若所有敵軍已受感染，此效果會疊加。","TFT15_Malzahar_details_0":"傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Shen":"慎","TFT15_Shen_ability":"動力裝甲：最大充能","TFT15_Shen_desc":"獲得<TFTBonus>0 (%i:scaleAP%)</TFTBonus>護盾，持續0秒。接下來0次普攻額外造成<trueDamage>0 (%i:scaleMR%)</trueDamage>真實傷害。","TFT15_Shen_details_0":"護盾：<TFTBonus>0 (%i:scaleAP%)</TFTBonus>","TFT15_Shen_details_1":"傷害：<trueDamage>0</trueDamage> = 0% %i:scaleMR%","TFT15_Samira":"煞蜜拉","TFT15_Samira_ability":"一發入魂 / 火力全開","TFT15_Samira_desc":"<spellPassive>被動：</spellPassive>施放後，累加1層<TFTKeyword>煞氣</TFTKeyword>和0%%全能吸血，最多4層。滿層時，下次施放改為火力全開。<br><br><spellActive>一發入魂：</spellActive>對目標造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理傷害，並衝刺一小段距離。<br><br><spellActive>火力全開：</spellActive>被動加成翻倍，並跳向鄰近敵群，對0格內所有敵軍造成<physicalDamage>0 (%i:scaleAD%%i:scaleAP%)</physicalDamage>物理傷害。<TFTKeyword>煞氣</TFTKeyword>層數歸零。","TFT15_Samira_details_0":"一發入魂傷害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Samira_details_1":"火力全開傷害：%i:scaleAP%","TFT15_Samira_details_2":"火力全開總傷害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Neeko":"妮可","TFT15_Neeko_ability":"落花湧現","TFT15_Neeko_desc":"獲得<scaleLevel>0%</scaleLevel>續戰力並於0秒內回復<scaleHealth>0 (%i:scaleAP%)</scaleHealth>生命，接著對2格內敵軍造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害。","TFT15_Neeko_details_0":"治療：<scaleHealth>0 (%i:scaleAP%)</scaleHealth>","TFT15_Neeko_details_1":"傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Lucian":"路西恩","TFT15_Lucian_ability":"雙生重砲","TFT15_Lucian_desc":"對目標發射0枚砲彈。每枚砲彈對首名命中的敵軍造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害。每有一發砲彈落空，回復<scaleMana>0</scaleMana>魔力。","TFT15_Lucian_details_0":"傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Lucian_details_1":"返還魔力","TFT15_Yone":"犽凝","TFT15_Yone_ability":"二刀流奧義：心鏡","TFT15_Yone_desc":"<spellPassive>被動：</spellPassive>普攻增加<scaleLevel>0%</scaleLevel>可累加攻速和跑速，並交互造成<trueDamage>0 (%i:scaleAD%)</trueDamage>額外真實傷害和<magicDamage>0 (%i:scaleAP%)</magicDamage>額外魔法傷害。<br><br><spellActive>主動：</spellActive>對最遠的兩位敵軍發出迴音，對命中的敵軍造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理傷害和短暫<TFTKeyword>暈眩</TFTKeyword>效果。","TFT15_Yone_details_0":"真實傷害：<trueDamage>0 (%i:scaleAD%)</trueDamage>","TFT15_Yone_details_1":"魔法傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Yone_details_2":"打擊傷害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Caitlyn":"凱特琳","TFT15_Caitlyn_ability":"魔術彈跳子彈","TFT15_Caitlyn_desc":"對最遠的敵軍發射一發子彈，對命中的第一個目標造成<physicalDamage>0 (%i:scaleAD%%i:scaleAP%)</physicalDamage>物理傷害。子彈會彈跳至一名鄰近敵軍，造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理傷害。<br><br><TFTBonus></TFTBonus>子彈額外彈跳<TFTBonus>0 (%i:set14AmpIcon%)</TFTBonus>次。","TFT15_Caitlyn_details_0":"傷害：%i:scaleAP%","TFT15_Caitlyn_details_1":"傷害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Caitlyn_details_2":"二次傷害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Caitlyn_details_3":"額外彈跳數：<TFTBonus>0</TFTBonus> = 每%i:set14AmpIcon%1次","TFT15_Katarina":"卡特蓮娜","TFT15_Katarina_ability":"瞬影突襲","TFT15_Katarina_desc":"瞬移至2格內生命最低的敵軍身邊，對其周圍1格內的敵軍造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害。<br><br><TFTBonus></TFTBonus>再次閃現，造成<magicDamage>0 (%i:scaleAP%%i:set14AmpIcon%)</magicDamage>魔法傷害。","TFT15_Katarina_details_0":"傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Katarina_details_1":"額外閃現傷害：<magicDamage>0 (%i:scaleAP%%i:set14AmpIcon%)</magicDamage> = 每%i:set14AmpIcon%的 <magicDamage>0</magicDamage>增加0%","TFT15_Leona":"雷歐娜","TFT15_Leona_ability":"不破聖盾","TFT15_Leona_desc":"賦予<TFTBonus>0 (%i:scaleAP%)</TFTBonus>護盾，持續0秒，並對2格內的敵軍造成<magicDamage>0 (%i:scaleArmor%%i:scaleMR%)</magicDamage>魔法傷害。<br><br><TFTBonus></TFTBonus>對0格內敵軍發射雲隙日光。每道偷取<TFTBonus>0(%i:set14AmpIcon%)</TFTBonus>物防及魔防，並造成<magicDamage>0(%i:scaleArmor%%i:scaleMR%)</magicDamage>魔法傷害。","TFT15_Leona_details_0":"護盾：<TFTBonus>0 (%i:scaleAP%)</TFTBonus>","TFT15_Leona_details_1":"傷害：<magicDamage>0</magicDamage> = 0% %i:scaleArmor% + 0% %i:scaleMR%","TFT15_Leona_details_2":"雲隙日光傷害：<magicDamage>0</magicDamage> = 0% %i:scaleArmor% + 0% %i:scaleMR%","TFT15_Leona_details_3":"雲隙日光偷取雙防：<TFTBonus>0 (%i:set14AmpIcon%)</TFTBonus> = 每%i:set14AmpIcon%增加0","TFT15_Rakan":"銳空","TFT15_Rakan_ability":"萬眾矚目","TFT15_Rakan_desc":"回復<scaleHealth>0 (%i:scaleAP%)</scaleHealth>生命並對最靠近的0位敵軍造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害。<br><br><TFTBonus></TFTBonus>治療0位生命最低的友軍<scaleHealth>0 (%i:set14AmpIcon%)</scaleHealth>生命。","TFT15_Rakan_details_0":"治療：<scaleHealth>0 (%i:scaleAP%)</scaleHealth>","TFT15_Rakan_details_1":"傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Rakan_details_2":"友軍治療：<scaleHealth>0</scaleHealth> = 每%i:set14AmpIcon%提升0","TFT15_Ashe":"艾希","TFT15_Ashe_ability":"艾伐洛森之門","TFT15_Ashe_desc":"接下來0次普攻發射額外箭矢，造成<physicalDamage>0 (%i:scaleAD%%i:scaleAP%)</physicalDamage>總物理傷害，傷害由目標與2棋格內最多兩位隨機敵軍均分。","TFT15_Ashe_details_0":"每支箭矢傷害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage> = 0 (%i:scaleAD%) + 0 (%i:scaleAP%)","TFT15_Ashe_details_1":"傷害：%i:scaleAP%","TFT15_Gangplank":"剛普朗克","TFT15_Gangplank_ability":"究極黃金槍","TFT15_Gangplank_desc":"對<TFTBonus>2</TFTBonus>格內生命最低的敵軍造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理傷害。如果目標死亡，有<TFTBonus>0% %i:scaleAP%</TFTBonus>機率獲得1金錢。","TFT15_Gangplank_details_0":"傷害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Gangplank_details_1":"金錢機率：<TFTBonus>0%</TFTBonus> = <scaleLevel>0% (%i:scaleAP%)</scaleLevel>","TFT15_Jhin":"燼","TFT15_Jhin_ability":"終章謝幕","TFT15_Jhin_desc":"<spellPassive>被動：</spellPassive>攻速固定為<scaleLevel>0</scaleLevel>，並將1%額外攻速轉換成0.8%物攻。每4次普攻獲得強化，造成<physicalDamage>0(%i:scaleAD%)</physicalDamage>物理傷害。","TFT15_Jhin_details_0":"傷害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Jhin_details_1":"傷害：%i:scaleAP%","TFT15_Jhin_details_2":"攻速：","TFT15_Gwen":"關","TFT15_Gwen_ability":"靈魂編織/撕裂命運","TFT15_Gwen_desc":"<spellPassive>被動：</spellPassive>普攻造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害，並在扇形範圍內造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害，由其中的敵軍均攤。每第3次施放的技能為「撕裂命運」。<br><br><spellActive>靈魂編織：</spellActive>在棋盤上發射0根尖針，對命中的敵軍造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害，並在沿途留下絲線。<br><br><spellActive>撕裂命運：</spellActive>所有敵軍均攤<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害，且各自受到<magicDamage>0 (%i:scaleAP%)</magicDamage>額外魔法傷害。靠近絲線的敵軍將受到0%額外傷害。","TFT15_Gwen_details_0":"扇形傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Gwen_details_1":"扇形範圍分攤傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Gwen_details_2":"尖針傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Gwen_details_3":"絲線分攤傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Gwen_details_4":"絲線傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Jayce":"杰西","TFT15_Jayce_ability":"雷霆鎚擊","TFT15_Jayce_desc":"對目標周圍1格內的敵軍造成<physicalDamage>0 (%i:scaleAD%%i:scaleAP%)</physicalDamage>物理傷害。<br><br><TFTBonus></TFTBonus>發射<TFTBonus>0 (%i:set14AmpIcon%)</TFTBonus>撮火花，火花平均分散至最靠近的0名敵軍。火花造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理傷害並降低<scaleLevel>0</scaleLevel>物防。","TFT15_Jayce_details_0":"傷害：%i:scaleAP%","TFT15_Jayce_details_1":"傷害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Jayce_details_2":"火花傷害：%i:scaleAD%","TFT15_Jayce_details_3":"火花數量：<TFTBonus>0</TFTBonus> = 每%i:set14AmpIcon%產生0撮","TFT15_TwistedFate":"逆命","TFT15_TwistedFate_ability":"撲克災厄","TFT15_TwistedFate_desc":"<spellPassive>被動：</spellPassive>普攻會在0位敵軍之間彈跳，造成<magicDamage>0 (%i:scaleAP%)</magicDamage>額外魔法傷害，並標記命中的敵軍。每命中一次後，普攻傷害減少0%。<br><br><spellActive>主動：</spellActive>對最靠近的0位敵軍造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理傷害，並引爆標記造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害。","TFT15_TwistedFate_details_0":"被動傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_TwistedFate_details_1":"傷害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_TwistedFate_details_2":"每個標記傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Poppy":"波比","TFT15_Poppy_ability":"星河戰錘轉轉樂","TFT15_Poppy_desc":"獲得<TFTBonus>0 (%i:scaleHealth%%i:scaleAP%)</TFTBonus>護盾，持續0秒。護盾被打破後，對目標造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理傷害並對目標1格內其他敵軍造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理傷害。目標被<TFTKeyword>暈眩</TFTKeyword><TFTBonus>0-0</TFTBonus>秒(取決於護盾維持時間)，其他敵軍則會被短暫<TFTKeyword>暈眩</TFTKeyword>。","TFT15_Poppy_details_0":"護盾：<TFTBonus>0 (%i:scaleAP%)</TFTBonus>","TFT15_Poppy_details_1":"傷害：<physicalDamage>0</physicalDamage> = 0 (%i:scaleAD%)","TFT15_Poppy_details_2":"二次傷害：<physicalDamage>0</physicalDamage> = 0 (%i:scaleAD%)","TFT15_Ekko":"艾克","TFT15_Ekko_ability":"靜止世界","TFT15_Ekko_desc":"<TFTBonus>艾克被異世界增幅裝置從另一個宇宙拉過來了。</TFTBonus><br><br>凍結所有單位，同時普攻最靠近的0位敵軍，總共攻擊0次。每次普攻造成<magicDamage>0 (%i:scaleAP%)</magicDamage>額外魔法傷害。","TFT15_Ekko_details_0":"額外傷害：","TFT15_Yuumi":"悠咪","TFT15_Yuumi_ability":"死亡日記","TFT15_Yuumi_desc":"丟出<TFTBonus>0</TFTBonus>頁紙，每一頁造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害，傷害由目標和2格內的敵軍均分，後續施放額外丟出0頁。<br><br><TFTBonus></TFTBonus>每累積0頁，會額外發射一頁，造成<trueDamage>0 (%i:set14AmpIcon%%i:scaleAP%)</trueDamage>真實傷害。","TFT15_Yuumi_details_0":"每頁傷害：<magicDamage>0</magicDamage>","TFT15_Yuumi_details_1":"潛在頁面傷害：<trueDamage>0</trueDamage> = 每%i:set14AmpIcon%0%的<magicDamage>0</magicDamage>","TFT15_Kennen":"凱能","TFT15_Kennen_ability":"風暴之眼","TFT15_Kennen_desc":"回復<scaleHealth>0 (%i:scaleHealth%%i:scaleAP%)</scaleHealth>生命，接著對最靠近的2位敵軍造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害，並<TFTKeyword>暈眩</TFTKeyword>他們0秒。","TFT15_Kennen_details_0":"治療：<scaleHealth>0</scaleHealth> = 0% %i:scaleHealth% + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Kennen_details_1":"傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Malphite":"墨菲特","TFT15_Malphite_ability":"岩屑抗性","TFT15_Malphite_desc":"<spellPassive>被動：</spellPassive>每裝備一件道具，便可獲得<TFTBonus>0</TFTBonus> 物防。<br><br><spellActive>主動：</spellActive>對扇形範圍內敵軍造成<physicalDamage>0 (%i:scaleArmor%%i:scaleAP%)</physicalDamage>物理傷害。","TFT15_Malphite_details_0":"傷害：<physicalDamage>0</physicalDamage> = 0 %i:scaleAP% + 0% %i:scaleArmor%","TFT15_Janna":"珍娜","TFT15_Janna_ability":"水晶之蛹","TFT15_Janna_desc":"賦予生命最低的0名友軍<TFTBonus>0 (%i:scaleAP%)</TFTBonus>護盾，持續0秒，並釋放0隻蝴蝶造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害，傷害由最靠近的0位敵軍均分。","TFT15_Janna_details_0":"友軍護盾：<TFTBonus>0</TFTBonus>","TFT15_Janna_details_1":"每隻蝴蝶的傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Janna_details_2":"總傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Seraphine":"瑟菈紛","TFT15_Seraphine_ability":"終極友情炸彈","TFT15_Seraphine_desc":"<spellPassive>被動：</spellPassive>終極友情炸彈的傷害會根據<TFTBonus>友誼的力量</TFTBonus>增減。友誼的力量取決於我方整隊能力值加成(%i:scaleAD%%i:scaleAP%%i:scaleArmor%%i:scaleMR%%i:scaleAS%%i:scaleCrit%%i:scaleCritMult%%i:scaleHealth%)，瑟菈紛能力值的權重較高。<br><br><spellActive>主動</spellActive>：對<TFTBonus>1 (%i:scaleRange%)</TFTBonus>格內最大群的敵軍發射友情炸彈，對0格內的敵軍造成(<TFTBonus>友誼的力量</TFTBonus>)魔法傷害。","TFT15_Seraphine_details_0":"傷害：<magicDamage>@TFTUnitProperty.trait:TFT15_Seraphine_PowerOfFriendship@ (%i:scaleAD%%i:scaleAP%%i:scaleArmor%%i:scaleMR%%i:scaleAS%%i:scaleCrit%%i:scaleCritMult%%i:scaleHealth%)</magicDamage>","TFT15_KogMaw":"寇格魔","TFT15_KogMaw_ability":"靜電奔流","TFT15_KogMaw_desc":"<spellPassive>被動：</spellPassive>普攻造成<magicDamage>0 (%i:scaleAP%)</magicDamage>額外魔法傷害。最大攻速上升至0。<br><br><spellActive>主動：</spellActive>下次普攻對目標及最靠近的0位敵軍造成<magicDamage>0 (%i:scaleAP%)</magicDamage>額外魔法傷害，以及30%<TFTKeyword>削抗</TFTKeyword>和<TFTKeyword>破甲</TFTKeyword>效果，持續0秒。施放時，增加<TFTBonus>0%</TFTBonus>攻速，持續到戰鬥結束。<br><br><tftitemrules><tftbold>削抗：</tftbold>降低魔防</tftitemrules><br><tftitemrules><tftbold>破甲：</tftbold>降低物防</tftitemrules><br><br>","TFT15_KogMaw_details_0":"命中傷害","TFT15_KogMaw_details_1":"強化物理傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Ezreal":"伊澤瑞爾","TFT15_Ezreal_ability":"咒能高漲","TFT15_Ezreal_desc":"朝目標發射電磁脈衝，造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害與<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理傷害。<br><br><TFTBonus></TFTBonus>閃現一小段距離，接著增加<TFTBonus>0%</TFTBonus>攻速，持續0秒，並提升<TFTBonus>0% (%i:set14AmpIcon%)</TFTBonus>物攻及魔攻，持續到戰鬥結束。","TFT15_Ezreal_details_0":"物理傷害：<physicalDamage>0</physicalDamage>","TFT15_Ezreal_details_1":"魔法傷害：<magicDamage>0</magicDamage>","TFT15_Ezreal_details_2":"加成：每%i:set14AmpIcon%增加0 %i:scaleAD%；每%i:set14AmpIcon%增加0 %i:scaleAP%","TFT15_Lulu":"露璐","TFT15_Lulu_ability":"選擇一隻怪獸","TFT15_Lulu_desc":"部署露璐，選擇1隻想要訓練的怪獸！每隻怪獸都具備獨特技能。","TFT15_Ryze":"雷茲","TFT15_Ryze_ability":"海嘯光束","TFT15_Ryze_desc":"在<scaleLevel>0</scaleLevel>秒內對目標造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害。目標1格內的敵軍在相同時間內受到<magicDamage>0 (%i:scaleAP%)</magicDamage>。","TFT15_Ryze_details_0":"傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Ryze_details_1":"額外傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Sett":"賽特","TFT15_Sett_ability":"恆毅超載","TFT15_Sett_desc":"短暫時間內，回復<scaleHealth>0(%i:scaleHealth%%i:scaleAP%)</scaleHealth>生命，並對目標造成<physicalDamage>0(%i:scaleAD%)</physicalDamage>物理傷害。<br><br>接下來對扇形範圍造成<physicalDamage>0(%i:scaleHealth%%i:scaleAD%)</physicalDamage>物理傷害。對位於中央線的敵軍額外造成<physicalDamage>0</physicalDamage>物理傷害，根據本場戰鬥的治療量增加。","TFT15_Sett_details_0":"治療：<scaleHealth>0</scaleHealth> = 0% %i:scaleHealth% + <scaleLevel>0</scaleLevel> %i:scaleAP%","TFT15_Sett_details_1":"亂舞傷害：%i:scaleAD%","TFT15_Sett_details_2":"拳擊傷害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0% (%i:scaleHealth%)</scaleLevel>","TFT15_Sett_details_3":"治療量傷害加成：<physicalDamage>0</physicalDamage> = <scaleLevel>0</scaleLevel> + 每治療<scaleHealth>0</scaleHealth>生命0","TFT15_XinZhao":"趙信","TFT15_XinZhao_ability":"守護偃月","TFT15_XinZhao_desc":"回復<scaleHealth>0(%i:scaleAP%)</scaleHealth>生命，對2格內的敵軍造成<physicalDamage>0(%i:scaleAD%)</physicalDamage>物理傷害，並標記目標。來自未標記敵軍的普攻傷害降低<scaleLevel>0%</scaleLevel>，持續0秒。","TFT15_XinZhao_details_0":"治療：<scaleHealth>0 (%i:scaleAP%)</scaleHealth>","TFT15_XinZhao_details_1":"傷害：%i:scaleAD%","TFT15_Kayle":"凱爾","TFT15_Kayle_ability":"釋放惡魔","TFT15_Kayle_desc":"<spellPassive>被動：</spellPassive>普攻造成<magicDamage>0 (%i:scaleAP%)</magicDamage>額外魔法傷害。根據聯盟棋手等級獲得額外強度。<br><br><spellActive>等級0：</spellActive>每3次普攻會發射衝擊波，對敵軍造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害並<TFTKeyword>削抗</TFTKeyword>0%，持續0秒。<br><spellActive>等級0：</spellActive>每次普攻皆會發射衝擊波。衝擊波的影響距離更遠。<br><br><rules><tftbold>削抗：</tftbold>減少魔防</rules>","TFT15_Kayle_details_0":"傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Kayle_details_1":"衝擊波傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Swain":"斯溫","TFT15_Swain_ability":"金翎冠冕","TFT15_Swain_desc":"增加<scaleHealth>0 (%i:scaleHealth%%i:scaleAP%)</scaleHealth>最大生命，接著每秒對2格內的敵軍造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害。<br><br>後續施放回復<scaleHealth>0 (%i:scaleHealth%%i:scaleAP%)</scaleHealth>生命，且傷害增加<magicDamage>0 (%i:scaleAP%)</magicDamage>。","TFT15_Swain_details_0":"生命增加：<scaleHealth>0</scaleHealth> = 0% %i:scaleHealth% + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Swain_details_1":"傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Swain_details_2":"治療：<scaleHealth>0</scaleHealth> = 0% %i:scaleHealth% + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Swain_details_3":"傷害增加：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_ZyraThornPlant":"致死棘刺","TFT15_ZyraThornPlant_ability":"水晶荊棘","TFT15_ZyraThornPlant_desc":"普攻造成<magicDamage>0(%i:scaleAP%)</magicDamage>額外魔法傷害。","TFT15_ZyraThornPlant_details_0":"傷害：<magicDamage>0(%i:scaleAP%)</magicDamage>","TFT15_Rell":"銳兒","TFT15_Rell_ability":"不破星界之槍","TFT15_Rell_desc":"對目標前方一小段直線範圍造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害，並在0秒內降低所受傷害<magicDamage>0 (%i:scaleAP%)</magicDamage>。","TFT15_Rell_details_0":"傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Rell_details_1":"固定傷害減免：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_ZyraGraspingPlant":"索命棘蔓","TFT15_ZyraGraspingPlant_ability":"水晶荊棘","TFT15_ZyraGraspingPlant_desc":"普攻造成<magicDamage>0(%i:scaleAP%)</magicDamage>額外魔法傷害。","TFT15_ZyraGraspingPlant_details_0":"傷害：<magicDamage>0(%i:scaleAP%)</magicDamage>","TFT15_Senna":"姍娜","TFT15_Senna_ability":"超能光束炮","TFT15_Senna_desc":"1秒內，對當前目標直線上的敵軍造成<physicalDamage>0 (%i:scaleAD%%i:scaleAP%)</physicalDamage>物理傷害，第一位之後的敵軍則受到<physicalDamage>0 (%i:scaleAD%%i:scaleAP%)</physicalDamage>物理傷害。<br><br>若無剩餘的目標，則根據剩餘時間回復魔力。","TFT15_Senna_details_0":"傷害：%i:scaleAP%","TFT15_Senna_details_1":"傷害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Senna_details_2":"次要傷害：<physicalDamage>0</physicalDamage> = 0%的<physicalDamage>0</physicalDamage>","TFT15_Ahri":"阿璃","TFT15_Ahri_ability":"毀滅純真","TFT15_Ahri_desc":"對當前目標造成<magicDamage>0(%i:scaleAP%)</magicDamage>魔法傷害，此技能會依據目標已損失的生命提升傷害量，最多提升0%。<br><br>如果目標死亡，將0%超量傷害分配給最靠近的0位敵軍，每個目標造成<magicDamage>0(%i:scaleAP%)</magicDamage>額外魔法傷害。","TFT15_Ahri_details_0":"傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Ahri_details_1":"二次傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Karma":"卡瑪","TFT15_Karma_ability":"毀滅圓盤","TFT15_Karma_desc":"發射一枚能量圓盤，對目標周圍1格內的敵軍造成<magicDamage>0 (%i:scaleAP%)</magicDamage>總魔法傷害。","TFT15_Karma_details_0":"傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Naafiri":"娜菲芮","TFT15_Naafiri_ability":"靈魂鏈鋸轉轉樂","TFT15_Naafiri_desc":"獲得<TFTBonus>0 (%i:scaleAP%)</TFTBonus>護盾，持續0秒，接著對目標造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理傷害。","TFT15_Naafiri_details_0":"護盾：<TFTBonus>0</TFTBonus> = 0 %i:scaleAP%","TFT15_Naafiri_details_1":"傷害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Volibear":"弗力貝爾","TFT15_Volibear_ability":"巨熊之極意","TFT15_Volibear_desc":"<spellPassive>被動：</spellPassive>每0次普攻對目標1格內的敵軍造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理傷害。變更目標時，立即猛擊，造成0%傷害。<br><br><spellActive>主動</spellActive>：增加<TFTBonus>0%</TFTBonus>攻速，獲得<TFTBonus>0% (%i:scaleAP%)</TFTBonus>全能吸血和控場免疫，持續0秒。","TFT15_Volibear_details_0":"猛擊傷害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Volibear_details_1":"攻速：<TFTBonus>0%</TFTBonus>","TFT15_Volibear_details_2":"全能吸血：<TFTBonus>0 (%i:scaleAP%)</TFTBonus>","TFT15_LeeSin":"李星","TFT15_LeeSin_ability":"秀一手","TFT15_LeeSin_desc":"部署李星，選擇一種形意。每種形意都具備獨特技能，且會賦予李星一項額外特性。","TFT15_Darius":"達瑞斯","TFT15_Darius_ability":"終極斷頭台","TFT15_Darius_desc":"回復<scaleHealth>0 (%i:scaleAP%)</scaleHealth>，接著對當前目標造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理傷害，目標為<TFTKeyword>坦克</TFTKeyword>則傷害提高<TFTBonus>0%</TFTBonus>。目標死亡時立即重施技能，造成<scaleLevel>0%</scaleLevel>的傷害。","TFT15_Darius_details_0":"傷害","TFT15_Darius_details_1":"治療：<scaleHealth>0 (%i:scaleAP%)</scaleHealth>","TFT15_KaiSa":"凱莎","TFT15_KaiSa_ability":"屠殺導彈","TFT15_KaiSa_desc":"<spellPassive>被動：</spellPassive>擊殺將賦予0%永久物攻。<br><br><spellActive>主動：</spellActive>向目標及鄰近敵軍發射8枚導彈，每發導彈造成<physicalDamage>0 (%i:scaleAD%%i:scaleAP%)</physicalDamage>物理傷害。","TFT15_KaiSa_details_0":"傷害：%i:scaleAP%","TFT15_KaiSa_details_1":"傷害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_KSante":"卡桑帝","TFT15_KSante_ability":"突圍之力","TFT15_KSante_desc":"<spellPassive>被動(拼死一搏)：</spellPassive>首次死亡時，回復所有生命並獲得<TFTBonus>0%攻速</TFTBonus>，將<TFTBonus>0%</TFTBonus>雙防轉換為物攻，並將最大魔力設為0。隨後衝過目標，並短暫<TFTKeyword>暈眩</TFTKeyword>他們。拼死一搏時，每秒失去0%生命，並於擊殺時回復<scaleHealth>0 (%i:scaleHealth%)</scaleHealth>生命。<br><br><spellActive>主動：</spellActive>獲得<TFTBonus>0% (%i:scaleAP%)</TFTBonus>續戰力，持續0秒，接著對目標造成<physicalDamage>0 (%i:scaleArmor%%i:scaleMR%)</physicalDamage>物理傷害。<br><br><spellActive>主動(拼死一搏)：</spellActive>對目標造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理傷害。","TFT15_KSante_details_0":"續戰力：<TFTBonus>0% (%i:scaleAP%)</TFTBonus>","TFT15_KSante_details_1":"傷害：<physicalDamage>0</physicalDamage> = 0% %i:scaleArmor%%i:scaleMR%","TFT15_KSante_details_2":"傷害(拼死一搏)：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_KSante_details_3":"擊殺時回復(拼死一搏)：<scaleHealth>0</scaleHealth> = 0% %i:scaleHealth%","TFT15_Syndra":"星朵拉","TFT15_Syndra_ability":"耀星閃光","TFT15_Syndra_desc":"對目標造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害，並降低<scaleLevel>0</scaleLevel>魔法防禦。","TFT15_Syndra_details_0":"傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Kobuko":"柯布柯","TFT15_Kobuko_ability":"金爪爪真言符印","TFT15_Kobuko_desc":"獲得<TFTBonus>0 (%i:scaleAP%)</TFTBonus>護盾，持續0秒。下次普攻造成<physicalDamage>0 (%i:scaleAD%%i:scaleHealth%)</physicalDamage>額外物理傷害並<TFTKeyword>暈眩</TFTKeyword>敵軍0秒。","TFT15_Kobuko_details_0":"護盾：<TFTBonus>0</TFTBonus> = <scaleLevel>0 %i:scaleAP%</scaleLevel>","TFT15_Kobuko_details_1":"傷害：<magicDamage>0</magicDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + 0% (%i:scaleHealth%)","TFT15_Jinx":"吉茵珂絲","TFT15_Jinx_ability":"星際火箭發射！","TFT15_Jinx_desc":"<spellPassive>被動：</spellPassive>普攻賦予<TFTBonus>0% (%i:scaleAP%)</TFTBonus>可累加攻速，最多提升<TFTBonus>0% (%i:scaleAP%)</TFTBonus>。暴擊則賦予<TFTBonus>0% (%i:scaleAP%)</TFTBonus>。<br><br><spellActive>主動：</spellActive>對目標造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理傷害，對以目標為中心的0格範圍內敵軍造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>均分物理傷害。","TFT15_Jinx_details_0":"每次普攻的攻速：<TFTBonus>0% (%i:scaleAP%)</TFTBonus>","TFT15_Jinx_details_1":"傷害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Jinx_details_2":"分攤傷害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Xayah":"剎雅","TFT15_Xayah_ability":"銳翎閃","TFT15_Xayah_desc":"接下來0次普攻增加<TFTBonus>0% (%i:scaleAP%)</TFTBonus>攻速，並對目標和0位鄰近敵軍造成<physicalDamage>0(%i:scaleAD%)</physicalDamage>額外物理傷害。","TFT15_Xayah_details_0":"攻速：<TFTBonus>0% (%i:scaleAP%)</TFTBonus>","TFT15_Xayah_details_1":"傷害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Kalista":"克黎思妲","TFT15_Kalista_ability":"靈魂戰矛","TFT15_Kalista_desc":"對最遠的敵軍擲出長矛，對命中的第一位敵軍造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理傷害。如果擊殺了敵軍，長矛會繼續飛行，對命中的下一個目標造成超量傷害。","TFT15_Kalista_details_0":"傷害：%i:scaleAP%","TFT15_Kalista_details_1":"傷害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Lux":"拉克絲","TFT15_Lux_ability":"靈火轟炸","TFT15_Lux_desc":"朝包含目標在內的最多敵軍聚集處發射能量球。能量球到達後，對1格範圍內的敵軍<TFTKeyword>削抗</TFTKeyword>20%，持續0秒，並造成總共<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害(傷害由這些敵軍分攤)；對每位敵軍再額外造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害。<br><br><rules><tftbold>削抗：</tftbold>減少魔防</rules>","TFT15_Lux_details_0":"分攤傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Lux_details_1":"個別傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Garen":"蓋倫","TFT15_Garen_ability":"正義大劍","TFT15_Garen_desc":"回復<TFTBonus>0 (%i:scaleHealth%%i:scaleAP%)</TFTBonus>生命並對目標造成<physicalDamage>0 (%i:scaleHealth%%i:scaleAD%)</physicalDamage>物理傷害。<br><br><TFTBonus></TFTBonus>施放時獲得1層。每層賦予<scaleHealth>0 (%i:set14AmpIcon%)</scaleHealth>最大生命。","TFT15_Garen_details_0":"治療：<scaleHealth>0</scaleHealth> = 0% %i:scaleHealth% + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Garen_details_1":"傷害：<physicalDamage>0</physicalDamage> = 0% %i:scaleHealth% + 0 %i:scaleAD%","TFT15_Garen_details_2":"永久生命：<scaleHealth>0</scaleHealth> = 0 + 每%i:set14AmpIcon%增加0 %i:scaleHealth%","TFT15_Sivir":"希維爾","TFT15_Sivir_ability":"斬星之刃","TFT15_Sivir_desc":"對目標發射會返回的刀刃，可穿越2格內的敵軍。對命中的敵軍造成<physicalDamage>0(%i:scaleAD%%i:scaleAP%)</physicalDamage>物理傷害，每命中一位敵軍，傷害減少0%。","TFT15_Sivir_details_0":"傷害：%i:scaleAP%","TFT15_Sivir_details_1":"傷害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Braum":"布郎姆","TFT15_Braum_ability":"虎面筋肉龍捲風","TFT15_Braum_desc":"<TFTKeyword>暈眩</TFTKeyword>目標並將其旋轉0秒，對目標造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理傷害，並對0格內其他敵軍造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理傷害。<br><br>接著將目標向前拋出，造成目標周圍1格內的<physicalDamage>0 (%i:scaleAD%)</physicalDamage>範圍傷害。如果目標的生命降至<TFTBonus>0%</TFTBonus> (%i:scaleAP%)以下，則直接將其拋出棋盤。","TFT15_Braum_details_0":"傷害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Braum_details_1":"範圍傷害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Braum_details_2":"拋擲傷害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Braum_details_3":"處決門檻：<TFTBonus>0%</TFTBonus> (%i:scaleAP%)","TFT15_Smolder":"史矛德","TFT15_Smolder_ability":"高熱火焰","TFT15_Smolder_desc":"<spellPassive>被動：</spellPassive>造成傷害時，附加<TFTKeyword>燃燒</TFTKeyword>和<TFTKeyword>重創</TFTKeyword>效果，持續0秒。無視目標0%物防。<br><br><spellActive>主動：</spellActive>對目標造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理傷害，對最靠近的3個目標造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害。每施放0次，對第二靠近的敵軍再發射一道衝擊波，造成0%傷害。<br>{{TFT_Keyword_Wound}}","TFT15_Smolder_details_0":"傷害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Smolder_details_1":"次要傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Galio":"超能機甲","TFT15_Galio_ability":"活塞衝拳","TFT15_Galio_desc":"獲得<TFTBonus>0(%i:scaleAP%)</TFTBonus>護盾，持續0秒，並對目標造成<magicDamage>0(%i:scaleAP%)</magicDamage>魔法傷害。<br>","TFT15_Galio_details_0":"護盾：<TFTBonus>0 (%i:scaleAP%)</TFTBonus>","TFT15_Galio_details_1":"傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Zac":"札克","TFT15_Zac_ability":"現實漣漪","TFT15_Zac_desc":"回復<scaleHealth>0(%i:scaleAP%)</scaleHealth>生命，對1格內的敵軍造成<magicDamage>0(%i:scaleAP%%i:scaleHealth%)</magicDamage>魔法傷害。","TFT15_Zac_details_0":"治療：<scaleHealth>0 (%i:scaleAP%)</scaleHealth>","TFT15_Zac_details_1":"傷害：<magicDamage>0 (%i:scaleHealth%)</magicDamage> = 0 (%i:scaleAP%) + 0% (%i:scaleHealth%)","TFT15_Akali":"阿卡莉","TFT15_Akali_ability":"魅影穿刺","TFT15_Akali_desc":"標記0棋格內最遠且未被標記的目標，隨後依序衝過所有被標記的敵軍。每次衝刺對目標造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害，對其他命中的敵軍造成<magicDamage>0(%i:scaleAP%)</magicDamage>魔法傷害。<br><br>若僅剩一名敵軍，改為衝刺0次。","TFT15_Akali_details_0":"打擊傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Akali_details_1":"衝刺傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Ziggs":"希格斯","TFT15_Ziggs_ability":"星軌轟炸","TFT15_Ziggs_desc":"<spellPassive>被動：</spellPassive>普攻會丟出彈跳炸彈，對第一位命中的敵軍造成<magicDamage>0(%i:scaleAP%%i:TFTBaseAD%)</magicDamage>魔法傷害。<br><br><spellActive>主動</spellActive>：對目標1格內的敵軍造成<magicDamage>0(%i:scaleAP%)</magicDamage>魔法傷害。","TFT15_Ziggs_details_0":"被動傷害：<magicDamage>0</magicDamage> = 0 %i:TFTBaseAD% + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Ziggs_details_1":"傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Aatrox":"厄薩斯","TFT15_Aatrox_ability":"噬命邪劍","TFT15_Aatrox_desc":"回復<scaleHealth>0 (%i:scaleAP%%i:scaleHealth%)</scaleHealth>生命並對當前目標造成<physicalDamage>0 (%i:scaleAD%%i:scaleAP%)</physicalDamage>物理傷害。厄薩斯會依據已損失的生命提升治療與傷害量，最多提升0%。<br>","TFT15_Aatrox_details_0":"治療：<scaleHealth>0</scaleHealth> = 0% %i:scaleHealth% + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Aatrox_details_1":"傷害：%i:scaleAP%","TFT15_Aatrox_details_2":"傷害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_JarvanIV":"嘉文四世","TFT15_JarvanIV_ability":"巨鑽衝擊","TFT15_JarvanIV_desc":"獲得<TFTBonus>0 (%i:scaleAP%%i:scaleHealth%)</TFTBonus>護盾，持續0秒，接著衝向一群敵軍，對0格範圍內的敵軍造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害和<TFTKeyword>暈眩</TFTKeyword>效果，持續<scaleLevel>0</scaleLevel>秒。","TFT15_JarvanIV_details_0":"護盾：<TFTBonus>0</TFTBonus> = 0% %i:scaleHealth% + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_JarvanIV_details_1":"傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_JarvanIV_details_2":"暈眩時間：<scaleLevel>0</scaleLevel>","TFT15_Varus":"法洛士","TFT15_Varus_ability":"零式：百箭破魔","TFT15_Varus_desc":"<spellActive>被動：</spellActive>單位陣亡時獲得魔力，敵軍賦予<scaleMana>0</scaleMana>，友軍賦予<scaleMana>0</scaleMana>。<br><br><spellActive>主動：</spellActive>每秒對隨機敵軍射出<TFTBonus>0 (%i:scaleAS%)</TFTBonus>支破甲箭，直到法洛士魔力耗盡。每支消耗<scaleMana>0</scaleMana>魔力，並造成<physicalDamage>0 (%i:scaleAD%%i:scaleAP%)</physicalDamage>物理傷害，每命中一次減少0%。","TFT15_Varus_details_0":"每秒箭矢數：<TFTBonus>0</TFTBonus> = <scaleLevel>0</scaleLevel> + <TFTBonus>每0% (%i:scaleAS%)1發</TFTBonus>","TFT15_Varus_details_1":"箭矢傷害%i:scaleAP%","TFT15_Varus_details_2":"箭矢傷害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_Viego":"維爾戈","TFT15_Viego_ability":"殞落亂舞","TFT15_Viego_desc":"<spellPassive>被動：</spellPassive>普攻造成<magicDamage>0 (%i:TFTBaseAD%%i:scaleAP%)</magicDamage>魔法傷害。<br><br><spellActive>主動：</spellActive>接下來三次普攻會打出強力連技。<br><br><TFTBonus>劍柄猛擊：</TFTBonus>造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害。<br><TFTBonus>升空斬：</TFTBonus>造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害，並短暫<TFTKeyword>暈眩</TFTKeyword>目標。<br><TFTBonus>下落斬：</TFTBonus>造成<magicDamage>0 (%i:scaleAP%)</magicDamage>魔法傷害。","TFT15_Viego_details_0":"被動傷害：<magicDamage>0</magicDamage> = 0 (%i:TFTBaseAD%) + 0 (%i:scaleAP%)","TFT15_Viego_details_1":"連段傷害：<magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Viego_details_2":"最終段傷害： <magicDamage>0 (%i:scaleAP%)</magicDamage>","TFT15_Rammus":"拉姆斯","TFT15_Rammus_ability":"榴槤防守","TFT15_Rammus_desc":"獲得<TFTBonus>0</TFTBonus> (%i:scaleAP%)護盾，持續0秒。跳到2格內最多敵軍聚集處，造成<magicDamage>0 (%i:scaleArmor%%i:scaleMR%)</magicDamage>魔法傷害，並<TFTKeyword>嘲諷</TFTKeyword>命中的敵軍。每嘲諷1位敵軍，最大生命增加<scaleHealth>0 (%i:scaleAP%)</scaleHealth>。<br><br>護盾被打破時，朝最靠近3位敵軍射出尖刺，造成等量傷害，並使其<TFTKeyword>暈眩</TFTKeyword>0秒。","TFT15_Rammus_details_0":"護盾值","TFT15_Rammus_details_1":"傷害：<magicDamage>0</magicDamage> = 0% %i:scaleArmor% + 0% %i:scaleMR%","TFT15_Rammus_details_2":"每嘲諷1位敵軍獲得生命","TFT15_Rammus_details_3":"暈眩時間：","TFT15_Yasuo":"犽宿","TFT15_Yasuo_ability":"風暴出鞘","TFT15_Yasuo_desc":"對最靠近的0位敵軍造成<physicalDamage>0(%i:scaleAD%)</physicalDamage>物理傷害。","TFT15_Yasuo_details_0":"傷害：%i:scaleAP%","TFT15_Yasuo_details_1":"傷害：<physicalDamage>0</physicalDamage> = <scaleLevel>0 (%i:scaleAD%)</scaleLevel> + <scaleLevel>0 (%i:scaleAP%)</scaleLevel>","TFT15_DrMundo":"蒙多醫生","TFT15_DrMundo_ability":"鐵椅重擊","TFT15_DrMundo_desc":"<spellPassive>被動：</spellPassive>每過0秒，下次普攻將造成額外<physicalDamage>0(%i:scaleAD%%i:scaleHealth%)</physicalDamage>物理傷害。<br><br><spellActive>主動：</spellActive>在0秒內獲得<scaleHealth>0(%i:scaleAP%)</scaleHealth>最大生命，並立即觸發被動技能。","TFT15_DrMundo_details_0":"傷害：<physicalDamage>0</physicalDamage> = 0% %i:scaleHealth% + <scaleLevel>0 (%i:scaleAD%)</scaleLevel>","TFT15_DrMundo_details_1":"治療：<scaleHealth>0 (%i:scaleAP%)</scaleHealth>","TFT15_Gnar":"吶兒","TFT15_Gnar_ability":"嘎達嘎達嘎達！","TFT15_Gnar_desc":"<spellPassive>被動：</spellPassive>每次普攻同一目標獲得<TFTBonus>0% (%i:scaleAP%)</TFTBonus>攻速，最多提升<TFTBonus>0% (%i:scaleAP%)</TFTBonus>。<br><br><spellActive>主動：</spellActive>0秒內，增加<TFTBonus>0%</TFTBonus>物攻並賦予鄰近2名友軍(物攻英雄優先)<TFTBonus>0%</TFTBonus>物攻。","TFT15_Gnar_details_0":"額外物攻","TFT15_Gnar_details_1":"友軍物攻","TFT15_Udyr":"烏迪爾","TFT15_Udyr_ability":"烈鳳展翅","TFT15_Udyr_desc":"快速普攻0次，每次回復烏迪爾<scaleHealth>0(%i:scaleAP%)</scaleHealth>生命，並對1格內的敵軍造成<physicalDamage>0(%i:scaleAD%)</physicalDamage>額外傷害。","TFT15_Udyr_details_0":"治療：<scaleHealth>0 (%i:scaleAP%)</scaleHealth>","TFT15_Udyr_details_1":"範圍傷害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>","TFT15_Vi":"菲艾","TFT15_Vi_ability":"閃光爆裂拳","TFT15_Vi_desc":"<spellPassive>被動：</spellPassive>我方隊伍每裝備一個組件，便會增加<TFTBonus>0</TFTBonus> %i:scaleArmor%%i:scaleMR%。<br><br><spellActive>主動</spellActive>：回復<scaleHealth>0 (%i:scaleAP%)</scaleHealth>生命，並對目標1格內的敵軍造成<physicalDamage>0 (%i:scaleAD%)</physicalDamage>物理傷害和0% <TFTKeyword>破甲</TFTKeyword>效果，持續0秒。<br><br><tftitemrules><tftbold>破甲：</tftbold>降低物防</tftitemrules><br>","TFT15_Vi_details_0":"治療：<scaleHealth>0 (%i:scaleAP%)</scaleHealth>","TFT15_Vi_details_1":"傷害：<physicalDamage>0 (%i:scaleAD%)</physicalDamage>"};
  window.s151Traitsi18n = {"TFT15_Protector":"盾護大師","TFT15_Protector_desc":"單位受護盾保護時增加5%續戰力。<br><br>每場戰鬥一次，生命降至50%時，盾護大師為自身與最靠近的友軍提供護盾，護盾量為他們最大生命的一定比例。護盾可以累加。<br><br><row>(2) 18% %i:scaleHealth%護盾</row><row>(4) 36% %i:scaleHealth%護盾</row><row>(6) 55% %i:scaleHealth%護盾</row>","TFT15_SentaiRanger":"超能機甲","TFT15_SentaiRanger_desc":"獲得超能機甲。超能機甲英雄能治療超能機甲,治療量等同於超能機甲英雄12%所造成傷害的生命。<br><br><TFTRadiantItemBonus>釋放究極機甲</TFTRadiantItemBonus><br><br><row>(3)超能機甲登場</row><row>(5)召喚必殺劍：等級1</row><row>(7)召喚必殺劍：等級2</row><br><rules>所有超能機甲英雄的星等都會隨著超能機甲的力量提升。</rules>","TFT15_Duelist":"決鬥者","TFT15_Duelist_desc":"決鬥者每次普攻後增加攻速，最多累加12層。<br><br><row>(2) 4% %i:scaleAS%</row><row>(4) 7% %i:scaleAS%</row><row>(6) 10% %i:scaleAS%；決鬥者獲得12% %i:scaleDR%</row>","TFT15_BattleAcademia":"戰爭學院","TFT15_BattleAcademia_desc":"戰爭學院英雄升級技能並獲得潛能%i:set14AmpIcon%。潛能會強化他們的技能。<br><br><row>(3) 3 %i:set14AmpIcon%</row><row>(5) 5 %i:set14AmpIcon%</row><row>(7) 7 %i:set14AmpIcon%</row><row>(10) 解放真正潛能</row>","TFT15_SupremeCells":"超武雷霆","TFT15_SupremeCells_desc":"上一場戰鬥造成最多傷害的雷霆將成為超武雷霆。超武雷霆死亡時，目前傷害最高的雷霆將成為超武雷霆。<br><br>雷霆獲得傷害增幅；超武雷霆將獲得更多，並會處決生命低於10%的敵軍。<br><br><row>(2) 8% %i:scaleDA% | 12% %i:scaleDA%</row><row>(3) 18% %i:scaleDA% | 30% %i:scaleDA%</row><row>(4) 28% %i:scaleDA% | 50% %i:scaleDA%。獲得第二位超武雷霆</row>","TFT15_OldMentor":"導師","TFT15_OldMentor_desc":"此特性只會在剛好有1位或4位不同的導師時才會發動。<br><br><row>(1)友軍獲得加成</row><row>(4)導師獲得所有加成並升級技能。其他友軍不會獲得加成。</row><br>柯布柯：6%傷害減免<br>烏迪爾：8%物攻與魔攻<br>犽宿：10%攻速<br>雷茲：普攻賦予2額外魔力","TFT15_ElTigre":"冠軍","TFT15_ElTigre_desc":"該英雄贏得玩家戰鬥時，獲得等同其星數的普羅粉絲！落敗時，每位普羅粉絲代為承受1棋手傷害，而你會失去所有普羅粉絲。","TFT15_Destroyer":"處刑者","TFT15_Destroyer_desc":"處刑者增加暴擊率與暴擊傷害；技能可以暴擊。<br><br><row>(2) 25% %i:scaleCrit%；10% %i:scaleCritMult%</row><row>(3) 35% %i:scaleCrit%；12% %i:scaleCritMult%</row><row>(4) 50% %i:scaleCrit%；18% %i:scaleCritMult%</row><row>(5) 55% %i:scaleCrit%；28% %i:scaleCritMult%</row>","TFT15_Spellslinger":"巫師","TFT15_Spellslinger_desc":"巫師獲得額外魔攻。<br><br>當敵軍因巫師的傷害而死亡後，巫師會對其他敵軍造成該敵軍最大生命一定比例的傷害。<br><br><row>(2) 20 %i:scaleAP%；8%最大%i:scaleHealth%</row><row>(4) 55 %i:scaleAP%；10%最大%i:scaleHealth%</row><row>(6) 80 %i:scaleAP%；12%最大%i:scaleHealth%，目標為2名敵軍</row>","TFT15_Heavyweight":"重量級拳手","TFT15_Heavyweight_desc":"我方隊伍增加100生命。<br><br>重量級拳手增加額外生命，以及等同於生命一定比例的物理攻擊。<br><br><row>(2) 20% %i:scaleHealth% | 增加等同於0.2% %i:scaleHealth%的%i:scaleAD%</row><row>(4) 40% %i:scaleHealth% | 增加等同於0.4% %i:scaleHealth%的%i:scaleAD%</row><row>(6) 65% %i:scaleHealth% | 增加等同於0.6% %i:scaleHealth%的%i:scaleAD%</row>","TFT15_Bastion":"堡壘衛士","TFT15_Bastion_desc":"我方隊伍增加10物防與魔防。<br><br>堡壘衛士會增加更多，且戰鬥開始後10秒內數值加倍。<br><br><row>(2) 18 %i:scaleArmor%%i:scaleMR%</row><row>(4) 40 %i:scaleArmor%%i:scaleMR%</row><row>(6) 75 %i:scaleArmor%%i:scaleMR%；非堡壘衛士單位獲得額外25 %i:scaleArmor%%i:scaleMR%。</row>","TFT15_StarGuardian":"星光戰士","TFT15_StarGuardian_desc":"星光戰士有專屬團隊合作加成，所有星光戰士皆可獲益。部署越多星光戰士，效果越大！<br><br><TFTRadiantItemBonus>稜鏡：</TFTRadiantItemBonus>消耗16000魔力<br><br><TFTRadiantItemBonus>星光戰士覺醒。</TFTRadiantItemBonus><br><br>銳兒：獲得護盾<br>星朵拉：增加魔攻<br>剎雅：普攻時造成魔法傷害<br>阿璃：施放技能時增加魔力<br>妮可：提升治療、護盾<br>波比：低生命時治療<br>吉茵珂絲：增加攻速<br>瑟菈紛：增加全能力值<br>徽章：提升其他加成","TFT15_GemForce":"水晶奇兵","TFT15_GemForce_desc":"在玩家戰鬥中，擊殺敵軍和落敗均可獲得晶力。每3場玩家戰鬥，選擇將晶力轉換為獎勵或加倍下注。<br><br>啟用加倍下注時，敗場給予額外100%晶力；勝場則失去50%晶力並立即兌現。<br><br><rules>晶力獲得量將在3、4階段增加。</rules><br><br><row>(3)每次擊殺獲得0晶力；每次落敗獲得0晶力</row><row>(5)每0次擊殺，獲得額外戰利品並重抽新的擊殺數。(擊殺：0)</row><row>(7) 130%獎勵。水晶奇兵單位獲得300 %i:scaleHealth%以及15% %i:scaleDA%</row>。","TFT15_DragonFist":"形意師範","TFT15_DragonFist_desc":"部署李星時，在決鬥者、處刑者以及重裝戰士架式中選擇一種！每種架式都具備獨特技能，並賦予李星相關特性。","TFT15_Luchador":"摔角手","TFT15_Luchador_desc":"摔角手增加額外物攻。<br><br>生命降至50%時，摔角手會淨化負面效果、回復生命，然後跳回戰場，<TFTKeyword>暈眩</TFTKeyword>1格內的敵軍，持續1秒。<br><br><row>(2) 15% %i:scaleAD%；25% %i:scaleHealth%回復</row><row>(4) 40% %i:scaleAD%；50% %i:scaleHealth%回復</row>","TFT15_Juggernaut":"重裝戰士","TFT15_Juggernaut_desc":"重裝戰士增加續戰力，生命高於50%時增加更多。重裝戰士死亡時，其他重裝戰士治療其最大生命10%的生命。<br><br><row>(2) 15%或25%%i:scaleDR%</row><row>(4) 20%或30%%i:scaleDR%</row><row>(6) 25%或35%%i:scaleDR%</row>","TFT15_Rosemother":"薔薇之母","TFT15_Rosemother_desc":"獲得可放置的1/1/8植物，取決於枷蘿的星等。放在前2排就會變成索命棘蔓，放在後2排就會變成致死棘刺！<br><br>薔薇之母的植物受益於枷蘿的魔法攻擊與攻速。<br><br>枷蘿施放技能時，其植物回復35%生命，並增加35%攻速，持續到戰鬥結束。若植物已死亡，則改為將其復活。","TFT15_Prodigy":"不世之才","TFT15_Prodigy_desc":"我方隊伍獲得魔力回復。不世之才將獲得更多。<br><br><row>(2) 1 %i:TFTManaRegen% | 3 %i:TFTManaRegen%</row><row>(3) 1 %i:TFTManaRegen% | 4 %i:TFTManaRegen%</row><row>(4) 1 %i:TFTManaRegen% | 6 %i:TFTManaRegen%</row><row>(5) 1 %i:TFTManaRegen% | 7 %i:TFTManaRegen% | 不世之才技能會治療友軍，治療量等同於造成傷害的12%。</row>","TFT15_TheCrew":"星艦特工","TFT15_TheCrew_desc":"每部署一位星艦特工，星艦特工英雄增加10%生命與攻速。<br><br>每有一位3星星艦特工英雄，便獲得額外加成。<br><br>(1x %i:3StarEnabled%)：每次花錢重抽+1經驗值，玩家等級不會影響星艦特工單位出現機率。<br>(2x %i:3StarEnabled%)：每個回合+1免費重抽。<br>(3x %i:3StarEnabled%)：造成280傷害，即可發射火箭，造成<magicDamage>75</magicDamage>傷害。<br>(4x %i:3StarEnabled%)：每有一級玩家等級，火箭發射速率提升2.5%。<br>(5x %i:3StarEnabled%)：發射行星裂解砲。","TFT15_Empyrean":"鬼影","TFT15_Empyrean_desc":"每4秒，闇影之境會攻擊最靠近的3位敵軍，造成魔法傷害，傷害量相當於上次效果觸發以來，鬼影所造成傷害的一部分。<br><br>生命最低的鬼影回復生命，回復量為鬼影與闇影之境所造成傷害的18%。<br><br><row>(2) 20%傷害。</row><row>(4) 45%傷害。</row><row>(6) 60%傷害。</row>","TFT15_Edgelord":"極鋒大師","TFT15_Edgelord_desc":"極鋒大師獲得全能吸血與物攻。普攻生命低於50%的敵軍時，獲得40%攻速。<br><br><row>(2) 10% %i:scaleSV%，15% %i:scaleAD%</row><row>(4) 12% %i:scaleSV%，30% %i:scaleAD%</row><row>(6) 15% %i:scaleSV%，60% %i:scaleAD%</row>","TFT15_Sniper":"狙擊專家","TFT15_Sniper_desc":"狙擊專家獲得傷害增幅，對較遠目標將獲得更多。<br><br><row>(2) 13%%i:scaleDA%；每格+3%%i:scaleDA%</row><row>(3) 18%%i:scaleDA%；每格5%%i:scaleDA%</row><row>(4) 25%%i:scaleDA%；每格+7%%i:scaleDA%</row><row>(5) 25%%i:scaleDA%；每格+10%%i:scaleDA%</row>","TFT15_Captain":"無賴隊長","TFT15_Captain_desc":"逆命升級星艦，使其15%傷害轉化為真實傷害且每回合皆會抽取賞金卡牌，取得額外獎勵。","TFT15_Strategist":"戰略軍師","TFT15_Strategist_desc":"戰鬥開始：前2排的友軍獲得護盾，持續15秒。後2排的友軍獲得傷害增幅；戰略軍師加成為三倍。<br><br><row>(2) 150護盾；4% %i:scaleDA%</row><row>(3) 200護盾；6% %i:scaleDA%</row><row>(4) 300護盾；10% %i:scaleDA%</row><row>(5) 400護盾；14% %i:scaleDA%</row>","TFT15_SoulFighter":"戰魂鬥士","TFT15_SoulFighter_desc":"戰魂鬥士每秒增加額外生命、物攻與魔攻，最多8層。滿層時，造成額外真實傷害。<br><br><TFTRadiantItemBonus>戰魂之力爆滿。<br></TFTRadiantItemBonus><br><row>(2) 120 %i:scaleHealth%、1% %i:scaleAD%%i:scaleAP%、+10%傷害</row><row>(4) 240 %i:scaleHealth%、2.5% %i:scaleAD%%i:scaleAP%、+16%傷害</row><row>(6) 425 %i:scaleHealth%、4% %i:scaleAD%%i:scaleAP%、+22%傷害</row><row>(8) 600 %i:scaleHealth%、4% %i:scaleAD%%i:scaleAP%、+28%傷害</row><row>(11)戰魂之力爆滿</row>","TFT15_MonsterTrainer":"怪獸訓練家","TFT15_MonsterTrainer_desc":"選擇露璐要召喚並代替她戰鬥的怪獸！"};
  window.s151Itemsi18n = {"RabadonsDeathcap":"死亡之帽","RabadonsDeathcap_desc":"<tftitemrules>這頂小小的帽子能夠助你創造或毀滅世界。</tftitemrules><br><br>tft10_headliner_default","15EdgelordEmblemItem":"極鋒大師徽章","15EdgelordEmblemItem_desc":"裝備者獲得極鋒大師特性。<br>對敵軍造成物理傷害會同時使其物防減2。","15SpellslingerEmblemItem":"巫師徽章","15SpellslingerEmblemItem_desc":"裝備者獲得巫師特性。<br>此英雄從所有來源獲得的魔攻增加18%。","15BastionEmblemItem":"堡壘衛士徽章","15BastionEmblemItem_desc":"裝備者獲得堡壘衛士特性。<br>獲得等同於15%物防的物攻。<br>獲得等同於15%魔防的魔攻。","15ProdigyEmblemItem":"不世之才徽章","15ProdigyEmblemItem_desc":"裝備者獲得不世之才特性。<br>施放時，賦予生命百分比最低的友軍護盾，護盾值等同於250%消耗魔力。","15BattleAcademiaEmblemItem":"戰爭學院徽章","15BattleAcademiaEmblemItem_desc":"裝備者獲得戰爭學院特性，且每%i:set14AmpIcon%獲得120生命與6%傷害增幅。","15HeavyweightEmblemItem":"重量級拳手徽章","15HeavyweightEmblemItem_desc":"裝備者獲得重量級拳手特性，且參與擊殺時獲得150最大生命。","15JuggernautEmblemItem":"重裝戰士徽章","15JuggernautEmblemItem_desc":"裝備者獲得重裝戰士特性。<br>生命高於50%時，獲得30%攻速。","15ProtectorEmblemItem":"盾護大師徽章","15ProtectorEmblemItem_desc":"裝備者獲得盾護大師特性。<br>裝備者身上的護盾破裂時，治療自身及最靠近的友軍，治療量等同於20%起始護盾值。","15CrystalRoseEmblemItem":"水晶奇兵徽章","15CrystalRoseEmblemItem_desc":"裝備者獲得水晶奇兵特性。","15ChallengerEmblemItem":"決鬥者徽章","15ChallengerEmblemItem_desc":"裝備者獲得決鬥者特性。<br><br>普攻額外造成12真實傷害，且目標每受到此效果傷害一次，便額外受到6真實傷害。","15DestroyerEmblemItem":"處刑者徽章","15DestroyerEmblemItem_desc":"裝備者獲得處刑者特性。<br>普攻與技能觸發暴擊時額外在3秒內造成20%真實傷害。","15SoulFighterEmblemItem":"戰魂鬥士徽章","15SoulFighterEmblemItem_desc":"裝備者獲得戰魂鬥士特性。","15SupremeCellsEmblemItem":"超武雷霆徽章","15SupremeCellsEmblemItem_desc":"裝備者獲得超武雷霆特性。","15EmpyreanEmblemItem":"鬼影徽章","15EmpyreanEmblemItem_desc":"裝備者獲得鬼影特性。","15ShotcallerEmblemItem":"戰略軍師徽章","15ShotcallerEmblemItem_desc":"裝備者獲得戰略軍師特性。<br><br>戰鬥開始：裝備者和同一排1格內的友軍獲得增益效果。<br>前2排：20雙防<br>後2排：15%攻速<br>","15SniperEmblemItem":"狙擊專家徽章","15SniperEmblemItem_desc":"裝備者獲得狙擊專家特性並增加2攻擊距離。","15RingKingsEmblemItem":"摔角手徽章","15RingKingsEmblemItem_desc":"裝備者獲得摔角手特性。","15StarGuardianEmblemItem":"星光戰士徽章","15StarGuardianEmblemItem_desc":"裝備者獲得星光戰士特性。<br><br><TFTBonus>團隊合作：</TFTBonus>非徽章星光戰士加成增加10%。此效果可累加。<br><br><tftitemrules>[唯一：每一名英雄僅限1件。]</tftitemrules>","InfinityEdge":"無盡之刃","InfinityEdge_desc":"獲得<TFTKeyword>精準</TFTKeyword>。<br><br><rules>精準：技能傷害可以暴擊。額外精準會賦予10%暴擊傷害。</rules>","5DragonsClawRadiant":"聖光龍之爪","5DragonsClawRadiant_desc":"增加<TFTRadiantItemBonus>28%</TFTRadiantItemBonus>最大生命。<br><br>每2秒回復<TFTRadiantItemBonus>5%</TFTRadiantItemBonus>最大生命。<br>","5TrapClawRadiant":"聖光打手連枷","5TrapClawRadiant_desc":"暴擊賦予<TFTRadiantItemBonus>10%</TFTRadiantItemBonus>傷害增幅，持續5秒，最多累加4層。","5IonicSparkRadiant":"聖光離子星火","5IonicSparkRadiant_desc":"2格內的敵軍受到30%<TFTKeyword>削抗</TFTKeyword>。敵軍施放技能時，造成其消耗魔力<TFTRadiantItemBonus>300%</TFTRadiantItemBonus>的魔法傷害。<br><br><tftitemrules>[直接傷害道具]<br><tftbold>削抗</tftbold>：降低魔防</tftitemrules>","5QuicksilverRadiant":"聖光水銀兜帽","5QuicksilverRadiant_desc":"戰鬥開始：免疫控場效果，持續<TFTRadiantItemBonus>45</TFTRadiantItemBonus>秒。<br><br>每秒增加<TFTRadiantItemBonus>6%</TFTRadiantItemBonus>可累加攻速。","5HextechGunbladeRadiant":"聖光海克斯科技槍刃","5HextechGunbladeRadiant_desc":"治療生命比例最低的友軍，治療量等同於<TFTRadiantItemBonus>40%</TFTRadiantItemBonus>傷害量。<br><br>","5StatikkShivRadiant":"聖光虛空之杖","5StatikkShivRadiant_desc":"普攻和技能傷害對目標造成30%<TFTKeyword>削抗</TFTKeyword>，<TFTRadiantItemBonus>持續到戰鬥結束。</TFTRadiantItemBonus>此效果無法累加。<br><br><tftitemrules><tftbold>削抗：</tftbold>降低魔防</tftitemrules>","5FrozenHeartRadiant":"聖光保衛者之誓","5FrozenHeartRadiant_desc":"戰鬥開始：獲得<TFTRadiantItemBonus>40</TFTRadiantItemBonus>魔力。<br><br>生命降至40%時，獲得<TFTRadiantItemBonus>30魔力</TFTRadiantItemBonus>和<TFTRadiantItemBonus>40%最大生命</TFTRadiantItemBonus>的護盾。","5BlueBuffRadiant":"聖光藍Buff","5BlueBuffRadiant_desc":"來自所有來源的物攻和魔攻增加<TFTRadiantItemBonus>20%</TFTRadiantItemBonus>。","5ArchangelsStaffRadiant":"聖光大天使之杖","5ArchangelsStaffRadiant_desc":"戰鬥開始：戰鬥中每5秒增加<TFTRadiantItemBonus>40%</TFTRadiantItemBonus>魔攻。","5MorellonomiconRadiant":"聖光黑魔禁書","5MorellonomiconRadiant_desc":"普攻和技能對敵軍造成<TFTRadiantItemBonus>2%</TFTRadiantItemBonus><TFTKeyword>燃燒</TFTKeyword>及33%<TFTKeyword>重創</TFTKeyword>，持續10秒。<br><br><tftitemrules><tftbold>燃燒</tftbold>：每秒對目標造成等同於其最大生命一定百分比的真實傷害<br><tftbold>重創</tftbold>：降低獲得的治療效果</tftitemrules>","5BrambleVestRadiant":"聖光刺藤胸甲","5BrambleVestRadiant_desc":"增加<TFTRadiantItemBonus>12%</TFTRadiantItemBonus>最大生命。<br><br>承受的普攻傷害降低<TFTRadiantItemBonus>10%</TFTRadiantItemBonus>。被普攻命中時，對所有鄰近敵軍造成<TFTRadiantItemBonus>200</TFTRadiantItemBonus>魔法傷害。<br><br><tftitemrules>冷卻時間：2秒</tftitemrules>","5RunaansHurricaneRadiant":"聖光海妖之怒","5RunaansHurricaneRadiant_desc":"普攻可增加<TFTRadiantItemBonus>7%</TFTRadiantItemBonus>可累加的物攻，最多累加15層；達到15層時，增加<TFTRadiantItemBonus>30%</TFTRadiantItemBonus>攻速。","5GuinsoosRagebladeRadiant":"聖光鬼索的狂暴之刃","5GuinsoosRagebladeRadiant_desc":"每秒增加<TFTRadiantItemBonus>16%</TFTRadiantItemBonus>可累加攻速。","5HandOfJusticeRadiant":"聖光正義手套","5HandOfJusticeRadiant_desc":"獲得2項效果：<li><TFTRadiantItemBonus>30%</TFTRadiantItemBonus>物攻與<TFTRadiantItemBonus>30%</TFTRadiantItemBonus>魔攻。<li><TFTRadiantItemBonus>24%</TFTRadiantItemBonus>全能吸血。<br><br>生命在50%以上時，物攻及魔攻的加成翻倍；生命低於50%時，全能吸血的效果翻倍。","5SunfireCapeRadiant":"聖光日炎斗篷","5SunfireCapeRadiant_desc":"增加<TFTRadiantItemBonus>16%</TFTRadiantItemBonus>最大生命。<br><br>每2秒，對2格內的敵軍造成<TFTRadiantItemBonus>2%</TFTRadiantItemBonus><TFTKeyword>燃燒</TFTKeyword>與33%<TFTKeyword>重創</TFTKeyword>效果，持續10秒。<br><br><tftitemrules><tftbold>燃燒</tftbold>：每秒對目標造成等同於其最大生命一定百分比的真實傷害<br><tftbold>重創</tftbold>：降低獲得的治療效果</tftitemrules>","5LastWhisperRadiant":"聖光最後耳語","5LastWhisperRadiant_desc":"普攻和技能傷害對目標造成30%<TFTKeyword>破甲</TFTKeyword>，<TFTRadiantItemBonus>持續到戰鬥結束。</TFTRadiantItemBonus>此效果無法累加。<br><br><tftitemrules><tftbold>破甲：</tftbold>降低物防</tftitemrules>","5ThiefsGlovesRadiant":"聖光竊賊手套","5ThiefsGlovesRadiant_desc":"每個回合：裝備2件隨機<TFTRadiantItemBonus>聖光</TFTRadiantItemBonus>道具。<br><br><tftitemrules>[需消耗3個裝備格。]</tftitemrules><br>tft_BindOnEquip_description","5WarmogsArmorRadiant":"聖光好戰者鎧甲","5WarmogsArmorRadiant_desc":"增加<TFTRadiantItemBonus>36%</TFTRadiantItemBonus>最大生命。<br>","5SteraksGageRadiant":"聖光史特拉克手套","5SteraksGageRadiant_desc":"生命為60%時，獲得等同於<TFTRadiantItemBonus>80%</TFTRadiantItemBonus>裝備者最大生命的護盾。護盾會在<TFTRadiantItemBonus>6</TFTRadiantItemBonus>秒內快速衰減。","5RedemptionRadiant":"聖光振奮盔甲","5RedemptionRadiant_desc":"每秒回復<TFTRadiantItemBonus>4%</TFTRadiantItemBonus>已損失生命。","5GuardianAngelRadiant":"聖光夜色緣界","5GuardianAngelRadiant_desc":"生命降至60%時，短暫進入無法被指定狀態，移除負面效果，並<TFTRadiantItemBonus>回復所有已損失生命</TFTRadiantItemBonus>。","5RapidFirecannonRadiant":"聖光紅Buff","5RapidFirecannonRadiant_desc":"普攻和技能對敵人造成<TFTRadiantItemBonus>2%</TFTRadiantItemBonus> <TFTKeyword>燃燒</TFTKeyword>和33%<TFTKeyword>重創</TFTKeyword>效果，持續5秒。<br><br><tftitemrules><tftbold>燃燒</tftbold>：每秒對目標造成等同於其最大生命1%的真實傷害<br><tftbold>重創</tftbold>：降低獲得的治療效果</tftitemrules><br>","5NightHarvesterRadiant":"聖光堅定之心","5NightHarvesterRadiant_desc":"獲得<TFTRadiantItemBonus>10%</TFTRadiantItemBonus>續戰力。生命高於50%時，改為獲得<TFTRadiantItemBonus>30%</TFTRadiantItemBonus>續戰力。<br><br>tft10_headliner_default","5TitansResolveRadiant":"聖光泰坦的決意","5TitansResolveRadiant_desc":"普攻或承受傷害時，獲得<TFTRadiantItemBonus>4%</TFTRadiantItemBonus>物攻與<TFTRadiantItemBonus>4%</TFTRadiantItemBonus>魔攻，最多累加25層。<br><br>滿層時，獲得<TFTRadiantItemBonus>20%</TFTRadiantItemBonus>傷害增幅，並免疫控場效果。","5GiantSlayerRadiant":"聖光巨人殺手","5GiantSlayerRadiant_desc":"目標為坦克時，獲得額外<TFTRadiantItemBonus>30%</TFTRadiantItemBonus>傷害增幅。","5CrownguardRadiant":"聖光皇冠守衛","5CrownguardRadiant_desc":"戰鬥開始時：獲得等同於<TFTRadiantItemBonus>50%</TFTRadiantItemBonus>最大生命的護盾，持續8秒。<br><br>護盾消失時，增加<TFTRadiantItemBonus>50%魔攻</TFTRadiantItemBonus>。","5BloodthirsterRadiant":"聖光嗜血者","5BloodthirsterRadiant_desc":"每場戰鬥一次：生命掉到40%時，獲得等同於<TFTRadiantItemBonus>50%</TFTRadiantItemBonus>最大生命的護盾，最多持續5秒。","5RabadonsDeathcapRadiant":"聖光死亡之帽","5RabadonsDeathcapRadiant_desc":"<tftitemrules>奇蹟和災難同時被見證，也同時被釋放。</tftitemrules><br><br>tft10_headliner_default","5JeweledGauntletRadiant":"聖光寶石手套","5JeweledGauntletRadiant_desc":"獲得<TFTKeyword>精準</TFTKeyword>。<br><br><rules>精準：技能傷害可以暴擊。額外精準會賦予10%暴擊傷害。</rules>","5GargoyleStoneplateRadiant":"聖光石像鬼磐核","5GargoyleStoneplateRadiant_desc":"每有一位敵軍以裝備者為目標，獲得<TFTRadiantItemBonus>20</TFTRadiantItemBonus>物防與<TFTRadiantItemBonus>20</TFTRadiantItemBonus>魔防。","5LeviathanRadiant":"聖光納什之牙","5LeviathanRadiant_desc":"普攻賦予<TFTRadiantItemBonus>4</TFTRadiantItemBonus>額外魔力；暴擊則提升至<TFTRadiantItemBonus>6</TFTRadiantItemBonus>額外魔力。","5SpearOfShojinRadiant":"聖光精進之矛","5SpearOfShojinRadiant_desc":"物理攻擊賦予<TFTRadiantItemBonus>10額外魔力</TFTRadiantItemBonus>。","5SpectralGauntletRadiant":"聖光均等法衣","5SpectralGauntletRadiant_desc":"在3格內的敵軍受到30%<TFTKeyword>破甲</TFTKeyword>。戰鬥開始後<TFTRadiantItemBonus>20秒</TFTRadiantItemBonus>內，增加<TFTRadiantItemBonus>50物理防禦與魔法防禦</TFTRadiantItemBonus>。<br><br><tftitemrules><tftbold>破甲</tftbold>：降低物防</tftitemrules>","5InfinityEdgeRadiant":"聖光無盡之刃","5InfinityEdgeRadiant_desc":"獲得<TFTKeyword>精準</TFTKeyword>。<br><br><rules>精準：技能傷害可以暴擊。額外精準會賦予10%暴擊傷害。</rules>","5DeathbladeRadiant":"聖光死神之刃","5DeathbladeRadiant_desc":"<tftitemrules>在敵軍、友人，以及任何生物附近時都會發光，真心不騙。</tftitemrules><br><br>tft10_headliner_default","5AdaptiveHelmRadiant":"聖光適性神盔","5AdaptiveHelmRadiant_desc":"從所有來源獲得額外<TFTRadiantItemBonus>30%</TFTRadiantItemBonus>魔力。裝備者根據自身職業獲得額外加成：<br><br>坦克/鬥士：獲得<TFTRadiantItemBonus>80</TFTRadiantItemBonus>雙防。<br><br>射手/法師：增加<TFTRadiantItemBonus>40%</TFTRadiantItemBonus>物攻和魔攻。","Artifact_InnervatingLocket":"支配寶匣","Artifact_InnervatingLocket_desc":"受到普攻時，裝備者會獲得相當於總魔力1%的魔力。<br><br>每次施放會在3秒內回復裝備者20%最大生命。","FrozenHeart":"保衛者之誓","FrozenHeart_desc":"戰鬥開始：獲得20魔力。<br><br>生命降至40%時，獲得15魔力和等同於20%最大生命的護盾。","TFT15_SetMechanic_Consumable":"強化乾糧","TFT15_SetMechanic_Consumable_desc":"<spellPassive>強化：</spellPassive>用在英雄身上可選擇一項強化效果！售出該英雄，或是使用力量移除器以返還強化乾糧。","TFT15_SetMechanic_Remover":"力量移除器","TFT15_SetMechanic_Remover_desc":"用在英雄身上可移除強化效果，並返還強化乾糧。","Artifact_TheIndomitable":"不屈鬥魂","Artifact_TheIndomitable_desc":"大幅降低裝備者跑速。<br><br>獲得15%最大生命、免疫暈眩，將當下所有目標拉入近戰範圍。","9OrnnHullbreaker":"碎船戰斧","9OrnnHullbreaker_desc":"戰鬥開始時：若沒有鄰近友軍，則增加400生命、10%物攻和10%魔攻。","Redemption":"振奮盔甲","Redemption_desc":"每秒回復2%已損失生命。","15DragonFistFighterStance":"決鬥者架式：","15DragonFistFighterStance_desc":"<spellPassive>被動：</spellPassive>普攻後，對鄰近敵軍造成<physicalDamage>40 (%i:scaleAD%)</physicalDamage>物理傷害。<br><br><spellActive>主動：</spellActive>迅速打擊，向最靠近的2位敵軍釋放<TFTBonus>10 (%i:scaleAS%)</TFTBonus>殘影。每道殘影造成<physicalDamage>65 (%i:scaleAD%)</physicalDamage>物理傷害，並降低<TFTBonus>5 (%i:scaleAP%)</TFTBonus>物防。","15DragonFistTankStance":"鬥士架式：","15DragonFistTankStance_desc":"短暫獲得<scaleLevel>60%</scaleLevel>續戰力，接著對目標造成<physicalDamage>500 (%i:scaleAD%%i:scaleAP%)</physicalDamage>物理傷害；對目標後方所有敵軍造成<physicalDamage>200 (%i:scaleAD%)</physicalDamage>物理傷害；對2格內其他敵軍造成<physicalDamage>150 (%i:scaleAD%)</physicalDamage>物理傷害。","15DragonFistReaperStance":"處刑者架式：","15DragonFistReaperStance_desc":"對3格內生命最低的敵軍造成<physicalDamage>330 (%i:scaleAD%%i:scaleAP%)</physicalDamage>物理傷害，並<TFTKeyword>暈眩</TFTKeyword>對方1.5秒。1格內的其他敵軍受到<physicalDamage>130 (%i:scaleAD%)</physicalDamage>物理傷害。<br><br>透過此技能達成3次擊殺後，所有敵軍立即受到<physicalDamage>180 (%i:scaleAD%)</physicalDamage>物理傷害，並<TFTKeyword>暈眩</TFTKeyword>1.5秒。","TFT15_RoboRanger_Core":"組合核心","TFT15_RoboRanger_Core_desc":"超能機甲英雄治療量等同於超能機甲0%所造成傷害的生命。<br><br><rules>讓我們齊心合一！</rules>","TFT15_RoboRanger_Slicer":"超巨型劍升級","TFT15_RoboRanger_Slicer_desc":"所有造成傷害額外附加10%真實傷害。<br><br><rules>讓正義之刃降臨！</rules>","TFT15_RoboRanger_Sword":"神威巨劍","TFT15_RoboRanger_Sword_desc":"普攻現在會劈砍扇形區域，對鄰近敵軍造成50%物理傷害。<br><br><rules>我們以堅不可摧的意志斬除邪惡。</rules>","4OrnnMuramana":"魔力之蘊","4OrnnMuramana_desc":"第一次在戰鬥中施放技能後，在5秒內獲得100魔力。<br><br><tftitemrules>[唯一：每一名英雄僅限1件]</tftitemrules>","7ShimmerscaleMogulsMail":"權貴之甲","7ShimmerscaleMogulsMail_desc":"受到傷害時，增加1物防、1魔防和8生命，最多累加35層。<br><br>滿層時，賦予%i:goldCoins% 1金錢，且之後每11秒獲得%i:goldCoins% 1金錢。<br><br><tftitemrules>[唯一：每一名英雄僅限1件]</tftitemrules>","7ShimmerscaleGamblersBlade":"賭徒之刀","7ShimmerscaleGamblersBlade_desc":"每持有%i:goldCoins%金錢，賦予%i:scaleAS% 1%額外攻速(最多%i:goldCoins% 30金錢)。<br><br>每次普攻有6%機率掉落%i:goldCoins% 1金錢。<br><br><tftitemrules>[唯一：每一名英雄僅限1件]</tftitemrules>","9OrnnTrickstersGlass":"欺瞞水晶","9OrnnTrickstersGlass_desc":"召喚1個擁有額外70%基礎生命與+10%最大魔力的分身，分身無法裝備道具。<br><br><tftitemrules>分身可受益於特性效果</tftitemrules><br><br><tftitemrules>[唯一：每一名英雄僅限1件]</tftitemrules><br>","TacticiansRing":"棋手披風","TacticiansRing_desc":"我方最大隊伍規模+1。<br><br>戰鬥開始10秒後有10%機率掉落1金錢。<br><br><tftitemrules>「……以及一點運氣。」</tftitemrules>","Artifact_EternalPact":"永恆契約","Artifact_EternalPact_desc":"戰鬥開始：與生命最高的友方英雄建立契約，若對方死亡，獲得10魔力回復與40%魔攻。<br><br>該友軍施放技能時，獲得15魔力。每6秒賦予友軍護盾，護盾值等同於裝備者魔攻的200%。","ItemReroller":"重鑄器","ItemReroller_desc":"卸除所有道具，並將它們轉變為隨機的新道具。<br><br><tftitemrules>[消耗品：此道具使用後就會消失。]</tftitemrules>","ThiefsGloves":"竊賊手套","ThiefsGloves_desc":"每個回合：裝備2件隨機道具。<br><br><tftitemrules>[需消耗3個裝備格。]</tftitemrules><br>tft_BindOnEquip_description","GuinsoosRageblade":"鬼索的狂暴之刃","GuinsoosRageblade_desc":"每秒增加7%可累加攻速。","IonicSpark":"離子星火","IonicSpark_desc":"2格內的敵軍受到30%<TFTKeyword>削抗</TFTKeyword>。敵軍施放技能時，造成其消耗魔力150%的魔法傷害。<br><br><tftitemrules><tftbold>削抗：</tftbold>降低魔防</tftitemrules>","Artifact_HellfireHatchet":"獄火手斧","Artifact_HellfireHatchet_desc":"普攻造成裝備者最大生命3%的額外物理傷害。每損失1%生命，增加1%攻速。","SteraksGage":"史特拉克手套","SteraksGage_desc":"生命為60%時，獲得等同於40%裝備者最大生命的護盾。護盾會在4秒內快速衰減。","DragonsClaw":"龍之爪","DragonsClaw_desc":"增加6%最大生命。<br><br>每2秒回復2.5%最大生命。","ItemRemover":"磁性卸除器","ItemRemover_desc":"對一名英雄使用以卸除其身上的所有道具。<br><br><tftitemrules> [無法對戰鬥中的英雄使用。]<br>[消耗品：此道具使用後就會消失。]</tftitemrules>","Artifact_LichBane":"巫妖之禍","Artifact_LichBane_desc":"每次施放技能後，裝備者的首次普攻會造成250 / 350 / 500 / 600 / 700額外魔法傷害。<br><br><tftitemrules>傷害量會根據階段增加。</tftitemrules>","PowerGauntlet":"打手連枷","PowerGauntlet_desc":"暴擊賦予5%傷害增幅，持續5秒，最多疊加4層。","NeekosHelp":"英雄複製裝置","NeekosHelp_desc":"對一名英雄使用，即可在你的備戰區生成一個1星複製體。<br><br><tftitemrules>[消耗品：此道具使用後就會消失。]</tftitemrules>","Artifact_Fishbones":"惡鯊火箭","Artifact_Fishbones_desc":"持有者的普攻會瞄準隨機敵軍。","GargoyleStoneplate":"石像鬼磐核","GargoyleStoneplate_desc":"每有一位敵軍以裝備者為目標，便獲得10物理與10魔法防禦。","Artifact_TitanicHydra":"泰坦九頭蛇","Artifact_TitanicHydra_desc":"普攻對目標及鄰近敵軍額外造成等同於裝備者4%最大生命+6%物攻的物理傷害。","BrambleVest":"刺藤胸甲","BrambleVest_desc":"增加6%最大生命。<br><br>承受的普攻傷害降低5%。被普攻命中時，對所有鄰近敵軍造成<magicDamage>100魔法傷害</magicDamage>。<br><br><tftitemrules>冷卻時間：2秒</tftitemrules>","ChainVest":"鎖子甲","ChainVest_desc":"%i:scaleArmor% +20 物理防禦","4OrnnRocketPropelledFist":"巴豆龍的火箭飛拳","4OrnnRocketPropelledFist_desc":"戰鬥開始：距離最遠的敵人將被拉取至近戰距離，並被<TFTKeyword>暈眩</TFTKeyword> 1.5 秒。距離內的友軍會優先攻擊該敵人。<br><br><tftitemrules>[唯一 － 每一名英雄僅限1件]<br><tftbold>暈眩</tftbold>：無法移動、普攻或施放技能</tftitemrules>","Artifact_AegisOfDusk":"黃昏聖盾","Artifact_AegisOfDusk_desc":"每2.5秒偷取1格內敵軍3魔防，並造成等同於裝備者魔防15%的魔法傷害。<br><br>若同時裝備黎明聖盾，此道具效果每1.25秒觸發一次。<br><br><tftitemrules>傷害量隨階段提升。</tftitemrules>","Artifact_UnendingDespair":"無盡絕望","Artifact_UnendingDespair_desc":"裝備者身上的護盾破裂時，對最靠近的敵軍造成相當於該護盾初始數值150%的魔法傷害。","RecurveBow":"反曲弓","RecurveBow_desc":"%i:scaleAS% +10% 攻速","MadredsBloodrazor":"巨人殺手","MadredsBloodrazor_desc":"目標為坦克時，獲得額外15%傷害增幅。","RedBuff":"日炎斗篷","RedBuff_desc":"增加8%最大生命。<br><br>每2秒，對2格內的敵軍造成1%<TFTKeyword>燃燒</TFTKeyword>與33%<TFTKeyword>重創</TFTKeyword>效果，持續10秒。<br><br><tftitemrules><tftbold>燃燒</tftbold>：每秒對目標造成等同於其最大生命一定百分比的真實傷害<br><tftbold>重創</tftbold>：降低獲得的治療效果</tftitemrules>","UnstableConcoction":"正義手套","UnstableConcoction_desc":"獲得2項效果：<li>15%物攻與15%魔攻。<li>12%全能吸血。<br><br>生命在50%以上時，物攻及魔攻的加成翻倍；生命低於50%時，全能吸血的效果翻倍。","GuardianAngel":"夜色緣界","GuardianAngel_desc":"生命降至60%時，短暫進入無法被指定狀態，移除負面效果，並回復20%已損失生命。","TearOfTheGoddess":"女神之淚","TearOfTheGoddess_desc":"%i:TFTManaRegen% +1魔力回復","4OrnnZhonyasParadox":"中婭悖論之鐘","4OrnnZhonyasParadox_desc":"每場戰鬥一次：在40%生命時，進入免疫傷害狀態且無法被指定，持續3秒。<br><br><tftitemrules>[唯一：每一名英雄僅限1件]</tftitemrules>","NegatronCloak":"負極斗篷","NegatronCloak_desc":"%i:scaleMR% +20 魔法防禦","TitansResolve":"泰坦的決意","TitansResolve_desc":"普攻或承受傷害時，獲得2%物攻與2%魔攻，最多累加25層。<br><br>滿層時，獲得10%傷害增幅，並免疫控場效果。","ChonccsChalice":"巴豆龍的聖杯","ChonccsChalice_desc":"我方最大隊伍規模+1。<br><br>贏得戰鬥時，有10%機率掉落1金錢。<br><br><tftitemrules>「只有最頂級的飲品才能倒入巴豆龍的聖餐杯」</tftitemrules>","MasterworkUpgrade":"傑作升級消耗品","MasterworkUpgrade_desc":"對一位英雄使用，選擇其可製作完整道具其一的聖光版本。將所選道具升級為聖光版並解除裝備。","Artifact_LudensTempest":"盧登驟雨","Artifact_LudensTempest_desc":"對最靠近目標的兩名敵軍造成相當於100%超量傷害，外加100的魔法傷害。","Artifact_SpectralCutlass":"鬼使彎刀","Artifact_SpectralCutlass_desc":"戰鬥開始：將裝備者傳送到敵軍那側的對應棋格。8秒後，裝備者回到原本的位置。","RunaansHurricane":"海妖之怒","RunaansHurricane_desc":"普攻可增加3.5%可累加的物攻，最多累加15層；達到15層時，增加15%攻速。","SparringGloves":"格鬥手套","SparringGloves_desc":"+20 暴擊率","Artifact_RapidFirecannon":"衝擊火炮","Artifact_RapidFirecannon_desc":"攻擊距離+1，且裝備者每擊殺一名敵軍便再+1。","9GoldenItemRemover":"黃金裝備移除器","9GoldenItemRemover_desc":"使用在英雄身上可解除裝備所有道具，不限使用次數。未來取得的磁性卸除器都將轉化為重鑄器。","Bloodthirster":"嗜血者","Bloodthirster_desc":"每場戰鬥一次：生命掉到40%時，獲得等同於25%最大生命的護盾，最多持續5秒。","Artifact_StatikkShiv":"史提克彈簧刀","Artifact_StatikkShiv_desc":"每3次普攻，對4位敵軍額外造成30 + 50%裝備者魔攻的魔法傷害。","9OrnnHorizonFocus":"屏息狙擊","9OrnnHorizonFocus_desc":"攻擊距離4格之外的目標時，獲得40%傷害增幅。","ArchangelsStaff":"大天使之杖","ArchangelsStaff_desc":"戰鬥開始時：戰鬥中每5秒獲得20%魔攻。","Artifact_AegisOfDawn":"黎明聖盾","Artifact_AegisOfDawn_desc":"每2.5秒偷取1格內敵軍3物防，並回復等同於裝備者物防15%的生命。<br><br>若同時裝備黃昏聖盾，此道具效果每1.25秒觸發一次。<br><br><tftitemrules>治療量隨階段提升。</tftitemrules>","Artifact_Dawncore":"破曉之核","Artifact_Dawncore_desc":"降低裝備者最大魔力10。後續施放減少最大魔力10%，下限為：10。","9CrownOfDemacia":"蒂瑪西亞之冠","9CrownOfDemacia_desc":"若裝備者為坦克，則每2秒回復3-21%最大生命(取決於目前階段)。否則，將改為每2秒獲得10% %i:scaleAD%物攻與%i:scaleAP%魔攻。<br><br>若此道具的裝備者陣亡，便會立即輸掉戰鬥。<br><br><tftitemrules>無法透過將持有者放置進備戰區來移除此道具。</tftitemrules><br><br>","Artifact_LightshieldCrest":"光盾之紋","Artifact_LightshieldCrest_desc":"每3秒，賦予生命比例最低的友軍護盾，護盾量相當於裝備者物理防禦與魔法防禦總和的70%，持續5秒。<br><br>陣亡時賦予所有友軍此護盾。","4OrnnDeathsDefiance":"死亡之蔑","4OrnnDeathsDefiance_desc":"裝備者承受的50%傷害會改為在4秒內持續的非致命傷害。<br><br><tftitemrules>[唯一：每一名英雄僅限1件]</tftitemrules>","SpearOfShojin":"精進之矛","SpearOfShojin_desc":"物理攻擊賦予5額外魔力。","SpectralGauntlet":"均等法衣","SpectralGauntlet_desc":"在2格內的敵軍受到30%<TFTKeyword>破甲</TFTKeyword>。戰鬥開始後15秒內，增加15物理防禦與魔法防禦。<br><br><tftitemrules><tftbold>破甲</tftbold>：降低物理防禦</tftitemrules>","Spatula":"鍋鏟","Spatula_desc":"<tftitemrules>這東西一定有什麼用處……</tftitemrules>","9OrnnPrototypeForge":"鐵匠手套","9OrnnPrototypeForge_desc":"每個回合：裝備2件隨機鄂爾神器。<br><br><tftitemrules>[需消耗3格道具欄位。]</tftitemrules><br>tft_BindOnEquip_description","Artifact_BlightingJewel":"枯萎寶石","Artifact_BlightingJewel_desc":"造成魔法傷害會降低目標6魔法防禦。若其魔法防禦為0，則改為賦予裝備者2魔力。<br><br><rules>每0.5秒內，技能傷害只能對各個敵軍觸發一次效果。</rules>","Artifact_TalismanOfAscension":"昇華護符","Artifact_TalismanOfAscension_desc":"22秒後，增加100%最大生命，且獲得120%傷害增幅，持續到戰鬥結束。","4OrnnInfinityForce":"無盡之力","4OrnnInfinityForce_desc":"<tftitemrules>不管什麼都來很多！</tftitemrules>","Leviathan":"納什之牙","Leviathan_desc":"普攻賦予2額外魔力；暴擊則提升至4額外魔力。","Artifact_SuspiciousTrenchCoat":"可疑風衣","Artifact_SuspiciousTrenchCoat_desc":"每場戰鬥一次，裝備者生命掉到60%時，便會一分為三，每個分身的生命為最大生命的33%。<br><br><tftitemrules>[唯一：每一名英雄僅限1件]</tftitemrules>","Morellonomicon":"黑魔禁書","Morellonomicon_desc":"普攻和技能對敵軍造成1%<TFTKeyword>燃燒</TFTKeyword>及33%<TFTKeyword>重創</TFTKeyword>，持續10秒。<br><br><tftitemrules><tftbold>燃燒</tftbold>：每秒對目標造成等同於其最大生命一定百分比的真實傷害<br><tftbold>重創</tftbold>：降低獲得的治療效果</tftitemrules>","RapidFireCannon":"紅Buff","RapidFireCannon_desc":"普攻與技能會對敵軍造成1%<TFTKeyword>燃燒</TFTKeyword>與33%<TFTKeyword>重創</TFTKeyword>，持續5秒。<br><br><tftitemrules><tftbold>燃燒</tftbold>：每秒造成目標一定比例最大生命的真實傷害<br><tftbold>重創</tftbold>：降低獲得的治療效果</tftitemrules>","Crownguard":"皇冠守衛","Crownguard_desc":"戰鬥開始時：獲得等同於25%最大生命的護盾，持續8秒。<br><br>護盾消失時，增加25%魔攻。<br>","BFSword":"暴風之劍","BFSword_desc":"%i:scaleAD% +10% 物理攻擊","Artifact_Mittens":"縮小手套","Artifact_Mittens_desc":"縮小裝備者，使其跑速增加，且免疫<TFTKeyword>緩速</TFTKeyword>、<TFTKeyword>燃燒</TFTKeyword>及<TFTKeyword>重創</TFTKeyword>。<br><br><rules>緩速：降低攻速</rules><br><rules>燃燒：每秒對目標造成等同於其最大生命1%的真實傷害</rules><br><rules>重創：受到的治療效果減少33%</rules>","AdaptiveHelm":"適性神盔","AdaptiveHelm_desc":"從所有來源獲得額外15%魔力。裝備者根據自身職業獲得額外加成：<br><br>坦克和鬥士：獲得30雙防。<br><br>其他職業：增加10%物攻和魔攻。","ShopReroller":"灌鉛骰子","ShopReroller_desc":"對一名英雄使用，即可對商店進行一次特殊刷新，使商店只會提供與該英雄擁有一個相同特性的英雄。<br><br><tftitemrules>[消耗品：此道具使用後就會消失。]</tftitemrules>","9OrnnDeathfireGrasp":"冥火之擁","9OrnnDeathfireGrasp_desc":"戰鬥開始時：轟炸目標，造成等同於其最大生命40%的魔法傷害。每13秒重複一次。","Artifact_NavoriFlickerblades":"閃刃","Artifact_NavoriFlickerblades_desc":"普攻賦予5%可累加攻速。每3次普攻還會賦予2%物攻與2%魔攻。","BlueBuff":"藍Buff","BlueBuff_desc":"來自所有來源的物攻和魔攻增加10%。","LastWhisper":"最後耳語","LastWhisper_desc":"普攻和技能傷害對目標造成30%<TFTKeyword>破甲</TFTKeyword>，持續3秒。此效果無法累加。<br><br><tftitemrules><tftbold>破甲：</tftbold>降低物防</tftitemrules>","JeweledGauntlet":"寶石手套","JeweledGauntlet_desc":"獲得<TFTKeyword>精準</TFTKeyword>。<br><br><rules>精準：技能傷害可以暴擊。額外精準會賦予10%暴擊傷害。</rules>","GiantsBelt":"巨人腰帶","GiantsBelt_desc":"%i:scaleHealth% +150 生命","Artifact_WitsEnd":"智慧末刃","Artifact_WitsEnd_desc":"普攻造成30/45/65/85/100額外魔法傷害。<br><br>為裝備者回復相當於所造成魔法傷害30%的生命。<br><br><tftitemrules>傷害加成隨階段增加。</tftitemrules>","NeedlesslyLargeRod":"巨型魔棒","NeedlesslyLargeRod_desc":"%i:scaleAP% +10 魔法攻擊","Artifact_HorizonFocus":"視界專注","Artifact_HorizonFocus_desc":"暈眩敵軍會引發閃電劈打目標，造成相當於30%最大生命的魔法傷害。<br>","NightHarvester":"堅定之心","NightHarvester_desc":"獲得5%續戰力。生命高於50%時，改為獲得15%續戰力。<br><br>tft10_headliner_default","Artifact_ProwlersClaw":"潛行者之爪","Artifact_ProwlersClaw_desc":"擊殺目標後，移除負面效果並往4格內最遠的目標衝刺。接下來2次暴擊會造成50%額外暴擊傷害。","FryingPan":"平底鍋","FryingPan_desc":"<tftitemrules>……不然它為什麼會在這裡？</tftitemrules>","ForceOfNature":"棋手皇冠","ForceOfNature_desc":"我方最大隊伍規模+1。<br><br>贏得戰鬥時有10%機率掉落1金錢。<br><br><tftitemrules>「……英雄之心……」</tftitemrules>","Quicksilver":"水銀兜帽","Quicksilver_desc":"戰鬥開始：免疫控場效果，持續18秒。<br><br>每秒增加3%可累加攻速。","Deathblade":"死神之刃","Deathblade_desc":"<tftitemrules>持有者將擁有永恆的安寧——敵對者也是。</tftitemrules><br><br>tft10_headliner_default","ChonccsCrown":"巴豆龍之冠","ChonccsCrown_desc":"我方最大隊伍規模+2。<br><br>贏得戰鬥時，有10%機率掉落1金錢。<br><br><tftitemrules>「巴豆龍之冠最適合用來裝點你的豪華晚宴」</tftitemrules>","Artifact_VoidGauntlet":"虛空武鬥場","Artifact_VoidGauntlet_desc":"戰鬥開始：儲存30%最大生命；每秒再儲存2.5%。死亡時，將儲存的生命轉為魔法傷害，平均分散攻擊4格內的敵軍。<br><br><rules>[唯一：每一名英雄僅限1件]</rules>","Artifact_SilvermereDawn":"銀織黎明","Artifact_SilvermereDawn_desc":"裝備者免疫暈眩效果，且普攻會暈眩目標0.8秒。<br><br><TFTShadowItemBonus>裝備者的攻速固定為0.5。</TFTShadowItemBonus>","TacticiansScepter":"棋手之盾","TacticiansScepter_desc":"我方最大隊伍規模+1。<br><br>裝備者死亡時有10%機率掉落1金錢。<br><br><tftitemrules>「充滿著賢者的智慧……」</tftitemrules>","RecommendedArmory":"幸運道具寶箱","RecommendedArmory_desc":"用在一名英雄身上可開啟道具軍火庫，內含適合該英雄的道具。<br><br><rules>出現道具皆為該英雄的推薦道具。</rules>","WarmogsArmor":"好戰者鎧甲","WarmogsArmor_desc":"增加18%最大生命。<br>","Artifact_SeekersArmguard":"探索者護腕","Artifact_SeekersArmguard_desc":"裝備者參與擊殺後，增加20物防、魔防及魔攻。","StatikkShiv":"虛空之杖","StatikkShiv_desc":"普攻和技能傷害對目標造成30%<TFTKeyword>削抗</TFTKeyword>，持續5秒。此效果無法累加。<br><br><tftitemrules><tftbold>削抗：</tftbold>降低魔防</tftitemrules>","4OrnnTheCollector":"金幣收藏家","4OrnnTheCollector_desc":"普攻與技能會處決最大生命低於12%的敵軍，處決有33%機率掉落%i:goldCoins%1金錢。<br><br><br><tftitemrules>[唯一：每一名英雄僅限1件]</tftitemrules>","HextechGunblade":"海克斯科技槍刃","HextechGunblade_desc":"治療生命比例最低的友軍，治療量等同於20%傷害量。<br><br>","ChonccsSpork":"巴豆龍的叉勺","ChonccsSpork_desc":"穿戴者列出的所有非唯一特性+1。<br><br><tftitemrules>「巴豆龍的叉勺，確實是最偉大的烹飪工具」</tftitemrules>"};
  window.s151Augmentsi18n = {"10FullyAdapted":"完全適應","10FullyAdapted_desc":"獲得1頂適性神盔。裝備此道具的英雄可同時獲得兩項效果。","10GoingLong":"長久之計","10GoingLong_desc":"我方不再獲得利息。立刻獲得13金錢。回合開始：獲得4經驗值。<br><br><rules>利息是指每存10金錢可獲得的額外金錢。</rules>","10GoodForSomethingSilver":"死得有價值I","10GoodForSomethingSilver_desc":"我方未裝備道具的英雄死亡時有40%機率會掉落1金錢。","10HeroicGrabBag":"英雄禮包","10HeroicGrabBag_desc":"獲得2件初級英雄複製裝置與5金錢。<br><br><rules>此道具可用來複製一個3費以下的英雄。</rules>","10LittleBuddies":"小小夥伴","10LittleBuddies_desc":"我方場上每有一名1費或2費英雄，我方4費和5費英雄增加55生命並提升6%攻速。<br><br>0","10Scapegoat":"代罪羔羊","10Scapegoat_desc":"獲得1個訓練假人及4金錢。在每場玩家戰鬥中，若假人率先陣亡，則獲得1金錢。","11AtWhatCost":"不惜代價","11AtWhatCost_desc":"立即升到等級6並獲得8點經驗值。但之後出現增幅裝置時無法進行選擇。","11BloodBank":"午餐錢","11BloodBank_desc":"對敵方棋手每造成8傷害便獲得2金錢。<br>總報酬：0金錢","11Buildabud":"開局新手包","11Buildabud_desc":"獲得1名隨機3星1費英雄。獲得8金錢。","11Calltochaos":"混沌召喚","11Calltochaos_desc":"獲得1項強大的隨機獎勵。","11Epoch":"紀元","11Epoch_desc":"現在以及每個階段開始時獲得4經驗值與2次免費重抽機會。","11EpochPlus":"紀元+","11EpochPlus_desc":"現在以及每個階段開始時獲得8經驗值與2次免費重抽機會。","11OverEncumbered":"過重負擔","11OverEncumbered_desc":"你在本階段接下來只有2個備戰區欄位。之後可獲得2個道具組件。","11Prizefighter":"拳擊選手","11Prizefighter_desc":"獲得2個道具組件。每獲勝5次可獲得1個道具組件。","11RadiantRefactor":"聖光重構","11RadiantRefactor_desc":"獲得1件傑作升級道具及1個組件鐵砧。<br><br><rules>傑作升級道具可將道具升級為聖光道具！</rules>","11RainingGold":"天降金幣","11RainingGold_desc":"立即獲得7金錢，且每回合獲得1金錢。","11RainingGoldPlus":"天降金幣+","11RainingGoldPlus_desc":"立即獲得18金錢，且每回合獲得1金錢。","11Reinfourcement":"四重援軍","11Reinfourcement_desc":"我方以金錢購買的下一位4費英雄會立即升級至2星。獲得5金錢。","11ScoreboardScrapper":"刷新計分板","11ScoreboardScrapper_desc":"每回合，若你的排名是最後4名，則我方隊伍永久獲得1.5%物攻和魔攻。若你是前4名，則我方隊伍擁有10%額外生命。","11Slammin":"砸起來","11Slammin_desc":"獲得3金錢。每次玩家戰鬥結束後，若備戰區沒有任何道具(消耗品除外)，則獲得2經驗值。","11Slammin_Plus":"砸起來+","11Slammin_Plus_desc":"立即獲得8金錢和10經驗值。每次玩家戰鬥結束後，若備戰區沒有任何道具(消耗品除外)，則獲得2經驗值。","11TinyButDeadly":"致命豆丁","11TinyButDeadly_desc":"我方隊伍縮小，增加30%攻速和跑速。","11WanderingTrainerGold":"流浪假人I","11WanderingTrainerGold_desc":"獲得1個永久裝備2枚徽章的訓練假人。獲得1金錢。","15Bastion_RaidBoss":"大魔王","15Bastion_RaidBoss_desc":"我方最強大的堡壘衛士英雄增加20%最大生命。其他堡壘衛士陣亡時，會將其20%的雙防轉移至最強大的堡壘衛士。獲得1個慎及1個銳兒。","15BastionCirclet":"堡壘之環","15BastionCirclet_desc":"獲得1枚堡壘衛士徽章、1條巨人腰帶及1個雷歐娜。","15BastionCrest":"堡壘之紋","15BastionCrest_desc":"獲得1枚堡壘衛士徽章。","15BastionCrown":"堡壘之冠","15BastionCrown_desc":"獲得1枚堡壘衛士徽章、1個皇冠守衛及1個斯溫。","15BattleAcademia_ClassPresident":"熱血班長","15BattleAcademia_ClassPresident_desc":"戰鬥開始：強化的戰爭學院英雄和鄰近友軍增加70生命、8%物攻和8%魔攻。戰爭學院單位獲得的加成翻倍。獲得1個卡特蓮娜","15BattleAcademia_Hero101":"英雄鐵則","15BattleAcademia_Hero101_desc":"首次贏得4場玩家戰鬥時(勝場數：0)，所有戰爭學院英雄增加100生命，且降低15%最大魔力。獲得1個蓋倫及1個伊澤瑞爾。","15BattleAcademia_TransferStudents":"謎之轉學生","15BattleAcademia_TransferStudents_desc":"在每個階段開始時及每輪聯合徵召後，隨機獲得2位1至3費戰爭學院英雄。獲得1個伊澤瑞爾。","15BattleAcademiaCirclet":"戰爭學院之環","15BattleAcademiaCirclet_desc":"獲得1枚戰爭學院徽章及1個銳空。","15BattleAcademiaCrest":"戰爭學院之紋","15BattleAcademiaCrest_desc":"獲得1枚戰爭學院徽章。","15BattleAcademiaCrown":"戰爭學院之冠","15BattleAcademiaCrown_desc":"獲得1枚戰爭學院徽章、1套振奮盔甲及1個蓋倫。","15ChallengerCirclet":"決鬥者之環","15ChallengerCirclet_desc":"獲得1枚決鬥者徽章、1個艾希及1把暴風大劍。","15ChallengerCrest":"決鬥者之紋","15ChallengerCrest_desc":"獲得1枚決鬥者徽章。","15ChallengerCrown":"決鬥者之冠","15ChallengerCrown_desc":"獲得1枚決鬥者徽章、1個海妖之怒及1個剛普朗克。","15CrystalGambit_DiamondHands":"鑽石之手","15CrystalGambit_DiamondHands_desc":"水晶奇兵獲得的總晶力增加50%，但僅能在4-7兌現一次。加倍下注啟用時，勝場將失去額外10%總晶力而非兌現。","15CrystalRoseCirclet":"水晶奇兵之環","15CrystalRoseCirclet_desc":"獲得1枚水晶奇兵徽章及1個珍娜。","15CrystalRoseCrest":"水晶奇兵之紋","15CrystalRoseCrest_desc":"獲得1枚水晶奇兵徽章。","15CrystalRoseCrown":"水晶奇兵之冠","15CrystalRoseCrown_desc":"獲得1枚水晶奇兵徽章、1頂適性神盔及1個珍娜。","15DestroyerCirclet":"處刑者之環","15DestroyerCirclet_desc":"獲得1枚處刑者徽章、1個阿卡莉及1副格鬥手套。","15DestroyerCrest":"處刑者之紋","15DestroyerCrest_desc":"獲得1枚處刑者徽章。","15DestroyerCrown":"處刑者之冠","15DestroyerCrown_desc":"獲得1枚處刑者徽章、1把打手連枷及1個卡特蓮娜。","15DrMundoCarry":"怒丟椅子","15DrMundoCarry_desc":"獲得1個蒙多醫生。我方最強大的蒙多醫生變為遠程射手，改為投擲可造成大量傷害的椅子，但會消耗生命。","15Duelist_AdaptiveStyle":"似水無形","15Duelist_AdaptiveStyle_desc":"普攻時，決鬥者增加2%物攻與魔攻，最多累加15層；坦克決鬥者則增加2物雙防。獲得1個凱莎及1個凱爾。","15Edgelord_GainTheEdge":"刀鋒邊緣","15Edgelord_GainTheEdge_desc":"目標生命越低，極鋒大師增加越多攻速，最多200%。獲得1個慎及1個剎雅。","15EdgelordCirclet":"極鋒之環","15EdgelordCirclet_desc":"獲得1枚極鋒大師徽章、1個煞蜜拉及1把反曲弓。","15EdgelordCrest":"極鋒之紋","15EdgelordCrest_desc":"獲得1枚極鋒大師徽章。","15EdgelordCrown":"極鋒之冠","15EdgelordCrown_desc":"獲得1枚極鋒大師徽章、1副正義手套及1個犽宿。","15EmpyreanCirclet":"鬼影之環","15EmpyreanCirclet_desc":"獲得1枚鬼影徽章及1個卡桑帝。","15EmpyreanCrest":"鬼影之紋","15EmpyreanCrest_desc":"獲得1枚鬼影徽章。","15EmpyreanCrown":"鬼影之冠","15EmpyreanCrown_desc":"獲得1枚鬼影徽章、1把海克斯科技槍刃及1個馬爾札哈。","15Executioner_GoldenGuillotine":"黃金斷頭台","15Executioner_GoldenGuillotine_desc":"處刑者造成擊殺時有機率掉落戰利品，掉落率會隨暴擊率提升。戰利品的價值也能觸發暴擊，進而賦予更多戰利品。獲得1個卡特蓮娜及1個克黎思妲。","15GarenCarry":"校園正義","15GarenCarry_desc":"獲得1個蓋倫。我方最強大的蓋倫變為鬥士，不再治療生命，但會造成額外傷害，並處決低生命敵軍。","15Heavyweight_RingTheBell":"敲響鈴鐺","15Heavyweight_RingTheBell_desc":"15秒後，我方重量級拳手英雄增加30%最大生命，且獲得20%傷害增幅。獲得1個柯布柯及1個札克。","15HeavyweightCirclet":"重量級拳手之環","15HeavyweightCirclet_desc":"獲得1枚重量級拳手徽章、1個波比及1條巨人腰帶。","15HeavyweightCrest":"重量級之紋","15HeavyweightCrest_desc":"獲得1枚重量級拳手徽章。","15HeavyweightCrown":"重量級之冠","15HeavyweightCrown_desc":"獲得1枚重量級拳手徽章、1套振奮盔甲及1個柯布柯。","15Juggernaut_Indomitable":"傳承不滅","15Juggernaut_Indomitable_desc":"友方重裝戰士死亡時，所有其他重裝戰士獲得其10%最大生命的護盾，持續5秒，且增加2%續戰力。獲得1個厄薩斯及1個蒙多醫生。","15JuggernautCirclet":"重裝戰士之環","15JuggernautCirclet_desc":"獲得1枚重裝戰士徽章、1個烏迪爾及1條巨人腰帶。","15JuggernautCrest":"重裝戰士之紋","15JuggernautCrest_desc":"獲得1枚重裝戰士徽章。","15JuggernautCrown":"重裝戰士之冠","15JuggernautCrown_desc":"獲得1枚重裝戰士徽章、1套振奮盔甲及1個蒙多醫生。","15KennenCarry":"九千伏特","15KennenCarry_desc":"獲得1個凱能。我方最強大的凱能變為遠程射手，改為丟出手裡劍，可穿透目標，並造成暈眩效果和魔法傷害。","15Luchador_GrandSlam":"大滿貫","15Luchador_GrandSlam_desc":"摔角手增加10%攻速。摔角手特性發動期間，摔角手於戰鬥開始時跳進戰場，摔角手跳躍造成的傷害為其普攻傷害的300%。獲得1個蒙多醫生。","15Luchador_TournamentTitans":"大會強豪","15Luchador_TournamentTitans_desc":"摔角手增加5%攻速。贏得玩家戰鬥時，摔角手體型增大，並永久增加2%物攻及20生命。獲得1個蒙多醫生及1個吶兒。<br><br>(總計：0%物攻；0生命)","15MalphiteCarry":"大地巨人","15MalphiteCarry_desc":"獲得1個墨菲特。我方最強大的墨菲特變為鬥士，並提升攻速；改為衝撞鄰近敵軍，將其擊飛並造成大量傷害。","15Mentor_LearnFromTheBest":"效仿高手","15Mentor_LearnFromTheBest_desc":"提升英雄星等時，該英雄透過盤面及備戰區所有導師永久獲得其50%的專屬加成。獲得1個犽宿。","15Mentor_TeachersCouncil":"良師指引","15Mentor_TeachersCouncil_desc":"不論有多少導師上場，我方隊伍皆可獲得導師加成。獲得1個柯布柯。","15MightyMech_PowerUpload":"強化改造","15MightyMech_PowerUpload_desc":"可以給予超能機甲1項強化。超能機甲擁有強化時，獲得150生命與10%傷害增幅。<br><br>獲得1個厄薩斯、1個姍娜及1台力量移除器。","15NeekoCarry":"殞星召喚","15NeekoCarry_desc":"獲得1個妮可。我方最強大的妮可變為魔攻鬥士，並提升攻速。她的技能傷害量增加，且每次施放技能後範圍增加。","15ProdigyCirclet":"不世之才之環","15ProdigyCirclet_desc":"獲得1枚不世之才徽章、1個馬爾札哈及1把巨型魔棒。","15ProdigyCrest":"不世之才之紋","15ProdigyCrest_desc":"獲得1枚不世之才徽章。","15ProdigyCrown":"不世之才之冠","15ProdigyCrown_desc":"獲得1枚不世之才徽章、1把精進之矛及1個伊澤瑞爾。","15Protector_PreemptiveProtection":"預判防禦","15Protector_PreemptiveProtection_desc":"戰鬥開始：盾護大師為自身與最靠近的友軍提供護盾，護盾量為他們最大生命的18%。護盾可以累加。獲得1個銳空。","15ProtectorCirclet":"盾護之環","15ProtectorCirclet_desc":"獲得1枚盾護大師徽章、1個妮可及1條巨人腰帶。","15ProtectorCrest":"盾護之紋","15ProtectorCrest_desc":"獲得1枚盾護大師徽章。","15ProtectorCrown":"盾護之冠","15ProtectorCrown_desc":"獲得1枚盾護大師徽章、1個保衛者之誓及1個妮可。","15RingKingCirclet":"摔角之環","15RingKingCirclet_desc":"獲得1枚摔角手徽章及1個蒙多醫生。","15RingKingCrest":"摔角之冠","15RingKingCrest_desc":"獲得1枚摔角手徽章。","15RingKingCrown":"摔角之冠","15RingKingCrown_desc":"獲得1枚摔角手徽章、1副史特拉克手套及1個蒙多醫生。","15SentaiRanger_BeTheArms":"我來組成雙手","15SentaiRanger_BeTheArms_desc":"超能機甲增加45%攻速。<br><br>部署7位超能機甲，升到等級10，並持有全部3件超能機甲增幅裝置後，即可進行機甲合體。","15SentaiRanger_BeTheHead":"我來組成頭部","15SentaiRanger_BeTheHead_desc":"超能機甲獲得45%攻速。獲得3位超能機甲英雄。<br><br>部署7位超能機甲，總計達14星等，且升到等級10，即可啟動機甲合體。","15SentaiRanger_BeTheHead_Gold":"我來組成頭部","15SentaiRanger_BeTheHead_Gold_desc":"超能機甲獲得25%攻速。獲得1個剛普朗克。<br><br>部署7位超能機甲，總計達14星等，且升到等級10，即可啟動機甲合體。","15SentaiRanger_BeTheLegs":"我來組成雙腿","15SentaiRanger_BeTheLegs_desc":"超能機甲增加10雙防，以及100生命。獲得3位超能機甲英雄。<br><br>部署7位超能機甲，升到等級10，並持有全部3件超能機甲增幅裝置後，即可進行機甲合體。","15ShenCarry":"暮光強襲","15ShenCarry_desc":"獲得1個慎。我方最強大的慎變為遠程射手，攻擊距離增加3格，技能不再賦予護盾，但改為造成額外傷害。","15Sniper_PreciseShot":"精準射擊","15Sniper_PreciseShot_desc":"每4秒所有狙擊專家英雄對攻擊範圍內生命最低的敵軍射出一發子彈，造成等同於基礎物攻85%的傷害。獲得1個燼。","15SniperCirclet":"狙擊之環","15SniperCirclet_desc":"獲得1枚狙擊專家徽章、1個吉茵珂絲及1把反曲弓。","15SniperCrest":"狙擊之紋","15SniperCrest_desc":"獲得1枚狙擊專家徽章。","15SniperCrown":"狙擊之冠","15SniperCrown_desc":"獲得1枚狙擊專家徽章、1把無盡之刃及1個凱特琳。","15Sorcerer_DazzlingDisplay":"光彩耀人","15Sorcerer_DazzlingDisplay_desc":"敵軍受到巫師技能傷害後，造成的傷害降低0%，持續6秒。獲得1個拉克絲及1個路西恩。","15SoulFighter_TheGodsEyeOpens":"神眼覺醒","15SoulFighter_TheGodsEyeOpens_desc":"每4秒天神之眼隨機使1個戰魂鬥士獲得200護盾，並增加12%可累加的攻速，持續到戰鬥結束。獲得1個克黎思妲及1個娜菲芮。","15SoulFighter_TournamentFavorites":"大會熱門","15SoulFighter_TournamentFavorites_desc":"造成傷害時，戰魂鬥士會增加聲望。達到聲望斷點時可獲得戰利品。獲得1個娜菲芮及1個克黎思妲。<br><br>聲望：0/0","15SoulFighterCirclet":"戰魂之環","15SoulFighterCirclet_desc":"獲得1枚戰魂鬥士徽章及1個克黎思妲。","15SoulFighterCrest":"戰魂之紋","15SoulFighterCrest_desc":"獲得1枚戰魂鬥士徽章。","15SoulFighterCrown":"戰魂之冠","15SoulFighterCrown_desc":"獲得1枚戰魂鬥士徽章、1把精進之矛及1個克黎思妲。","15SpellslingerCirclet":"巫師之環","15SpellslingerCirclet_desc":"獲得1枚巫師徽章、1個卡瑪及1個女神之淚。","15SpellslingerCrest":"巫師之紋","15SpellslingerCrest_desc":"獲得1枚巫師徽章。","15SpellslingerCrown":"巫師之冠","15SpellslingerCrown_desc":"獲得1枚巫師徽章、1副寶石手套及1個阿璃。","15StarGuardian_PowerOfFriendship":"友情力量","15StarGuardian_PowerOfFriendship_desc":"戰鬥開始時，與至少1名其他星光戰士相鄰的星光戰士會增加1魔力回復、20物防，以及20魔防。獲得1個銳兒。","15StarGuardian_TinyTeam":"少數精銳","15StarGuardian_TinyTeam_desc":"部署3位以下星光戰士時，星光戰士加成額外增加100%。獲得1個星朵拉及1個銳兒。","15StarGuardianCirclet":"星光之環","15StarGuardianCirclet_desc":"獲得1枚星光戰士徽章及1個銳兒。","15StarGuardianCrest":"星光之紋","15StarGuardianCrest_desc":"獲得1枚星光戰士徽章。","15StarGuardianCrown":"星光之冠","15StarGuardianCrown_desc":"獲得1枚星光戰士徽章、1件堅定之心及1個銳兒。","15Strategist_GamePlan":"掌控盤面","15Strategist_GamePlan_desc":"每部署1位戰略軍師，標記1格棋格；位於標記棋格的友軍增加150生命並獲得10%傷害增幅，戰略軍師額外增加100%。獲得1個珍娜及1個希格斯。","15StrategistCirclet":"戰略軍師之環","15StrategistCirclet_desc":"獲得1枚戰略軍師徽章、1個希格斯及1個女神之淚。","15StrategistCrest":"戰略軍師之紋","15StrategistCrest_desc":"獲得1枚戰略軍師徽章。","15SupremeCells_AllForOne":"適者生存","15SupremeCells_AllForOne_desc":"友軍死亡時，會將其8%最大生命賦予本回合造成最多傷害的超武雷霆。獲得1個凱莎及1個凱能。","15SupremeCells_NewContenders":"新挑戰者","15SupremeCells_NewContenders_desc":"將50%超武雷霆加成賦予我方所有英雄，且現在我方任何英雄都可變為超武雷霆。獲得1個凱莎及1個凱能。","15SupremeCellsCirclet":"超武之環","15SupremeCellsCirclet_desc":"獲得1枚超武雷霆徽章及1個阿卡莉。","15SupremeCellsCrest":"超武之紋","15SupremeCellsCrest_desc":"獲得1枚超武雷霆徽章。","15SupremeCellsCrown":"超武之冠","15SupremeCellsCrown_desc":"獲得1枚超武雷霆徽章、1個最後耳語及1個凱莎。","15TheCrew_EscapeVelocity":"逃逸速度","15TheCrew_EscapeVelocity_desc":"重抽時獲得1速度，升級時獲得10速度。每有3速度，星艦特工單位便增加0%攻速。<br><br>(速度：0)","15TheCrew_SpaceCamp":"太空基地","15TheCrew_SpaceCamp_desc":"1費星艦特工英雄升星時，隨機獲得1個1至3費星艦特工英雄。獲得1個墨菲特。","15UdyrCarry":"熾亮燃燒","15UdyrCarry_desc":"獲得1個烏迪爾。我方最強大的烏迪爾變為物攻鬥士，每次普攻時發出炎風，且施放技能時不再進行快速普攻，改為累加攻速。","15ViCarry":"透勁","15ViCarry_desc":"獲得1個菲艾。我方最強大的菲艾變為物攻鬥士，且擊殺時有機會掉落戰利品。改為對單體目標造成大量傷害，並依據我方裝備的道具組件增加物攻。","15Wraith_DeepeningShadows":"闇影加深","15Wraith_DeepeningShadows_desc":"戰鬥開始或闇影之境攻擊時，鬼影英雄會增加6%物攻和6%魔攻。獲得1個燼及1個札克。","15Wraith_ShadowHomunculous":"黑暗之心","15Wraith_ShadowHomunculous_desc":"每場戰鬥中前3名死亡的鬼影英雄會從闇影之境召喚怪物。獲得1個燼及1個札克。","15ZacCarry":"完美型態","15ZacCarry_desc":"獲得1個札克。我方最強大的札克成為專家。他會在戰場上四處彈跳，對1格內的敵軍造成傷害。","6CalculatedLoss":"這次戰敗也在計算之中","6CalculatedLoss_desc":"在你的戰鬥落敗後，獲得2金錢與一次免費的商店刷新。","6ClearMind":"思緒清晰","6ClearMind_desc":"玩家戰鬥結束時，若我方備戰區沒有任何英雄，則獲得3經驗值。","6CyberneticUplink2":"模控機械上鏈","6CyberneticUplink2_desc":"裝備道具的友軍增加100生命，並獲得2%魔力回復。獲得1滴女神之淚。","6CyberneticUplink3":"模控機械上鏈III","6CyberneticUplink3_desc":"裝備道具的友軍增加275生命，並獲得3%魔力回復。獲得1滴女神之淚。","6Diversify1":"並肩作戰","6Diversify1_desc":"我方隊伍每有一項啟動的非唯一特性，增加1.5%物攻和1.5%魔攻。<br><br>目前加成：0% %i:scaleAD% 0% %i:scaleAP%","6GachaAddict":"稜鏡票券","6GachaAddict_desc":"每次你刷新商店，你有45%機率會獲得一次免費刷新。","6HyperRoll":"私房錢","6HyperRoll_desc":"你不會獲得利息，但每個玩家戰鬥回合開始時獲得3金錢。立即獲得3金錢。<br><br><rules>利息是指每存10金錢可獲得的額外金錢。</rules>","6ItemGrabBag1":"道具組合包I","6ItemGrabBag1_desc":"獲得 1 件隨機完整裝備。","6Keepers1":"守望相助 I","6Keepers1_desc":"戰鬥開始時：賦予附近有友軍的單位130生命的護盾，持續8秒。此護盾可累加。","6Keepers2":"守望相助 II","6Keepers2_desc":"戰鬥開始時：賦予附近有友軍的單位210生命的護盾，持續8秒。此護盾可累加。","6MaxLevel10":"升級！","6MaxLevel10_desc":"購買經驗值時，額外獲得2經驗值。立即獲得10經驗值。","6OneTwoFive":"一、二、五！","6OneTwoFive_desc":"獲得1個隨機組件、2金錢與1個隨機5費英雄。","6PandorasItems":"潘朵拉的道具","6PandorasItems_desc":"回合開始：我方備戰區中的道具將隨機變化。<br><br>獲得1個隨機組件。","6PortableForge":"攜帶型打鐵舖","6PortableForge_desc":"從4件神器中擇1。<br><br><rules>神器是擁有獨特效果的強大道具。</rules>","6RadiantRelics":"聖物抉擇","6RadiantRelics_desc":"從5件聖光道具中擇1。獲得1台磁性卸除器。<br><br><rules>聖光道具是非常強大的完整道具。</rules>","6Recombobulator":"重整裝置","6Recombobulator_desc":"我方盤面上的英雄永久轉變為高1階級的隨機英雄（上限為5）。獲得2台磁性卸除器。","6SalvageBin":"回收再利用","6SalvageBin_desc":"立即獲得1件隨機的完整道具，並在經歷8場玩家戰鬥後，獲得1個組件。將英雄賣出時，會將他們身上的完整道具分解為組件(棋手道具和徽章除外)。","6SalvageBinHR":"回收再利用","6SalvageBinHR_desc":"立即獲得1件隨機的完整道具，並在經歷3場玩家戰鬥後，獲得1個組件。將英雄賣出時，會將他們身上的完整道具分解為組件(棋手道具和徽章除外)。","6SecondWind1":"回春","6SecondWind1_desc":"進入戰鬥10秒後，我方隊伍回復40%已損失生命。","6SunfireBoard":"日炎燎原","6SunfireBoard_desc":"戰鬥開始時：在15秒內燃燒所有敵軍15%的最大生命，並減少33%治療效果。","6TheGoldenEgg":"黃金蛋","6TheGoldenEgg_desc":"獲得一顆金蛋，會在11回合內孵化出大量戰利品。贏得玩家戰鬥可以加速孵化倒數1回合。","6TradeSector":"貿易大亨","6TradeSector_desc":"每個回合獲得一次免費的商店刷新。獲得2金錢。","6Twins2":"出雙入對","6Twins2_desc":"部署正好2名相同英雄時，兩者都獲得30%物攻、30%魔攻、與雙防。將其升至3星時，獲得1名2星的複製體。","7AFK":"強制中離","7AFK_desc":"在接下來的 3 回合，你無法進行任何行動。在那之後，獲得 17 金錢。","7BandOfThieves1":"神偷軍團","7BandOfThieves1_desc":"獲得 1 個竊賊手套。","7BestFriends1":"一生摯友 I","7BestFriends1_desc":"戰鬥開始時，成對孤立的友軍獲得10%攻速和13物防。","7BestFriends2":"一生摯友 II","7BestFriends2_desc":"戰鬥開始時，成對孤立的友軍獲得15%攻速和22物防。","7BigFriend":"超大型靠山 I","7BigFriend_desc":"戰鬥開始時，友軍身旁若有超過1750生命的友軍，獲得10%續戰力。獲得1條巨人腰帶。","7BigFriend2":"超大型靠山 II","7BigFriend2_desc":"戰鬥開始時，友軍身旁若有超過1750生命的友軍，獲得13%續戰力。獲得1條巨人腰帶。","7BirthdayPresents":"生日禮物","7BirthdayPresents_desc":"每次我方升級時，獲得1名2星英雄與1金錢。獲得英雄的費用階級等同於你的等級減4 (最高：5費)。","7ClutteredMind":"思緒雜亂","7ClutteredMind_desc":"立即獲得4個隨機的1費英雄。在玩家對戰結束時，若我方備戰區已經全滿，則獲得3經驗值。","7LategameSpecialist":"專打後期","7LategameSpecialist_desc":"當你達到 9 級時，獲得 36 金錢。","7LivingForge":"活火爐","7LivingForge_desc":"立即獲得1個神器鐵砧，且每進行8場玩家對戰回合可獲得1個神器鐵砧。<br><br><rules>神器是擁有獨特效果的強大道具。</rules>","7LuckyGloves":"好運手套","7LuckyGloves_desc":"竊賊手套必定會給你的英雄理想的道具。獲得 2 個格鬥手套。","7LuckyGlovesPlus":"好運手套+","7LuckyGlovesPlus_desc":"竊賊手套必定給予我方英雄推薦的道具。立即獲得2副格鬥手套，4場玩家戰鬥後再獲得一副。","7PandorasBench":"潘朵拉的備戰區","7PandorasBench_desc":"在每回合開始時，在備戰區最右邊3格的英雄將隨機幻化為同費英雄。獲得6金錢。","7Preparation":"整裝備戰 I","7Preparation_desc":"備戰區的英雄每回將合永久獲得30生命、3%物攻和3%魔攻；英雄在開始時就帶有1層效果，最多累加4層。","7Preparation2":"整裝備戰 II","7Preparation2_desc":"備戰區的英雄每回將合永久獲得50生命、5%物攻和5%魔攻；英雄在開始時就帶有1層效果，最多累加4層。","8SalvageBinPlus":"回收再利用+","8SalvageBinPlus_desc":"立即獲得1件隨機的完整道具，並在經歷4場玩家戰鬥後，獲得1個組件。將英雄賣出時，會將他們身上的完整道具分解為組件(棋手道具和徽章除外)。","9AllThatShimmers":"鱗光四射","9AllThatShimmers_desc":"選擇一件能產生金錢的神器道具，然後獲得一台磁性卸除器。","9ArmyBuilding":"建立團隊","9ArmyBuilding_desc":"獲得1件初級英雄複製裝置，5場玩家戰鬥後再獲得1件。<br><br><rules>此道具可用來複製一個3費以下的英雄。</rules>","9BardPlaybook1":"守望者之友","9BardPlaybook1_desc":"立即隨機獲得一個2費英雄。每次升級時，都會獲得同一名英雄。<br><br>英雄：0","9BardPlaybook2":"守望者眷顧","9BardPlaybook2_desc":"達到等級5、6、7和8時，獲得1個組件鐵砧。<br><br><rules>此鐵砧提供4種選擇。</rules>","9BardPlaybook3":"守望者之選","9BardPlaybook3_desc":"升級時獲得更強力的道具。<br>等級4：組件鐵砧<br>等級6：完整道具鐵砧<br>等級8：從5件聖光道具中擇1","9BigGrabBag":"大禮包","9BigGrabBag_desc":"獲得3個隨機組件、2金錢和1個重鑄器。<br><br><rules>重鑄器可用來重製任何道具。</rules>","9BuildingACollectionPlusPlus":"地底寶藏","9BuildingACollectionPlusPlus_desc":"現在及接下來4個回合開始時，各獲得1個隨機道具組件。","9Commander_Ascension":"飛昇","9Commander_Ascension_desc":"戰鬥開始12秒後，我方隊伍增加35%傷害增幅。","9Commander_FinalAscension":"最終飛昇","9Commander_FinalAscension_desc":"我方隊伍獲得20%傷害增幅，15秒後，改為獲得60%傷害增幅。","9Commander_RollingForDays":"抽好抽滿I","9Commander_RollingForDays_desc":"獲得10次免費商店重抽機會，","9Commander_TeamingUp1":"人多好辦事","9Commander_TeamingUp1_desc":"獲得1個隨機組件、與2個隨機3費英雄。","9CustomerIsAlwaysRight":"組件自助餐","9CustomerIsAlwaysRight_desc":"獲得組件時，改為獲得組件鐵砧。立即獲得1個隨機組件。<br><br><rules>此鐵砧提供4個選擇。</rules>","9DravenSpoilsOfWar":"戰爭紅利I","9DravenSpoilsOfWar_desc":"敵軍死亡時，有25%機率會掉落戰利品。","9DravenSpoilsOfWar2":"戰爭紅利II","9DravenSpoilsOfWar2_desc":"敵軍死亡時，有30%機率會掉落戰利品。","9DravenSpoilsOfWar3":"戰爭紅利III","9DravenSpoilsOfWar3_desc":"敵軍死亡時，有40%機率會掉落戰利品。","9HealingOrbsI":"治療靈球 I","9HealingOrbsI_desc":"敵軍陣亡後，最靠近的友軍回復220生命。","9HealingOrbsII":"治療靈球 II","9HealingOrbsII_desc":"敵軍陣亡後，最靠近的友軍回復500生命。","9HedgeFund":"避險基金","9HedgeFund_desc":"獲得22金錢。我方利息上限提升至10。<br><br><rules>利息是指每存10金錢可獲得的額外金錢。</rules>","9HighEndSector":"買不手軟","9HighEndSector_desc":"升級時，獲得等同於等級數字+1的商店免費刷新次數。獲得2金錢。","9IronAssets":"鋼鐵素材","9IronAssets_desc":"獲得1個組件鐵砧及3金錢。","9KnowYourEnemy":"知己知彼","9KnowYourEnemy_desc":"可以得知下一場即將對戰的對手。我方隊伍獲得8%傷害增幅，若我方與對手啟動任何相同的特性，改為獲得15%傷害增幅。","9LearningFromExperience2":"耐心學習","9LearningFromExperience2_desc":"玩家戰鬥回合勝利時獲得2經驗值，戰敗則獲得3經驗值。","9LongTimeCrafting":"潛在火爐","9LongTimeCrafting_desc":"在8個玩家對戰回合後，獲得1個神器鐵砧。<br><br><rules>此鐵砧提供4個選擇。神器是擁有獨特效果的強大道具。</rules>","9MissedConnections":"就差你一個","9MissedConnections_desc":"獲得所有1費英雄的複製體。","9OneTwosThree":"一二三","9OneTwosThree_desc":"獲得2個1費英雄、1個2費英雄與1個3費英雄。","9PandorasItems2":"潘朵拉的道具 II","9PandorasItems2_desc":"回合開始：我方備戰區中的道具將隨機變化。<br><br>獲得2個隨機組件。","9PandorasRadiantBox":"潘朵拉的道具 III","9PandorasRadiantBox_desc":"回合開始：我方備戰區中的道具將隨機變化。<br><br>獲得1件隨機聖光道具。","9PumpingUp":"越戰越勇 I","9PumpingUp_desc":"我方隊伍增加6%攻速。每過一個回合，再增加0.5%。","9PumpingUp2":"越戰越勇 II","9PumpingUp2_desc":"我方隊伍增加10%攻速。每過一個回合，再增加1%。","9PumpingUp3":"越戰越勇 III","9PumpingUp3_desc":"我方隊伍增加16%攻速。每過一個回合，再增加2%。","9RiskyMoves":"高風險高報酬","9RiskyMoves_desc":"失去20棋手生命，經過7個玩家戰鬥回合後，獲得30金錢。","9RollTheDice":"聖光無賴","9RollTheDice_desc":"獲得1副搗蛋鬼手套。此道具每回合會隨機裝備2件聖光道具。<br><br><rules>聖光道具是非常強大的完整道具。</rules>","9SilverSpoon":"金湯匙","9SilverSpoon_desc":"獲得10經驗值。","9StarsAreBorn":"巨星的誕生","9StarsAreBorn_desc":"我方購買的第一名1費和2費英雄會立即升級至2星。獲得7金錢。","9StarterKit":"新手大禮包","9StarterKit_desc":"獲得1個4費英雄、1個擁有相同特性的2星1費英雄以及8金錢。<br><br>接下來2個階段開始時，再次獲得該4費英雄。","9TiniestTitan":"迷你小英雄","9TiniestTitan_desc":"每場玩家戰鬥後，獲得2玩家生命及1金錢。我方聯盟棋手也會提升跑速。","9TiniestTitanPlus":"迷你小英雄","9TiniestTitanPlus_desc":"每場玩家戰鬥後，獲得2玩家生命及2金錢。我方聯盟棋手也會提升跑速。立即獲得10金錢。","9TonsOfStats":"能力值大補包","9TonsOfStats_desc":"我方隊伍獲得44生命、4%物攻、4%魔攻、4物防、4魔防、4%攻速及4魔力。","9WanderingTrainer":"流浪假人II","9WanderingTrainer_desc":"獲得1個永久裝備3枚徽章的訓練假人。獲得8金錢。","9YoungAndWildAndFree":"自由奔放","9YoungAndWildAndFree_desc":"我方可在每個聯合徵召回合自由移動。獲得5金錢。","AHeroArrives":"英雄降臨！","AHeroArrives_desc":"6秒後，備戰區最左邊的英雄獲得60%額外生命，加入戰鬥並暈眩3格內的敵軍2秒。","AimForTheTop":"挑戰巔峰！","AimForTheTop_desc":"你將有更高的機率對上更強的玩家，並且可以預先知道對手是誰。戰敗時，獲得2經驗值。每獲勝3次與首勝時，獲得1個組件。<br><br><rules>被征服的敵人：0</rules>","AllThatShimmersPlus":"鱗光四射+","AllThatShimmersPlus_desc":"選擇一件能產生金錢的神器。獲得一台磁性卸除器與4金錢。","AnExaltedAdventure":"非凡冒險","AnExaltedAdventure_desc":"獲得3位2費英雄。若將其中2位英雄升到3星，則會獲得1顆充滿戰利品的晶球。接下來2個階段開始時，獲得1件初級英雄複製裝置，","AnotherOne":"再來一個！","AnotherOne_desc":"下次製作出完整道具時，額外獲得一件該道具的複製品。立即獲得5金錢。","AnotherOnePlus":"再來一個！+","AnotherOnePlus_desc":"下次製作出完整道具時，額外獲得一件該道具的複製品。獲得1個道具組件鐵砧。","ArcaneViktory":"奧術：維克特必勝","ArcaneViktory_desc":"戰鬥開始8秒後，暈眩敵方隊伍1.5秒。戰鬥開始18秒後重複一次。<br><br><tftitemrules>2024《聯盟戰棋》澳門公開賽</tftitemrules>","AuraFarming":"營造氣場","AuraFarming_desc":"獲得1名持有1件推薦道具的2星5費英雄。必須進行至4-3階段，才能部署此英雄。","BackupDancers":"伴舞團","BackupDancers_desc":"戰鬥開始：每3秒，備戰區最右邊3個欄位中的英雄，各自賦予我方隊伍3%攻速。","BeggarsCanBeChoosers":"乞丐也有得挑","BeggarsCanBeChoosers_desc":"獲得所有其他增幅裝置選項的額外3次增幅裝置重抽機會。獲得7金錢。","BeltOverflow":"腰帶多多","BeltOverflow_desc":"獲得4個巨人腰帶。你的巨人腰帶會賦予+85額外生命。","BirthdayReunion":"生日團聚","BirthdayReunion_desc":"獲得1名隨機2星2費英雄。升至等級7時，獲得1副竊賊手套。升至等級9時，獲得1名隨機2星5費英雄。<br><br><tftitemrules>2024《聯盟戰棋：彩墨書話》<br>Tactician's Crown</tftitemrules>","BlazingSoul":"熾熱靈魂I","BlazingSoul_desc":"戰鬥開始時：我方攻速最高的英雄增加20%魔攻與20%攻速。每3秒對另一名友軍重複此效果。","BlazingSoul2":"熾熱靈魂II","BlazingSoul2_desc":"戰鬥開始時：我方攻速最高的英雄增加35%魔攻與35%攻速。每3秒對另一名友軍重複此效果。","BloodRage":"嗜血狂怒","BloodRage_desc":"友軍根據已損失生命，獲得12-25%傷害增幅。生命降至30%時，傷害增幅達到最大值。","BodyguardTraining":"保鑣訓練","BodyguardTraining_desc":"友軍獲得10物理與魔法防禦，每有一個玩家等級，可再增加2。<br><br><tftitemrules>2022《新發明 & 酷玩意》冠軍賽</tftitemrules>","BranchingOut":"斜槓英雄","BranchingOut_desc":"獲得1枚隨機徽章。","BranchingOutPlus":"斜槓英雄+","BranchingOutPlus_desc":"獲得1枚隨機徽章及1個重鑄器。<br><br><rules>重鑄器可用來重製任何道具。</rules>","BronzeForLife2":"銅級之命II","BronzeForLife2_desc":"每啟動1項銅級特性，我方隊伍獲得2%傷害增幅與4雙防。","BronzeForLifeI":"銅級之命I","BronzeForLifeI_desc":"每啟用一項銅級特性，我方隊伍獲得2%傷害增幅。","CalledShot":"打擊宣言","CalledShot_desc":"將連勝數設為4。獲得4金錢。","ChaosEvolution":"混沌進化","ChaosEvolution_desc":"將英雄升星會賦予以下的效果之一：100生命、6%續戰力、10%魔攻、10%物攻、或10%攻速；此增益效果可累加。","ClimbTheLadder1":"攀升之階I","ClimbTheLadder1_desc":"每次友軍陣亡時，與其共享至少一項特性的友軍會獲得3.5%魔攻、3.5%物攻、3.5物防與3.5魔防。","ClimbTheLadder2":"攀升之階II","ClimbTheLadder2_desc":"每次友軍陣亡時，與其共享至少一項特性的友軍會獲得6%魔攻、6%物攻、6物防與6魔防。","CloningFacility":"複製設施","CloningFacility_desc":"強化棋盤第三排中央的棋格，為站在此棋格上的英雄召喚一個擁有80%基礎生命且魔力消耗提升10%的分身。","CookingPot":"烹飪鍋","CookingPot_desc":"每回合開始時，所有裝備平底鍋或鍋鏟道具的友軍，會賦予最靠近的英雄60永久生命。獲得1個平底鍋。","Coronation":"加冕","Coronation_desc":"獲得1頂棋手皇冠。棋手皇冠、護盾和披風賦予裝備者額外20%攻速、25%物攻和30%魔攻。","Corrosion":"腐蝕","Corrosion_desc":"前兩排敵軍每2秒失去4雙防。","CraftedCrafting":"精心製作","CraftedCrafting_desc":"每合成一件完整道具，獲得2次重抽機會。","Crossfire2":"慧眼穿雲","Crossfire2_desc":"敵軍額外受到真實傷害(1%所受傷害)，且每次受傷害時此數值提升1%，最高至20%。","CrownguardSpirit":"皇冠意志","CrownguardSpirit_desc":"獲得1把巨型魔棒及1件鎖子甲。我方隊伍增加8魔攻及6物防。","CryMeARiver":"淚如泉湧","CryMeARiver_desc":"獲得1個女神之淚；我方隊伍獲得1魔力回復，戰鬥開始12秒後，提升至3。","DeadlierCaps":"致死之帽","DeadlierCaps_desc":"獲得1頂死亡之帽。每當裝備死亡之帽的單位參與擊殺，永久獲得1%魔攻。","DiversifiedPortfolio1":"多元投資組合","DiversifiedPortfolio1_desc":"獲得1金錢。每個回合，每發動3項非唯一特性獲得1金錢。","DiversifiedPortfolio2":"多元投資組合+","DiversifiedPortfolio2_desc":"獲得4金錢。每個回合，每發動3項非唯一特性獲得1金錢。","Dummify":"鈍化","Dummify_desc":"失去我方盤面和備戰區中所有英雄。獲得1個訓練假人，生命值為所有英雄生命總和的60%。訓練假人在每個階段都會獲得1000生命。獲得1個2星2費非坦克英雄。","DuoQueue":"雙排","DuoQueue_desc":"獲得2位隨機的5費英雄與一個隨機組件的2個複製品。","EarlyLearning":"早期教育","EarlyLearning_desc":"我方隊伍獲得1%物理攻擊與魔法攻擊。此數值在每有一場玩家戰鬥後提升1%。1費英雄獲得雙倍加成。<br>0<br><tftitemrules>2023《聯盟戰棋》賭城公開賽</tftitemrules>","EfficientShopper":"高效率購物","EfficientShopper_desc":"接下來的4次聯合徵召中，獲得所選英雄的額外複製體。立即獲得4金錢。","EpicRolldown":"史詩重抽","EpicRolldown_desc":"升至等級8時，獲得20次商店重抽。<br><br><tftitemrules>2023《符文大地重鑄新生》冠軍賽</tftitemrules>","EvilBeyondMeasure":"邪惡爆表","EvilBeyondMeasure_desc":"你的英雄會依據星級，將造成傷害的4.5%轉為真實傷害。","ExclusiveCustomization":"量身訂做","ExclusiveCustomization_desc":"獲得一個幸運道具寶箱、一台磁性卸除器與7金錢。<br><br><rules>在英雄身上使用幸運道具寶箱，便能開啟軍火庫，並從中挑選推薦道具！</rules>","ExpectedUnexpectedness":"預料中的意外","ExpectedUnexpectedness_desc":"現在及下2個階段開始時，擲骰3次。根據總數獲得不同獎勵。","ExplosiveGrowth":"爆炸性成長","ExplosiveGrowth_desc":"現在及接下來3個回合開始時，各獲得7經驗值。","ExplosiveGrowthPlus":"爆炸性成長+","ExplosiveGrowthPlus_desc":"現在及接下來3個回合開始時，各獲得10經驗值。","EyeForAnEye":"以眼還眼","EyeForAnEye_desc":"每有15名友方英雄陣亡，獲得1個隨機組件(最多3個)。","EyeForAnEyePlus":"以眼還眼+","EyeForAnEyePlus_desc":"獲得1個隨機組件。每有18名友方英雄陣亡，再獲得1個組件(最多2個)。","FindYourCenter":"中堅自強","FindYourCenter_desc":"在盤面前排中央開始戰鬥的我方英雄獲得15%傷害增幅和25%最大生命。","FiresalePlus":"跳樓大拍賣","FiresalePlus_desc":"每回合從商店隨機偷走1個3費或以下的英雄。獲得1金錢。","Flexible":"靈活變通","Flexible_desc":"獲得1枚隨機徽章。每個階段開始時，隨機獲得1枚徽章。我方隊伍每持有1枚徽章，增加30生命。","FoodfightTactics":"食物大戰","FoodfightTactics_desc":"戰鬥開始10秒後，我方英雄獲得8%攻速，且普攻會同時丟出2份美味的飛行物，造成25 (%i:scaleAD%%i:scaleAP%)魔法傷害。","ForgedInStrength":"力量鍛造","ForgedInStrength_desc":"獲得1件隨機神器。生命低於35時，額外獲得3件隨機神器。<br><br><tftitemrules>2023《音樂大亂鬥》冠軍賽</tftitemrules>","ForwardThinking":"超前部署","ForwardThinking_desc":"失去所有的金錢。5個玩家回合後，拿回本金外加70金錢。","GiantAndMighty":"巨大強悍","GiantAndMighty_desc":"我方隊伍體型變大，增加200生命與10%最大生命。","GlassCannonI":"玻璃大砲I","GlassCannonI_desc":"戰鬥開始時，後排友軍以80%生命開場，但獲得16%傷害增幅。","GlassCannonII":"玻璃大砲II","GlassCannonII_desc":"戰鬥開始時，後排友軍以80%生命開場，但獲得25%傷害增幅。","GoldDestiny":"金色命運","GoldDestiny_desc":"獲得一件隨機金色增幅裝置與3金錢。","GoldDestinyPlus":"金色命運+","GoldDestinyPlus_desc":"獲得一件隨機金色增幅裝置與6金錢。","GoldenQuest":"黃金任務","GoldenQuest_desc":"第一次擁有165以上金錢時，獲得1名2星5費英雄和2件為該英雄量身打造的道具。","GoldForDummies":"散財假人","GoldForDummies_desc":"獲得1個訓練假人。每10秒，所有訓練假人給予1金錢。","Golemify":"化為魔像","Golemify_desc":"失去我方盤面和備戰區中所有英雄。獲得1個魔像，生命及物攻各為所有英雄該項數值總和的60%和33%。魔像在每個階段都會獲得1200生命。獲得1個2星2費非坦克英雄。","GreaterMoonlight":"皎潔月光","GreaterMoonlight_desc":"戰鬥開始時：1個隨機1費英雄當回合升級至4星，並增加5%物攻與5%魔攻。","GuardbreakerSpirit":"戰錘意志","GuardbreakerSpirit_desc":"獲得1副格鬥手套。我方隊伍增加25%暴擊率。","HardBargain":"討價還價","HardBargain_desc":"你無法選擇聯合徵召獎勵。每次聯合徵召時，獲得額外6玩家生命與8金錢。<br><tftitemrules>若未選擇聯合徵召獎勵，獲得一位未被選取的英雄，以及該英雄攜帶的道具</tftitemrules>","HardCommit":"強力投入","HardCommit_desc":"獲得1枚隨機徽章。現在以及每個階段開始時，獲得1位該特性的1星英雄，費用等同於階段數(最多為5)，以及3金錢。","HeadStart":"延遲開始","HeadStart_desc":"出售我方盤面和備戰區中的所有英雄。獲得4位隨機的2星1費英雄。在接下來3個回合中關閉你的商店。","HeavyIsTheCrown":"沉重王冠","HeavyIsTheCrown_desc":"獲得1頂蒂瑪西亞之冠，它將賦予穿戴者大量加成效果；裝備者死亡時，本回合戰敗。","HeftyRolls":"千抽百鍊","HeftyRolls_desc":"此局中每重抽一次，我方隊伍獲得9生命，且體型變大。獲得5金錢。<br><br><rules>重抽數：0生命：0</rules>","HeroicGrabBagPlus":"英雄禮包+","HeroicGrabBagPlus_desc":"獲得2件初級英雄複製裝置與8金錢。<br><br><rules>此道具可用來複製一個3費以下的英雄。</rules>","HeroicGrabBagPlusPlus":"英雄禮包++","HeroicGrabBagPlusPlus_desc":"獲得2件初級英雄複製裝置與14金錢。<br><br><rules>此道具可用來複製一個3費以下的英雄。</rules>","HighVoltage":"高電壓","HighVoltage_desc":"獲得1個離子星火。你的離子星火半徑+3格，傷害增加20%。","HoldTheLine":"堅守前線","HoldTheLine_desc":"戰鬥開始時，我方前排每有1名友軍，後2排的友軍獲得9%魔攻和8%物攻。","HomeCooking":"物資箱","HomeCooking_desc":"現在和接下來2個階段開始時，獲得一個內含戰利品的物資箱和3金錢。","HowlingGale":"颶風呼嘯","HowlingGale_desc":"我方隊伍每消耗550魔力，召喚一股漩渦擊飛敵軍。","Incoming":"點燃引信","Incoming_desc":"戰鬥開始6秒後，從後兩排開始戰鬥的友軍共享60魔力。","InfinityProtection":"無限守護","InfinityProtection_desc":"立即獲得3金錢。在3-7階段，獲得1個「無盡之力」。「無盡之力」會賦予同一排的友軍等同12%生命的護盾。<br><br><tftitemrules>2023《怪物來襲！》冠軍賽</tftitemrules>","InvestedPlus":"投資+","InvestedPlus_desc":"獲得26金錢。每次戰鬥後，超過50金錢後每有10金錢(最多採計至80金錢)，便獲得1次商店重抽機會。","InvestedPlusPlus":"投資++","InvestedPlusPlus_desc":"獲得40金錢。每次戰鬥後，超過50金錢後每有10金錢(最多採計至80金錢)，便獲得1次商店重抽機會。","InvestmentStrategy1":"投資策略I","InvestmentStrategy1_desc":"每賺取一點利息，我方英雄永久獲得8最大生命。","InvestmentStrategy2":"投資策略II","InvestmentStrategy2_desc":"每賺取一點利息，我方英雄永久獲得8最大生命。我方利息上限提升至7。獲得3金錢。","Isekai_Prodigy":"異世界","Isekai_Prodigy_desc":"從另一個宇宙召喚一位魔法英雄，為你戰鬥。這場遊戲中，該名英雄為<TFTRadiantItemBonus>不世之才</TFTRadiantItemBonus>。","Isekai_Sorcerer":"異世界","Isekai_Sorcerer_desc":"從另一個宇宙召喚一位魔法英雄，為你戰鬥。這場遊戲中，該名英雄為<TFTRadiantItemBonus>巫師</TFTRadiantItemBonus>。","Isekai_Strategist":"異世界","Isekai_Strategist_desc":"從另一個宇宙召喚一位魔法英雄，為你戰鬥。這場遊戲中，該名英雄為<TFTRadiantItemBonus>戰略軍師</TFTRadiantItemBonus>。","ItemCollector1":"道具收藏家I","ItemCollector1_desc":"每持有一件不同道具，我方隊伍便增加1%物攻和1%魔攻。","ItemCollector2":"道具收藏家II","ItemCollector2_desc":"我方隊伍增加20生命；每持有一件不同道具，我方隊伍便增加額外5生命、1%物攻和1%魔攻。","Kingslayer":"弒君之道","Kingslayer_desc":"現在與每場玩家戰鬥後獲得1金錢。若打贏生命高於我方的玩家，改為獲得6金錢。","LastSecondSave":"救命關頭","LastSecondSave_desc":"每個友軍單位的生命第一次低於35%時，會回復20%最大生命。","LateGameScaling":"大器晚成","LateGameScaling_desc":"玩家戰鬥回合開始時，獲得2經驗值。我方5費英雄獲得12%生命與12%攻速。<br><br><tftitemrules>2025「機動魔都」Tactician's Crown</tftitemrules>","LegionOfThrees":"「三」之軍團","LegionOfThrees_desc":"獲得1枚隨機徽章。我方3費英雄及裝備徽章的所有友軍獲得150生命及12%攻速。<br><br><tftitemrules>2021《最終審判》冠軍賽</tftitemrules>","Lineup":"陣容","Lineup_desc":"戰鬥開始時，前兩排每有一名友軍，我方隊伍增加2雙防。","MagicRoll":"魔法擲骰","MagicRoll_desc":"擲骰3次。根據總數獲得獎勵。","MaxBuild":"頂裝","MaxBuild_desc":"獲得一件英雄複製器與4金錢，下一次商店將出現5位不同的四費英雄。<br><br><tftitemrules>2020「浩瀚星河」冠軍賽</tftitemrules>","MaxCap":"最大上限","MaxCap_desc":"我方等級上限為7。獲得1聯盟棋手護盾，使我方人數+1，並獲得50金錢。","MirroredMonetization":"惡性經營","MirroredMonetization_desc":"獲得4金錢。在接下來2個回合，敵方英雄死亡時會掉落2金錢。<br><br>0","Moonlight":"月光","Moonlight_desc":"戰鬥開始時：1個隨機1費英雄當回合升級至3星，並增加40%物攻與40%魔攻。","NineLives":"九命","NineLives_desc":"將玩家目前及最大生命設定為9。落敗時，只會失去1生命，且會獲得戰利品。你將無法回復玩家生命。","NobleSacrifice":"高貴犧牲","NobleSacrifice_desc":"每次戰鬥中，首次有友軍陣亡時，賦予我方隊伍相當於該友軍25+10%的物防和魔防。","NoScoutNoPivot":"不偵察不換陣容","NoScoutNoPivot_desc":"上場戰鬥的英雄無法放回備戰區也無法出售。經歷玩家戰鬥後，我方隊伍獲得1%生命、1%物攻及魔攻。<br><br>0","OneBuffTwoBuff":"一個Buff，兩個Buff","OneBuffTwoBuff_desc":"獲得1個紅Buff、1個藍Buff及1件英雄複製裝置。","Overheal":"超量治癒","Overheal_desc":"每三下普攻造成110%傷害，並治療自身等同於60%傷害的生命。溢補的治療量將轉變為護盾，護盾量上限為400生命。","PairOfFours":"四個一組","PairOfFours_desc":"如果我方隊伍恰好有2位4費英雄，各可增加504生命和28.4%攻速。獲得1個隨機4費單位。","PatienceIsAVirtue":"耐心是美德","PatienceIsAVirtue_desc":"立刻獲得4次重抽。若上一回合沒有購買英雄，則下一回合可獲得1次免費重抽機會。","Pilfer":"盜取","Pilfer_desc":"每回合，獲得1個上次戰鬥擊殺的第一位英雄的1星複製體。以此方式首次獲得價值21金錢的英雄時，獲得1副竊賊手套。0","Placebo":"安慰劑","Placebo_desc":"我方隊伍增加1%攻速。獲得8金錢。","PlaceboPlus":"安慰劑+","PlaceboPlus_desc":"我方隊伍增加1%攻速。獲得14金錢。","PlotArmor":"主角威能","PlotArmor_desc":"我方隊伍獲得8雙防。生命低於50%時，此加成提高至40，持續到戰鬥結束。","PocketRecombobulator":"口袋重整裝置","PocketRecombobulator_desc":"獲得2件口袋重整裝置，該消耗品能將一名1或2費英雄變身為較高費用的英雄，該英雄將保留原有星級，還可獲得2個重鑄器。","PowerUp":"增幅之力","PowerUp_desc":"我方下一件增幅裝置提高一級。","PrismaticDestiny":"稜鏡命運","PrismaticDestiny_desc":"獲得1件隨機稜鏡增幅裝置與3金錢。","PrismaticPipeline":"稜鏡管道","PrismaticPipeline_desc":"下一個非玩家戰鬥回合會多掉落1顆滿是精彩戰利品的稜鏡晶球。","Protagonist":"主角光環","Protagonist_desc":"獲得1件隨機1費英雄增幅裝置。3回合後，每回合開始時獲得1個該英雄的複製體。","PsychicForge":"念力鑄造","PsychicForge_desc":"每回合開始時，備戰區英雄身上的完整道具，會變成該英雄的推薦道具之一。獲得1件隨機完整道具。","Pyromaniac":"縱火狂","Pyromaniac_desc":"獲得1個紅Buff。燃燒造成的傷害增加50%。","QualityOverQuantity":"質大於量","QualityOverQuantity_desc":"恰好裝備1件道具的英雄，將該道具升級至聖光等級。裝備聖光道具的英雄增加7%生命。獲得2台磁性卸除器。<br><br><rules>竊賊手套計為多件道具。</rules>","QuietQuitting":"默默退場","QuietQuitting_desc":"接下來3場玩家對戰，你將無法使用商店；限制結束後，獲得24金錢與一個完整道具鐵砧。","Replication":"複製","Replication_desc":"從3個組件中選擇1個。接下來2回合，獲得該組件的1個複製品。","RerollTransfer":"重抽轉移","RerollTransfer_desc":"每有1次尚未使用的增幅裝置重抽，獲得3次免費商店重抽。獲得1金錢。<br><br><tftitemrules>不包含選擇此增幅裝置的回合。</tftitemrules>","RestartMission":"重新開始任務","RestartMission_desc":"移除你的盤面和備戰區中所有英雄。隨機獲得2位2星3費英雄、3位2星2費英雄和1位2星1費英雄。","RiggedShopPlus":"黑箱商店+","RiggedShopPlus_desc":"我方下一次刷新和每刷新4次，商店裡會全是3費英雄。獲得5次重抽機會。","SatedSpellweaver":"饜足術士","SatedSpellweaver_desc":"施放技能後，英雄增加15%全能吸血，持續3秒。溢補的治療量將轉變為一個護盾，護盾量上限為500生命。","Scavenger":"拾荒者","Scavenger_desc":"每場戰鬥中，最先遭擊殺的5位敵方英雄將賦予我方一位英雄1件暫時的完整道具。","ShimmerscaleEssence":"微光龍鱗精粹","ShimmerscaleEssence_desc":"獲得1件權貴之甲。6回合後，獲得1把賭徒之刀。<br><br><rules>這些道具會給你金錢及戰鬥力。</rules>","ShojinSpirit":"長矛意志","ShojinSpirit_desc":"我方隊伍增加8%物攻和5魔力。獲得1把暴風大劍及1個女神之淚。","SilverDestiny":"銀色命運","SilverDestiny_desc":"獲得一件隨機銀色增幅裝置與2金錢。","SilverDestinyPlus":"銀色命運+","SilverDestinyPlus_desc":"獲得一件隨機銀色增幅裝置與4金錢。","SilverDestinyPlusPlus":"銀色命運++","SilverDestinyPlusPlus_desc":"獲得一件隨機銀色增幅裝置與7金錢。","SliceOfLife":"循序漸進","SliceOfLife_desc":"每個階段兩次，隨機獲得1位英雄，其費用將隨每個階段提升。此效果在獲得1位5費英雄時結束。","SoloLeveling":"獨自升等","SoloLeveling_desc":"接下來的5場戰鬥，你的隊伍大小為1，但部署的英雄將擁有大幅的能力值加成。該英雄每次取得擊殺，你會獲得1經驗值。接著，獲得2個道具組件。","SpeedyDoubleKill":"疾速雙殺","SpeedyDoubleKill_desc":"獲得1把「鬼索的狂暴之刃」。在2名玩家陣亡後，獲得40金錢。<br><br><tftitemrules>2021《命運》冠軍賽</tftitemrules>","SpiritLink1":"靈魂連結","SpiritLink1_desc":"英雄每4秒回復5%最大生命。每失去10玩家生命，治療量增加0.5%。","Sponging":"吸取精華","Sponging_desc":"戰鬥開始：最多有6個裝備1件以下道具的英雄，從最靠近那名裝備道具的友軍身上獲得1件隨機完整道具的複製品。","SpreadingRoots":"荊棘蔓延","SpreadingRoots_desc":"獲得2枚隨機徽章及1金錢。","StoryOfSeven":"七的傳說","StoryOfSeven_desc":"在對戰中擊敗玩家，並收集黃金球。收集全部7顆即可獲得獎勵，獲得獎勵後任務將重置，並於下次完成收集時提供更強大的獎勵。<br><br>獲得1名2星1費英雄，以展開你的旅程。","Survivor":"生存專家","Survivor_desc":"獲得4金錢。3名玩家陣亡後，獲得額外100金錢。","SweetTreats":"美味甜點","SweetTreats_desc":"獲得1個神器鐵砧。我方英雄每裝備1件道具，我方隊伍便獲得16生命。<br><br>增加生命：0<br><br><tftitemrules>2024《魔法無極限》<br>Tactician's Crown</tftitemrules>","SwordOverflow":"刀劍湧流","SwordOverflow_desc":"獲得4把暴風大劍。我方暴風大劍賦予4%攻速。","TableScraps":"檯面殘渣","TableScraps_desc":"下2次聯合徵召後，獲得1位沒有被拿走的英雄及其道具。獲得1金錢。","TacticiansKitchen":"棋手廚房","TacticiansKitchen_desc":"獲得1枚隨機徽章。3回合後，獲得1件棋手披風。","TeslaCoil":"特斯拉線圈","TeslaCoil_desc":"場上裝備3件道具的友方單位，每5秒發出2道雷電，造成240-270魔法傷害(取決於階段)。","TheGoldenDragon":"黃金巨龍","TheGoldenDragon_desc":"獲得1套「權貴之甲」。持有「權貴之甲」的英雄會占用2個隊伍人口，但會獲得700生命與20%續戰力。<br><br><rules>「權貴之甲」會賦予金錢及戰鬥力。</rules><br><tftitemrules>2022《龍之國度》冠軍賽</tftitemrules>","ThornPlatedArmor":"棘刺盔甲","ThornPlatedArmor_desc":"獲得1件刺藤胸甲。我方刺藤胸甲額外造成20-170%傷害(取決於階段)。","TimeSkip":"時光跳躍","TimeSkip_desc":"在接下來3個回合中關閉你的商店，接著獲得32經驗值。","TitanicTitan":"巨型泰坦","TitanicTitan_desc":"目前及最大玩家生命增加25。在聯合徵召回合，我方提早出場，但速度變慢許多。","TombRaider1":"盜墓者I","TombRaider1_desc":"接下來陣亡的3位玩家，都能拿走對方一件完整道具。","TombRaider2":"盜墓者II","TombRaider2_desc":"獲得1個完整道具鐵砧。每次有玩家陣亡，即可拿走對方一件完整道具。","TowerDefense":"塔防","TowerDefense_desc":"獲得1個裝備1枚隨機徽章的訓練假人，可對敵軍發動遠距離攻擊。隨著遊戲進行會不斷升級。","TragicalBlade":"更致命之刃","TragicalBlade_desc":"獲得1把死神之刃。每當裝備死神之刃的單位參與擊殺，永久獲得1%物攻。","TraitTree":"特性神木","TraitTree_desc":"獲得3枚隨機徽章、1個重鑄器，以及2金錢。","TreasureHunt":"尋寶遊戲","TreasureHunt_desc":"此階段至第6階段，每階段獲得一個上鎖寶箱。在商店每累計花費16金錢進行刷新，既可解鎖一個寶箱。這些寶箱在被開啟之前，將會一直存在。","TrickstersGlassAugment":"欺瞞之術","TrickstersGlassAugment_desc":"獲得1塊欺瞞水晶。你的欺瞞水晶將每隔9秒召喚一個分身，每個額外分身只擁有40%最大生命和120%最大魔力。","Trifecta1":"三連勝I","Trifecta1_desc":"獲得2位3費英雄。<br>戰鬥開始時：3個隨機3費英雄增加220生命和20%攻速。","Trifecta2":"三連勝II","Trifecta2_desc":"獲得3位3費英雄。友軍獲得5%攻速。<br>戰鬥開始時：3位隨機3費英雄增加300生命和25%攻速。","TwoMuchValue":"價值爆棚","TwoMuchValue_desc":"上一場玩家戰鬥每部署2個不同的2費英雄，獲得1次重抽機會。獲得1個2費英雄。","TwoTrick":"雙戲法","TwoTrick_desc":"隨機獲得1位2星2費英雄和2位2星1費英雄。","Underdogs":"絕境逆轉","Underdogs_desc":"每當我方隊伍存活的友軍數量少於對手，每秒回復4%已損失生命(上限為150)。","UnlimitedPower":"無盡力量","UnlimitedPower_desc":"獲得1柄納什之牙、1副寶石手套、1把巨型魔棒及1台磁性卸除器。<br><br><rules>適合魔攻輸出！</rules>","UpwardMobility":"向上流動","UpwardMobility_desc":"購買經驗值費用減1。每次升級，都會獲得2生命和2次免費重抽機會。","WandOverflow":"魔杖湧流","WandOverflow_desc":"獲得4支巨型魔棒。我方巨型魔棒給予5%攻速。","Warpath":"刃馬合一","Warpath_desc":"獲得1個2星2費單位英雄。造成80玩家傷害後，獲得高費英雄和道具的寶箱。","WaterLotus1":"怒放之蓮I","WaterLotus1_desc":"我方隊伍增加5%暴擊率，且技能可以暴擊。若是技能暴擊，在3秒內回復9%的魔力。","WaterLotus2":"怒放之蓮II","WaterLotus2_desc":"我方隊伍增加20%暴擊率，且技能可以暴擊。若是技能暴擊，在3秒內回復15%的魔力。","WeStickTogether":"攜手同行","WeStickTogether_desc":"獲得1枚隨機徽章與1個完整道具鐵砧。與該徽章擁有相同特性的友軍獲得30%攻擊速度。0<br><br><tftitemrules>2025《追尋奧術》Tactician's Crown</tftitemrules>","WorthTheWaitGold":"值得等待","WorthTheWaitGold_desc":"隨機獲得1位1費英雄。回合開始時再獲得1個其複製體，持續到這場遊戲結束。","WorthTheWaitPrismatic":"值得等待II","WorthTheWaitPrismatic_desc":"獲得2個隨機2費英雄的複製體。回合開始時再獲得1個其複製體，持續到這場遊戲結束。"};